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Are we killing esports? [part 1]

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Eee
Profile Joined August 2011
Sweden2712 Posts
Last Edited: 2012-03-03 20:31:09
March 03 2012 14:26 GMT
#1
So basically I’m going to start posting a series of blog posts about esports, they will mostly focus on sc2, but will also include a bit history from other esport titles. I will probably be very critical and negative in most of my posts (which you might have figured out by reading the title).

In this first post I’m going to talk about my concerns regarding the esports bubble, and I’ll start off with talking about wc3 so in advance I’d like to apologize to wc3 fans who are reading this because my knowledge isn’t 100% on the wc3 scene so I might remember some things slightly different that they actually were.

So basically in the beginning the state of the wc3 scene was similar to then sc2 scene today, it wasn’t the exact same scale, but it was pretty global. The big western world were supporting the game on their circuits and the game had a global following (consisting mainly of Europe, China and Korea). It took some year for the scene to stabilize so the real top-tier players got the attention and recognition they reserved. As wc3 was the first RTS game to become so big on a global scale the big organizations where fast at recruiting the strongest players out there, recruiting the established top tier players, apart from a few Europeans the big organizations rosters where mainly consisting of Asian players (Korean/Chinese). Top tier teams had monthly budgets for their wc3 teams in the range of 19.000-45.000 $, so they could house the strongest talent, pay salaries, and now with the global scene be able to pay for transatlantic flights.

At this point the scene was highly competitive, the tournament and leagues where unpredictable and the tournaments where having crowds that were bigger than anything an esport game (besides BW) had seen before. Although all this success with successful events with huge crowds, competitive leagues, teams starting their own fanclubs (subscribtion model, for example SK Insider, MYM Club) and esport looking a lot more global than it had in a long while, most these organizations went on decline in the latter half of 2008.

In the end of 2008/beginning of 2009 the following organizations had dropped their entire wc3 lineups, some of these were due to organizations not paying their obligations (salaries, travels, additional costs), others where due to standing on the verge of bankruptcy, and some had to shut down entirely. The following teams dropped their wc3 teams in this period Wicked (did it twice), Mousesports, Meet Your Makers, Hoorai, Giants.wc3.

Now many people say that reason for this huge collapse that happened in the wc3 scene was because of mYm (Meet Your Makers), this team basically went with the “I’ll make an offer you cant refuse”-mentality, they put the salaries so high that the other teams would’ve to struggle to be able to compete with them (having superstar rosters), in 2008 carmac wrote an article on SK-Gaming that discussed salaries among other things. I’ll just quote the exact part for you to have an understanding of how high salaries players were getting payed:

“The monthly wages that players want to receive are between $500 for players that never win anything and above $5,000 for the good ones. If you want to have the absolute superstar team, then you need to be prepared to pay over $15,000 each month. Or closer to $30,000 if you are willing to believe the crazier rumours that go around. “



However the sole reason I’m writing this is because of me worrying about starcraft 2. There’s been almost 1 ½ year since the esport scene kicked off in starcraft 2, and the currect trend “gotta buy’ em all” and the top foreigner teams collecting these “koreanmons” like maniacs. Besically every top team has one or more Koreans on their roster (except mousesports).
The reason this is so worrying is because this is killing are own native scenes, most team aren't willing to invest in the talent that is available in the western scene, teams will rather kick three foreign up&comers for a korean (Axslav getting the foot from EG, Jimpo & co getting the kicked off in favour of MC & NaDa etc.).

Now I believe everyone is aware that there’s always some sort of nationalism/bias in every sport, and right now the esport organizations are shooting the foreign scene in the foot. A tournament is a thousand times more interesting if there is a native hero that can compete with the best, but if the foreign organisations aren’t willing to invest in foreign talent then we should be expecting to have an all top 16 korean placement in all eternity, which will eventually lead to a less interesting scene and eventually the death of sc2. Look at the wc3 scene post-2007/2008, it was still HUGE in China, but not at all in the rest of the world because nobody ever thought of full heartedly invest in foreign talent, everybody was thinking in unsustainable ways. They wanted players who could win championships today no matter the cost, not a player who is financially sustainable and will take 1-2 years to fully develop and then occasionally start taking championships.

