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On June 16 2012 21:02 Garmer wrote: they can with HOTS, because there will be anyway balance changes..
Small change, with units to add where races lacks at the moment. Removing a core unit all together is a hundred time more difficult.
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Sorry but some of your suggestions are absolutely hilarious. Replace tier, replace unit, 1 supply, haha.
If any unit should be let go It's the collosi.
LOL.
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The roach has it's problems but I still think it should stay, It is needed against Mech ZvT and has a vital role in both ZvP and ZvZ. With HOTS coming i actually think we will see fewer roaches since there will be new options for Zerg.
If any unit should be let go It's the collosi. According to this thread it's the unit most people want to see removed http://www.teamliquid.net/forum/viewmessage.php?topic_id=337475
I really dislike the Collosi because it's a Siege Unit with a great AOE attack that is very mobile. That's not how Siege units should be ?! They should have a strong attack, but be immobile, the Siege Tank is a perfect example.
The Collosi was bad idea, It's not imbalanced due to the fact that it can be attacked from air. But it's really strange, the reaver in BW was so much better....
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On June 16 2012 21:08 Zorgaz wrote:The roach has it's problems but I still think it should stay, It is needed against Mech ZvT and has a vital role in both ZvP and ZvZ. With HOTS coming i actually think we will see fewer roaches since there will be new options for Zerg. If any unit should be let go It's the collosi. According to this thread it's the unit most people want to see removed http://www.teamliquid.net/forum/viewmessage.php?topic_id=337475I really dislike the Collosi because it's a Siege Unit with a great AOE attack that is very mobile. That's not how Siege units should be ?! They should have a strong attack, but be immobile, the Siege Tank is a perfect example. The Collosi was bad idea, It's not imbalanced due to the fact that it can be attacked from air. But it's really strange, the reaver in BW was so much better....
Wow, that poll wasn't even close lol.
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On June 16 2012 21:02 Garmer wrote: they can with HOTS, because there will be anyway balance changes..
True but the roach is a core unit of the zerg and has been balanced over 2 years.(range upgraded,1supply to 2supply, only attack ground used to attack air).Roach has been overall pretty much balanced.
If they removed it and replaced with an new HotS unit, they will fuck up the game balance even more and take way even more time to balance the game especially seeing how Blizzard take so so long to patch the game balance. Etc(Overlord speed buff which was needed in a lot of time only after 2 years they did it, reaper speed which used to be OP was nerfed take them months to patch it though they nerfed it to oblivion)
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I knew this thread would be bad just by reading the title, and it didn't disappoint. You give absolutely no argument as to why you consider Roaches boring. Probably because you don't have any argument. Is it because they don't have any gimmick (or rather, they have one that's rarely used)? You could say that of any core army unit, that's just how the game works.
I'm surprised this is considered a good enough thread, OP is awful and most posts here have been people whining or trolls.
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On June 16 2012 21:10 SarcasmMonster wrote:Show nested quote +On June 16 2012 21:08 Zorgaz wrote:The roach has it's problems but I still think it should stay, It is needed against Mech ZvT and has a vital role in both ZvP and ZvZ. With HOTS coming i actually think we will see fewer roaches since there will be new options for Zerg. If any unit should be let go It's the collosi. According to this thread it's the unit most people want to see removed http://www.teamliquid.net/forum/viewmessage.php?topic_id=337475I really dislike the Collosi because it's a Siege Unit with a great AOE attack that is very mobile. That's not how Siege units should be ?! They should have a strong attack, but be immobile, the Siege Tank is a perfect example. The Collosi was bad idea, It's not imbalanced due to the fact that it can be attacked from air. But it's really strange, the reaver in BW was so much better.... Wow, that poll wasn't even close lol.
Collosus winning by a huge margin for it to be removed.lol
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Why do some people say that hydralisk would be more fun. What does hydralisk give that roach does not?
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Roach is no more boring than Hydra in BW. Only reason people can give is that Roach looks worse.
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On June 16 2012 18:51 algue wrote: Remove the "boring a+click units" = remove half of the zerg army + the entire protoss army You can't , sorry.
Sick bait there, buddy.
- NMHU.
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I doesnt matter if a unit sucks removing roaches would imbalance the game and blizzard doesnt want that. Besides we are still getting awsome hydras in hots, I miss those.
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sadly they won't remove nothing, even with LOTV, i'm starting to think that, the true BW successor will be SC3 lol...maybe
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On June 16 2012 21:20 Garmer wrote: sadly they won't remove nothing, even with LOTV, i'm starting to think that, the true BW successor will be SC3 lol...maybe
I don't get what's your point?
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my point is that i want a better SC2, with less boring units.
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Removing the Roach creates a hole in the Zerg army early in the game that they don't have a beefy unit, so it wouldn't be easy to just take them off.
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On June 16 2012 21:27 Garmer wrote: my point is that i want a better SC2, with less boring units.
like hydra,marine,zealot, and many more? It's really subjective if th unit is boring or not. What's more important is if it's really good for the game to remove it.
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I wonder - what makes a unit "boring" or "fun"?
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Unfortunately, the roach is really critical to zerg earlygame. Wanna see every zerg ever rage? 4gate zealot-sentry +1 with no roaches to hold it off. They'd have to spine wall every base to stop it, and then you could just go home, collect your expansion, and laugh your way to a freewin.
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i would rather see infestors to be removes fungal is damn lame
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Roaches aren't boring. Starcraft 2 has a lot of units with spells and abilities, but that isn't the norm. Standard RTS units don't do much more than shoot, and that's even true in BW. Roaches can shoot stuff and burrow, just like marines can shoot stuff and stim, and zealots hit stuff and charge. It's not boring. What we don't want, is every unit having a bunch of complicated abilities just for the sake of making them more unique.
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