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I know of two available public map hacks that do work, even got updated to work with the most recent patch.
I have had one game already which made very suspicious of a player, and upon inspection of replay he was looking at my base constantly through FoW.
Of course I have reported both links to Blizzard, and also said player, but I am wondering how many people have experienced hackers online. Personally it really angers me, knowing that people will get placed higher than they deserve, taking the spots of those who deserved them. It also pisses me of knowing these hacks have been around since beta and that Blizzard has done nothing. I am also surprised at the lack of threads about this subject.
Is it possible people have discounted a map hacker as a person of superior skill? I mean Blizzard gave the impression (at least to me) that they would make this game hard to crack as possible. Maybe if people were aware that hacks are abound more cheaters would be reported?
Edit: clarification
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I don't care,there is no system that will make game not crackable/hackable. First people started to attack,then they started to defend. Crackers will be always a one step ahead.
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No game is hack proof. There will always be hacks and assclowns will use them. It's sad but true.
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I think you guys misread: hack proof as possible. Not literally hack proof, but hard to crack as possible, it's quite disheartening to see these hacks available so easily and quickly as they have.
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On July 31 2010 21:25 iCCup.Diamond wrote: No game is hack proof. There will always be hacks and assclowns will use them. It's sad but true. Pretty much covers it. You'll run into them every now and then and it sucks.
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blizzards system will never be hack proof. as long as the data is there people can dig it out.
i just hope they really go strong against hacks in the future. give us antihack progs and permban hackers on the first time. youll never eliminate the few with their own private hacks. but we can atleast punish all the scriptkids.
would love to see the face of the 14 year old hacker when he sees his battle net acc or atleast sc2 multiplayer is banned for life.
No game is hack proof. There will always be hacks and assclowns will use them. It's sad but true.
HoN is pretty much as maphack proof as it gets. as long as they dont hack into the server they are currently playing on its impossible :>
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if we report people for hacks and blizzard actually bans them, there could be a decent deterrent to ebb the flow of hackers..problem with wc3 ladder + hackers was that blizzard just didnt give a shit.
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What is sad is they have to resort to these sorta gimicks to play up in diamond with the big boys.. But alas 14 year old boys need something to make them feel manly and I guess this is the new thing. They all prolly got tired of World of warcraft arena's and decided playing a hacked rts would better boost there ego.
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The thing is, they are putting down £35 (or $60) to get banned. That's money wasted. :/
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I do hope you know that there was a bug in replays during beta, that made people look like they were maphacking.
I don't know if they ever fixed it, so don't start shooting off accusations until you know the truth.
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I know I review my replays when I get completely stomped and you better believe if they make it obvious they gunna get that ban stick smashed up side there head.
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On July 31 2010 21:30 AxeX1606 wrote: I do hope you know that there was a bug in replays during beta, that made people look like they were maphacking.
I don't know if they ever fixed it, so don't start shooting off accusations until you know the truth.
I know, and I made sure.
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Too bad banning results in a necessity to buy an entirely new copy. Maybe you can't even use it then because of Real ID/Facebook integration
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On July 31 2010 21:33 sLiniss wrote: Too bad banning results in a necessity to buy an entirely new copy. Maybe you can't even use it then because of Real ID/Facebook integration
I really hope to Atheismo that it is so.
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its not rly a map hack it might not even be anything but i was playing a 3v3 a few hours ago and my whole team got simultaneously dropped about a minute or 2 into the game. after watching the replay, the other team didnt even build anything. it was pretty suspicious, it felt like they sumhow knew we were gonna get dropped.
i dunno if its anything but ya
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On July 31 2010 21:34 kangsauce wrote: its not rly a map hack it might not even be anything but i was playing a 3v3 a few hours ago and my whole team got simultaneously dropped about a minute or 2 into the game. after watching the replay, the other team didnt even build anything. it was pretty suspicious, it felt like they sumhow knew we were gonna get dropped.
i dunno if its anything but ya
They might of gotten dropped mid-loading screen, I know I have already.
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OMG the "noobs" gonna report in forum like crazy s every time they get stomped... This gonna be nasty. I hope that Blizzard to something about this.
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when the game is new blizzard loves to ban for maphacking i got banned early in wc3 days now no1 gets banned
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It's hard to imagine that people feel satisfaction from winning knowing that they cheat. It takes away a lot of my will to play knowing that cheaters are out there. Hope Blizzard sues the shoes of the creators.
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@NeonGenesis,
there are alot of ppl who take joy in making others' life miserable. bob kotick for example.
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Actually, for bad players, maphacks are more detrimental than beneficial. They tend to stare at what you're doing too much, and not pay enough attention to what they should be doing. AKA, it will not let a bad player beat a good player, and might even make a bad player worse.