The other thing that worries me is the up going trend with recruiting Koreans is going to turn out just as it did in wc3 and in a couple of years esports will be back at square one and DjWheat will be sounding like crazy doomsayer on lo3.
Last thing I want to say, and this bugs me a lot, It feels like a lot of the smaller organizations are simply not thinking it through correctly. My problem here is again financial sustainability; many smaller organizations have lately been recruiting code-b Koreans to their teams. Now let’s look at this, flying a Korean to an MLG probably costs 15 times as much as flying an NA player to an MLG. So why in the hell are players like Axslav and Moonglade struggeling to find a team? He’s financially cheaper, and he’s very well on par with (some of) the code b Koreans that so many NA teams are recruiting (Clarfication:I'm not saying Axslav is on par with every code b korean that has joined a foreign team, I'm rather saying that I'm a bit critical to some of the investments that have been made in some code b koreans). I’ll tell you why, It’s called peer pressure. When teams like coL and EG’s half rosters are Korean located players, the smaller teams are dumb enough to think it’s the right way to go. In wc3 the mid-tier team Hoorai (Well it was basically a team of young up&coming foreigners) followed in the footstep of the big teams and started to pay out insane amounts of cash to their players (for Hoorais standard) they went bankrupt, since they had a monthly budget of 30.000 $ for their wc3 players (Which was way to much at that time.) And also, as i mentioned earlier about peer pressure, exactly as other teams adjusted after mYm by increasing their salaries, the Korean teams are now forces to send their players to foreign events (although it might not be sustainable for all of them), but they are forced to if they want to keep their players.

Just as our scene right now, the wc3 scene was looking all fine back then. There were lots of events; it was global, lots of team leagues, and a huge fan base. Hopefully the sc2 organizations will start thinking a lot more before they get complete hubris and start buying off the whole Korean scene. Exactly as the European scene was strangled by the inflation back in wc3, the korean scene will strangled by not having the infrastructure (teams) being able to produce talent). So my concerns aren't just for the western scene, but also the korean scene.

Edit: Hanari posted a VERY interesting post in the thread, I reccomend all of you to read it:
+ Show Spoiler +
On March 04 2012 03:00 HaNaRi wrote:
I worked in eSports area for wc3 for a long time I'm currently still the manager of the Korean wc3 called aRirang which has been around since 2008. I can tell you that in my personal opinion GIANT.wc3 was NOT one of the biggest organization, however one of the biggest scandal that happened in WC3. I was involved in the translation when this team was forming. GIANT offered players such as Soccer and viOlet a ridiculous amount that I can't recall. After a month GIANT organization decided that they could not pay up the amount that they promised to these players which lead them to leave the organization (I believe this happened exactly 2 days after viOLet joined them). The entire organization lasted about a month, however it did make a huge impact on the scene and since then on WC3 has went through many scams. Many Korean players were robbed by organizations such as MYM for thousands of dollars unpaid. Mouz actually did hold many Korean players once before this is where Moon started to shine. Other players such as Mouz.GoStop (Korean player), Way, and Rainbow (Not the SC2 Rainbow) was in Mouz as well making Mouz one of the strongest Warcraft III team ever.

