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Hi,
Reading a lot of forum a little summary of the 'have to absolutely need to be nerfed' T units :
→ SCV : decrease the amount of repair/min → SCV : decrease the amount of mineral collected for compensate mule → Marine : should'nt be able to fire air + ground → Marine : not enough expansive → Marine : stimpack cheated → Marine : too much dps → Marauder : should'nt be armored → Marauder : decrease DPS → Marauder : remove concussive shells → Marauder : have to be mecha (understand not be healed by medivac) → Marauder : should not be able to use stimpack → Marauder : decrease range → Marauder : should be more expansive → Marauder : too early → Reaper : too many dps → Reaper : too fast → Reaper : too early → Reaper : should not be able to jump cliff → Reaper : nerf nitro pack → Ghost : remove the unit → Ghost : nerf dps → Ghost : remove/nerf EMP → Ghost : remove/nerf nuke
→ Hellion : too fast → Hellion : too much dps → Hellion : remove igniter → Tank : remove siege mode → Tank : nerf dps → Tank : remove tank → Thor : remove splash → Thor : nerf dps → Thor : nerf health → Thor : should not be repaired
→ Viking : nerf range → Medivac : should not be able to heal → Medivac : should not be able to move troops → Medivac : nerf heal → Medivac : nerf speed → Medivac : increase cost → Medivac : remove this unit → Raven : should not spot cloacked/burrowed → Raven : remove PDD → Raven : remove turrets → Banshee : remove cloacked → Banshee : nerf dps → Banshee : nerf health → Banshee : increase cost → Banshee : nerf range → Battle Cruiser : cheated
→ Supply Depot : should not be able to be lowered → Command Center : remove orbital command → Command Center : remove scan → Command Center : remove mule → Command Center : nerf mule → Bunker : increase cost → Bunker : nerf health → Sensor Tower : remove this building → Missile Turret : increase cost → Missile Turret : remove this building → All Buildings : should not fly
I have read at least one time each of this lines... This is quite funny, because all of this can be read every day on some sc2 forums at differents gaming levels. So in my mind the best idea should to change the way Terrans are playing. They obviously don't need units, and theirs workers are OP.
So i suggest to obliged Terrans to mine by theirselves with their mouse. One clic and drag for 10 minerals should be enough (in that way they will learn a bit how macro). On the otherway, as far as they do not need units, they should fire on the enemy units also with their mouse : 1 clic = 4 hp less for light and half for armoured (in that way they will learn a bit how micro). Buildings will be useless without units to create, but we can reconvert them into ammo factory, ammos will be used by the Terran for fired on enemys. Vespene can be used for create more powerful ammo. But even in this case i am sure people will find a way for complain. (no workers, ammo too powerfull, no need to create units, etc.).
I am not saying starcraft 2 do not need any adjusment, but maybe people should use their brain before complaining about almost eveything. Maybe Terran need to be nerfed, maybe not, anyway i am not good enough for have a clever opinion on this. But read people complaining about every terran units, every days, is very boring.
So maybe i am the problem, maybe i should avoid sc2 forum for a while... But i think if people are not complaining about Terrans, they will complain about Zerg or Protoss. I am very interested by clever opinions when someone ask for a nerf, but this last week it's becoming totally stupid and most of post for complain are wrote without explications... I can understand the frustration of someone who cannot win even if he do his best (idra for example), but i am pretty sure some of people make a lot of mistake when they play vs Terran, and this is obviously easier to ask for a nerf than to try to find a counter (i say this especially for lower gaming levels)
Yes, i am complaining about some complainers =D Please do not flame me too hard, i know this post is stupid... But i really feel bored to read some sc2 post, wheras i really enjoy read sc2 forum when i have free time.
(And by the way i am sorry for my poor english writing)
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You could make a similar list for the other races (albeit not as long probably). Also, just cause mindless goons on some forum think there is a problem with something doesn't mean much...
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On August 25 2010 04:56 Pyon wrote: → Tank : remove tank
Lol, this was the best part of that post
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Starcraft 2: Wings of Liberty Patch 1 Notes
-Terran removed. Replaced with Orcs and Taurens.
In b4 "omg grunt 700 life OP"
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I am amused... but this belongs in the General section, not Strategy ^^
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I do belive that this is a troll.
