Yarnc goes for a 9 pool into expo while Sea 1 rax CC (SHOCKING!). Sea moves out with first control group of mnm... very early... Yellow decides to backstab and sends in lings but firebats make it ineffective, sea runs in and busts yellows nat before mutas can hatch or before sunk morphs, poor judgement by Yellow.
Yarnc going 2 Hatch Fast Lair but masses speedlings and goes for a break. Sea 1 rax CCs
gets up the ledge!!! oh my god, sea is not prepared for this, brings out SCVs to block... no... no it's not going to work... sea loses all marines and GGs... FE with basically no defense... after his scouting SCV was sniped yellow just went speedlings and ran in and just destroyed everything...
Sea GGs when he realises he would never be able to stop the incoming mutas
Yarnc goes for an 12 hatch gas before pool 2 hatch. Sea 1 rax CCs. Yarnc masses early speedlings but is fended off by perfectly timed FBs. Sea carelessly engages the mutas over the bridges. After some harass, Yarnc just overwhelms Sea.
Both player proxy near the others' bases. Fantasy's rax is earlier while Arisol decides to float his into Fantasy's base. Having nothing but SCVs to defend with, Arisol is crippled by Fantasy's early marines while Fantasy easily holds his base. The rest of the game is all but a formality.
On August 17 2009 08:49 MuffinDude wrote: Whoever moves on will get crushed by jangbi. =) Yarnc's zvp suk and jangbi will rip apart sea in tvp.
Not really, yarnc actually beat jangbi in zvp last 2 times, and sea is more than capapble of beating jangbi, ok maybe not on hbr and outsider, but the Almighty isnt so mighty atm, so hes very beatable by whomever advances.
if arisol wins ur gonna be sorry is arisol some scrub progamer or is he really some korean amateur that's not on a progaming team and somehow managed to get into the korean qualifiers?
No, he's an amateur that qualified from a large field of amateurs. But that doesn't mean he's good (comparatively). All the other amateurs except MyDream looked terrible in their games.
On August 17 2009 09:41 Avidkeystamper wrote: No, he's an amateur that qualified from a large field of amateurs. But that doesn't mean he's good (comparatively). All the other amateurs except MyDream looked terrible in their games.
Ehh I thought Windy was pretty good. Held his ground against Jangbi on Heartbreak pretty well. The other zerg was pretty bad though.
is the whole zeroboy thing with tv. and c. etc all yours? Since if it is, I don't understand why you don't have a star. I watch every livestream on there, using c. when I don't want to see chat and it's also completely lagless. An amazing service, huge props to you ^_^
On August 17 2009 09:41 Avidkeystamper wrote: No, he's an amateur that qualified from a large field of amateurs. But that doesn't mean he's good (comparatively). All the other amateurs except MyDream looked terrible in their games.
Ehh I thought Windy was pretty good. Held his ground against Jangbi on Heartbreak pretty well. The other zerg was pretty bad though.
Both of the other two amateurs had their moments and I wouldn't be surprised to see them on teams soon. MyDream won on an all in, but it was well executed and you are right about Windy.
is the whole zeroboy thing with tv. and c. etc all yours? Since if it is, I don't understand why you don't have a star. I watch every livestream on there, using c. when I don't want to see chat and it's also completely lagless. An amazing service, huge props to you ^_^
Sea moves out with first control group of mnm... very early... Yellow decides to backstab and sends in lings but firebats make it ineffective, sea runs in and busts yellows nat before mutas can hatch or before sunk morphs, poor judgement by Yellow
That was such a normal timing attack from Sea, I'm really surprised YellOw wasnt better prepared for it. I cant remember the last time I've seen that first push from Terran actually win a game, Sea even lost the 2 fire bats before they even left the base.
Very strange, but then again, as others have said, YellOw has been practicing for different games.
On August 17 2009 13:17 ShloobeR wrote: Sea moves out with first control group of mnm... very early... Yellow decides to backstab and sends in lings but firebats make it ineffective, sea runs in and busts yellows nat before mutas can hatch or before sunk morphs, poor judgement by Yellow
On August 17 2009 13:24 Avidkeystamper wrote: Okay guys, I may not be able to watch, someone needs to recap each game after its over plz. =[
I'm on it : ) (at least for Yarnc v Sea)
Yarnc going 2 Hatch Fast Lair. but masses speedlings and goes for a break
gets up the ledge!!! oh my god, sea is not prepared for this, brings out SCVs to block... no... no it's not going to work... sea loses all marines and GGs... FE with basically no defense... after his scouting SCV was sniped yellow just went speedlings and ran in and just destroyed everything...