Anyways there was so many scams that happened to Warcraft III to the point where Warcraft III became literally worthless marketing wise. Warcraft 3's early signs of decline was the MBC league where the maps were adjusted to make the orcs favored compared to any other races which made one of the best player of the time quit (Dayfly). This is like a domino; MBC collapsed after that scandal and the entire Korean eSports that revolved around WC3 collapsed in matter of months. As time progressed on Koreans would win almost every offline events which made the European organizations focus on collecting Korean players then it discouraged foreign players to keep playing the game because they knew their odds of winning and making a living from the game was slim to none. When MYM collapsed (by this time most of the top tier teams were almost Korean teams with maybe one or two foreigners: MYM, SK and Fnatic) there was so many stories that had nothing but scammed by MYM blogs and news all over the internet. One of the most noticable one was Soccer being robbed over thousands and thousands of dollars (KODE5, WCG, ESWC prize money). MYM completely ignored him and went on with their own business later lead to their collapse. After SK disbanded Soju claimed he also did not receive his earnings as well and with his due for the army was coming close he vowed he would not go to the army until he gets those money. SK released a news afterwards explained Soju's situation and promised to Soju and to the public in this news that he will be paid. Just by looking at the news already has a negative vibe regardless SK paying Soju or not. Then ESL called for a budget cut for WC3L (The top tier league in WC3) and NGL (Another top tier) no more offline finals! By this time you know WC3 was on a decline for sure. After all of this scams after scams just happened, teams being promised by private sponsors (e.g. Giant) and getting screwed over and also later some random Russian formed a powerful wc3 team with many talents and the progamer FoCuS. this Russian manager was rigging every match in a site called XLBet (A eSports betting site) and money off of it and paid FoCuS with it (Which he had no idea). This was uncovered when one of the Chinese player released one of the private conversation where his manager wanted him to lose his next game. Overall many shit happened in WC3 that made WC3 worthless and without leagues. Our team aRirang was picked up by an organization named H2k and we were promised a salary after showing results, however we never got anything from them after countless league wins and tournament winnings ^^. This is my two cents in to this topic hopefully this clarifies or makes this thread more enjoyable.

Edit:
I would like to shed some salaries in WC3 in the current situation: If you are the average amatuer pro to the semi-pro you would get paid around $50~$200. ($200 is rare) when aRirang was looking for a home we were offered around $200~$400 for our entire roster. (We have around 8 players and this is back in 2009~2010 we gave up hopes Q3 2010) We are a very solid team participated in the final season of NGL, and few WCIP (We 5-0'ed MYM before disbanding) 2nd in WTL Season 1 and won WTL Season 2 (the current biggest Korean league) You can draw conclusion where we stand and make conclusions about how much other teams would've typically have gotten paid.


Sources:
http://www.mymym.com/en/article/771.html
http://www.sk-gaming.com/content/21853-MYM_drop_entire_Warcraft_3_and_Starcraft_rosters
http://www.mymym.com/en/news/15418.html
http://www.sk-gaming.com/content/24464-GiantsWC3_disbands_Satiini_retires
http://www.mymym.com/en/news/13683.html
http://www.mymym.com/en/news/13692.html
http://www.fnatic.com/scene/6059/Wicked-without-HoT-or-Sting.html
http://www.readmore.de/index.php?cont=news&id=4686
http://www.mymym.com/en/article/771.html
http://www.sk-gaming.com/content/18066-More_of_Your_Money_kills_Warcraft_3
http://www.sk-gaming.com/content/15671-Moon_offered_over_20000_a_month

