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[OSL] Bacchus OSL Round of 36 Group B (05/08/2009) - Page 19

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 17 18 19 20 Next All
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2009-05-08 18:38:09
May 08 2009 18:33 GMT
#361
i hate the anti-toss maps
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
May 08 2009 18:47 GMT
#362
Wow ZerO completely obliterated this.
Graphics
Ideas
Profile Blog Joined April 2008
United States8145 Posts
May 08 2009 19:19 GMT
#363
Oh man game 1 of zero vs kal was fucking brutal. Kal looked like he had no way of breaking the contain at all.

How the FUCK does a protoss counter infested terrans lol
Free Palestine
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
May 08 2009 19:22 GMT
#364
On May 09 2009 02:56 littlechava wrote:
Show nested quote +
On May 09 2009 02:41 Mykill wrote:
well no more royal roaders...

Royal road just means its their first OSL, and the royal roaders left are Kwanro, ZerO, hyvaa, Lomo, GuemChi, HoGiL, RorO, type-b, s2, and Juni


GuemChi lost on Wednesday bud.
(-_-) BW for ever. #1 Iris fan.
littlechava
Profile Blog Joined March 2004
United States7221 Posts
May 08 2009 19:28 GMT
#365
On May 09 2009 04:22 vx70GTOJudgexv wrote:
Show nested quote +
On May 09 2009 02:56 littlechava wrote:
On May 09 2009 02:41 Mykill wrote:
well no more royal roaders...

Royal road just means its their first OSL, and the royal roaders left are Kwanro, ZerO, hyvaa, Lomo, GuemChi, HoGiL, RorO, type-b, s2, and Juni


GuemChi lost on Wednesday bud.

Ah yeah, forgot
Entusman #12
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
May 08 2009 20:41 GMT
#366
On May 09 2009 04:19 Ideas wrote:
Oh man game 1 of zero vs kal was fucking brutal. Kal looked like he had no way of breaking the contain at all.

How the FUCK does a protoss counter infested terrans lol


Dark Archon MC the Queen before it infests, duh!

Nah, the Infested Terrans are pretty lethal, but I don't think it's actually going to be something that completely devastates Protoss on the map. They can still destroy the CC before the Queen gets there.
(-_-) BW for ever. #1 Iris fan.
Jaksiel
Profile Joined November 2008
United States4130 Posts
May 08 2009 20:45 GMT
#367
Awesome, Zero finally got his win percentage in TLPD over 50%!
Zero fighting.
Lebesgue
Profile Joined October 2008
4542 Posts
May 08 2009 20:46 GMT
#368
The first game was brutal. These infested marines were really scary.

It is definitely bullshit that dragoons can easily kill them. Kal lost his dragoons not once and twice to them. When you are attacked by a hord of zerglings, 2 control groups of hydra and two infested marines it rather hard to eliminate them before they reach the main army... Before definite judgement about balance issue we will have to wait for a bit but so far it seems that PvZ will be really hard.

As someone said above we have to see how will reaver-sair work on this map and for some other tosses to play it.
AzureEye
Profile Blog Joined December 2008
United States1360 Posts
May 08 2009 20:49 GMT
#369
On May 08 2009 19:34 Nevuk wrote:
IT in ZvP is like giving zerg mines that do 5x as much damage with 40 more health.


Except Mines are FREE while making 10x infested will cost you 1000 minerals / 500 gas and supply

And you can only make 1 infested at a time slowly, once you make about 4 vultures, thats already 12 mines right there. And mines are cloaked. And they don't cost supply and once T starts getting them, he can get like 353252 of them in mid game
Terrans who whine: http://www.teamliquid.net/blogs/viewblog.php?topic_id=107788
cunninglinguists
Profile Blog Joined November 2008
United States925 Posts
May 08 2009 21:51 GMT
#370
On May 09 2009 05:45 Jaksiel wrote:
Awesome, Zero finally got his win percentage in TLPD over 50%!

and is 9 out of his last 10 games.
WindCalibur
Profile Blog Joined February 2008
Canada938 Posts
May 08 2009 22:23 GMT
#371
W W W L W W W W W W

Zero's last 10 games
O.o
Magic84
Profile Joined October 2008
Russian Federation1381 Posts
May 08 2009 22:27 GMT
#372
Z>P lately, this Holy world game between zero and kal is the pinnacle of that.