Sea GGs when he realises he would never be able to stop the incoming mutas
Yeah for anyone who missed the first two games I wouldnt say you missed much. The first attack by both players ended up winning the game. Slight mistakes on both ends, heres to hoping game 3 is a lot less 1 sided.
oh wow yellow catches seas marines when they were just sitting around doing nothing and kills every single one... sea has literally no units, he has nothing... what has he been doing...
Sea holds off the initial zergling attempted surround with timely firebat usage... then starts to move out as mutas pop... but his control vs the mutas is poor, he moves out too early and finds himself being picked off on his own bridge, the mutas then hit sea's natural, his army is misplaced relative to the turrets...
Yarnc snipes every single marine with about 9 mutas, and then lings stream in to prevent any comeback, incredibly disappointing from sea... he tried to move out way too early and paid the price
Lol Yarnc had a ZvZ mentality for those games. I think all the practicing straight-up ZvZ may have effected his ZvT short-term. Or he could be trying to end the game really fast to give himself all the preparation time he can get vs Jaedong.
On August 17 2009 13:39 Weasel- wrote: Lol Yarnc had a ZvZ mentality for those games. I think all the practicing straight-up ZvZ may have effected his ZvT short-term. Or he could be trying to end the game really fast to give himself all the preparation time he can get vs Jaedong.
ah I didn't see because I am not watching stream just annoys me because last night people were calling it proxy rax even though they were just forward raxes.
ah I didn't see because I am not watching stream just annoys me because last night people were calling it proxy rax even though they were just forward raxes.
so... you're not even WATCHING the stream and you're trying to correct people
: (
anyway aerosol loses all but 2-3 SCVS and 2 vultures trying to destroy a single bunker, then fantasy laughs and walks into his base
On August 17 2009 14:06 .risingdragoon wrote: a forward rax is suppose to lift off after it finishes or 1 marine and lift off
if you build more than that it's a proxy
I'm aware it wasn't a forward rax I am not watching the stream because I'm not using my computer so it's too slow but I just assumed it was a forward rax pretty sure I already apologized but if not sorry.
On August 17 2009 14:06 .risingdragoon wrote: a forward rax is suppose to lift off after it finishes or 1 marine and lift off
if you build more than that it's a proxy
Correct me if I'm wrong, but the term proxy and the term forward is defined by the location of the barracks in relation to your base and your opponents, not how many marines you make from it nor when you lift it off...
On August 17 2009 14:06 .risingdragoon wrote: a forward rax is suppose to lift off after it finishes or 1 marine and lift off
if you build more than that it's a proxy
Correct me if I'm wrong, but the term proxy and the term forward is defined by the location of the barracks in relation to your base and your opponents, not how many marines you make from it nor when you lift it off...
On August 17 2009 14:06 .risingdragoon wrote: a forward rax is suppose to lift off after it finishes or 1 marine and lift off
if you build more than that it's a proxy
Correct me if I'm wrong, but the term proxy and the term forward is defined by the location of the barracks in relation to your base and your opponents, not how many marines you make from it nor when you lift it off...
On August 17 2009 14:06 .risingdragoon wrote: a forward rax is suppose to lift off after it finishes or 1 marine and lift off
if you build more than that it's a proxy
Correct me if I'm wrong, but the term proxy and the term forward is defined by the location of the barracks in relation to your base and your opponents, not how many marines you make from it nor when you lift it off...
maybe in nonmirrors but not in tvt
recently very forward rax has becoming common in tvt for early & sustained scouting purposes, and a proxy is still an early attack
Fantasy has a wraith out. The newbie has about 2 vultures. He is building an armory now.
Fantasy has two wraiths and one vulutre in the main of the newbie. And now, Fantasy has three tanks in his natural. The newbie pulled out all the scvs except for 2 (haha). Cloak is being researched.
