I am curious if anyone is using similar setup. Can someone tell me if its faster/better. Because it feels so easy to move my army and macro at the same time because i have both with my right hand.
Its extremely accurate, it comes from a plane game. (mutalisk are like small planes) :D
To be completely honest I wouldn't believe anyone is diamond or higher using something like that without a video; it just seems like you're so limited in your hand speed.
In all honesty, I think this can work only up to a certain level because I don't see how one hand can do more actions than two hands can in the same span of time. So I don't think it beats mouse + keyboard.
I prefer the Jock Stick as you wrote in the title. In all seriousness this isn't even possible and I think all those macro keys on the joystick is automatically illegal in SC2.
Anyone here ever attempt to play Starcraft 64? it was a trial just to get SCV's to mine in that game. Joysticks typicially have no place in RTS land...
playing a MOBA with a joystick seems fairly possible though. only controlling 1 unit and no macro could be done well...
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
OP is not a troll! Been playing CS:S with my Logitech Joystick for years. pwning like a boss: kd ~ 2 with scout, quick-scope. You just got to find the right settings on sensibility etc.
On June 16 2012 00:26 Fritzkefit wrote: OP is not a troll! Been playing CS:S with my Logitech Joystick for years. pwning like a boss: kd ~ 2 with scout, quick-scope. You just got to find the right settings on sensibility etc.
Yup. CS:S and SC2 are totally the same in the way you play them.
i had interest in trying to experiment playing SC2 with a gamepad such as a n52te, or logitech g13. the advantages being: easy to reach customizable buttons, and thumbstick for scrolling. however, the disadvantages far out weigh the advantages such as: not having enough buttons for hotkey groups/map positions, too many different hotkey searches like "m" for ling speed, "b" for buildings, "t" for stim, "v" for second tier builds, etc.
in the end, its just faster to learn with a keyboard.
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
I don't have to because it's well-known fact. But since you don't seem to understand.
For controlling a cursor, a stick is inherently mechanically worse than a mouse. A stick must be held in a direction and WAIT for the cursor to scroll to the desired destination. The position you want to hit is based on the amount of time the stick was held. + Show Spoiler +
(which is why sticks often have acceleration to try to compensate, which mouse users often hate because it screws with their mechanic)
A mouse must simply move a set distance from it's position to get to the desired destination. + Show Spoiler +
(the distance gets screwed by acceleration, hence why mouse users often don't like it)
Being able to pinpoint move the mouse say, 1.5 inches, for it's desired destination is more accurate and faster than holding the stick and waiting say, .5 seconds, for a cursor to scroll there. As I said, the inherent design, the non-relative mechanic of estimating distance vs the relative mechanic of estimating time, means the mouse will always be more accurate and faster.
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
I don't have to because it's well-known fact. But since you don't seem to understand.
For controlling a cursor, a stick is inherently mechanically worse than a mouse. A stick must be held in a direction and WAIT for the cursor to scroll to the desired destination. The position you want to hit is based on the amount of time the stick was held. + Show Spoiler +
(which is why sticks often have acceleration to try to compensate, which mouse users often hate because it screws with their mechanic)
A mouse must simply move a set distance from it's position to get to the desired destination. + Show Spoiler +
(the distance gets screwed by acceleration, hence why mouse users often don't like it)
Being able to pinpoint move the mouse say, 1.5 inches, for it's desired destination is more accurate and faster than holding the stick and waiting say, .5 seconds, for a cursor to scroll there. As I said, the inherent design, the non-relative mechanic of estimating distance vs the relative mechanic of estimating time, means the mouse will always be more accurate and faster.
On June 16 2012 00:18 101998 wrote: I have also tried several alternate controllers for SC2, OP. I have assembled my impressions into a handy list for all those interested:
Laughed really hard at this. Thank you for making my day.
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
I don't have to because it's well-known fact. But since you don't seem to understand.
For controlling a cursor, a stick is inherently mechanically worse than a mouse. A stick must be held in a direction and WAIT for the cursor to scroll to the desired destination. The position you want to hit is based on the amount of time the stick was held. + Show Spoiler +
(which is why sticks often have acceleration to try to compensate, which mouse users often hate because it screws with their mechanic)
A mouse must simply move a set distance from it's position to get to the desired destination. + Show Spoiler +
(the distance gets screwed by acceleration, hence why mouse users often don't like it)
Being able to pinpoint move the mouse say, 1.5 inches, for it's desired destination is more accurate and faster than holding the stick and waiting say, .5 seconds, for a cursor to scroll there. As I said, the inherent design, the non-relative mechanic of estimating distance vs the relative mechanic of estimating time, means the mouse will always be more accurate and faster.
I disagree, the joystick allows you that circular movement and easy access to key spells as a mouse does not. Why use two peripherals instead of just one?
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
I don't have to because it's well-known fact. But since you don't seem to understand.