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+1
We are all hung up on the fact that its a new game so we have to make everything balanced at EVERY single point. By giving the game time to develop, more powerful strategies will evolve and each race will get more competitive and THEN balance is easier and more rewarding to do.
I expect Zerg to get more defensive and accept that Spine crawlers may be an absolute necessity. I think Protoss will start get more harassment focus'd instead of trying to go big air with massive armies really quick. I also expect Terran to get super greedy and start FEing more and more typically and play much more like BW terran of old.
Cheers.
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Netherlands45349 Posts
People are angry because , a noob terran can 1A with his units and just destroy everything unless you micro,macro and use correct counters. A MMM ball can just put everything into a control group(medivacs etc) perhaps ghost in another just roll in press T and press 1A, whilst a Protoss or a Zerg will have to flank, Protoss for example has to Storm,force field and all different kinds of stuff to counter a simple 1A ball.
A reason people are complaining about Terran is that they can win far easier on lower levels then others.
Besides, the reasons Terran are deemed OP right now has not only to do with the units, it also has to do with high ground on certain maps, defending chokepoints easily. And the increased AI ,which turns MMM into a ball rather then a spread out force of Marine medics as in SC1
In Sc1 with proper micro you could flank a MM force and zerglings would be able to flank and kill alot of the marines and medics because each marine can get attacked by 4 zerglings(or something along the lines of that) now, if you throw lings at a ball they just get stuck and can not attack the middle units, who stim up and melt away the lings very quickly.
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1 thing I do think needs to happen, buildings should only be able to fly for so long and then have to land and begin to build its fuel back up... I
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On August 25 2010 05:04 prodiG wrote: Starcraft 2: Wings of Liberty Patch 1 Notes
-Terran removed. Replaced with Orcs and Taurens.
In b4 "omg grunt 700 life OP"
Lol! =)
And please stop calling "troll" at everything, people.. he clearly states that he did this to ridicule complainers, so what the hell is trolling about it?
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blog prolly prolly a banworthy post if the mods don't enjoy it as much as I did :D lmao 5/5
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On August 25 2010 05:04 Kraz.Del wrote: I do belive that this is a troll. A troll tries to anger people to waste their time. This guy is having some fun poking people who've wanted to overnerf Terran. Unless he's trying to start a balance war, he's probably not a troll.
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Well, i think, if all those changes are realized, balance might be okay. Even though... well... Vikings are still allowed to change shape? Should be fixed as well! Then i think, it is fair.
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how could you forget planetary fortress
planetary fortress -> just a stronger command center
that sounds like a good choice to me
also i love the manual mining suggestion. that oughtta even things up a bit
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All these suggestions you've seen are clearly the opinions of un-informed people which are trying to find a solution for their said perception of Terran's imbaness.
Personally, I believe that Terrans dont have overpowered units per se (although some of their all-in strategies are very hard to stop), its just that they are simply an excellent mix with a very nice flow.
Its sad really that such a success from Blizzard, of creating such a fun and potent race to play will prove to be detrimental for their own game. If only they had managed the same thing with the other two races (Protoss is ok-ish but not very much has changed from BW and Zerg is awfully dull) we could have called Starcraft 2 a true masterpiece.
just my 2c
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A+ post, but as other's have said...wrong forum.
My favorite: → Marine : stimpack cheated
You forgot this one, that I see a lot:
→ All buildings : Nerf flight. Should take up fuel.
Edit: OH!
And: If terran has no army and has floating buildings, clearly terran should automatically lose from this point.
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Lol, this is great - I was pleasantly surprised when I opened up the thread. I love the recommendation that terran shouldn't have units, but should drag and click to attack and mine, haha, so ridiculous.
I think some of you need to look up the definition of what a troll is - this is NOT a troll. The word troll is explained in this handy thread: http://www.teamliquid.net/blogs/viewblog.php?topic_id=130403
If, after reading that thread, you still think this is a troll post - then you need to re-read the thread for clarity, since you don't understand.
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lol point and click mineral drags.
Terran would have the fastest, most powerful early game cheeses ever in theory.
