Why Starcraft 2 has horrible art - Page 2
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Ota Solgryn
Denmark2011 Posts
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Skaff
United States240 Posts
On February 22 2010 17:05 enzym wrote: i would say that there needs to be realism for something to look violent. in sc2 things just blow up like giant watermelons, regardless of the composition and structure of what it actually is. it looks flashy, not violent. everything needs to be big, american style. To each there own on visuals. As far as "american style"... well Blizzard is a company based in the states so I guess you can hate on them because of that. One of there main art styles is to push the "exaggerated features" theme. You know... bigger tata's on females, gigantic shoulders on males, arms that look like they can rip your head off... and explosions that are over the top. That IS the style that Blizzard is looking for. | ||
DeathSpank
United States1029 Posts
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Osmoses
Sweden5302 Posts
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Saturnize
United States2473 Posts
On February 22 2010 17:29 DeathSpank wrote: I actually agree with OP I hate this bubbly WOW art crap. BW felt like you were in the midst of a dark gritty comic book. SC2 feels like you're playing WOW the RTS.(only art wise) How is the art of SC2 in resemblance to WoW whatsoever? @_@ | ||
ItsBigfoot
United States432 Posts
terran does look like something from fisher price though | ||
Skaff
United States240 Posts
On February 22 2010 17:43 Saturnize wrote: Troll thread? How is the art of SC2 in resemblance to WoW whatsoever? @_@ Who knows... maybe they are just a die hard fan of sprite graphics. I've played way to much WoW in the past few years and I've not really seen any resemblance. | ||
Drayne
Canada239 Posts
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starfries
Canada3508 Posts
i don't think starcraft 2 is going to lose it though, maybe the graphics are a little more war3-ish but it's fine. | ||
Biff The Understudy
France7886 Posts
Starcraft athmosphere was something very close to what you feel by watching Alien. I remember, the first terran missions the first time I played them, you were basially literally scared (ok, I was young). I would wait to see the solo campaign, although I think it will be very largely ignored, purely and simply. | ||
Skaff
United States240 Posts
On February 22 2010 17:57 Biff The Understudy wrote: I actually agree with OP. Starcraft athmosphere was something very close to what you feel by watching Alien. I remember, the first terran missions the first time I played them, you were basially literally scared (ok, I was young). I would wait to see the solo campaign, although I think it will be very largely ignored, purely and simply. Yeah... I look back on a lot of the games from my youth and they seem to hold a special spot in my heart! ![]() Personally... I am greatly looking forward to the SC2 campaign. From everything I've seen it appears that they are putting a ton of effort into the campaign. I never got heavy into the single player missions for SC1 because a lot of the missions really did not hold my interest. Some missions were fun and some just seemed tedious. I think I ended up going back and finishing the missions years after the game came out and years after my online play ![]() | ||
D10
Brazil3409 Posts
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Biff The Understudy
France7886 Posts
And later when you didn't know what was in the Crisallide and then you would discover Kerrigan who was just the most awesome unit one could ever imagine. Then came competitive Starcraft, which is more comparable to chess than to any kind of sci-fiction movie. And i love it too, but it's true the ambiance got lost. | ||
fearus
China2164 Posts
Blizzard have admitted to drawing inspiration from Aliens (the movie) along with other things.... WoW... Lord of the Ring... ? | ||
DeathSpank
United States1029 Posts
On February 22 2010 17:43 Saturnize wrote: Troll thread? How is the art of SC2 in resemblance to WoW whatsoever? @_@ It's overly bubbly and cartoonish. | ||
Saturnize
United States2473 Posts
Seems every RTS in 3D is deemed that title. | ||
Railz
United States1449 Posts
If it bothers you that much, turn on low settings. That cartoon and bubble goes away right quick. | ||
fearus
China2164 Posts
we been playing sc for like.. 8 years? its difficult to suddenly just adapt to new gfx... i rem when i first played sc.. i was like.. wtf is this dark ugly color... bring back my war2 gfx!!! | ||
FREEloss_ca
Canada603 Posts
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q335r49
United States8 Posts
But this is what Blizzard is going for, which is fine. They hired a lead designer that was more interested in the community, battle.net, etc., than the more literary elements. In my mind, every game is a one-player role-playing game. But the player role playing, when there is a community, is more about owning noobs and getting sweet loot. Which is why the story is entirely secondary in WoW. The same thing is likely happening in starcraft, it is becoming a purely community game, with the emphasis on E-sports. And the in-game metaphors sort of shift too. Now, it's about how powerful my army is or something, rather than the FEAR OF DEATH. But -- in the end, this might be a bad decision, especially considering that the people who WATCH (rather than play) E-sports are more interested in the "literary" elements -- they don't care about pwning noobs. It's possible that the success of starcraft as an e-sport may have very little to do with gameplay. There is a feeling, even in the pro-scene, that the protoss players become these lonely heros or something, and the terrans are much more scheming, calculating, and so on. There are these things that cross language barriers. Boxer has said something which seemed ridiculous to me at the time, it was something about how he chose the terrans because they were the "humans", and about how human resourcefulness was infinite. | ||
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