• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:03
CEST 10:03
KST 17:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Weekly Cups (June 30 - July 6): Classic Doubles0[BSL20] Non-Korean Championship 4x BSL + 4x China4Flash Announces Hiatus From ASL63Weekly Cups (June 23-29): Reynor in world title form?13FEL Cracov 2025 (July 27) - $8000 live event22
StarCraft 2
General
Weekly Cups (June 30 - July 6): Classic Doubles Program: SC2 / XSplit / OBS Scene Switcher The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament WardiTV Mondays Korean Starcraft League Week 77
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
Player “Jedi” cheat on CSL SC uni coach streams logging into betting site Flash Announces Hiatus From ASL BW General Discussion Practice Partners (Official)
Tourneys
[BSL20] Non-Korean Championship 4x BSL + 4x China CSL Xiamen International Invitational The Casual Games of the Week Thread [BSL20] Grand Finals - Sunday 20:00 CET
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Stop Killing Games - European Citizens Initiative US Politics Mega-thread Summer Games Done Quick 2024! Summer Games Done Quick 2025! Russo-Ukrainian War Thread
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
Formula 1 Discussion 2024 - 2025 Football Thread NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 685 users

[Q] How to overcome siege tanks as Protoss? - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 All
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
May 17 2010 15:08 GMT
#21
well positioned tanks in siege mode with backups and other fortifications around are impossible to break through no matter what you have.

if a terran invests so much in defence, just expand elsewhere. eventually terran will bring the fight to your base and you will have to either intercept them or counter attack and trade bases with them.
...from the land of imba
Hider
Profile Blog Joined May 2010
Denmark9376 Posts
May 17 2010 15:36 GMT
#22
Dont do stalkers/immortlas vs tanks/marines + raven. I actually think that the best counter is zealots with charge combined with HT. However as no protoss ever do that, I tend to get a "free win" as terran everytime im faced against a protoss going for stalkers.
Kyadytim
Profile Joined March 2009
United States886 Posts
May 17 2010 15:37 GMT
#23
I've been having the same problem. I don't even get immortals anymore against a Tank/bio army that's heavy on Marines, because they don't live long enough get more than 1 or 2 shots off, Void Rays are shut down by the mass marines...
I haven't found Blink Stalkers to be good against Tanks in a bio ball, because it takes 13 stalkers to 1-shot tanks. You'll get maybe 3 or 4 tanks for all your stalkers, which isn't really cost effective, and they don't kill them fast enough to stop the tanks from raping your army anyway.
I haven't tried Colossi in a while because it's such an expensive switch, but if I could trade the Colossi for the mass marines my gateway units might be able to clean up. What I've been having the most success with is having storm by the time the Terran makes their first push and using that to support a chargelot heavy army. Send one Zealot in to pull the first tank volley, and charge away. I still don't like it, though. One bad storm can cost me the game, while successfully fending off the push usually just leaves the game about even, and I still have to spend 250/200 on a single obs so I don't die to 2-port cloaked banshees.
phamou
Profile Joined April 2010
Canada193 Posts
May 17 2010 15:59 GMT
#24
if hes turtling and has sieges all up his ramp,

I usually just blink or use a drop/warp prism on the sides. He will have to unsiege to counter those blinking stalkers, meanwhile just attack his front once he is trying to defend the drop.

get him out of position, attack from 2 sides.
shammythefox
Profile Joined May 2010
United Kingdom286 Posts
May 17 2010 16:16 GMT
#25
Well we can quite safely assume that he's going to have a MM mix with stim along with his tanks and for the sake of argument that'll be more skewed towards marauders. We're also assuming he's going to be making a slow tank push on your position as otherwise you're free to just expand around his immobile army and there really isnt a problem. If its early game and he's still only got up to ~ 4 tanks yes you can make an immortal push and probably deal with it, if that window isn't open however and he has upwards of that number of tanks lets have a look;

blink stalkers are off the list as he's going to have more than 0 marauders >.<

HT are far too slow to even get in range of the tanks, add splash to that and yeah GG n whatnot

Void ray is quite nice to deal with the tanks but you are relying on him not having a very marine heavy mix, which can be quite a reasonable assumption. However its a heavy and long tech switch that leaves you vulnerable and probably on one base for a long time

Phoenix pretty much does the above slightly quicker but evidently as more of a support unit, it really relies on you destroying a vast amount of their army before your phoenix's die and the tanks drop

Zealot/sentry; gets raped by tanks but is very good to deal with MM balls, this is why my favourite has to be zealot sentry with phoenix to deal with this, although still you will lose if you aren't outplaying him by a margin.

