• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:29
CEST 21:29
KST 04:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3[ASL20] Ro8 Preview Pt2: Holding On9Maestros of the Game: Live Finals Preview (RO4)5
Community News
Chinese SC2 server to reopen; live all-star event in Hangzhou21Weekly Cups (Oct 13-19): Clem Goes for Four3BSL Team A vs Koreans - Sat-Sun 16:00 CET7Weekly Cups (Oct 6-12): Four star herO85.0.15 Patch Balance Hotfix (2025-10-8)81
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Chinese SC2 server to reopen; live all-star event in Hangzhou The New Patch Killed Mech! Weekly Cups (Oct 13-19): Clem Goes for Four 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Merivale 8 Open - LAN - Stellar Fest Tenacious Turtle Tussle RSL Season 3 Qualifier Links and Dates $1,200 WardiTV October (Oct 21st-31st) SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 496 Endless Infection Mutation # 495 Rest In Peace Mutation # 494 Unstable Environment Mutation # 493 Quick Killers
Brood War
General
OGN to release AI-upscaled StarLeague from Feb 24 Is there anyway to get a private coach? BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ SnOw's Awful Building Placements vs barracks
Tourneys
Small VOD Thread 2.0 ASL final tickets help [Megathread] Daily Proleagues [ASL20] Semifinal B
Strategy
Relatively freeroll strategies BW - ajfirecracker Strategy & Training TvP Upgrades [I] Funny Protoss Builds/Strategies
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread The Chess Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Korean Music Discussion Anime Discussion Thread Series you have seen recently... Movie Discussion!
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The Benefits Of Limited Comm…
TrAiDoS
Sabrina was soooo lame on S…
Peanutsc
Our Last Hope in th…
KrillinFromwales
Certified Crazy
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1514 users

why is psi storm weaker now?

Forum Index > Closed
Post a Reply
1 2 3 4 Next All
zhul4nder
Profile Blog Joined July 2008
United States189 Posts
June 09 2010 05:50 GMT
#1
I don't see why people say that psi storm is weaker now than it was in sc1. Since the units bunch up like no other in sc2 compared to sc1, wouldn't it mean that sc2 would have a stronger psi storm?
beat me. hard.
love1another
Profile Blog Joined December 2009
United States1844 Posts
June 09 2010 05:52 GMT
#2
It only does 80 damage. Which is < than hydra hp, and only 20 more than marine hp, whereas in BW, storm did almost 3x marine hp and 1.5x hydra hp.
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
frozenkatkiller
Profile Blog Joined July 2009
United States168 Posts
June 09 2010 05:53 GMT
#3
Its is because units in general have more hp than they did in broodwar and although storm does more damage, it isn't as much as the increase in the general hp of units.

You make a good point about the units bunching up though, but storms do not stack so the only difference is you would need less storms to cover the same amount of army.
KiWiKaKi
Profile Joined February 2010
Canada691 Posts
June 09 2010 05:53 GMT
#4
storm is pretty bad in sc2
ur pro or ur noob , thats life
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
June 09 2010 05:53 GMT
#5
Well it does 80 hp damage overall so it's not definitely weaker nor stronger, it just got a little nicer since smart casting technology had been implemented in the game.
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
June 09 2010 05:55 GMT
#6
It might be because there are alternatives to storm that are just as effective but come a lot earlier.

Also I've been told the storm radius has been severely reduced. I dunno.. I play terran in sc2.
( ・´ー・`)
daewdasd
Profile Joined October 2008
Germany64 Posts
June 09 2010 05:57 GMT
#7
I think storms in SCBw and Sc2 a pretty much equal. In SCBW they were dealing massive damage but really hard to cast. In SC2 there damage is ok but even silver players can cover the whole screen with a blanket of storms. Also Unita clump togehter much more, but units move in SC2 generally a bit faster then in SCBW.
So in the end storms are as godd as they were before, but in SC2 has with the collosus a good alternative to storms, while reaver in SCBW were most of the time more a harrass unit then a good support for your army.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
Last Edited: 2010-06-09 06:00:26
June 09 2010 05:59 GMT
#8
Storm in BW does alot more damage, and has a larger area of effect. In Starcraft 2, units bunch up better, so that cancels out the fact that its area of effect is smaller. But the fact that it does reduced damage makes it alot worse.

