• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:29
CEST 08:29
KST 15:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple What mix of new & old maps do you want in the next ladder pool? (SC2) herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Behind the scenes footage of ASL21 Group E A cwal.gg Extension - Easily keep track of anyone BW General Discussion
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM 🌍 Weekly Foreign Showmatches
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8504 users

[Q] How to overcome siege tanks as Protoss?

Forum Index > Closed
Post a Reply
1 2 Next All
Intense
Profile Joined March 2010
Australia50 Posts
May 17 2010 13:49 GMT
#1
Hello,

I'm a silver player who wants to get better . I have 2 big sticking points against Terran that I would like to improve on.

First: How do I attack a Terran player as Protoss when he has tanks in siege mode at the top of his ramp and his choke walled off? (I've tried different mixtures of units, zealot heavy, stalker heavy, as many immortals as I could by that stage, but each time I get destroyed)

Second: Same thing except when the Terran is attacking, when they deploy tanks in siege mode outside of my base. I would like to know some general strategies that Protoss use to overcome them.
j3d
Profile Joined April 2010
United Kingdom34 Posts
May 17 2010 13:51 GMT
#2
depending on how many marines he has, it may be worth sending a couple of void rays in. but without replays i cant see the possible options
www.j3d.net23.net
Craky
Profile Joined April 2010
Croatia70 Posts
May 17 2010 13:56 GMT
#3
i think tanks are not the best choice for terran against protos.

one way to counter tanks is to build immortals,they do tons of dmg too the tanks
another way is to use blink stalkers they can snipe them fast,if he has no ravens,
the third way is alot of chargelots which kill tanks so fast without getting damaged so hard.
the fourth way to counter tanks is psi storm ,its really strong against them becouse they cant move away so fast.
the fifth and in my opinion best way to counter tanks are phoenixes u can use them to take tanks completely out of the battle while killing the rest of his army, or u can snipe them very fast without getting damaged hard.

hope i helped u with ur problem

hf
Klive5ive
Profile Blog Joined January 2008
United Kingdom6056 Posts
May 17 2010 13:58 GMT
#4
You're not supposed to attack into a defended Terran base.
Use observers to see what he's doing then when he moves out use immortals and zealots to kill off the force.
Don't hate the player - Hate the game
Kerm
Profile Joined April 2010
France467 Posts
May 17 2010 14:00 GMT
#5
Can someone confirm that you actually 'can' lift off sieged tanks with phoenixes?

-Kerm
What i know is that I know nothing - [http://twitter.com/UncleKerm]
Craky
Profile Joined April 2010
Croatia70 Posts
May 17 2010 14:02 GMT
#6
i pretty sure that u can lift them
Cibron
Profile Joined March 2010
Sweden253 Posts
May 17 2010 14:02 GMT
#7
@Kerm

Yes you can!
ZOMGY (¬O_o)¬ || BeastyQQ FTW!! ||
Itsarabbit
Profile Joined May 2010
Sweden58 Posts
May 17 2010 14:04 GMT
#8
On May 17 2010 23:00 Kerm wrote:
Can someone confirm that you actually 'can' lift off sieged tanks with phoenixes?

-Kerm


I can, but I have no evidence, because the replay is not on this computer. Not often you go pheonixes against terran.

Heck, you can lift upp zerg's eggs with the gravitron beam.
This is not my signature.
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
May 17 2010 14:11 GMT
#9
I have the same problem.

I'm fine with marauders by now. FF works some magic. I get outmacroed by better players and all is fine and dandy. The issue I have is with tanks... Tanks are nonsense as Tester said. Protoss doesn't have a single thing that counters tanks.

-Zealots, stalkers and sentries get demolished. Blinking into tanks barely works, even on paper.
-Immortals get picked off by the marines and marauders (usually tank pushes have a LOT of marines)
-Colossi get sniped by tanks, usually well before being worth their price
-Void rays are (most of the time) an unrealistic tech switch as you won't have many (no critical mass) and plus it leaves a serious timing push window.
-Phoenixes would be nice but again they get sniped right off by marines. Phoenixes work if he's going too heavy on marines.

Add one point defense drone to a cluster of 6+ tanks with some infantry support and as far as I know your only resort is a much larger protoss army. If you guys happen to have any clue on how to actually handle this, it would be nice. And I'm not talking about fancy silver strategy where 6 void rays rush is a viable way to win games.

It's not about attacking the terran in its face, it's about how to handle their tank push.

1- I try to poke into their base, there's tanks so I back off.
2- If I don't have my expand, I make it.
3- Macro
4- ?????
5- His tank push is completely invincible no matter what I throw at it.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
Kerm
Profile Joined April 2010
France467 Posts
May 17 2010 14:13 GMT
#10
On May 17 2010 23:04 Itsarabbit wrote:
Show nested quote +
On May 17 2010 23:00 Kerm wrote:
Can someone confirm that you actually 'can' lift off sieged tanks with phoenixes?

