Heart of the Swarm beta coming soon! - Page 132
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ThirdDegree
United States329 Posts
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Kal_rA
United States2925 Posts
On September 05 2012 05:43 ThirdDegree wrote: Does not being able to move the mothership core from nexus to nexus mean that we can only build one? or that each nexus can have one on there? You can only have one from what I understand. | ||
Godwrath
Spain10107 Posts
On September 05 2012 05:39 Brahoono wrote: Yeah thats another thing thats wrong with that unit. It ULTRA hardcounters some units without any micro involved...its not even funny. Upon seeing the reaction here I'm fairly certain though that this unit won't make it in the game ~~. Hai, chargelolz, archons, colossi, inmortals may want to have some words with you. | ||
Ramiz1989
12124 Posts
On September 05 2012 05:34 Garmer wrote: nerf is not needed, warhound is intended to be so strong vs stalker I am fine with countering Stalkers, I am not fine with the stat of the unit for its cost. I don't know if you have played the HOTS custom map made by Xenox with exactly same stats for every unit, Warhounds completely demolished everything. Even against the Zerg, where they aren't supposed to counter any units, they are really great. People were doing timing pushes with them and Marines on one base, and the only thing Protoss did to stop it from entering their base is forcefield the ramp, while Zerg couldn't even do that. | ||
witktom
Poland3 Posts
On September 05 2012 05:39 Brahoono wrote: Yeah thats another thing thats wrong with that unit. It ULTRA hardcounters some units without any micro involved...its not even funny. Upon seeing the reaction here I'm fairly certain though that this unit won't make it in the game ~~. Immortal also ultra hard counters any mech units (also roaches, while sitting behind FF), warhound has basicly the same function as Immortal. And he doesn't get imba shield thing. So, whats the problem? Why whinning before the release? What if they make stargate tech viable, and it will be super easy to counter that with voidrays and tempests? You can't be sure about changes in HotS so please wait. | ||
archonOOid
1983 Posts
But can you use blink to dodge the haywire missile and if so is it even worthwhile in a battle? | ||
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Fionn
United States23455 Posts
I hope Blizzard buffs them more and gives them blink. Or seeker missile. | ||
witktom
Poland3 Posts
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Ramiz1989
12124 Posts
On September 05 2012 05:48 archonOOid wrote: But can you use blink to dodge the haywire missile and if so is it even worthwhile in a battle? You probably can, since they are usual missiles, but you would need really good reaction, since they are quite fast, and the problem is that Haywire missiles have lower cooldown than Blink. :/ | ||
Achaia
United States643 Posts
On September 05 2012 05:34 Garmer wrote: nerf is not needed, warhound is intended to be so strong vs stalker Aren't Marauders and Siege Tanks already good vs Stalkers? Seems like a lot of overlap. | ||
SarcasmMonster
3136 Posts
On September 05 2012 05:51 Fionn wrote: I love the warhound. I hope Blizzard buffs them more and gives them blink. Or seeker missile. You are not welcomed in our secret club. | ||
witktom
Poland3 Posts
On September 05 2012 05:54 Achaia wrote: Aren't Marauders and Siege Tanks already good vs Stalkers? Seems like a lot of overlap. Siege tanks are the worst possible thing to have against protoss after early allins like 1/1/1. EVERYTHING with stalkers involved just rapes them. Marauders aren't mech, and the point of putting warhounds in is just to make mech against protoss viable. Makes sense? | ||
unteqair
United States308 Posts
On September 05 2012 05:51 Fionn wrote: I love the warhound. I hope Blizzard buffs them more and gives them blink. Or seeker missile. I'm with you on that! Protoss players have always hated anything that counters stalkers. I say we remove stalkers from the game in order to punish them, and then grab some popcorn and repeatedly refresh the forums. | ||
Lorch
Germany3667 Posts
On September 05 2012 05:57 unteqair wrote: I'm with you on that! Protoss players have always hated anything that counters stalkers. I say we remove stalkers from the game in order to punish them, and then grab some popcorn and repeatedly refresh the forums. Sure as long as goons finally make it through the warp gate ![]() | ||
Plansix
United States60190 Posts
On September 05 2012 05:46 Ramiz1989 wrote: I am fine with countering Stalkers, I am not fine with the stat of the unit for its cost. I don't know if you have played the HOTS custom map made by Xenox with exactly same stats for every unit, Warhounds completely demolished everything. Even against the Zerg, where they aren't supposed to counter any units, they are really great. People were doing timing pushes with them and Marines on one base, and the only thing Protoss did to stop it from entering their base is forcefield the ramp, while Zerg couldn't even do that. I think people need to think outside the box when fighting the warhound and use a cheaper unit. Like the zealot, and add in voidrays or phoenixes, or some immortals. Or break out the golden oldies and forced field those warhounds away from the battle hellions, deal with the transformers and then kill battle tech walkers. We are protoss. We will be all right. | ||
xNSwarm
155 Posts
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perser84
Germany399 Posts
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unteqair
United States308 Posts
On September 05 2012 05:59 Lorch wrote: Sure as long as goons finally make it through the warp gate ![]() Seriously, I think dragoons are way cooler as a unit than stalkers. Dragoons look like fearsome, spider-like adversaries. Stalkers look like squid. | ||
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ZeromuS
Canada13379 Posts
On September 05 2012 05:51 Fionn wrote: I love the warhound. I hope Blizzard buffs them more and gives them blink. Or seeker missile. The warhound is basically a tank from BW when it comes to stalkers. They blow them up the same way tanks would goo dragoons. Except, tanks were slow and took time to set up. Warhounds are fast and battle hellions kill the zealots that attack them. Its pretty crazy. If you put spider mines in front of warhounds, they will be destroy a lot of the toss army that we use nowadays. The maps seem way too narrow in too many places to engage it well. Based on what I have seen from numbers and videos. Of course I could be completely wrong but damn that warhound is strong against stalkers. | ||
SarcasmMonster
3136 Posts
On September 05 2012 06:05 unteqair wrote: Seriously, I think dragoons are way cooler as a unit than stalkers. Dragoons look like fearsome, spider-like adversaries. Stalkers look like squid. Stalkers might look stupid but Dragoons were literally stupid. | ||
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