Another option is to go DT's. If he doesn't have ravens up, you are in good shape, assuming terran is on two base he has 2 possibly 3 scans one after the other, if after that your terran hasn't gotten out turrets/ravens with his army you can lol in his face, or alternatively if he does, just warp dts in near his main, kill probes and keep yo macro up.
Gamerah
Profile Joined May 2010
United States85 Posts
May 17 2010 16:22 GMT
#26
If he has siege tanks on the high ground, 90% sure that the rest of his army is on the low ground, outside of his ramp. You would obviously know of the situation considering how you should have an observer camping on his army.

Then proceed to ferry sentries and warp in zealots on his supply line. Have your stalker army blink onto the high ground tanks, I'm sure they would suffer heavy damage but your stalkers should be able to survive. Now use those sentries to force field the ramp, preventing the bulk of his army from stopping your zealots + stalkers wrecking havoc on his base.

As long as your sentries don't get blasted or injured by the tanks, you should be able to completely shut him out of his base indefinitely. And warp in additional units on your warp prism!

Void rays also work wonderfully, you don't need to achieve critical mass in order for void rays to harass and preoccupy your enemy. Having 1 or 2 at the edge of their mineral fields pretty much draws in all their marines as they try to attack you. But only like 2-3 ever get a chance to shoot you since void rays have incredible range. Then blinking stalkers onto those tanks left unguarded pretty much wins you the game.

Bottom line: Because terran is turtling so much, it gives you a lot more map control that opens up to expos and harass. If they mobilize their army, you should always know. A lone DT or 2-3 void rays can either harass their econ or army. As the terran is fighting in the dark, you are in full control of the situation, and can react accordingly to every move.
Follow in the footsteps of others, until you are good enough to make footsteps of your own.
Washow
Profile Joined March 2010
Korea (South)119 Posts
May 17 2010 16:33 GMT
#27
send in a few immortals with an observer giving you sight. immortals 3 shot tanks and tanks need to hit immortals like 12 times to kill one
suckerfish
Profile Joined April 2010
United States31 Posts
May 17 2010 16:40 GMT
#28
On May 18 2010 01:33 Washow wrote:
send in a few immortals with an observer giving you sight. immortals 3 shot tanks and tanks need to hit immortals like 12 times to kill one


I think you're missing the point of the original question. This will only work if the Terran player builds nothing but Siege Tanks, or places them in front of the rest of his other units. If the Terran has a wall of Marines and/or Marauders in front of the Siege Tanks, it's nigh impossible to get your Immortals within range of the Tanks.
Chill
Profile Blog Joined January 2005
Calgary25979 Posts
May 17 2010 16:41 GMT
#29
On May 17 2010 22:49 Intense wrote:
Hello,

I'm a silver player who wants to get better . I have 2 big sticking points against Terran that I would like to improve on.

First: How do I attack a Terran player as Protoss when he has tanks in siege mode at the top of his ramp and his choke walled off? (I've tried different mixtures of units, zealot heavy, stalker heavy, as many immortals as I could by that stage, but each time I get destroyed)

Second: Same thing except when the Terran is attacking, when they deploy tanks in siege mode outside of my base. I would like to know some general strategies that Protoss use to overcome them.

There is a help menu in Starcraft 2 which shows the unit counters.
Moderator
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
trigger 7
StarCraft: Brood War
Hyuk 401
Mong 234
Leta 214
Zeus 193
Mind 149
Sharp 40
Shine 20
yabsab 16
Bale 10
Dota 2
XaKoH 593
XcaliburYe201
Counter-Strike
shoxiejesuss442
Super Smash Bros
Mew2King162
Other Games
Stewie2K521
ceh9342
Happy275
SortOf124
Pyrionflax103
NeuroSwarm94
ProTech46
Organizations
Other Games
gamesdonequick29872
BasetradeTV36
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH390
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2215
League of Legends
• HappyZerGling138
Upcoming Events
Wardi Open
2h 57m
Replay Cast
15h 57m
Sparkling Tuna Cup
1d 1h
WardiTV European League
1d 7h
MaNa vs sebesdes
Mixu vs Fjant
ByuN vs HeRoMaRinE
ShoWTimE vs goblin
Gerald vs Babymarine
Krystianer vs YoungYakov
PiGosaur Monday
1d 15h
The PondCast
2 days
WardiTV European League
2 days
Jumy vs NightPhoenix
Percival vs Nicoract
ArT vs HiGhDrA
MaxPax vs Harstem
Scarlett vs Shameless
SKillous vs uThermal
uThermal 2v2 Circuit
2 days
Replay Cast
2 days
RSL Revival
3 days
ByuN vs SHIN
Clem vs Reynor
[ Show More ]
Replay Cast
3 days
RSL Revival
4 days
Classic vs Cure
FEL
4 days
RSL Revival
5 days
FEL
5 days
FEL
5 days
Sparkling Tuna Cup
6 days
RSL Revival
6 days
FEL
6 days
Liquipedia Results

Completed

BSL Season 20
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025

Upcoming

2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
CSL Xiamen Invitational
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.