I wish a new good balanced map could be made, where terran is not imba in tvz and zerg is not imba in zvp.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
May 08 2009 22:43 GMT
#373
Can someone please explain to me the difference the infested terrans actually made in that game? I can only potentially accept the killing of three cannons at once as something he couldn't have just done with hydraling -_-
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2009-05-08 23:08:12
May 08 2009 23:07 GMT
#374
On May 09 2009 04:19 Ideas wrote:
Oh man game 1 of zero vs kal was fucking brutal. Kal looked like he had no way of breaking the contain at all.

How the FUCK does a protoss counter infested terrans lol


Use fucking corsairs. Zero's army was criminally small, lacking in scourge too. The sairs could have easily dominated the overlords on that.

When he starts charging, do what Kal did and sacrifice 1-2 zealots to make it a fairly even trade. With the exception of the ht snipes, Kal did okay defending against the rines, but he seemed LOST on what to do with the overlord drops.

Kal *should* have done better that game. There's no excuse turtling 2 base against a fast tech, low army zerg unless you're Rock.

To point out, assuming Zero hadn't fast tech'd to queen and pumped rines, he'd have had a MUCH larger hydra/lurk force than that and he could've afforded drops into the gateway line (you saw his ovies hovering over the perfect drop spot). I can't stress enough that the ITs weren't really a game changer -- it was the vicious lurker contain and threat of drops in the main that did it, plain and simple. ITs just expounded on it cleverly and amusingly.
Remember Violet.
Kuja900
Profile Blog Joined October 2007
United States3564 Posts
May 08 2009 23:32 GMT
#375
On May 09 2009 07:43 ShaLLoW[baY] wrote:
Can someone please explain to me the difference the infested terrans actually made in that game? I can only potentially accept the killing of three cannons at once as something he couldn't have just done with hydraling -_-


It widdled down kals army and one of them even killed 3 dragoons not to mention sniping temps.
OMG you nasty gurl
spydernoob
Profile Blog Joined April 2008
Canada1066 Posts
May 09 2009 00:00 GMT
#376
not to mention kal suicided around 6 or so zealots trying to bait the infested terrans
wraiths go pew pew
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
Last Edited: 2009-05-09 00:02:22
May 09 2009 00:02 GMT
#377
PS: Kal played that round absolutely terribly, akin to his last 10ish games. :Smug:

Zero outplayed him with a terrible strategy, all there is to it.
Remember Violet.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2009-05-09 01:00:40
May 09 2009 00:32 GMT
#378
On May 09 2009 08:07 TwoToneTerran wrote:
Show nested quote +
On May 09 2009 04:19 Ideas wrote:
Oh man game 1 of zero vs kal was fucking brutal. Kal looked like he had no way of breaking the contain at all.

How the FUCK does a protoss counter infested terrans lol


Use fucking corsairs. Zero's army was criminally small, lacking in scourge too. The sairs could have easily dominated the overlords on that.

When he starts charging, do what Kal did and sacrifice 1-2 zealots to make it a fairly even trade. With the exception of the ht snipes, Kal did okay defending against the rines, but he seemed LOST on what to do with the overlord drops.

Kal *should* have done better that game. There's no excuse turtling 2 base against a fast tech, low army zerg unless you're Rock.

To point out, assuming Zero hadn't fast tech'd to queen and pumped rines, he'd have had a MUCH larger hydra/lurk force than that and he could've afforded drops into the gateway line (you saw his ovies hovering over the perfect drop spot). I can't stress enough that the ITs weren't really a game changer -- it was the vicious lurker contain and threat of drops in the main that did it, plain and simple. ITs just expounded on it cleverly and amusingly.

toss avoids using sairs on maps like that because it's nearly impossible to secure a third gas base without focusing heavily on ground army. you need to squeeze out as many high templars/goons, as well as robo tech/obs, in order to move out and get the critical third gas.
TwoToneTerran
Profile Joined March 2009
United States8841 Posts
May 09 2009 02:11 GMT
#379
Which is pretty funny because he completely lacked corsairs and a decent ground army, because he got horribly horribly contained without help from the ICC.
Remember Violet.
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
May 09 2009 02:30 GMT
#380
INFESTED TERRAN SCREENSHOTS

+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

[image loading]

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[image loading]


That game was so fun to watch.
POGGERS
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