• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:09
CET 12:09
KST 20:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
Zerg is losing its identity in StarCraft 2 Mech is the composition that needs teleportation t RotterdaM "Serral is the GOAT, and it's not close" RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 3 Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ What happened to TvZ on Retro? SnOw's ASL S20 Finals Review BW General Discussion
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
PvZ map balance Current Meta Simple Questions, Simple Answers How to stay on top of macro?
Other Games
General Games
Path of Exile Should offensive tower rushing be viable in RTS games? Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2015 users

Heart of the Swarm beta coming soon! - Page 125

Forum Index > Closed
Post a Reply
Prev 1 123 124 125 126 127 144 Next
Do not use this thread to beg users for beta access or trade access with others. Thanks.
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
Last Edited: 2012-09-04 18:52:47
September 04 2012 18:52 GMT
#2481
On September 05 2012 03:51 blade55555 wrote:
Show nested quote +
On September 05 2012 03:49 imPermanenCe wrote:
http://i.imgur.com/nmueR.jpg
http://i.imgur.com/bbHVG.png
http://i.imgur.com/ODJGn.jpg
http://i.imgur.com/frBM1.jpg

Just for the people that missed it, a compilation of the most retarded interface changes ever....


Wait the last one with the probe building pylons what's bad about it or am I just not seeing it? Looks normal to me.

Command card where move/hold position etc is supposed to be.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
Hoon
Profile Joined December 2010
Brazil891 Posts
September 04 2012 18:53 GMT
#2482
On September 05 2012 03:49 LgNKami wrote:
Show nested quote +
On September 05 2012 03:41 Shikyo wrote:
On September 05 2012 03:38 Brahoono wrote:
On September 05 2012 03:36 larse wrote:
swarm host is more wrong than warhound. Warhound is an a-move unit and that's it. We already have many in the game and the game is still doing well. Adding another a-move unit is not a deal breaker. Swarm host is a broken game mechanic, which is called free movable spawning unit.



Absolutely is. Blizzard will add like 2-3 units per race and they have 1-2 years time for that. They might as well think of something better than a simple amove unit....

Amove units are very important to the game ;S Also you don't have to play them as amove units, you can kite, micro, spread them out, surround etc.

Even in Brood War Zerg had 3 100% amove units

I would rather have a few more NON Aoe A move units added like the immortal rather than having 3452452345 casters with AOE spells added.

It's not about caster vs noncaster.
It's about how much better you can take advantage of a unit by microing it vs just amoving it due to its speed ,acceleration, attack animation, etc
SEn Fanclub: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170834
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2012-09-04 18:58:42
September 04 2012 18:54 GMT
#2483
On September 05 2012 03:52 imPermanenCe wrote:
Show nested quote +
On September 05 2012 03:51 blade55555 wrote:
On September 05 2012 03:49 imPermanenCe wrote:
http://i.imgur.com/nmueR.jpg
http://i.imgur.com/bbHVG.png
http://i.imgur.com/ODJGn.jpg
http://i.imgur.com/frBM1.jpg

Just for the people that missed it, a compilation of the most retarded interface changes ever....


Wait the last one with the probe building pylons what's bad about it or am I just not seeing it? Looks normal to me.

Command card where move/hold position etc is supposed to be.


Oh yeah I actually don't mind that, it'll help the noobs learn it's not like it noobifies anything by letting them know how to mine. I do hope you can disable it though ^^ (just like selecting all army units I want to disable that cause that'll annoy the fuck out of me seeing that icon).
When I think of something else, something will go here
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
September 04 2012 18:54 GMT
#2484
On September 05 2012 03:49 imPermanenCe wrote:
http://i.imgur.com/nmueR.jpg
http://i.imgur.com/bbHVG.png
http://i.imgur.com/ODJGn.jpg
http://i.imgur.com/frBM1.jpg

Just for the people that missed it, a compilation of the most retarded interface changes ever....