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I imagine SC2 is running Warden or some version of it?
Either way, I hope Blizzard comes down HARD on hacking when it starts popping up. They've invested too much into SC2 multiplayer and have too much laid out for it to let hacking take it over.
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I'm not so sure they are doing it to make their opponents life miserable. I've seen cheaters defending themselves with idiotic statements like "knowing what to do with the information takes skill". What miserable failiures.
The presence of hacks also makes the community paranoid and confrontational, which leads to a very hostile and un-enjoyable playing experience. Blizzard needs to employ pre-emptive measures against hacks, and not let them accumulate for ineffectual mass-ban streaks. The damage is already done by then as far as I am concerned.
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I seriously doubt this is true unless I see evidence. Upload that replay first off all.
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On July 31 2010 21:55 XsebT wrote: I seriously doubt this is true unless I see evidence. Upload that replay first off all.
there are maphacks out since 2 weeks into the beta.
there is nothing to "doubt.
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On July 31 2010 21:25 Kurumi wrote: I don't care,there is no system that will make game not crackable/hackable. First people started to attack,then they started to defend. Crackers will be always a one step ahead.
I might be way off here, but I don't remember hearing a lot of talk about maphackers on ICC, and I just assumed that their anti-hack loader worked really well (as in, not 100%, but close). Maybe I was mistaken there.
It's true that you can't make a game completely hack proof, but it should be possible to make it really hard to write a cheat, even without putting stuff server side. It might even be so that Blizzard has some decent protection in place, but since SC2 is new game, and a high profile title at that, it's going to bring in the more skilled maphack writers, since these guys are only after fame and recognition.
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On July 31 2010 21:27 SC2Phoenix wrote:Show nested quote +On July 31 2010 21:25 iCCup.Diamond wrote: No game is hack proof. There will always be hacks and assclowns will use them. It's sad but true. Pretty much covers it. You'll run into them every now and then and it sucks.
i recall blizzard saying that using a maphack = account ban for life.
$60 going down the drain for using a map hack is pretty bad if you ask me. perfect antihack =).
maybe lower level players will map hack.
but top level players in diamond, if they already played hundreds of games, they would not maphack and risk never being able to play sc2 again.
i think eventually, maphack will be very rare, and just for low level gamers. top level gamers will absolutely never take the risk.
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On July 31 2010 21:36 SoL[9] wrote: OMG the "noobs" gonna report in forum like crazy s every time they get stomped... This gonna be nasty. I hope that Blizzard to something about this.
Tackling hack reports by volume will make this not an issue. Getting reported once out of many games by a noob will be chalked up to envy. Getting reported five games in a row by different opponents, that'll put you on the shit list.
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On July 31 2010 21:36 MuTT wrote: when the game is new blizzard loves to ban for maphacking i got banned early in wc3 days now no1 gets banned But you still maphack?
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i dont understand, why the F would you risk your 60$ basically for nothing :O
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On July 31 2010 22:08 luckySe7en wrote: i think eventually, maphack will be very rare, and just for low level gamers. top level gamers will absolutely never take the risk.
Well, there have been instances in BW where a high level player has been caught maphacking. In reality, I don't think the prospect of losing $60 is what will keep people honest, but rather the risk of becoming outcasts in the community. And even then, there will always be someone who will take the risk.
And the "top level players" is not the real issue, for me it's more the high level platinum and low to mid level diamonds that are the real danger. These are annonymous enough that the only consequence will be the $60.
This might seem bad enough, but these players usually have enough skill to make it really hard to see that they are cheating. No selecting of stuff they cannot see, no prolonged gazing at Fog of War, etc. And they are good enough to actually make use of the information they get to win the game. If I meet a silver player with maphack in a placement match, I will not care, since I will win anyways.
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United Arab Emirates34 Posts
Map hackers or hackers of any sort should have their account's banned, without any prior warning.
And Blizzard should step out their anti-hacking mechanism, the system can be hack proof if they wanted to be and put their time and money into it.
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On July 31 2010 21:43 NeonGenesis wrote: It's hard to imagine that people feel satisfaction from winning knowing that they cheat. It takes away a lot of my will to play knowing that cheaters are out there. Hope Blizzard sues the shoes of the creators. For some people cheating is like "trying to beat the system" (and thus "cool") or simply acceptable as a way of going through society (because their daddy and everyone else who bends rules teaches them through bad examples) and thus kiddies will never stop cheating unless our societies develop some decent values of honor again ... Ever since the 70s nothing a kid does is bad and is excused as being part of the development of their personalities and thus cheating has become tolerated / accepted just like graffiti, parking in the second row, crossing the street on a red light (as a pedestrian) and whatever else. These kids could easily be deterred by a permanent ban.
