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New UI changes coming to HotS - Page 6

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Integra
Profile Blog Joined January 2008
Sweden5626 Posts
October 19 2012 09:19 GMT
#101
On October 19 2012 18:04 -TesteR- wrote:
Show nested quote +
On October 19 2012 17:57 speknek wrote:
On October 19 2012 15:05 Shade_CsT wrote:
Some of you guys have to be kidding :/ Are you satisfied with this preview ? There's almost nothing new.
Stats existed in WC3 (even website profiles in WC3 was awesome, you could check Match stats in your browser!)
It's still feels empty, no social features.

Don't get fooled, if we want this game to be one of the best, we need to be even more demanding. This preview shows not very much work from Blizzard, I'm not trying to be rude, I'm just being honest, and I believe it's true, right ? ...

edit :
Nice! They finally traveled back in time and discovered the secret technology to make WC3 bnet! Seriously Blizzard, people shouldnt even be excited for these changes because they should have been there in the first place.
Thanks, that's how I felt when I saw this.

Yeah, I don't want to be too much of a dick, but this guy is right.


No. The updates blizzard gave us had nothing to do with the incessant bitching and whining from the community. They confirmed that they had already planned to release this, and it just happened to be when all this #saveHotS nonsense was going on. They also said that there is lots more to come and more information will be released based on their schedule. This information is from a blizzard post on Reddit though, surprised that they don't post the same here. Does blizzard even have TL accounts?

They said this during the beta of Wings of liberty as well; they came out with some cosmetic changes, shuffled the graphics in the UI a little, just like this one and said more changes was on the way, and what happened after that? NOTHING.

They havn't really "fixed" a dammn thing, not a single enchancement has been made, no proper chat support, no view replays with others. no clan tag support. It's still shit compared to other games out there and its still worse compared to their original version of Bnet.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
paralleluniverse
Profile Joined July 2010
4065 Posts
Last Edited: 2012-10-19 10:36:21
October 19 2012 10:33 GMT
#102
Oh, what's this?

And finally, now that we have added unranked play as an option, we’ve returned full stats (including losses) for all leagues back into the profile summary and ladder pages. Players who play competitively on the ladder can now better track their progress regardless of which league they’re in. And those players that would like to enjoy the benefits of matchmaking, but are not interested in the pressure of being ranked can now use the unranked play mode.

Source: http://us.battle.net/sc2/en/blog/7634957

An admission that the real reason they hid stats, was not because they were meaningless, but because of hurt feelings? Yes. And that's exactly what I've been saying for years. For example here and here.

And in the latter link, I said due to unranked matchmaking being in HotS, Blizzard should stop hiding all stats:
The removal of win/loss ratios necessarily implies that useful statistics can never be revealed. Reverse this. Blizzard's resolve to appease players with ladder anxiety, to not hurt their feelings, is turning SC2 into a non-competitive game. This is the opposite of what an RTS game should be.

The unranked matchmaking that's in HotS will fix ladder anxiety. It's time to stop killing the competitive nature of this game and removing all the systems needed to support competition because of ladder anxiety and hurt feelings.

While I'm very glad that they did, it's pathetic that it took years for Blizzard to finally admit why they really hid stats in the first place. At least, now they've stopped lying and are going to fix the issue.

These changes look awesome. Amazing.
Medrea
Profile Joined May 2011
10003 Posts
October 19 2012 11:05 GMT
#103
Unranked ladder matches are exactly what I want.

Thats good.

We still need like 50 million Bnet features though. Clan tags for starters, so that people can gather together in small communities.
twitch.tv/medrea
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
October 19 2012 11:12 GMT
#104
On October 19 2012 19:33 paralleluniverse wrote:
Oh, what's this?

Show nested quote +
And finally, now that we have added unranked play as an option, we’ve returned full stats (including losses) for all leagues back into the profile summary and ladder pages. Players who play competitively on the ladder can now better track their progress regardless of which league they’re in. And those players that would like to enjoy the benefits of matchmaking, but are not interested in the pressure of being ranked can now use the unranked play mode.

Source: http://us.battle.net/sc2/en/blog/7634957

An admission that the real reason they hid stats, was not because they were meaningless, but because of hurt feelings? Yes. And that's exactly what I've been saying for years. For example here and here.

And in the latter link, I said due to unranked matchmaking being in HotS, Blizzard should stop hiding all stats:
Show nested quote +
The removal of win/loss ratios necessarily implies that useful statistics can never be revealed. Reverse this. Blizzard's resolve to appease players with ladder anxiety, to not hurt their feelings, is turning SC2 into a non-competitive game. This is the opposite of what an RTS game should be.

The unranked matchmaking that's in HotS will fix ladder anxiety. It's time to stop killing the competitive nature of this game and removing all the systems needed to support competition because of ladder anxiety and hurt feelings.

While I'm very glad that they did, it's pathetic that it took years for Blizzard to finally admit why they really hid stats in the first place. At least, now they've stopped lying and are going to fix the issue.

These changes look awesome. Amazing.


Blizzard had stated back when they removed losses on the ladder that it was discouraging for players in lower leauges, They haven"t lied there,
Pokemon Master
Mig
Profile Blog Joined October 2004
United States4714 Posts
October 19 2012 11:14 GMT
#105
There is already a thread about this in the HoTS forum.
Moderator
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