For controlling a cursor, a stick is inherently mechanically worse than a mouse. A stick must be held in a direction and WAIT for the cursor to scroll to the desired destination. The position you want to hit is based on the amount of time the stick was held. + Show Spoiler +
(which is why sticks often have acceleration to try to compensate, which mouse users often hate because it screws with their mechanic)
A mouse must simply move a set distance from it's position to get to the desired destination. + Show Spoiler +
(the distance gets screwed by acceleration, hence why mouse users often don't like it)
Being able to pinpoint move the mouse say, 1.5 inches, for it's desired destination is more accurate and faster than holding the stick and waiting say, .5 seconds, for a cursor to scroll there. As I said, the inherent design, the non-relative mechanic of estimating distance vs the relative mechanic of estimating time, means the mouse will always be more accurate and faster.
But moving the mouse to the left and the stick to the left is the same thing and ends with the same result. Do you have any actual proof that stick movement is slower than mouse movement?
On June 16 2012 00:55 SadMachine wrote: I think the DDR pad would work pretty well... You could scroll all over the map with the arrows and then stomp all over your opponent's army =P
Hahaha. I've used my friends DDR pads to play Soul Caliber on his dreamcast against him before, it was pretty hilariously bad and funny how much either of us could do.
I love that kinect is god tier and a piano keyboard is shit tier. And that chainsaw controller looks stylishly awesome and practically useless
I think more people need to experiement with new and innovated input devices for sc2, I think it'd be a lot of fun if a tournament hosted a 4v4 monobattle showmatch with wacom tablets vs joysticks, or touchscreen vs track balls.
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
I don't have to because it's well-known fact. But since you don't seem to understand.
For controlling a cursor, a stick is inherently mechanically worse than a mouse. A stick must be held in a direction and WAIT for the cursor to scroll to the desired destination. The position you want to hit is based on the amount of time the stick was held. + Show Spoiler +
(which is why sticks often have acceleration to try to compensate, which mouse users often hate because it screws with their mechanic)
A mouse must simply move a set distance from it's position to get to the desired destination. + Show Spoiler +
(the distance gets screwed by acceleration, hence why mouse users often don't like it)
Being able to pinpoint move the mouse say, 1.5 inches, for it's desired destination is more accurate and faster than holding the stick and waiting say, .5 seconds, for a cursor to scroll there. As I said, the inherent design, the non-relative mechanic of estimating distance vs the relative mechanic of estimating time, means the mouse will always be more accurate and faster.
But moving the mouse to the left and the stick to the left is the same thing and ends with the same result. Do you have any actual proof that stick movement is slower than mouse movement?
I just explained how they are not the same thing, a different process to achieve the desired result (which both users wanted to do anyway), and how one of those processes is less accurate. I haven't heard of many studies that focused specifically on speed, and a joystick could have a high sensitivity and/or acceleration, but the process is inherently less accurate, which is far more important than speed. "It's not about clicking things fast; it's about clicking things at the right time" -Day[9]
@humanimal A mouse can move circularly too. Also, extra mouse buttons can give access to key spells if you want. Can the joystick control everything on its own, for 1 peripheral? I see no place for camera keys and the like on the joystick. Or did you mean mouse+joystick instead of mouse+keyboard? And no I am not from Romania.
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
I don't have to because it's well-known fact. But since you don't seem to understand.
For controlling a cursor, a stick is inherently mechanically worse than a mouse. A stick must be held in a direction and WAIT for the cursor to scroll to the desired destination. The position you want to hit is based on the amount of time the stick was held. + Show Spoiler +
(which is why sticks often have acceleration to try to compensate, which mouse users often hate because it screws with their mechanic)
A mouse must simply move a set distance from it's position to get to the desired destination. + Show Spoiler +
(the distance gets screwed by acceleration, hence why mouse users often don't like it)
Being able to pinpoint move the mouse say, 1.5 inches, for it's desired destination is more accurate and faster than holding the stick and waiting say, .5 seconds, for a cursor to scroll there. As I said, the inherent design, the non-relative mechanic of estimating distance vs the relative mechanic of estimating time, means the mouse will always be more accurate and faster.
But moving the mouse to the left and the stick to the left is the same thing and ends with the same result. Do you have any actual proof that stick movement is slower than mouse movement?
I just explained how they are not the same thing, a different process to achieve the desired result (which both users wanted to do anyway), and how one of those processes is less accurate. I haven't heard of many studies that focused specifically on speed, and a joystick could have a high sensitivity and/or acceleration, but the process is inherently less accurate, which is far more important than speed. "It's not about clicking things fast; it's about clicking things at the right time" -Day[9]
@humanimal A mouse can move circularly too. Also, extra mouse buttons can give access to key spells if you want. Can the joystick control everything on its own, for 1 peripheral? I see no place for camera keys and the like on the joystick. Or did you mean jouse+joystick instead of mouse+keyboard? And no I am not from Romania.
Yeah, you explained that it is more accurate, but I could explain you how birds can breed dogs, but it doesn't make it true. I bet a pong player has more accuracy in his game with a stick than with a mouse.
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
I don't have to because it's well-known fact. But since you don't seem to understand.