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I am pretty sure blizzard will crack down on MHers in this game. Warden was really good at catching War3 ladder hackers. For customgames it didnt do anything, but maybe because custom games are hosted through blizzard warden will work on those too
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On July 31 2010 21:33 sLiniss wrote: Too bad banning results in a necessity to buy an entirely new copy. Maybe you can't even use it then because of Real ID/Facebook integration Mostly because of of Battlenet account than Facebook ^^
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I dunno it could just be a coincidence or some misunderstanding. Like once, I was playing a match with a friend, PvZ and I had a bunch of Colossi and he was using burrowed Infestors and was about to infested terran my mineral line. So anyway, I'm nearly maxed out on food and I need one more food to make one last Carrier so I kill a probe with my control group of Colossi. Suddenly a charred corpse of an Infestor pops up out of the ground and I'm like wtf? I kill another probe because I need one more food to make a Stalker or something and another charred corpse pops out. I watch the replay and what do you know, the Infestor was right next to the probe I was shooting. What's even more amazing was that the Infestors weren't stationary, they were actually moving PAST the probes but I happened to shoot at the exact right time.
What's the point of this story? Coincidences do happen.
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Theres always going to be hackers/cheaters in just about any video game on PC. I was just hoping sc2 wouldnt have map hacks available in beta, its sad.
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ehm, when someone is looking the whole time at your base through unscouted FOV than u know its bs, that has nothing to do with coincidences
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On July 31 2010 21:27 SC2Phoenix wrote:Show nested quote +On July 31 2010 21:25 iCCup.Diamond wrote: No game is hack proof. There will always be hacks and assclowns will use them. It's sad but true. Pretty much covers it. You'll run into them every now and then and it sucks. I hope this doesnt turn into SC1 where everyone and their mother maphacked
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I remember Blizzard knowing that people were hacking, waiting to collect as many names as possibly and then mass-banning after a few months. Not sure if that was warIII or WoW but hopefully they're doing the same thing right now.
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The hackers have all the advantages early so I'm not really surprised by this. The longer a game is around the harder it gets to hack because they find more and more of the security holes and fix them.
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Seriously, if you're caught hacking, perma ban. There's no reason not to do this.
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They need a ZERO tolerance policy. Too many times in too many games (XBox live is notorious) they slap these people on the wrist over and over. They just keep doing it! They need to BAN their accounts permanently the first time cheating is confirmed. This is the only way to clean it up. Make the punishment severe. Another option would be to use all the stuff in the EULA about how blizzard can do what it wants with your personnel information. If you cheat then we give your Phone number and Address to everyone you cheated. If these people are unafraid of serious repercussions the problems will get worse and worse. I personally think everyone who gets cheated should join together in a class action lawsuit against the cheaters and sue for half the cost of the game. Because these scumbags are ruining a lot of peoples gaming experience. But I'm sure the first option would suffice. When these little babies go whining to their mommies that they need another 60$ to buy the same game they already bought. I bet their will be a few astute parents who start asking questions. Or just flat out say "NO WAY!"
Deep down you know we all dream of doing this
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Ya, maphack sucks but at least its not an instant gg button. The best think to do is to just report suspicious case to Blizzard and let Blizzard know that we want a robust anti cheating system. If enough people voice their stance on this then Blizzard will surely try harder.
Personally, I try not to get too angry when getting noobed by hack. The way I see it, they will never truly enjoy the game. Also set me a challenge to improve my timing and scouting to a point where it doesn't matter if ppl hack or not (Obviously, still working on this :D)
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Just play as if your enemy already has maphack ;P
remember this story i heard about a guy who had maphack and i think it was day9 or something. Teaches you abit about standard and solid play.
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As a (lead) programmer on many shipped games I can confidently say you can prevent hackers with proper programming. Simple as this: don't transmit data to a player about units in fog. Then, run dedicated servers rather than peer to peer connections so there is no listen server. This is done in HoN and works fine.
The problem is blizz sends information about the other players in the game to you for performance reasons -- sending information about units as soon as they bust out of fog causes problems under laggy conditions -- stuff won't appear until the packets arrive and are processed. In Blizz games, you know about those units while in fog to prevent the lag, but this allows map hack to happen.
Personally I'd take no map hack mode for ladder matches then shut it off for tournaments where you can see that the person isn't hacking to get the better performance.
