• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:58
CEST 02:58
KST 09:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection6Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL.net Map Contest #22 - Voting & Ladder Map Selection Code S Season 2 (2026): RO4 and Finals Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes? What kind of tool would you be interested in? Oliveira Would Have Returned If EWC Continued
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BW animated web series: seeking contributors 25 Years Since Brood War Patch 1.08 FlaSh's ASL S21 Finals Review BGH Auto Balance -> http://bghmmr.eu/ [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
ZeroSpace Megathread Nintendo Switch Thread PC Games Sales Thread Summer Games Done Quick 2026! The Perfect Game
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Things Aren’t Peaceful in Palestine YouTube Thread Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5472 users

Why SC2 can't be an e-sports - Page 12

Forum Index > Closed
Post a Reply
Prev 1 10 11 12 13 Next All
turdburgler
Profile Blog Joined January 2011
England6749 Posts
July 29 2011 11:02 GMT
#221
the articles main point is beyond stupid. halo is easy to pick up and play but was still the biggest esport for 10 years. broodwar is EASY to pick up and play. the op is picking some arbitrary line and saying this is hard enough this isnt. pro players are miles ahead of even high masters players and even within the pro scene theres a huge variation. no matter what the people bitching about sc2 say, skill is by far the number 1 factor in winning a game and having a relativly low entry level for skill is irrelevant.

On July 29 2011 19:49 karpo wrote:
Show nested quote +
On July 29 2011 19:44 fellcrow wrote:
Why are these threads still allowed?


I really don't know. It's the same old regurgitation of arguments seen over and over again yet as long as it's shitting on SC2 it seems ok. Shitting on BW on the other hand...



i agree, but thats just the way it is 'round these parts
Seditary
Profile Joined March 2011
Australia7033 Posts
Last Edited: 2011-07-29 11:05:46
July 29 2011 11:03 GMT
#222
Okay, old tired argument, not so hidden balance whine included inside it, a sensationalist headline and useless grandstanding that refutes his own point?

I don't think you've convinced me.

Oh and as an aside, making something more difficult to do does not reduce the effectiveness of it when done.

To celebrate this thread, I'm going to watch nanashin's stream and forget I ever spent time here.
Love is more fun than hate.
XsebT
Profile Blog Joined June 2009
Denmark2980 Posts
July 29 2011 11:03 GMT
#223
On July 29 2011 19:51 SoSexy wrote:
Excuse my ignorance, but whats the difference between a smartcast and a normal cast?

Smart casting:
1: allows you to cast even while having non-cast units or other cast units selected
2: it always cast with the caster closest to the target and only uses one spell at a time

No smart casting:
1: you have to individually select one type of caster to be able to caster its spells
2: if you have more that two (say high templars) selected with more than 75 energy, both high templars will cast their storm.
(You can do some nifty magic boxing for multiple caster selection to be effective, but that's quite difficult)
화이팅
Stropheum
Profile Joined January 2010
United States1124 Posts
Last Edited: 2011-07-29 11:14:49
July 29 2011 11:04 GMT
#224
Edit: Actually I reread the OP and realized that it's far from well written, your point is obscured by the fact that you contradict it multiple times, and you're making flawed conclusions based on false premises and guesses. Also it's already an e-sport and an extremely successful one so far.
ProxyZooZ
Profile Blog Joined July 2011
United States53 Posts
July 29 2011 11:05 GMT
#225
On July 29 2011 20:01 lu_cid wrote:
Show nested quote +
On July 29 2011 19:57 Olsson wrote:
What is smart casting maybe you should explain?


Smart casting refers to the ability to hold shift and spam cast a spell all over your opponent's army, whereas without it you typically individually select casters. In other words without smart casting it takes gosu micro just to use spell casters to their full potential.