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I wasn't sure if he was kiding or being serious, some of these would actually help, others made me lmao
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I especially agree with the tank suggestions:
→ Tank : remove siege mode
→ Tank : nerf dps
→ Tank : remove tank
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+ Show Spoiler +On August 25 2010 04:56 Pyon wrote: Hi,
Reading a lot of forum a little summary of the 'have to absolutely need to be nerfed' T units :
→ SCV : decrease the amount of repair/min → SCV : decrease the amount of mineral collected for compensate mule → Marine : should'nt be able to fire air + ground → Marine : not enough expansive → Marine : stimpack cheated → Marine : too much dps → Marauder : should'nt be armored → Marauder : decrease DPS → Marauder : remove concussive shells → Marauder : have to be mecha (understand not be healed by medivac) → Marauder : should not be able to use stimpack → Marauder : decrease range → Marauder : should be more expansive → Marauder : too early → Reaper : too many dps → Reaper : too fast → Reaper : too early → Reaper : should not be able to jump cliff → Reaper : nerf nitro pack → Ghost : remove the unit → Ghost : nerf dps → Ghost : remove/nerf EMP → Ghost : remove/nerf nuke
→ Hellion : too fast → Hellion : too much dps → Hellion : remove igniter → Tank : remove siege mode → Tank : nerf dps → Tank : remove tank → Thor : remove splash → Thor : nerf dps → Thor : nerf health → Thor : should not be repaired
→ Viking : nerf range → Medivac : should not be able to heal → Medivac : should not be able to move troops → Medivac : nerf heal → Medivac : nerf speed → Medivac : increase cost → Medivac : remove this unit → Raven : should not spot cloacked/burrowed → Raven : remove PDD → Raven : remove turrets → Banshee : remove cloacked → Banshee : nerf dps → Banshee : nerf health → Banshee : increase cost → Banshee : nerf range → Battle Cruiser : cheated
→ Supply Depot : should not be able to be lowered → Command Center : remove orbital command → Command Center : remove scan → Command Center : remove mule → Command Center : nerf mule → Bunker : increase cost → Bunker : nerf health → Sensor Tower : remove this building → Missile Turret : increase cost → Missile Turret : remove this building → All Buildings : should not fly
I have read at least one time each of this lines... This is quite funny, because all of this can be read every day on some sc2 forums at differents gaming levels. So in my mind the best idea should to change the way Terrans are playing. They obviously don't need units, and theirs workers are OP.
So i suggest to obliged Terrans to mine by theirselves with their mouse. One clic and drag for 10 minerals should be enough (in that way they will learn a bit how macro). On the otherway, as far as they do not need units, they should fire on the enemy units also with their mouse : 1 clic = 4 hp less for light and half for armoured (in that way they will learn a bit how micro). Buildings will be useless without units to create, but we can reconvert them into ammo factory, ammos will be used by the Terran for fired on enemys. Vespene can be used for create more powerful ammo. But even in this case i am sure people will find a way for complain. (no workers, ammo too powerfull, no need to create units, etc.).
I am not saying starcraft 2 do not need any adjusment, but maybe people should use their brain before complaining about almost eveything. Maybe Terran need to be nerfed, maybe not, anyway i am not good enough for have a clever opinion on this. But read people complaining about every terran units, every days, is very boring.
So maybe i am the problem, maybe i should avoid sc2 forum for a while... But i think if people are not complaining about Terrans, they will complain about Zerg or Protoss. I am very interested by clever opinions when someone ask for a nerf, but this last week it's becoming totally stupid and most of post for complain are wrote without explications... I can understand the frustration of someone who cannot win even if he do his best (idra for example), but i am pretty sure some of people make a lot of mistake when they play vs Terran, and this is obviously easier to ask for a nerf than to try to find a counter (i say this especially for lower gaming levels)
Yes, i am complaining about some complainers =D Please do not flame me too hard, i know this post is stupid... But i really feel bored to read some sc2 post, wheras i really enjoy read sc2 forum when i have free time.
(And by the way i am sorry for my poor english writing)
1. The SC2 strategy forums are not for posting meaningless threads. Basically all you are saying is hey other people are saying terran is OP here is a long list of crap. I'm sorry that you're bored, go buy a coloring book. 2. Contrary to popular belief. The SC2 strategy forums are not for posting balance discussions. Move it to general. (I realize that many conversations about how to fight a certain Terran/Protoss/Zerg strat can devolve into a balance discussion, but it started as a Strategy Discussion)
3. This one isn't a rule, just my opinion. Don't try to take all of the different comments made be all of the different people and try to lump them together and pretend that it's the concensus that all of those people share. If Bob thinks tanks shouldn't exist, Jon thinks that scv's repair too fast, and Steve thinks that Battlecruisers are OP. It doesn't mean that the guy who thinks that terran air is a little cheaper than it should be has to also agree with everything that the three idiots perceding him said.