On August 17 2009 14:06 .risingdragoon wrote: a forward rax is suppose to lift off after it finishes or 1 marine and lift off
if you build more than that it's a proxy
Correct me if I'm wrong, but the term proxy and the term forward is defined by the location of the barracks in relation to your base and your opponents, not how many marines you make from it nor when you lift it off...
maybe in nonmirrors but not in tvt
recently very forward rax has becoming common in tvt for early & sustained scouting purposes, and a proxy is still an early attack
You can build a rax with the intention of it being a forward rax then see a vulnerability and build more marines that doesn't make it a proxy.
On August 17 2009 14:06 .risingdragoon wrote: a forward rax is suppose to lift off after it finishes or 1 marine and lift off
if you build more than that it's a proxy
Correct me if I'm wrong, but the term proxy and the term forward is defined by the location of the barracks in relation to your base and your opponents, not how many marines you make from it nor when you lift it off...
maybe in nonmirrors but not in tvt
recently very forward rax has becoming common in tvt for early & sustained scouting purposes, and a proxy is still an early attack
You can build a rax with the intention of it being a forward rax then see a vulnerability and build more marines that doesn't make it a proxy.
don't think we're calling about the samething???
I'll call it proxy scouting rax then, cus that's what happened. one guy was scouting the other was proxying
On side note, the number of idiots and people who cannot read on Livestream chats is quite disturbing. Plus, the influx of chinese viewers today was pretty annoying, especially since they kept on getting the chat disabled.
On August 17 2009 14:06 .risingdragoon wrote: a forward rax is suppose to lift off after it finishes or 1 marine and lift off
if you build more than that it's a proxy
Correct me if I'm wrong, but the term proxy and the term forward is defined by the location of the barracks in relation to your base and your opponents, not how many marines you make from it nor when you lift it off...
maybe in nonmirrors but not in tvt
recently very forward rax has becoming common in tvt for early & sustained scouting purposes, and a proxy is still an early attack
You can build a rax with the intention of it being a forward rax then see a vulnerability and build more marines that doesn't make it a proxy.
???
Player A makes forward rax, sees player B going 14cc, obviously player A is gonna make more than 1 marine
I was hoping for an epic set between Yarnc and Sea but according the spoiler results the games were very disappointing. Fantasy vs newguy wasn't expected to be a good set.
How exactly are players picked for WCG qualifiers? Do these no name players go through offline qualifiers or picked out of a hat? If there were more qualifying matches I would think these players who have never played a PL game would not qualify.
On August 17 2009 14:55 BlackMagister wrote: I was hoping for an epic set between Yarnc and Sea but according the spoiler results the games were very disappointing. Fantasy vs newguy wasn't expected to be a good set.
How exactly are players picked for WCG qualifiers? Do these no name players go through offline qualifiers or picked out of a hat? If there were more qualifying matches I would think these players who have never played a PL game would not qualify.
I think it's
- top 4 last qualifier - whoever is left from the top of Kespa rank
EDIT: that can't be right since Sea was in the qualifiers...
So ArisoL was at the top of the kespa ranking with his zero kespa sanctioned game record before his games vs Fantasy? Do they count no games played as a 100% win rate?
On August 17 2009 16:39 BlackMagister wrote: So ArisoL was at the top of the kespa ranking with his zero kespa sanctioned game record before his games vs Fantasy? Do they count no games played as a 100% win rate?
Oh, they had amateur qualifiers as well for 4 slots.
On August 17 2009 14:55 BlackMagister wrote: I was hoping for an epic set between Yarnc and Sea but according the spoiler results the games were very disappointing. Fantasy vs newguy wasn't expected to be a good set.
How exactly are players picked for WCG qualifiers? Do these no name players go through offline qualifiers or picked out of a hat? If there were more qualifying matches I would think these players who have never played a PL game would not qualify.
KESPA 1-2 (Bisu, Jaedong), Luxury (defending wcg world champion), and Stork(wcg world runner up all get bye weeks
KESPA 3-6 (Flash, Leta, Fantasy, Jangbi) all get to play amatuer qualifiers
KESPA 7-24 have to play other players ranked 7-24.
This results in a ro16 bracket where bo3 series single elimination will decide who gets to move on.