For controlling a cursor, a stick is inherently mechanically worse than a mouse. A stick must be held in a direction and WAIT for the cursor to scroll to the desired destination. The position you want to hit is based on the amount of time the stick was held. + Show Spoiler +
(which is why sticks often have acceleration to try to compensate, which mouse users often hate because it screws with their mechanic)
A mouse must simply move a set distance from it's position to get to the desired destination. + Show Spoiler +
(the distance gets screwed by acceleration, hence why mouse users often don't like it)
Being able to pinpoint move the mouse say, 1.5 inches, for it's desired destination is more accurate and faster than holding the stick and waiting say, .5 seconds, for a cursor to scroll there. As I said, the inherent design, the non-relative mechanic of estimating distance vs the relative mechanic of estimating time, means the mouse will always be more accurate and faster.
But moving the mouse to the left and the stick to the left is the same thing and ends with the same result. Do you have any actual proof that stick movement is slower than mouse movement?
I just explained how they are not the same thing, a different process to achieve the desired result (which both users wanted to do anyway), and how one of those processes is less accurate. I haven't heard of many studies that focused specifically on speed, and a joystick could have a high sensitivity and/or acceleration, but the process is inherently less accurate, which is far more important than speed. "It's not about clicking things fast; it's about clicking things at the right time" -Day[9]
@humanimal A mouse can move circularly too. Also, extra mouse buttons can give access to key spells if you want. Can the joystick control everything on its own, for 1 peripheral? I see no place for camera keys and the like on the joystick. Or did you mean jouse+joystick instead of mouse+keyboard? And no I am not from Romania.
Yeah, you explained that it is more accurate, but I could explain you how birds can breed dogs, but it doesn't make it true. I bet a pong player has more accuracy in his game with a stick than with a mouse.
Say I want to move the in-game cursor to a specific point, with a mouse all I have to do is move the mouse slightly. The position of the cursor is controlled by the movement of the mouse. Mouse movement is pretty much instant. With a stick however it doesn't matter if you tilt it slightly or if you tilt it as hard/far as you can you still have to wait. That's just the nature of a stick and the nature of a mouse. :/
LOL this is gonna be my last post in here, but people, please read like a few comments even on the first page before posting. It's a troll. And so are all the comments defending it.
while its amazing you play like this at that level, i dont think you can come anywhere close to the speed and precision of a good mouse. >__< i'd like to see a video of the joystick zerg in action though hahaha
On June 16 2012 00:18 101998 wrote: I have also tried several alternate controllers for SC2, OP. I have assembled my impressions into a handy list for all those interested:
Laughed really hard at this. Thank you for making my day.
On June 16 2012 00:21 Fyrewolf wrote: It looks like fun.
But as to your question as to whether it's faster/better: No.
The inherent design of mouse movement vs stick movement means the mouse will ALWAYS be faster and more accurate than a stick.
Oh wow that's some pretty serious analysis man. You should make an article or something that shows the difference and proves that mouse is actually better than the joystick.
I don't have to because it's well-known fact. But since you don't seem to understand.
For controlling a cursor, a stick is inherently mechanically worse than a mouse. A stick must be held in a direction and WAIT for the cursor to scroll to the desired destination. The position you want to hit is based on the amount of time the stick was held. + Show Spoiler +
(which is why sticks often have acceleration to try to compensate, which mouse users often hate because it screws with their mechanic)
A mouse must simply move a set distance from it's position to get to the desired destination. + Show Spoiler +
(the distance gets screwed by acceleration, hence why mouse users often don't like it)
Being able to pinpoint move the mouse say, 1.5 inches, for it's desired destination is more accurate and faster than holding the stick and waiting say, .5 seconds, for a cursor to scroll there. As I said, the inherent design, the non-relative mechanic of estimating distance vs the relative mechanic of estimating time, means the mouse will always be more accurate and faster.
But moving the mouse to the left and the stick to the left is the same thing and ends with the same result. Do you have any actual proof that stick movement is slower than mouse movement?
I just explained how they are not the same thing, a different process to achieve the desired result (which both users wanted to do anyway), and how one of those processes is less accurate. I haven't heard of many studies that focused specifically on speed, and a joystick could have a high sensitivity and/or acceleration, but the process is inherently less accurate, which is far more important than speed. "It's not about clicking things fast; it's about clicking things at the right time" -Day[9]
@humanimal A mouse can move circularly too. Also, extra mouse buttons can give access to key spells if you want. Can the joystick control everything on its own, for 1 peripheral? I see no place for camera keys and the like on the joystick. Or did you mean jouse+joystick instead of mouse+keyboard? And no I am not from Romania.
Yeah, you explained that it is more accurate, but I could explain you how birds can breed dogs, but it doesn't make it true. I bet a pong player has more accuracy in his game with a stick than with a mouse.
Say I want to move the in-game cursor to a specific point, with a mouse all I have to do is move the mouse slightly. The position of the cursor is controlled by the movement of the mouse. Mouse movement is pretty much instant. With a stick however it doesn't matter if you tilt it slightly or if you tilt it as hard/far as you can you still have to wait. That's just the nature of a stick and the nature of a mouse. :/
Now you are discussing speed, no accuracy. And no, the mouse movement is not instant. + Show Spoiler +