4. As a Terran player you should acknowledge the fact that Immortals, Void Rays, Zealots, Stalkers, High Templar, Dark Templar, Banelings, Roaches, and Infestors. Have all been nerfed as a direct result of Terrans complaining. Also. Marauders, Thors and Vikings have been buffed because Terrans were complaining. I'm not making a balance arguement here, just trying to give you a little bit of perspective on your arguement.
It is everyone'ss right to complain even about people complaining, but put it in the right area and as always, if you don't have anything worth saying. Don't say anything at all.
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Yes, it's a somewhat big forum. Yes, Terran is OP. Yes, people are exaggerating just how OP Terran is. Yes, Terran players are underestimating just how OP Terran is. In a large enough sample size you are bound to get just about every opinion represented. A similar list could be made on people suggestions on how to fix the economy.
- Expand the Government - Decrees the Government - Remove the Government - Fix the Government - Bring back slavery - Sell our kids to China - Use leafs for currency - Perform human sacrifices to the economic Elder-Gods
This list is kind of funny, even though I seriously doubt you can provide sources for even half of it. However making it seem like just because people are grossly overstating how OP Terran is, doesn't make them balanced.
Zerg is constantly fighting an uphill battle vs Terran and they sometimes have to play a guessing game due to their lack of ability to scout. Yes there are ways to beat strategy X, but it seems like it's always Zerg who has to figure out how to beat strategy X. Terran's job is just to come up with strategy X and sit back and enjoy the win streaks until one day some one figures out how to beat it.
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Wow, halfway through this post I was ready to flame the crap out of you, but then I finished the post and realized the true genius of this OP.
A+ OP.
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lol "→ Tank : remove tank"
But I think people are going about balancing wrong. SC1 was balanced because all 3 races were overpowered. You don't want to start equalizing all races, or they start losing their individual style.
I'd prefer to keep Tanks the way they are, keep Marauders the way they are, keep Ghosts the way they are, and buff the other races.
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Oh, the potential for an excellent satire. Some additional suggestions should have been:
→ Marine: remove rifle. → Terran: fuck Terran.
But yeah, OP brought a smile to my face, haha.
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Oh look. Another thread whining about Zerg whining.
This is productive.
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Looks like a Troll, Sounds like a Troll, I imagine smells like a Troll.... Must be an honest post?
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Compiling a list of every nerf that has been proposed by anyone on the forum doesn't make sense. Most complainers would agree that a few of those nerfs would make the matchups more balanced but no sane person would want all of those nerfs you listed.
As long as there isn't a consensus among the professionals that there is balance then we will see these posts complaining about certain elements in the game. I actually believe that well composed "nerf this" threads contribute a lot to the community. They practically contain the same content as "epic strategy" threads, they just highlight strengths from another angle and without these threads Blizzard would wait a lot longer before making their balance adjustments.
If one person thinks something is imbalanced then that person probably is a whiner. If one hundred people thinks something is imbalanced then that might be the case. If one million people thinks something is imbalanced then something is imbalanced.
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It's always funny to notice the people that overdo something and sometime funny how much terran can be the reasons of tears, so it's better to laugh about it than cry and yell in sorrow. But you can admit that having a fast moving, high dps on light(workers) harrassing units in every unit making structure while having some solid AoE hard hitting(tank/thor) repairable units kind of make the others races jalous.
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I have seriously had about 10 people at the end of the game but GG IMBA Terran go play a race that takes skill zerg or protoss.. fucking newb. Im like.. .. .. I beat you after massing to 3 bases and rampaging across the map with tank lines and thors... try not being horrible and you could beat me
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I always cringe when people talk about nerfing, not only SC2 but basically all multiplayer games. It can seriously hurt a game when the developers give into the whine of the month. If there is some inherent flaw or obvious OP which cannot be countered, sure, but more often than not this is not the case
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I read it how it was intended to be read...
...and I seriously lol'd.