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it's really hard to prevent things like map hacks. the reason is, hackers already identify it as a worthy exploit, so every time its patched, they'll make a new hack. even without proof, i believe your situation is true for the above reasons. during beta, hackers probably didn't care much to exploit the game because of constant patching and lower player base, but i'm sure a few groups will go all out on this game now. fortunately, 99.9% of hackers are bad
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I have yet to encounter it, but I've been accused and reported to Blizzard 4 times already for hacking The first was for walling in as Terran in one of my placement matches >_> The second and third were just because of observer coverage The fourth was because I was trying really hard that game to keep my stalkers active throughout the map, and I found a guy's proxied Stargate, then later his hidden Gold expansion.
I really wish people would at least just watch the replays before freaking out about this stuff.
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On July 31 2010 22:46 Dental Floss wrote: I remember Blizzard knowing that people were hacking, waiting to collect as many names as possibly and then mass-banning after a few months. Not sure if that was warIII or WoW but hopefully they're doing the same thing right now.
It was Diablo 2
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Hopefully reported people who are found "guilty" will have their accounts suspended/banned to set an example.
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People who hack aren't doing themselves any favors. When Blizzard does catch them hacking they will need to purchase a new copy of the game so GG to them.
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On July 31 2010 23:15 -Desu- wrote:Show nested quote +On July 31 2010 22:46 Dental Floss wrote: I remember Blizzard knowing that people were hacking, waiting to collect as many names as possibly and then mass-banning after a few months. Not sure if that was warIII or WoW but hopefully they're doing the same thing right now. It was Diablo 2
That was a really good job by Blizzard, but an anti-hack-check at the start of every game would be way better!
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Yea, hackers take more time looking at your base. Play on. Its pretty much no biggie unless you're going to do some mega cheese.
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If you find anyone in nz hacking point me to where/who they are and i can roll them for you irl <3 i agree tho it should be instant perma ban, not sure why people want to use maphacks and such i mean sure your top of your ladder or w/e and win a game or two ....... but its not going to get you to JD/Flash level of gaming thats what the hard work and practice are for.
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I think map hacks are always going to be a thorn in the side of honest players, I've not encountered them in Starcraft 2 yet, but its unfortunate to see they're becoming available already. Hopefully they will not become very widespread.
So long as Blizzard committ to policing battle.net and keep releasing regular patches I am confident that map hacks will not become a huge problem.
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Once Blizzard start banning people and potential hackers realise they've thrown $60 down the drain hacks will be used less and less. Hack that annoys me most though is in BW, the drop hack. People would use it heaps in UMS maps. I mean wtf?
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Man, they should adopt the same Anti hack proof like WoW, there r several bot for WoW but they get detected in like a day or so, and I think if blizzard did somethin like that for SC2 it would be better. I also think an IP BAN and a HWID Ban would be the best
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I wonder if Blizzard would be able to get their warden program to detect public map hacks automatically.
After all they could essentially download it themselves and see what it looks like on their computers and have warden identify it in the computer's working memory.
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I've played a (confirmed, at least in my book) map hacker in retail already. Blizzard tracks everything you do. Every third party app you're running in the background they are privy to. It's incredibly invasive DRM that I am principally opposed to. However, if there's ONE upside to having your privacy violated, it should be a guaranteed cheat-free gaming enviroment. Blizzard needs to deal with these losers, and deal with them adequately (i.e. permanent banning).
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The sad part is that the good discrete hackers will be able to play throughout the only available league in starcraft without anyone knowing. Just having a revealed minimap is really sufficient to having a huge advantage and if the hack is private then there's nothing anyone can do to stop that.
Hopefully blizzard will utilize banwaves as they've done in diablo and wow, that way when 50'000 people get banned simultaneously it really sends a message.
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There's really no way to ban all hackers and to track down map hacks. Its fighting a war u can't win
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oh be careful about reporting map hacks, I know a guy that got his wow account banned for doing that. Although he did try it out and admit to it in his ticket.
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I am pretty sure that it is possible to make a game "hackproof". However, it is probably not cost-effective.
For example, instead of sending the location of every units on the map from the server to your computer and then let the game that you have installed on your computer decide which units you are able to see, they could only send the location of the units that you should be able to see right away instead of everything.
Why are they not doing that? Because they would have to parse a lot of information so they would either need more or better servers.
Maybe I am wrong, but I do think it is possible to do it.
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I really dislike the fact you came here to post about the maphacks. For one, it shows that you showed interest in looking for the hacks (You like apparently found two of them). But two, there's alot of new players to the community and now they're all going to be hacking. They're all going to get banned and they could have been good players.
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On August 01 2010 00:01 Phayze wrote: I really dislike the fact you came here to post about the maphacks. For one, it shows that you showed interest in looking for the hacks (You like apparently found two of them). But two, there's alot of new players to the community and now they're all going to be hacking. They're all going to get banned and they could have been good players.
honestly. If they hacking they deserve to get reported and banned. They could of been good, but if they decided to cheat, then it's their own fault.
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