I do love those changes and hope those screenshots aren't fake.
You don't choose to play zerg. The zerg choose you.
wrj
Profile Joined August 2012
219 Posts
September 04 2012 18:55 GMT
#2485
can someone finally guve all of us way to test the new things for our self???
imPermanenCe
Profile Joined July 2011
Netherlands595 Posts
September 04 2012 18:57 GMT
#2486
On September 05 2012 03:54 [F_]aths wrote:
Show nested quote +
On September 05 2012 03:49 imPermanenCe wrote:
http://i.imgur.com/nmueR.jpg
http://i.imgur.com/bbHVG.png
http://i.imgur.com/ODJGn.jpg
http://i.imgur.com/frBM1.jpg

Just for the people that missed it, a compilation of the most retarded interface changes ever....

I do love those changes and hope those screenshots aren't fake.

I totally dislike these changes and I hope you aren't being serious.
Micro at its best is like an elegant dance between two people trying to achieve a similar end.
PlosionCornu
Profile Joined August 2010
Italy814 Posts
September 04 2012 18:58 GMT
#2487
I get the other ones are all about "the game playing by itself instead of letting the player learn anything", but what's the one about selecting uncontrollable units supposed to accomplish?
gedatsu
Profile Joined December 2011
1286 Posts
September 04 2012 18:59 GMT
#2488
On September 05 2012 03:20 a176 wrote:
Show nested quote +
On September 05 2012 03:19 SarcasmMonster wrote:
Instead of complaining about everything, I think we should ALL focus our complaining energies towards the Warhound instead of diluting our complaining efforts.


i can live with the warhound if tempest is removed ;d

I don't get the tempest hate at all. Archon toilet will no longer be a thing, so something else has to take care of BLs and that thing is the Tempest. Mech in TvP is going to be strong (battle hellions against chargelots) which means you'll see a lot of siege lines, and the Tempest is the thing that can break those too. Tempest will be a great toss unit. With its low single-target dps it is thematically different from both tanks (high dps and splash) and BLs (high dps, disruption).
WickedBit
Profile Joined August 2010
United States343 Posts
September 04 2012 18:59 GMT
#2489
On September 05 2012 03:53 Hoon wrote:
Show nested quote +
On September 05 2012 03:49 LgNKami wrote:
On September 05 2012 03:41 Shikyo wrote:
On September 05 2012 03:38 Brahoono wrote:
On September 05 2012 03:36 larse wrote:
swarm host is more wrong than warhound. Warhound is an a-move unit and that's it. We already have many in the game and the game is still doing well. Adding another a-move unit is not a deal breaker. Swarm host is a broken game mechanic, which is called free movable spawning unit.



Absolutely is. Blizzard will add like 2-3 units per race and they have 1-2 years time for that. They might as well think of something better than a simple amove unit....

Amove units are very important to the game ;S Also you don't have to play them as amove units, you can kite, micro, spread them out, surround etc.

Even in Brood War Zerg had 3 100% amove units

I would rather have a few more NON Aoe A move units added like the immortal rather than having 3452452345 casters with AOE spells added.

It's not about caster vs noncaster.
It's about how much better you can take advantage of a unit by microing it vs just amoving it due to its speed ,acceleration, attack animation, etc


QFT. I recollect a day 9 daily also where day9 uses the example of pong to illustrate this. I cannot find the exact daily but I thing its something that people discussing this should see. It shows how one many one dimensional units are worse than few units with many dimensions to using them. SC2 in general feels very locked down where units are only allowed to be used in certain ways. Anything else is nerved or cut out.
Gfire
Profile Joined March 2011
United States1699 Posts
September 04 2012 18:59 GMT
#2490
On September 05 2012 03:58 PlosionCornu wrote:
I get the other ones are all about "the game playing by itself instead of letting the player learn anything", but what's the one about selecting uncontrollable units supposed to accomplish?

I think it means that when it's off, you will be unable to select neutral and opposing units, which apparently makes things easier for noobs.
all's fair in love and melodies
Brahoono
Profile Joined September 2012
119 Posts
Last Edited: 2012-09-04 19:01:04
September 04 2012 18:59 GMT
#2491
On September 05 2012 03:58 PlosionCornu wrote:
I get the other ones are all about "the game playing by itself instead of letting the player learn anything", but what's the one about selecting uncontrollable units supposed to accomplish?