Thanks
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The real change that should be made is the way that Terran plays. Terran shouldn't have a strong attack-moving force (that ability is saved for the Protoss). Terrans should have to rely on good positioning, stimming at the right time, sieging at the right time, and having the correct army formation. In its current state, the Terrans of SC2 have bulky marauders which A-move quite well due to their bulkiness, insane-DPS marines which A-move quite well and vaporize anything that isn't a fully committed force, even siege tanks have decent DPS while un-sieged to forgive unskilled A-moving.
Marines in small numbers simply shouldn't be very strong. In SCBW, a single zergling could kill a single Marine. This was okay because in larger numbers, a tight formation of marines was extremely potent (the inner marines are protected from damage, but can still shoot efficiently) while a large number of zerglings crowd each other, and only the front line can hit. The Terrans of SC2 shouldn't be able to A-move with impunity. By making the Terran army more fragile when dispersed but more powerful when positioned well, this game could preserve its dynamic combat.
With that said, a few of the changes listed in the OP might help in terms of balance, but definitely not all of them. However, "--> Remove Tank" is a change that I would definitely like to see =]
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People calling troll didn't read the post obviously... or are beyond help 
Funny new gameplay mechanics, would require very fast clicking to kill an army :p
Would have a better place n General though
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Zerg, remove all projectiles as they are animals- fixed~!
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On August 25 2010 06:59 HaGuN wrote: Zerg, remove all projectiles as they are animals- fixed~!
No way, a lot of animals use projectiles!
look!
![[image loading]](http://lh3.google.com/chinazhangzhengying/R1rdCVyD9kI/AAAAAAAAABk/ck4sjrUcwkw/longest%20spitting%20cobra%20naja%20ashei%20picture1%5B4%5D)
![[image loading]](http://www.naturia.per.sg/buloh/photos/a010b.jpg)
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i can shorten that list easily.. = remove terran..
allthough i certainly agree with u on some of the things, i think that the better thing 2 do, would be 2 buff P and Z... the T bioball vs P as example is so absurd 2 deal with (imo) unless u got both colossi and HT's.. otherwise the medivacs will heal em up easily.. and colossi plus HT's is way 2 much gas 2 handle.. so just buff T and Z imo...
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Damn, I thought I was reading real patch notes
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Eh I didn't find it funny at all, It's not like this hasn't been done before...
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This is actually quite funny. GJ OP.
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→ Supply Depot : should not be able to be lowered → Sensor Tower : remove this building → All Buildings : should not fly
I think these 3 were good. lol
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This list is pretty good I think. If we get all these nerfs, Terran might finally not be too overpowered anymore.
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You want to nerf scvs more? Are you insane 
It's atrocious enough that they got 45 hp down from 60.. and they get sniped easily by drones and probes... an scv cant even fucking kill a probe harassing your other scv? why? because they got imba shields and other gay shit to kite around with... it's so stupid 
Scvs bumped to 50 or 55 hp if u want to take away less mineral per gather and repair then... i want 55 hp then
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People are angry because , a noob terran can 1A with his units and just destroy everything unless you micro,macro and use correct counters.
I sure hope you don't believe this because the patch isn't going to help you if you do. Terran is OP but it needs small changes in various areas, not major changes.
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I seriously lol'd at → Tank: remove Tank.
I guess making "→" statement lists is a good skill toi have.
Oh and you forgot: → Bunker: remove salvage.
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This is hilarious. Remove tank should definitely be added though.
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*Generic Terran OP thread*
*200+ replies*
"GJ OP"
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Haha... Terran should remove their command center because it is imbalanced because it makes scv's too quickly My balance idea
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LMAO
I laughed at the tank
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On August 25 2010 07:33 EnderCN wrote:Show nested quote +People are angry because , a noob terran can 1A with his units and just destroy everything unless you micro,macro and use correct counters. I sure hope you don't believe this because the patch isn't going to help you if you do. Terran is OP but it needs small changes in various areas, not major changes. no offense dude but he is pretty much right a noob terran really can win with just 1a his units and then press siege mode every now and then.
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It's like dumb and dumber. The people who complain about terrans, and the people who think they're so cool for defending them.
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marine: it's not enough expansive
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you forgot a few: Structures: should fly slower. Command Center: Remove planetary fortress
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original post should be deleted.
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17043 Posts
This thread isn't happening.
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