which is archaic and totally true (god bless bw and fk it to hell)
? ¯\_(ツ)_/¯ <3 <3 <3
Baz
Profile Blog Joined May 2010
United Kingdom289 Posts
Last Edited: 2011-07-29 11:09:31
July 29 2011 11:07 GMT
#226
I think you have some valid points, but the point I have the most gripe with is when you say that "[One thing to help SC2] is by removing smart casting which will make watching SC2 even more enjoyable and make all of us all be excited once again". First of all, I think the vast majority of us are still more than a little bit excited about SC2, so just because you might not be getting excited about it all don't presume that everyone else isn't. Secondly, in no way would removing smart-casting help me to enjoy watching SC2 any more. I like watching a ton of storms rain down on a terran bio-ball... I like watching a ton of clutch emp's rain down on some infestors right before a huge TvZ engagement... I fail to see how making this harder to do for me when I play will make it any more enjoyable to watch when a Pro does it. I see plenty of impressive stuff including amazing micro and amazing split second decisions that get me excited when pro's do it because it really is "pro", the game mechanics help the pro's concentrate on other impressive pieces of play such as multi-pronged attacks with all of them being microed etc. The game mechanics, in my opinion, make the game better to watch and more fun to play, I really dislike the argument that because a game has complex mechanics to do basic things, it is more fun to watch because it takes so much skill.
turdburgler
Profile Blog Joined January 2011
England6749 Posts
July 29 2011 11:07 GMT
#227
you learn to walk before you can even talk and yet running is the number 1 sport at the olympics

difficulty of entry is irrelevant

its the skill ceiling that matters. all this talk about smart casting and stuff is a waste of time
Hammer442
Profile Joined May 2011
Australia749 Posts
July 29 2011 11:10 GMT
#228
On July 29 2011 19:58 legaton wrote:
SC2 can't be an e-sports because there's no really talented "e-athletes". What surprises me the most from the SC2 scene (and i follow it alot) is the lack of talent of the player pool. We are still seeing the same washed-up ex-proamateurs from Broodwar. Most of today's pros were B+/A+ amateurs from the ICCup server. That means that they were consistently beaten by 12 years old koreans from the Brain server. Another bunch of the players came from Warcraft 3, even if they were slightly better, they still were a level below Korea (except for Grubby or ToD). What surprises and worries me the most, is how little new talent SC2 has: Vibe? Destiny? A handful other players? People keeps saying SC2 already is an e-sports when it hasn't been able to nurture new pros. You just have the old BW bunch trying to live the life they couldn't had with BW (see Idra).

And what about Korea? They certainly have lots and lots of talent there. But BW still is the most popular and prestigious game in South-Korea. SC2 has a smaller pool. And the pool of player is not growing, it's becoming smaller as there's little support for SC2 in Korea. Haven't you realized that GomTV runs thanks to foreigner money? Sponsors for BW are all Koreans. Sponsors for SC2 are foreign companies with small subsidaries in South Korea. Viewers are also foreign. They have made wonders for the foreign viewers, and i thank them for that. But it also means they see the foreign scene as the only market they can develop. Most coaches and koreans players alredy said it: there's not enough tournaments to support the korean scene. That means that we are going to see less new talent from Korea.


Koreans have admitted themselves that the foreigners can be just as good and that it is merely the strict training regimes that has set Koreans apart for so long. So many people just seem to think if SC2 isn't widely accepted in Korea it will never have major success. With team houses starting up in the US and EU anything is possible, alot of money is being poured in to the foreigner scene and it is entirely possible for it to eventually overtake the Korean scene.

You make it sound like nothing is possible in SC without Koreans which is not the case, just the methods that they use are needed, which can be taken from any dedicated athlete from any sport.
AcrosstheSky
Profile Joined January 2011
United States237 Posts
July 29 2011 11:12 GMT
#229
It doesn't have the skill ceiling of mechanical brood war but it doesn't mean it can't be an E-Sport, it actually is already. Also remember before making topics like this which you know will make people rage out remember that Starcraft is only a year old. The timing and game is still being figured out, when it becomes more refined and less volatile the skill ceiling will increase as well. Brood War has had over 10 years of experience so gimmick plays like all ins exct. where much less effective since tells and exact reactions had been discovered.
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
July 29 2011 11:12 GMT
#230
It just astounds me that some people think that just because one certain part of the game might be "easier" to do, that it means that the game is "easier" or that the skill cap is lower. To me it just means that is either:
1. One less thing to focus on mechanically so that you can raise the bar in other categories such as Build-order, strats, multi-tactical plays.
2. If it is easier to do because of smart casting, then the opposite side of the coin becomes harder, defending against it.
Also, your argument that SC2 as a sport will fail because of this is just silly and does not hold water.
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Coolwhip
Profile Joined March 2011
927 Posts
July 29 2011 11:13 GMT
#231
Balance issues wont affect it in the slightest. Is it fun to watch for a large audience? Then something can become an esport. Wether or not esports will grow in the coming years is the only question that matters.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
July 29 2011 11:14 GMT
#232
The day I see someone play a perfect game of starcraft 2, I will agree that the game should be made harder. Untill that I see no reason to remove smart casting.
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
July 29 2011 11:15 GMT
#233
rename the thread, to something like why will BW will be always better or idk, SC2 definetly an e sport already
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
MCDayC
Profile Joined March 2011
United Kingdom14464 Posts
July 29 2011 11:16 GMT
#234
hahahahaha... no.
It can't be an e-sport because of a simplified casting system? Hate to break the big news to you buddy, but it already is an e-sport. In fact, much simpler and faaaar less challenging games already are e-sports. Heck, Trackmania is an e-sport. COD is an e-sport.
This OP is stupid.
VERY FRAGILE, LIKE A BABY PANDA EGG
ProxyZooZ
Profile Blog Joined July 2011
United States53 Posts
July 29 2011 11:16 GMT
#235
On July 29 2011 20:07 turdburgler wrote:
you learn to walk before you can even talk and yet running is the number 1 sport at the olympics