No idea its just bad. You can't even click to see upgrades. Its even standard turned off in this build...why would you do that? o0
IGotPlayguuu
Profile Joined June 2011
Italy660 Posts
September 04 2012 19:00 GMT
#2492
Blizz bringing 1a to another level thx to that button
BW |JaeDong|Bisu|FBH|BeSt| SC2 |MC|DRG|MMA|TLO|HuK|July|ClouD| ||| Boxer best player ever! ||| "HuK never use penix" ||| I <3 SeleCT ||| GO Space! ||| Nerf Roach! |||
chuDr3t4
Profile Joined April 2010
Russian Federation484 Posts
September 04 2012 19:00 GMT
#2493
On September 05 2012 03:58 PlosionCornu wrote:
I get the other ones are all about "the game playing by itself instead of letting the player learn anything", but what's the one about selecting uncontrollable units supposed to accomplish?

Newbies won't click enemy units and won't see that opponent is out-upgrading them. Blizzard logic.
I live in Russia. I wear the fufaika, valenoks and the shapka-ushanka with the red star. I drink vodka straight from the samovar, and my riding bear plays on the balalaika.
WickedBit
Profile Joined August 2010
United States343 Posts
September 04 2012 19:01 GMT
#2494
On September 05 2012 03:59 gedatsu wrote:
Show nested quote +
On September 05 2012 03:20 a176 wrote:
On September 05 2012 03:19 SarcasmMonster wrote:
Instead of complaining about everything, I think we should ALL focus our complaining energies towards the Warhound instead of diluting our complaining efforts.


i can live with the warhound if tempest is removed ;d

I don't get the tempest hate at all. Archon toilet will no longer be a thing, so something else has to take care of BLs and that thing is the Tempest. Mech in TvP is going to be strong (battle hellions against chargelots) which means you'll see a lot of siege lines, and the Tempest is the thing that can break those too. Tempest will be a great toss unit. With its low single-target dps it is thematically different from both tanks (high dps and splash) and BLs (high dps, disruption).


It replaces a better unit which just needed some improving upon to make it more viable. Thats the reason for the hate. Also from the videos released so far there is nothing exciting about it from both a player and spectator stand point.
On the other hand I'm looking forward to using widow mines which are extremely cool.
Silentenigma
Profile Joined July 2009
Turkey2037 Posts
September 04 2012 19:02 GMT
#2495
Maybe blizzard should make a perfect AI to play the game instead of us playing.
日本語が上手ですね
Achaia
Profile Joined July 2010
United States643 Posts
September 04 2012 19:02 GMT
#2496
On September 05 2012 03:57 imPermanenCe wrote:
Show nested quote +
On September 05 2012 03:54 [F_]aths wrote:
On September 05 2012 03:49 imPermanenCe wrote:
http://i.imgur.com/nmueR.jpg
http://i.imgur.com/bbHVG.png
http://i.imgur.com/ODJGn.jpg
http://i.imgur.com/frBM1.jpg

Just for the people that missed it, a compilation of the most retarded interface changes ever....

I do love those changes and hope those screenshots aren't fake.

I totally dislike these changes and I hope you aren't being serious.


Why? There's literally nothing wrong with these changes. A vast majority of people won't bother using these features (including myself) if they've played this game any significant amount of time so it won't change anything but it will help people that are new to the game figure it out a bit easier. I don't see why these minor changes are such bad things.
http://www.youtube.com/SCBattleGrounds
FliedLice
Profile Blog Joined April 2010
Germany7494 Posts
September 04 2012 19:03 GMT
#2497
It's the whole automine shit all over again.

QQ, QQ and more QQ.
Kevmeister @ Dota2
CoinTOSSloser
Profile Joined August 2012
Poland4 Posts
September 04 2012 19:03 GMT
#2498
So given the fact that some non-pros have aleady received the beta key and i haven't got any email so far(i have tested the 1.5 beta and reviewed two games in that week from which they would choose the testers, so i thought i would have a big chance of getting a key) that means i have to count on being lucky for the second wave right? No chance of getting it in this wave?
Lorch
Profile Joined June 2011
Germany3686 Posts
September 04 2012 19:04 GMT
#2499
On September 05 2012 04:03 CoinTOSSloser wrote:
So given the fact that some non-pros have aleady received the beta key and i haven't got any email so far(i have tested the 1.5 beta and reviewed two games in that week from which they would choose the testers, so i thought i would have a big chance of getting a key) that means i have to count on being lucky for the second wave right? No chance of getting it in this wave?