Edit: looks like I cant make blog posts, do you have to be a member for a whole year first? :O
Edit 2: Looks like i forgot some sources, I'll see if i can find them -.-+ Show Spoiler +
Cybren
Profile Joined February 2010
United States206 Posts
March 03 2012 14:39 GMT
#2
SC2 doesn't need many snakes, it needs several dragons
The open steppe, fleet horse, falcons at your wrist, and the wind in your hair.
Bagration
Profile Blog Joined October 2011
United States18282 Posts
Last Edited: 2012-03-03 14:43:32
March 03 2012 14:41 GMT
#3
Great post, and I agree that I would like to see more investment in foreign talent. Problem is, there are a lot less good foreigners than good Koreans, and the Koreans are usually cheaper than a foreigner of comparable skill.
Team Slayers, Axiom-Acer and Vile forever
GizmoPT
Profile Joined May 2010
Portugal3040 Posts
March 03 2012 14:50 GMT
#4
very good post i agree with what you say there not enough investment in foreign talent and i think people will kinda lose interest if they dont have their national heroes fighting with the koreans
Snipers Promod & Micro Arena Creator in SC2 Arcade - Portuguese Community Admin for SC2, HotS and Overwatch - Ex-Portugal SC2 Team Manager, Ex- Copenhagen Wolves and Grow uP Gaming Manager in SC2. Just Playing games now!
TaeTae
Profile Joined December 2011
United Kingdom97 Posts
March 03 2012 14:52 GMT
#5
I agree somewhat, but I haven't been around long enough to have a valid input.
DarKFoRcE
Profile Blog Joined April 2010
Germany1215 Posts
Last Edited: 2012-03-03 14:53:05
March 03 2012 14:52 GMT
#6
i agree with some points, i definitely disagree though that axslav is on the same level as "code b" (which players do you put in that category anyway?) koreans. the main problem is that it would probably require a joint effort from multiple teams to do something in that regard, and thats not something i see happening.
Follow me on Twitter: https://twitter.com/#!/PinDarKFoRcE
RageBot
Profile Joined November 2010
Israel1530 Posts
March 03 2012 14:52 GMT
#7
On March 03 2012 23:39 Cybren wrote:
SC2 doesn't need many snakes, it needs several dragons


No, it needs pepole who many can identify with.
Longshank
Profile Joined March 2010
1648 Posts
Last Edited: 2012-03-03 14:54:52
March 03 2012 14:53 GMT
#8
Great blog, I agree with most of it.

edit: yeah not the part about Axslav but I get your point.
Eee
Profile Joined August 2011
Sweden2712 Posts
March 03 2012 14:55 GMT
#9
On March 03 2012 23:52 DarKFoRcE wrote:
i agree with some points, i definitely disagree though that axslav is on the same level as "code b" (which players do you put in that category anyway?) koreans. the main problem is that it would probably require a joint effort from multiple teams to do something in that regard, and thats not something i see happening.

I'm thinking of player in the same level as HwangSin, Artist, Real etc.
StarStruck
Profile Blog Joined April 2010
25339 Posts
March 03 2012 14:57 GMT
#10
Axslav struggles to find a team because of his results.

I wouldn't call it square one. It's called reality. The better players will get picked up and Koreans are easy pickings based on the fact they struggle to get any support in Korea. -_-
NoobStyles
Profile Blog Joined October 2009
Australia257 Posts
March 03 2012 14:57 GMT
#11
I know NOTHING about WC3 and its scene but I feel like your post has a lot of good points. Though I dont see any alternatives to the "bubble" cycle it currently experiences. Any capitalist system IMO rewards and encourages bubbles forming, because thats when you make the most money. I think the best we can hope for is the cycle just slows down a bit, or the lows become a little less extreme.

Sponsors dont want to support up and comers. that want people that can make a ROI straight away. So why wouldn't a team buy a player for Korea that could come to an MLG and take the whole thing.
Mobius_1
Profile Blog Joined April 2011
United Kingdom2763 Posts
March 03 2012 14:59 GMT
#12
Strange that you can't post blogs somehow, despite your like 1.4k posts and having been around here for like 6 months... (Maybe the threshold was changed or something?)

IMHO an esport lives and dies with its players. BW is popular in Korea because a lot of people play it, it's much less successful abroad. WC3 is popular all over the world but its popularity has certainly waned as fewer people played it, but still have a decent following in China as it is, well, essentially free. Plus stuff like CS, Quake, so on.

Also look at examples like CoD and Halo. Only the recent editions have received any competitive attention to the extent it can be considered a career, because of their huge successes on the market.