-Kerm


I can, but I have no evidence, because the replay is not on this computer. Not often you go pheonixes against terran.

Heck, you can lift upp zerg's eggs with the gravitron beam.


That's pretty funny :p

Thx for the fast answer folks

Then to answer to the OP i'd definitely advise blink stalkers + phoenixes against sieged tanks (gotta have to try this against T ^_^).

-Kerm


What i know is that I know nothing - [http://twitter.com/UncleKerm]
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
May 17 2010 14:23 GMT
#11
For small numbers of tanks use any of the methods Djzapz mentioned, just be sure to look at his composition to see what works best. For example if he mass marine+tank then stalker blink is better and if he has mostly marauder + tank then phoenixes are better.

In the end though tanks are the most effective ground unit and you need to use their immobility to your advantage if he really uses them alot. Outexpand him, flank him when he goes to attack and try to trade armies whenever possible (as long as it's somewhat even). Mech play is quite hard to transition into for terran as the initial gas costs are heavy (needs ghosts for immortals, needs vikings for air, needs upgrades and expensive buildings) so you can generally take your 2nd and 3rd very early when he goes tanks.

Sentry hallucinations are a decent trick against sieged up positions as well, hallucinated immortals do have hardened shield so they can actually take a few shots allowing you to move in other stuff like colossi, stalkers or HT to kill the tanks.
pyr0ma5ta
Profile Joined May 2010
United States458 Posts
May 17 2010 14:28 GMT
#12
When I seige expand on maps like LT, I am most annoyed to see Immortal drops in the back. A close second is proxy Void Rays.
"I made you a zergling, but I eated it." - Defiler
SubtleArt
Profile Blog Joined January 2010
2710 Posts
May 17 2010 14:29 GMT
#13
Sc2 has a really obvious counter system. In pvt siege tanks are countered by immortals and blink
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
May 17 2010 14:33 GMT
#14
Siege tank/marines do pretty well against immortals, especially when your opponent stims and snipes your immortals which have a very short range so they have to get very close to the terran army to do the damage.

Also blinking into the terran army requires a lot of stalkers which are very weak. If you manage to do it after most of the infantry is dead it's good... But very often even that much is hard to do.
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
DrSmoke
Profile Joined April 2010
United States175 Posts
Last Edited: 2010-05-17 14:38:50
May 17 2010 14:37 GMT
#15
I like the immortal drop, followed by warp in if applicable.

They wreck buildings and tanks so fast. Every few seconds it takes them to respond is another dead building.
Meatloaf
Profile Blog Joined May 2010
Spain664 Posts
May 17 2010 14:43 GMT
#16
i think the best counter to tanks are Voidrays , i usually manage really well against immortals because of ghosts EMP.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
May 17 2010 14:49 GMT
#17
immortals + blink stalkers counter tanks. Also, if the tanks are out in the open, a chargelot flank works too.

If you are dying because there are units mixed in with the tanks, then you need to mix in the appropriate counter to those units(i.e. if he has bio mixed with his tanks, then you need colossus/HT mixed with your immortals or blink stalkers).
next week on Everybody Loves HypnoToad:
BetaWeak
Profile Joined April 2010
United States6 Posts
May 17 2010 14:52 GMT
#18
Make mothership and vortex them ^_^
Champi
Profile Joined March 2010
1422 Posts
May 17 2010 15:00 GMT
#19
i like to add 4 phoenixs with my ground army to pick up critical units (such as tanks) so that theyre taken out of play momentarily, while my ground army continues the fight.
Frost.stropheum
Profile Joined April 2010
United States71 Posts
May 17 2010 15:07 GMT
#20
No sense in engaging if he's turtling. Get an observer, check out his army count, make sure you have enough to counter it, and expo
My lips are sealed
1 2 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
00:30
FSL s10 retrospective
Liquipedia
OSC
00:00
OSC Elite Rising Star #18
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft453
Codebar 25
StarCraft: Brood War
GuemChi 4468
firebathero 421
Larva 78
NotJumperer 12
Icarus 11
ajuk12(nOOB) 9
Dota 2
NeuroSwarm97
League of Legends
JimRising 670
Counter-Strike
Stewie2K645
Other Games
C9.Mang0287
PiGStarcraft163
Organizations
Other Games
gamesdonequick833
BasetradeTV96
StarCraft: Brood War
UltimateBattle 31
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH317
• practicex 34
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1227
• Stunt487
Upcoming Events
RSL Revival
3h 31m
TriGGeR vs Cure
ByuN vs Rogue
Big Brain Bouts
9h 31m
Replay Cast
17h 31m
RSL Revival
1d 3h
Maru vs MaxPax
BSL
1d 12h
RSL Revival
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Afreeca Starleague
3 days
Wardi Open
3 days
[ Show More ]
Replay Cast
3 days
Sparkling Tuna Cup
4 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
Escore Tournament S2: W1
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.