Also, Colossus outclass High Templar for Storm in almost every way. The only way HTs with Storm are better than Colossus, is that HTs can't get killed by Vikings in the Air, or by Corruptors.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
Excalibur_Z
Profile Joined October 2002
United States12237 Posts
June 09 2010 06:00 GMT
#9
On June 09 2010 14:50 zhul4nder wrote:
I don't see why people say that psi storm is weaker now than it was in sc1. Since the units bunch up like no other in sc2 compared to sc1, wouldn't it mean that sc2 would have a stronger psi storm?


Multiple reasons:

1) It literally is weaker, 80 damage instead of 112 (Pre-1.08 it used to be 128!).
2) Many units have much higher hp. Marines have 45 (55). Marauders and Roaches have over 100 and are very early game units. It's still decent because units bunch up tighter than in BW, but it's not the powerhouse it used to be.
3) Smartcasting makes Storm much easier to spam precisely. In BW you either had to position your Templar strategically before casting so that their storms wouldn't overlap when you issued a command with multiple Templar, or you had to quickly individually storm different areas. In SC2 you just T click T click T click T click, and this is even faster with Shift-queuing.
Moderator
nitdkim
Profile Blog Joined March 2010
1264 Posts
June 09 2010 06:01 GMT
#10
i dont really think smartcasting is a good argument for making psi storm weaker since the opponent has unlimited selection of units anyway and they can back off from a storm very easily.
PM me if you want random korean images translated.
Ryuu314
Profile Joined October 2009
United States12679 Posts
Last Edited: 2010-06-09 06:05:21
June 09 2010 06:03 GMT
#11
Storm in SC1 and SC2 have the same dps. However, storms in SC1 lasted a lot longer and did less damage per pulse but for more total damage. In SC2, the radius is a LOT smaller, does more damage per pulse, but for less total damage.

The biggest reason why storm is considered so much weaker in SC2 than in SC1 is because despite the introduction of smart-casting, the reduced radius of storm requires more castings of storm in order to achieve the same blanket effect you saw in SC1. Additionally, there are many units with the HP capacity to tank storms. In SC1, lack of micro out of storm is absolutely detrimental, whereas in SC2, oftentimes players, whether Zerg, Terran, or even Protoss, can just ignore the storm and just tank it. Additionally, the very small radius of storm makes it extremely easy to dodge, even with smartcast. As a result, storms end up doing a lot less damage and make a smaller impact in battles overall when compared to SC1.

I agree that storm needed to be nerfed from its SC1 incarnation due to smartcasting. However, I feel like they over-nerfed it. It's still strong and viable, but Protoss has many other options that are often better (i.e. Colossus) due to a more reliable damage output.
blade55555
Profile Blog Joined March 2009
United States17423 Posts
June 09 2010 06:05 GMT
#12
Storm is weaker in damage but I don't get this non sense of "storm sucks" when in pvt I see it do good and I think its severly under rated pvz but I would much rather face storm then colossi. Just my opinion on it and as far as I am concerned P's can keep thinking it sucks makes it predictable what their doing and don't have to worry about it :D.
When I think of something else, something will go here
Despotic
Profile Joined April 2010
United States10 Posts
June 09 2010 06:07 GMT
#13
Its likely that ai improvements were considered with the initial balancing of various units and abilities. Storm simply just did not scale with smartcasting and unit models/pathing quite as well as say, the removal of siege tank overkill for example. Tbh, its close, and may see some changes in the future.
Sentenal
Profile Blog Joined December 2007
United States12398 Posts
Last Edited: 2010-06-09 06:09:06
June 09 2010 06:08 GMT
#14
On June 09 2010 15:05 blade55555 wrote:
Storm is weaker in damage but I don't get this non sense of "storm sucks" when in pvt I see it do good and I think its severly under rated pvz but I would much rather face storm then colossi. Just my opinion on it and as far as I am concerned P's can keep thinking it sucks makes it predictable what their doing and don't have to worry about it :D.

