Thats a first.
Why SC2 can't be an e-sports - Page 13
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Spitfire
South Africa442 Posts
Thats a first. | ||
seansye
United States1722 Posts
I do agree with smart-casting. Makes this game much easier, but so does multiple building hotkeys, unlimited amount of unit hotkeys, smarter AI, Auto-mine and everything else. Everyone knows SC2 is a much easier game. | ||
mdb
Bulgaria4059 Posts
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dlcofls21
71 Posts
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KaiserJohan
Sweden1808 Posts
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k!llua
Australia895 Posts
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Jibba
United States22883 Posts
Second, statements like this are pure conjecture and fabrication and offer no insight as to why it would improve SC2 as an ESPORT or even what your definition of improvement is. I feel that if SC2 is to really succeed as an E-sports it needs to be more challenging and the one way to do that that wont hurt the play of the average gamer and sales of SC2 or promotion of SC2 to new audiences, but actually help it is by removing smart casting which will make watching SC2 even more enjoyable and make all of us all be excited once again, since Brood War about things that pros can do and we can't. When I see Demarcus Ware flatten somebody, do I think "that was really enjoyable because I could never do that" ? Third, this is one of those "I don't like how the game is, and this is how I wish it would be" posts, that Chill complains about. We generally don't allow those, especially when they're just an unsubstantiated rant like this is. | ||
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