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Why doesn't Blizzard auto-save if player drops? - Page 2

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StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
April 08 2012 10:34 GMT
#21
On April 08 2012 19:32 dezi wrote:
DotA2 saves every full minute passed- dunno why SC2 can't. Still - would be some seconds (or ~2min) lost but not the full game. Wonder if the saves would cause lag issues ^^


The game could be saved the moment a person officially drops out. The SC2 client still has the map information when a player drops out. Doing it this way does not affect lag during the game at all.
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
April 08 2012 10:36 GMT
#22
On April 08 2012 19:27 PuercoPop wrote:
Show nested quote +
On April 08 2012 19:15 ki11z0ne wrote:
they care... if they didnt they would not have a balancing team... idk people need top widen there perspective a lil.... its understandable why their is no LAN on sc2, and its fine with me


They wan't you to *think* they care, they should at least made LAN available to big tournaments, (They have to get Blizzards approval to host the tournament anyway with the current TOS)


The least we could do is make some noise about this issue to get them to listen. Trust me, an auto-save when a player drops out is easy for a Blizzard programmer to do. If we make enough noise, I think Blizzard will do it.
FidoDido
Profile Joined March 2011
United States1292 Posts
April 08 2012 10:38 GMT
#23
just like how they won't upgrade battle.net 2.0 because they won't admit it failed.
LGIMSeed FantasyToss~~ Hipster Seed fan before he made Code A
roffelito
Profile Joined April 2011
Sweden9 Posts
April 08 2012 10:42 GMT
#24
Agree TOTALLY with OP. Ever since SC2 was announced, Blizzard has been promoting the game as a serious e-sports product, catering primarily to e-sports practitioners. The new B.net is shaped to be the single source of access to the game, as it's an "online-only" game, but there's NO support or added framework for running tournaments and such. The fact that you can organize huge leagues and tournaments with six-digit prize pools ($), 100 000+ viewers, proper production teams with professional broadcasting equipment etc. without Blizzard giving ANY guarantee of a stable connection to B.net can only come off as utterly unprofessional. They have some of the most skilled employees out there, I'm sure they can come up with a better solution than this, if they have any interest in e-sports at all...
playing sc2 while listening to dubstep, drinking beer, eating pizza and getting my shoulders massaged
robih
Profile Joined September 2010
Austria1086 Posts
April 08 2012 10:44 GMT
#25
its kinda sad but everytime smething comes up that is missing from SC2 one can just say "wc3 had it"...

thats really kind of a letdown
RockIronrod
Profile Joined May 2011
Australia1369 Posts
April 08 2012 10:48 GMT
#26
That they market it as an eSport, while purposefully limiting the competitive aspect of it to ineffectually fight pirates tells a lot about their priorities.
mustache
Profile Joined April 2010
Switzerland309 Posts
April 08 2012 10:51 GMT
#27
the funny thing is, the game already does "autosave". it saves the actions of each player and uses that to generate a replay.
zeross
Profile Joined September 2010
France310 Posts
April 08 2012 10:52 GMT
#28
What about the gigantic amount of data storage needed to save every single dropped out game ? i must happen like a lot on leader on a second basis (and implementing something only for tournament would bring a public uprising as always).

And then even if they manage this, would you like to be instantly put back in a game in the middle of a fight when banelings when rolling and your marines where running ? it would be unfair too
aQuaSC
Profile Joined August 2011
717 Posts
April 08 2012 10:52 GMT
#29
Maybe they don't implement that feature because it possibly can make StarCraft II the best game known to mankind in technical manner? :D (not that I don't see brilliant ideas out there to make BN better)

But seriously, it is a good idea... I can understand dropping in ladder and such, when people want to actually play (I don't like when drop = loss though, sometimes it's so frustrating... I know, I know, ladder is not important but it can be frustrating nevertheless), but custom games should have that option implemented. let's do a petition! Or let's kidnap someone from Blizzard and release that person when they implement that saving option...
TL+ Member
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
Last Edited: 2012-04-08 10:54:11
April 08 2012 10:54 GMT
#30
It's not hard to implement at all; they already have replay functionality built in in the form of replays! Replays already allow you to skip to any time you desire and replicate the exact game state at that time. All they need to do is allow players to resume gameplay from the point that someone dropped.

Someone has even created a mod / custom map that allows that very thing:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=306069

It would be easy for blizz to implement.
Sometimes I sits and thinks, and sometimes I just sits
Zealot Orgy
Profile Joined February 2012
United Kingdom537 Posts
April 08 2012 10:54 GMT
#31
On April 08 2012 19:17 Chargelot wrote:
Show nested quote +
On April 08 2012 19:16 solidbebe wrote:
On April 08 2012 19:15 ki11z0ne wrote:
they care... if they didnt they would not have a balancing team... idk people need top widen there perspective a lil.... its understandable why their is no LAN on sc2, and its fine with me


Why is it understandable?


