Is terran mech really that imba? - Page 4
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Jibba
United States22883 Posts
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TheAntZ
Israel6248 Posts
how about, dont tell another race how to play unless you play random, eh? No, it doesnt matter if you're rank 1 diamond with a 9001 ELO, it really doesnt. You cannot comprehend what its like for zergs vs mech unless you play both zerg and terran at the same level. | ||
kcdc
United States2311 Posts
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HalfAmazing
Netherlands402 Posts
On June 02 2010 23:07 IdrA wrote: there are very few good terrans on the asian server and ensnare is the only top one who plays pure mech regularly, but if you look at some of the sen vs tlo and check vs rainbow games it shows you how ridiculously strong mech is. ya the zergs won the series, but really those zergs shouldnt even be losing games to those terrans. You're a lunatic. There are very few good terrans, so punish the ones that (almost manage to) win? Your perception of relative player skill is also bizarrely warped in favor of Zerg players. Maybe if you had slightly better analytical skills and wouldn't get so emotionally involved, you wouldn't have to play 13 hours a day to be sub top. | ||
Chex
United States87 Posts
On the issue of maps, it really seems like Blizzard went cliff crazy and choke crazy. This really sucks for Zerg as there are frankly very few maps which feature wide open battlefields. I agree in theory that terrain features make the game more interesting, but it is a little unfair when both Protoss and Terran have units that can abuse cliffs in particular (Reapers, Tanks, Blink Stalkers, Colloxi, Thors, even Vikings) and Zerg have nothing of the kind. Zerg's one cutesy mechanic is the Nydus worm, which can be strong but hardly gives you many in-battle options. So really Zerg isn't particularly at any advantage on most maps with some exceptions. the major exceptions I can think of are Scrap Station and Metalopolis. Still, the advantage zerg has is strategic rather than tactical; long distances means more macro. All this is to say that I agree that when more maps come out things might even out a bit, but for the moment on Bliz maps, any units or play that can abuse cliffs will be a bit IMBA in my opinion. | ||
kcdc
United States2311 Posts
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shiftY803
200 Posts
On June 02 2010 23:19 Sealteam wrote: I feel the problem with this matchup for TvZ is not so much tanks, but thors. Imagine this matchup without grouped (4 or so) thors being so ridiculously powerful against mutas (like, one shotting 5-20 at a time if your muta control isn't insanely good). YES. This is the best post in this entire thread. I completely agree with this. I can muta harrass and pin him to two bases, but eventually he moves out, and I am usually fairly helpless unless they make a horrible mistake, such as letting me kill all their tanks with burrowed roaches. I really do agree with this. The power of 4-5 thors negates mutas when the big push comes, which means that the terran player only has to worry about Broodlords. If the zerg has none, he can basically ignore air. The best part about thors is that the terran player didn't "waste" resources making them to counter air, because they are awesome versus roaches too. I may make some people angry, but watchin Sen lose pretty badly to TLO's mech play in the Kapersky Cup illustrates the strength of mech and the imbalance of certain maps like Kulas. TLO is not the same caliber player as Sen. Yet every tool at Sen's disposal was not enough. | ||
Failsafe
United States1298 Posts
On June 02 2010 23:33 HalfAmazing wrote: You're a lunatic. There are very few good terrans, so punish the ones that (almost manage to) win? Your perception of relative player skill is also bizarrely warped in favor of Zerg players. Maybe if you had slightly better analytical skills and wouldn't get so emotionally involved, you wouldn't have to play 13 hours a day to be sub top. You're way off. This is pretty much on par with me saying that if you had better analytical skills you'd realize you were wrong | ||
Diamond
United States10796 Posts
Also if anyone thinks it's not OP watch Sheth vs. QXC. Sheth was throwing everything he could think of at QXC and not making a dent. It was sort of bad.... | ||
Loverman
Romania266 Posts
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Roblin
Sweden948 Posts
On June 02 2010 20:19 Jibba wrote: Yeah, one patch they make Stim a lot cheaper and the next patch they fix it by dropping Viking ground damage by 2. Your nerf really makes it hard to want to keep playing T. I'm glad you're sticking with it. sarcasm win | ||
Chex
United States87 Posts
On June 02 2010 23:33 HalfAmazing wrote: You're a lunatic. There are very few good terrans, so punish the ones that (almost manage to) win? Your perception of relative player skill is also bizarrely warped in favor of Zerg players. Maybe if you had slightly better analytical skills and wouldn't get so emotionally involved, you wouldn't have to play 13 hours a day to be sub top. Wow who's emotional here? I'm pretty sure IdrA has a valid point. The skill level is not on par; the Zerg players are clearly way better and the fact that they are even having a hard time with Mech shows how strong it is. Whether you agree with the assessment of the player skills that IdrA has to offer is one thing, but its hard to determine that anyone wants to "punish" good "Terran" players from what he's saying, especially if its true. Personally I've enjoyed the way TLO has played because I think it is imaginative and fun to watch, but I'm hardly good enough to judge the relative skill levels of any top players. Also, you do know that many top players play that much too right? | ||
KiF1rE
United States964 Posts
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Liquid`Ret
Netherlands4511 Posts
On June 02 2010 23:33 HalfAmazing wrote: You're a lunatic. There are very few good terrans, so punish the ones that (almost manage to) win? Your perception of relative player skill is also bizarrely warped in favor of Zerg players. Maybe if you had slightly better analytical skills and wouldn't get so emotionally involved, you wouldn't have to play 13 hours a day to be sub top. terran would do fine if there were more good players playing it. | ||
Zergzilla
Canada64 Posts
Banelings vs MMM they die pretty fast and I use fungal growth and have to surround to cut off escape, etc etc. vs Mech you have to have a lot more skill and coordination as zerg then the terran who just 1a...something is close! Seige....unsiege 1a....SIEGE..../win game. | ||
Glacierz
United States1244 Posts
On June 02 2010 20:25 Geiko wrote: a 100/200 terran mech army runs over a 200/200 zerg. so 50 scvs + 50 units > 50 drones + 150 units? | ||
PredY
Czech Republic1731 Posts
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AmstAff
Germany949 Posts
On June 02 2010 23:48 ret wrote: terran would do fine if there were more good players playing it. ok start Terran and show them how to play... | ||
shiftY803
200 Posts
On June 02 2010 23:56 PredY wrote: funny how everyone here argues imba/not imba but noone has suggested any balance solutions yet I suggest reducing thor splash damage to air. Then mutas become a better response to tank/hellion play, which the terran will respond to with marines/vikings etc. Right not I feel like T players simply say, "Mutas? lol build thors." | ||
AmstAff
Germany949 Posts
On June 03 2010 00:00 shiftY803 wrote: I suggest reducing thor splash damage to air. Then mutas become a better response to tank/hellion play, which the terran will respond to with marines/vikings etc. Right not I feel like T players simply say, "Mutas? lol build thors." MAYBE and only MAYBE its because thors are THE HARDCOUNTER to mutas? they are made to own mutas. | ||
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