• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:17
CEST 16:17
KST 23:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
a Announcement on the JEDI Ringing ASL22 General Discussion BW General Discussion Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[ASL22] Ro16 Group D [Megathread] Daily Proleagues KCM Race Survival 2026 Season 3 [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6771 users

Warpgates, a broken mechanic

Forum Index > Closed
Post a Reply
Azzur
Profile Blog Joined July 2010
Australia6267 Posts
February 01 2011 08:05 GMT
#1
In my opinion, warpgates are a broken mechanic since it renders the concept of a defender's advantage almost irrelevant. This is especially noticeable in the PvP matchup where it has devolved to such an extent that 4-gate is now the standard. For me, a 4-gate should be a "surprise weapon" instead of a "standard weapon".

My proposed fix:
- The warpgate research requires a twilight council.
- Increase research cost to 150/150.

To compensate, I propose to give the protoss a "nexus cannon". The cannon costs 100 minerals, performs like a photon cannon but can only shoot ground and is not a detector. Also, the nexus cannon can only be placed within a limited radius from a nexus. There is no tech requirements for it.

This change will:
- Weaken protoss early game rushes drastically.
- However, it'll strengthn their ability to expand and helps fend off the various powerful terran/protoss 1-base all-ins.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
February 01 2011 08:07 GMT
#2
You don't play much Zerg games do you?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
nath
Profile Blog Joined May 2010
United States1788 Posts
February 01 2011 08:07 GMT
#3
no. lets go to pvz and then ask if warpgate is imbalanced vs larva. lol.
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
Backpack
Profile Blog Joined March 2010
United States1776 Posts
February 01 2011 08:16 GMT
#4
They just need to fix the warp in on ramp giving vision to high ground and PvP should be fine. And/Or bring back high-ground advantage : /
"You people need to just generally care a lot less about everything." -Zatic
emythrel
Profile Blog Joined August 2010
United Kingdom2599 Posts
February 01 2011 08:28 GMT
#5
its no more broken than having 50 lings turn up at ur base when you've only had time to build 5 marines.

Sometimes i really laugh at how people claim one thing to be broken and then their fix is even more laughable. Twilight council for warpgates? Its like the fact requirement for Nitro Packs all over again. Though I could see making it 150/150 actually not being quite so bad if it were still available from your Cy core.

As for the nexus cannon, well, erm..... a bit redundant really. If the upgrade were moved then you would simply be in the same position as Terran when it came to early defence, you would have to learn how to get units out fast without the warpgate mechanic, which frankly is pretty easy. And if you suck so bad you can't get units out, YOU ALREADY HAVE THE BEST STATIC DEFENCE IN THE GAME. Its shoots at both ground and air, you can't ask for more than that.
When there is nothing left to lose but your dignity, it is already gone.
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
February 01 2011 08:31 GMT
#6
Azzur, a funny guy
Commentatorhttp://twitter.com/proxywolf
TL+ Member
jcroisdale
Profile Blog Joined October 2010
United States1543 Posts
February 01 2011 08:32 GMT
#7
LOL i would rush the cannon and and just expand etc... Warpgate is fine the ramp thing is bullshit all of my PvPs i use it though because its so damn strong.
"I think bringing a toddler to a movie theater is a terrible idea. They are too young to understand what is happening it would be like giving your toddler acid. Bad idea." - Sinensis
kOre
Profile Blog Joined April 2009
Canada3642 Posts
February 01 2011 08:32 GMT
#8
On February 01 2011 17:05 Azzur wrote:
In my opinion, warpgates are a broken mechanic since it renders the concept of a defender's advantage almost irrelevant. This is especially noticeable in the PvP matchup where it has devolved to such an extent that 4-gate is now the standard. For me, a 4-gate should be a "surprise weapon" instead of a "standard weapon".

My proposed fix:
- The warpgate research requires a twilight council.
- Increase research cost to 150/150.

To compensate, I propose to give the protoss a "nexus cannon". The cannon costs 100 minerals, performs like a photon cannon but can only shoot ground and is not a detector. Also, the nexus cannon can only be placed within a limited radius from a nexus. There is no tech requirements for it.

This change will:
- Weaken protoss early game rushes drastically.
- However, it'll strengthn their ability to expand and helps fend off the various powerful terran/protoss 1-base all-ins.

So ... how many times did you lose to a 4 gate? Stop whining about broken mechanics and come up with a way to defend it, simple as that.
http://www.starcraftmecca.net - Founder
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
February 01 2011 08:38 GMT
#9
I've been saying it for months: warp in is a broken mechanic. Not imbalanced, but broken. It is responsible for so many of the allins we see because it nullifies defender's advatage. But it also makes lazy protosses capable of defending harassment (2 hellions in your mineral line? np, warp in 2 stalkers = taken care of). You can't harass a protoss with light numbers of units, so if you want to harass you have to bring an army that's capable of cleaning up a round of warped in units. But that creates dumb moments in games where a terran, for example, drops 8 marauders in the protoss main and it ends up being a base trade. Too bad it's completely stuck in the game at this point.

I miss brood war where protoss actually had to position units smartly to stop harassment rather than relying on warp in. There are so many moments in sc2 where it's like "wow, terran has 3 hellions in the protoss natural, gonna do sick damage... *warp in 3 stalkers* .. nevermind"
mizU
Profile Blog Joined April 2010
United States12125 Posts
February 01 2011 08:42 GMT
#10
This is hilarious.

Let's make the only mechanic that allows Protoss to keep up with Terran and Zerg mechanic... super late and expensive. Yay.
if happy ever afters did exist <3 @watamizu_
Manifesto7
Profile Blog Joined November 2002
Osaka27177 Posts
February 01 2011 08:55 GMT
#11
Please post on the battle net forums where Blizzard can see it.
ModeratorGodfather
Please log in or register to reply.
Live Events Refresh
IntoTheTV X SOOP
11:00
Monthly #1 - Day 1
Percival vs ClassicLIVE!
ByuN vs Rogue
IntoTheiNu 1385
CranKy Ducklings SOOP67
Rex25
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
BRAT_OK 45
Rex 25
EnDerr 7
StarCraft: Brood War
Bisu 3388
Horang2 1435
Hyuk 1069
EffOrt 1008
Light 751
Mini 557
Snow 342
Larva 314
Rush 235
ZerO 185
[ Show more ]
Noble 177
hero 108
Zeus 104
Killer 82
Pusan 76
Hm[arnc] 67
Mong 63
ToSsGirL 33
sSak 27
Sharp 21
Sacsri 13
sorry 11
Icarus 7
IntoTheRainbow 7
JulyZerg 6
Dota 2
Gorgc4976
qojqva3167
Dendi1283
febbydoto20
Counter-Strike
zeus707
edward113
Other Games
singsing1827
olofmeister1092
B2W.Neo1014
hiko734
Lowko443
Hui .279
DeMusliM265
Liquid`VortiX164
Mew2King107
ArmadaUGS107
QueenE77
RotterdaM63
elazer17
ZerO(Twitch)12
Liquid`RaSZi4
Organizations
Other Games
gamesdonequick904
BasetradeTV23
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2476
• Nemesis1661
• TFBlade577
Upcoming Events
OSC
7h 44m
Replay Cast
9h 44m
IntoTheTV X SOOP
20h 44m
Replay Cast
1d 9h
GSL
1d 20h
Replay Cast
2 days
GSL
2 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
Replay Cast
3 days
Afreeca Starleague
3 days
Shine vs Rush
[ Show More ]
WardiTV Weekly
3 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Light vs EffOrt
PiGosaur Cup
5 days
Kung Fu Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-09-16
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.