difficulty of entry is irrelevant

its the skill ceiling that matters. all this talk about smart casting and stuff is a waste of time

its like saying we should have lisps to make the games better .. guess fking what ... i have a lisp and i talk fine ... and any decent pro would cast just fine w/ or w/out smart cast (basically you are talking about regular players and how they will play) True That turdburgler
? ¯\_(ツ)_/¯ <3 <3 <3
-Strider-
Profile Blog Joined October 2010
Mexico1605 Posts
July 29 2011 11:16 GMT
#236
Day 9 has a smart cast
What is up? IM NESTEAAAA!
Willes
Profile Joined April 2010
Germany199 Posts
July 29 2011 11:16 GMT
#237
On July 29 2011 20:12 TheAmazombie wrote:
It just astounds me that some people think that just because one certain part of the game might be "easier" to do, that it means that the game is "easier" or that the skill cap is lower. To me it just means that is either:
1. One less thing to focus on mechanically so that you can raise the bar in other categories such as Build-order, strats, multi-tactical plays.
2. If it is easier to do because of smart casting, then the opposite side of the coin becomes harder, defending against it.
Also, your argument that SC2 as a sport will fail because of this is just silly and does not hold water.



This.
The topicposter should look for the definition of sport and "e-sport" first before posting.
exog
Profile Joined April 2010
Norway279 Posts
July 29 2011 11:18 GMT
#238
Idiot article with an idiot topic. You're wrong and what you wrote didn't make sense. Stupid BW=GOD-complex that keeps plaguing the discussions. While you're at it, revert graphics too derp derp

User was warned for this post
zarepath
Profile Blog Joined April 2010
United States1626 Posts
July 29 2011 11:21 GMT
#239
Wait a minute. Is this 2009?
"Your efforts you put in will never betray you." - Flash | "If I'm not good enough, I don't wanna win." - Naniwa
rfoster
Profile Joined December 2010
United States1005 Posts
July 29 2011 11:23 GMT
#240
How exactly does smart casting affect storm? You do the same function as BW emp and fungal wouldnt be affected by smart casting either. Tanks are the only thing you talked about that would be affected. Someone tell me if im being incredibly stupid.
Prev 1 10 11 12 13 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#85 (PTR Edition)
PiGStarcraft625
davetesta26
CranKy Ducklings6
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft625
ProTech97
Temp0 29
StarCraft: Brood War
GuemChi 4054
Rain 3188
Artosis 623
Noble 46
NaDa 16
Dota 2
monkeys_forever408
capcasts137
NeuroSwarm116
Super Smash Bros
hungrybox587
Mew2King45
Other Games
summit1g13855
Day[9].tv1313
shahzam748
C9.Mang0535
ViBE122
Maynarde116
UpATreeSC47
minikerr7
Organizations
Other Games
gamesdonequick861
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21193
League of Legends
• Stunt189
Other Games
• Day9tv1313
Upcoming Events
Replay Cast
8h 2m
Kung Fu Cup
10h 2m
Maestros of the Game
14h 2m
Classic vs Lambo
Clem vs Maru
Replay Cast
23h 2m
The PondCast
1d 9h
Maestros of the Game
1d 14h
Serral vs Rogue
herO vs SHIN
OSC
1d 21h
Replay Cast
1d 23h
Maestros of the Game
2 days
Replay Cast
2 days
[ Show More ]
CranKy Ducklings
3 days
uThermal 2v2 Circuit
3 days
Sparkling Tuna Cup
4 days
uThermal 2v2 Circuit
4 days
OSC
4 days
Wardi Open
5 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.