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Why Starcraft 2 has horrible art - Page 2

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Ota Solgryn
Profile Blog Joined January 2008
Denmark2011 Posts
February 22 2010 08:23 GMT
#21
Wow. This is fail. Talking about the atmosphere of the game, comparing it to BW singeplayer campaign, while you are playing BETA MULTIPLAYER?!
ihasaKAROT: "Wish people would stop wasting their lives on finding flaws in others"
Skaff
Profile Joined February 2010
United States240 Posts
February 22 2010 08:28 GMT
#22
On February 22 2010 17:05 enzym wrote:
i would say that there needs to be realism for something to look violent. in sc2 things just blow up like giant watermelons, regardless of the composition and structure of what it actually is. it looks flashy, not violent. everything needs to be big, american style.


To each there own on visuals. As far as "american style"... well Blizzard is a company based in the states so I guess you can hate on them because of that. One of there main art styles is to push the "exaggerated features" theme. You know... bigger tata's on females, gigantic shoulders on males, arms that look like they can rip your head off... and explosions that are over the top. That IS the style that Blizzard is looking for.
DeathSpank
Profile Blog Joined February 2009
United States1029 Posts
Last Edited: 2010-02-22 08:30:33
February 22 2010 08:29 GMT
#23
I actually agree with OP I hate this bubbly WOW art crap. BW felt like you were in the midst of a dark gritty comic book. SC2 feels like you're playing WOW the RTS.(only art wise)
yes.
Osmoses
Profile Blog Joined October 2008
Sweden5302 Posts
February 22 2010 08:35 GMT
#24
Obvious troll.
Excuse me hun, but what is your name? Vivian? I woke up next to you naked and, uh, did we, um?
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
Last Edited: 2010-02-22 08:46:41
February 22 2010 08:43 GMT
#25
Troll thread?

On February 22 2010 17:29 DeathSpank wrote:
I actually agree with OP I hate this bubbly WOW art crap. BW felt like you were in the midst of a dark gritty comic book. SC2 feels like you're playing WOW the RTS.(only art wise)


How is the art of SC2 in resemblance to WoW whatsoever? @_@
"Time to put the mustard on the hotdog. -_-"
ItsBigfoot
Profile Blog Joined December 2009
United States432 Posts
February 22 2010 08:45 GMT
#26
I have no idea what you're talking about, the zerg buildings genuinely creep me out, and protoss looks much more technologically advanced than sc1 toss

terran does look like something from fisher price though
Kal Fighting!
Skaff
Profile Joined February 2010
United States240 Posts
February 22 2010 08:47 GMT
#27
On February 22 2010 17:43 Saturnize wrote:
Troll thread?

How is the art of SC2 in resemblance to WoW whatsoever? @_@


Who knows... maybe they are just a die hard fan of sprite graphics. I've played way to much WoW in the past few years and I've not really seen any resemblance.
Drayne
Profile Joined February 2010
Canada239 Posts
February 22 2010 08:50 GMT
#28
Omg another lvl 37 Troll.. i need to run back to my bunkers! *stim sound*
starfries
Profile Blog Joined July 2009
Canada3508 Posts
February 22 2010 08:52 GMT
#29
i agree about the atmosphere in the original starcraft, i thought the zerg were really gross and every time my marines got jumped by burrowed lings i jumped. and tassadar killing the overmind was the most epic thing ever.

i don't think starcraft 2 is going to lose it though, maybe the graphics are a little more war3-ish but it's fine.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
Biff The Understudy
Profile Blog Joined February 2008
France8056 Posts
February 22 2010 08:57 GMT
#30
I actually agree with OP.

Starcraft athmosphere was something very close to what you feel by watching Alien. I remember, the first terran missions the first time I played them, you were basially literally scared (ok, I was young).

I would wait to see the solo campaign, although I think it will be very largely ignored, purely and simply.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
Skaff
Profile Joined February 2010
United States240 Posts
February 22 2010 09:05 GMT
#31
On February 22 2010 17:57 Biff The Understudy wrote:
I actually agree with OP.

Starcraft athmosphere was something very close to what you feel by watching Alien. I remember, the first terran missions the first time I played them, you were basially literally scared (ok, I was young).

I would wait to see the solo campaign, although I think it will be very largely ignored, purely and simply.


Yeah... I look back on a lot of the games from my youth and they seem to hold a special spot in my heart!

Personally... I am greatly looking forward to the SC2 campaign. From everything I've seen it appears that they are putting a ton of effort into the campaign. I never got heavy into the single player missions for SC1 because a lot of the missions really did not hold my interest. Some missions were fun and some just seemed tedious. I think I ended up going back and finishing the missions years after the game came out and years after my online play .
D10
Profile Blog Joined December 2007
Brazil3409 Posts
February 22 2010 09:08 GMT
#32
I think yall are suffering from a bit of
[image loading]
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
Biff The Understudy
Profile Blog Joined February 2008
France8056 Posts
February 22 2010 09:10 GMT
#33
Do you remember this mission (terran 4, maybe?) when you had to hold à-la-Starship Troopers against huge amount of zergs (in fact they were few zerglings, a couple of hydras and one or two mutas) before being evactuated? That was just amazing.