We have 0 proof that anyone has received anything yet, all we know is that ret is supposed to get one today and everyone can download the client.
Brahoono
Profile Joined September 2012
119 Posts
September 04 2012 19:04 GMT
#2500
On September 05 2012 04:01 WickedBit wrote:
Show nested quote +
On September 05 2012 03:59 gedatsu wrote:
On September 05 2012 03:20 a176 wrote:
On September 05 2012 03:19 SarcasmMonster wrote:
Instead of complaining about everything, I think we should ALL focus our complaining energies towards the Warhound instead of diluting our complaining efforts.


i can live with the warhound if tempest is removed ;d

I don't get the tempest hate at all. Archon toilet will no longer be a thing, so something else has to take care of BLs and that thing is the Tempest. Mech in TvP is going to be strong (battle hellions against chargelots) which means you'll see a lot of siege lines, and the Tempest is the thing that can break those too. Tempest will be a great toss unit. With its low single-target dps it is thematically different from both tanks (high dps and splash) and BLs (high dps, disruption).


It replaces a better unit which just needed some improving upon to make it more viable. Thats the reason for the hate. Also from the videos released so far there is nothing exciting about it from both a player and spectator stand point.
On the other hand I'm looking forward to using widow mines which are extremely cool.



That improvement might involve that you can actually micro the carrier to great effect. But we all know Blizzard sure does NOT like that idea, because dem noobs can't pull that off.
Prev 1 123 124 125 126 127 144 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Group D
Maru vs RyungLIVE!
Reynor vs TBD
sOs vs TBD
Crank 1216
Tasteless790
ComeBackTV 611
IndyStarCraft 181
Rex108
3DClanTV 34
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #113
Solar vs YoungYakovLIVE!
CranKy Ducklings63
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Crank 1216
Tasteless 790
Reynor 213
IndyStarCraft 181
Rex 108
Railgan 7
MindelVK 2
StarCraft: Brood War
Britney 39306
Rain 7005
GuemChi 3655
Sea 2618
Horang2 1690
Soma 480
Stork 331
BeSt 330
Killer 302
Mini 272
[ Show more ]
Rush 233
EffOrt 231
Last 214
Hyun 175
yabsab 93
Barracks 49
hero 44
Bonyth 44
Mind 44
zelot 40
Sharp 30
Shinee 20
NotJumperer 16
scan(afreeca) 13
Hm[arnc] 11
Bale 10
Sea.KH 7
Dota 2
singsing1085
XaKoH 517
XcaliburYe375
League of Legends
JimRising 384
Counter-Strike
fl0m4240
zeus661
SPUNJ498
x6flipin191
Heroes of the Storm
Khaldor187
Other Games
summit1g14454
FrodaN4578
B2W.Neo634
Fuzer 295
KnowMe243
Dewaltoss15
Pyrionflax12
Organizations
Dota 2
PGL Dota 2 - Main Stream13612
PGL Dota 2 - Secondary Stream1969
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH268
• Adnapsc2 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV489
League of Legends
• Stunt549
Upcoming Events
Kung Fu Cup
51m
Cure vs herO
Reynor vs TBD
WardiTV Korean Royale
51m
BSL 21
8h 51m
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
8h 51m
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
11h 51m
Wardi Open
1d
Monday Night Weeklies
1d 5h
WardiTV Korean Royale
2 days
BSL: GosuLeague
2 days
The PondCast
2 days
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
BSL: GosuLeague
4 days
RSL Revival
4 days
WardiTV Korean Royale
5 days
RSL Revival
5 days
WardiTV Korean Royale
6 days
IPSL
6 days
Julia vs Artosis
JDConan vs DragOn
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-11-14
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.