SC2 needs more players to make advertisers/organisers/teams/players' efforts worthwhile if the scene is to grow. But I guess that somehow SC2 just isn't that great of a game?
Starleague Forever. RIP KT Violet~
Kar98
Profile Joined January 2011
Australia924 Posts
March 03 2012 14:59 GMT
#13
I can see your concerns however I daresay alot of the SC2 community wants great games more than anything and currently the koreans provide these great games through their top play. It's not so much us as a community 'killing esports' but more the foreign pro players for their lack of skill. There will always be the Idras or Naniwas who can compete with the best (although Idra is looking dubious) but they are too few to make up entire teams
NonY
Profile Blog Joined June 2007
8751 Posts
March 03 2012 15:03 GMT
#14
no one is willing to invest in the talent that is available in the western scene

This is a slap in the face to Liquid. Why you would post this at teamliquid.net I cannot fathom. Really dumb or just really mean?
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Eee
Profile Joined August 2011
Sweden2712 Posts
March 03 2012 15:03 GMT
#15
On March 03 2012 23:57 StarStruck wrote:
Axslav struggles to find a team because of his results.

I wouldn't call it square one. It's called reality. The better players will get picked up and Koreans are easy pickings based on the fact they struggle to get any support in Korea. -_-

But how does the Korean teams react to this? the feel forces to send their players to foreign events. It's almost the same scenario as in wc3.
mYm has insane salaries = the other teams were forces to give insane salaries to their players so they wouldnt leave

And in sc2:
Foreign teams can send players to events = Koreans teams are now forced to send their players overseas so they wont lose them. For example, look at TSL at this moment they dont really have any sponsors beside handsomenerd.com, but coach lee is paying out of his own pocket (he owns pc bangs in korea) to send polt to Assembly, Lonestar clash and MLG Columbus (Where he's also sending Inori and Symbol).
brentsen
Profile Joined November 2010
1252 Posts
Last Edited: 2012-03-03 15:05:54
March 03 2012 15:04 GMT
#16
I agree to some extent but I think the problem lies more with the strenght of foreign players. Even the highly paid ones can hardly beat a midtier Korean pro. And it wouldn't help the scene either if foreign teams just kept on signing foreigners and then they don't win anything. Money is not the difference. It's not like Koreans come from rich backgrounds, they have pretty much nothing before they join a pro team and then most of them only have a training house and food until they start to become so good that they win tournaments.
Primadog
Profile Blog Joined April 2010
United States4411 Posts
March 03 2012 15:05 GMT
#17
I believe you can start a new blog by go to your profile.
Thank God and gunrun.
Sporadic44
Profile Blog Joined January 2011
United States533 Posts
March 03 2012 15:06 GMT
#18
Great writeup, well thought out but I have to disagree with what you say about koreans joining foreign teams and those organizations investing into those players. I think koreans joining foreign teams is a good thing as it allows diversification and variety within organizations. The best foreigners will always find a place on a team, so I dont understand how koreans on foreign teams could be considered "shooting the foreign scene in the foot" as you say.

That said, as with any business; organizations need to watch their finances and not invest more than is prudent.
"Opportunities multiply as they are seized."
Eee
Profile Joined August 2011
Sweden2712 Posts
March 03 2012 15:06 GMT
#19
On March 04 2012 00:03 Liquid`NonY wrote:
Show nested quote +
no one is willing to invest in the talent that is available in the western scene

This is a slap in the face to Liquid. Why you would post this at teamliquid.net I cannot fathom. Really dumb or just really mean?

I should edit that, but what I mean is that it is the current trend and majority are not doing it. Now TL is in first hand a community, not a team. If it were to be meant towards I would've made it clear. I haven't really written anything in the post that even hints towards TL, so I dont know why are feeling so hostile about it?
Eee
Profile Joined August 2011
Sweden2712 Posts
Last Edited: 2012-03-03 15:08:33
March 03 2012 15:07 GMT
#20
On March 04 2012 00:05 Primadog wrote:
I believe you can start a new blog by go to your profile.

Oh, I should've looked this up first. -.-
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