And later when you didn't know what was in the Crisallide and then you would discover Kerrigan who was just the most awesome unit one could ever imagine.

Then came competitive Starcraft, which is more comparable to chess than to any kind of sci-fiction movie. And i love it too, but it's true the ambiance got lost.
The fellow who is out to burn things up is the counterpart of the fool who thinks he can save the world. The world needs neither to be burned up nor to be saved. The world is, we are. Transients, if we buck it; here to stay if we accept it. ~H.Miller
fearus
Profile Blog Joined December 2003
China2164 Posts
February 22 2010 09:19 GMT
#34
Guys

Blizzard have admitted to drawing inspiration from Aliens (the movie)

along with other things....

WoW... Lord of the Ring... ?
bisu fanboy
DeathSpank
Profile Blog Joined February 2009
United States1029 Posts
February 22 2010 09:20 GMT
#35
On February 22 2010 17:43 Saturnize wrote:
Troll thread?

Show nested quote +
On February 22 2010 17:29 DeathSpank wrote:
I actually agree with OP I hate this bubbly WOW art crap. BW felt like you were in the midst of a dark gritty comic book. SC2 feels like you're playing WOW the RTS.(only art wise)


How is the art of SC2 in resemblance to WoW whatsoever? @_@

It's overly bubbly and cartoonish.
yes.
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
February 22 2010 09:24 GMT
#36
On February 22 2010 18:20 DeathSpank wrote:
Show nested quote +
On February 22 2010 17:43 Saturnize wrote:
Troll thread?

On February 22 2010 17:29 DeathSpank wrote:
I actually agree with OP I hate this bubbly WOW art crap. BW felt like you were in the midst of a dark gritty comic book. SC2 feels like you're playing WOW the RTS.(only art wise)


How is the art of SC2 in resemblance to WoW whatsoever? @_@

It's overly bubbly and cartoonish.


Seems every RTS in 3D is deemed that title.
"Time to put the mustard on the hotdog. -_-"
Railz
Profile Joined July 2008
United States1449 Posts
February 22 2010 09:24 GMT
#37
On February 22 2010 18:20 DeathSpank wrote:
Show nested quote +
On February 22 2010 17:43 Saturnize wrote:
Troll thread?

On February 22 2010 17:29 DeathSpank wrote:
I actually agree with OP I hate this bubbly WOW art crap. BW felt like you were in the midst of a dark gritty comic book. SC2 feels like you're playing WOW the RTS.(only art wise)


How is the art of SC2 in resemblance to WoW whatsoever? @_@

It's overly bubbly and cartoonish.


If it bothers you that much, turn on low settings. That cartoon and bubble goes away right quick.
Did the whole world just get a lot smaller and go whooosh?_-` Number 0ne By.Fantasy Fanatic!
fearus
Profile Blog Joined December 2003
China2164 Posts
February 22 2010 09:45 GMT
#38
People are just xenophobic (i know it dun make sense)

we been playing sc for like.. 8 years?

its difficult to suddenly just adapt to new gfx...

i rem when i first played sc.. i was like.. wtf is this dark ugly color... bring back my war2 gfx!!!
bisu fanboy
FREEloss_ca
Profile Blog Joined December 2008
Canada603 Posts
February 22 2010 09:50 GMT
#39
Single player is going to be epic, you fool. OP doesn`t know what he`s talking about.
"Starcraft...It just echos brilliance and manliness." - Tasteless
q335r49
Profile Joined June 2008
United States8 Posts
February 22 2010 09:55 GMT
#40
Of course, you guys are right, it's till too early to judge. But I'm fearing the worst, having seen all the speeches that Dustin Browder gave about design. One thing that stuck out was when he compared the space-marine, to an actual astronaut, and he sort of jokingly pointed out the various things that made one of them more bad-ass than the other. And I was like... Awww, fu***. I'd rather control the vulnerable, archaic looking astronaut than the cartoon marine.

But this is what Blizzard is going for, which is fine. They hired a lead designer that was more interested in the community, battle.net, etc., than the more literary elements. In my mind, every game is a one-player role-playing game. But the player role playing, when there is a community, is more about owning noobs and getting sweet loot. Which is why the story is entirely secondary in WoW. The same thing is likely happening in starcraft, it is becoming a purely community game, with the emphasis on E-sports. And the in-game metaphors sort of shift too. Now, it's about how powerful my army is or something, rather than the FEAR OF DEATH.

But -- in the end, this might be a bad decision, especially considering that the people who WATCH (rather than play) E-sports are more interested in the "literary" elements -- they don't care about pwning noobs. It's possible that the success of starcraft as an e-sport may have very little to do with gameplay. There is a feeling, even in the pro-scene, that the protoss players become these lonely heros or something, and the terrans are much more scheming, calculating, and so on. There are these things that cross language barriers. Boxer has said something which seemed ridiculous to me at the time, it was something about how he chose the terrans because they were the "humans", and about how human resourcefulness was infinite.
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