Because the day you incorporate LAN is the day I can steal StarCraft online, and play it without a battle.net account.


huh? That's not the reason...


The reason is because if you incorporate LAN Blizzard won't be able to request FEE + FREE SPONSORSHIP to every single tournament that goes above the 5K prizepool
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
April 08 2012 10:56 GMT
#32
On April 08 2012 19:52 zeross wrote:
What about the gigantic amount of data storage needed to save every single dropped out game ? i must happen like a lot on leader on a second basis (and implementing something only for tournament would bring a public uprising as always).


They could have this auto-save option for all games, not just tournament matches. Why limit it to tournaments? It could be an option you can turn on or off in your settings.
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
April 08 2012 10:57 GMT
#33
On April 08 2012 19:52 aQuaSC wrote:
Maybe they don't implement that feature because it possibly can make StarCraft II the best game known to mankind in technical manner? :D (not that I don't see brilliant ideas out there to make BN better)

But seriously, it is a good idea... I can understand dropping in ladder and such, when people want to actually play (I don't like when drop = loss though, sometimes it's so frustrating... I know, I know, ladder is not important but it can be frustrating nevertheless), but custom games should have that option implemented. let's do a petition! Or let's kidnap someone from Blizzard and release that person when they implement that saving option...


Please spread the word! Get Blizzard to listen to us - no more regames in major tournaments, please.
nicknack
Profile Joined January 2011
Australia189 Posts
April 08 2012 10:58 GMT
#34
BW game drops 8 mins in, drops happen, lan wouldn't have fix the drop
(http://www.youtube.com/watch?v=Ia0_Izz_uFU&feature=player_embedded#!)

but I Agree some sort of start from when the game dropped function would be cool/useful.
StarcraftMan
Profile Blog Joined January 2010
Canada507 Posts
April 08 2012 11:01 GMT
#35
On April 08 2012 19:58 nicknack wrote:
BW game drops 8 mins in, drops happen, lan wouldn't have fix the drop
(http://www.youtube.com/watch?v=Ia0_Izz_uFU&feature=player_embedded#!)

but I Agree some sort of start from when the game dropped function would be cool/useful.



Yup. LAN doesn't necessarily mean there won't be drops from the game. An auto-save function would work for LAN too (in the unlikely scenario that Blizzard adds LAN).
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
April 08 2012 11:05 GMT
#36
in HoN you can reconect . enough that feature.
1/4 \pi \epsilon_0
XiGua
Profile Blog Joined April 2010
Sweden3085 Posts
April 08 2012 11:09 GMT
#37
On April 08 2012 19:54 Zealot Orgy wrote:
Show nested quote +
On April 08 2012 19:17 Chargelot wrote:
On April 08 2012 19:16 solidbebe wrote:
On April 08 2012 19:15 ki11z0ne wrote:
they care... if they didnt they would not have a balancing team... idk people need top widen there perspective a lil.... its understandable why their is no LAN on sc2, and its fine with me


Why is it understandable?


Because the day you incorporate LAN is the day I can steal StarCraft online, and play it without a battle.net account.


huh? That's not the reason...


The reason is because if you incorporate LAN Blizzard won't be able to request FEE + FREE SPONSORSHIP to every single tournament that goes above the 5K prizepool

I read somewhere that the fee from tournaments with over 5k prize pool isn't true. Don't know where the source is though, but I also don't know where the source of your information is.

:S
ლ(ಠ益ಠლ) APM, Why u make me spam?
ZergX
Profile Joined October 2010
France436 Posts
April 08 2012 11:09 GMT
#38
I think the concept of auto saving a game after a drop, is absolutely feasible. If you think for a little bit. Theres no way they cannot implement it...

Not making lan, not giving lan to the competitions. Well at least something like (auto saving) would be just insane !
It just a small tweak they'd have to do. Really wondering what makes them not do it....

Sadd for ST.


Parting had that **** of mKp on his knees crawling...


!
Nestea fightingg ! DRG fightingggg !! Sen fightinggg ! July fighting ! SoO fighting !
MrHoon *
Profile Blog Joined April 2008
10183 Posts
April 08 2012 11:11 GMT
#39
i just feel like Valve did a much better job at dota 2 than blizzard did on SC2 in terms of online connectivity.
Reconnecting is something I really want on every online game now, it's such an amazing feature

If there never was a reconnecting feature I don't know how many games of dota 2 i would've lost with an abandon
dats racist
Gheizen64
Profile Joined June 2010
Italy2077 Posts
April 08 2012 11:13 GMT
#40
"Battle net 2.0 will be so good you'll forget it doesn't have lan!"

First class politicians, or first class liars and money pigs, is what i'd say they are. They made the money, now they don't care anymore. Less features for us, more money for them. Not my money anymore, that's for sure.
Seen as G.ZZZ [COPPER SCUM] on Steam
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