Like you said, you would rather face storm than colossi. So, why would it matter if you can predict the fact that they are going to do something that you would rather not face? Because predict it or not, you would much rather have storm out, than colossi.
"Apparently, Sentenal is a paragon of friendship and tolerance. " - Ech0ne
zhul4nder
Profile Blog Joined July 2008
United States189 Posts
June 09 2010 06:15 GMT
#15
I guess storm can still be used as a pushing measure against zerg. As you storm, they run back and you push forward. But one thing though...I have yet to see amazing play with storm and FF. trapping units and storming was the first thing i thought would start happening when sc2 was coming out. I haven't see that happen yet in pro videos :S
beat me. hard.
jacen
Profile Blog Joined April 2004
Austria3644 Posts
Last Edited: 2010-06-09 06:18:42
June 09 2010 06:16 GMT
#16
make it range 8 (or even 9) so these slow ass mofos don't have to travel ages to cast the storm.
really, that annoys me the most about storm.

currently storm is at range 6 which is just as much as upgraded hydras.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
aznhockeyboy16
Profile Blog Joined July 2009
United States558 Posts
June 09 2010 06:16 GMT
#17
It's like how everyone thought tanks sucked at the beginning. The stats are worse, the cost to get it is more, and although the game has changed to make it still viable, there are other options available to a player who wants the I'm gonna crush large swaths of troops simultaneously effect.
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
June 09 2010 06:19 GMT
#18
Another reason for weaker storm are less and more expensive Zerg units. This storm already kills hydras like crazy, but a stronger storm would be too much. Zerg no longer has T1.5 75/25 1 supply hydra that he can spam like crazy and leave to die in storm because there are already 20 more coming. With the state of Zerg units storm cannot get more powerful, especially since Zerg has no direct counter to it like it does for a Colossi. In SCBW it had spawn Broodling.
Doko
Profile Joined May 2010
Argentina1737 Posts
June 09 2010 06:24 GMT
#19
once you get the amulet upgrade you can literally warp in storms as long as you have gas. with more damage it would be insane.

I don't agree with hydrass being able to take a full hit and still have 1 hp left though.
prototype.
Profile Blog Joined July 2009
Canada4215 Posts
June 09 2010 06:28 GMT
#20
On June 09 2010 15:16 aznhockeyboy16 wrote:
It's like how everyone thought tanks sucked at the beginning. The stats are worse, the cost to get it is more, and although the game has changed to make it still viable, there are other options available to a player who wants the I'm gonna crush large swaths of troops simultaneously effect.

What? Who thought tanks sucked?
( ・´ー・`)
1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 179
White-Ra 175
ProTech102
JuggernautJason64
BRAT_OK 16
MindelVK 14
StarCraft: Brood War
Britney 25629
Bisu 4463
Larva 287
Dewaltoss 129
Hyun 73
ggaemo 34
ajuk12(nOOB) 10
Dota 2
qojqva4035
canceldota87
capcasts82
Counter-Strike
Stewie2K330
Foxcn65
Heroes of the Storm
Liquid`Hasu428
Other Games
Grubby2252
B2W.Neo869
fl0m729
Beastyqt585
FrodaN476
ceh9262
mouzStarbuck234
C9.Mang082
Trikslyr41
fpsfer 3
Organizations
StarCraft 2
CranKy Ducklings224
Counter-Strike
PGL224
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 90
• davetesta30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 27
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 1933
Other Games
• imaqtpie1145
• Shiphtur184
Upcoming Events
RSL Revival
6h 31m
RSL Revival
14h 31m
WardiTV Invitational
15h 31m
OSC
19h 31m
SKillous vs goblin
Spirit vs GgMaChine
ByuN vs MaxPax
Afreeca Starleague
1d 12h
Snow vs Soma
Sparkling Tuna Cup
1d 14h
WardiTV Invitational
1d 16h
CrankTV Team League
1d 17h
BASILISK vs Streamerzone
Team Liquid vs Shopify Rebellion
Team Vitality vs Team Falcon
RSL Revival
1d 21h
Wardi Open
2 days
[ Show More ]
CrankTV Team League
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
CrankTV Team League
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
The PondCast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Acropolis #4 - TS2
WardiTV TLMC #15
HCC Europe

Ongoing

BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
EC S1
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025

Upcoming

SC4ALL: Brood War
BSL Season 21
BSL 21 Team A
BSL 21 Non-Korean Championship
RSL Offline Finals
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
CranK Gathers Season 2: SC II Pro Teams
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.