[GOM] Ro64.R2, Day 5 - Page 10
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deathgod6
United States5064 Posts
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EvoChamber
France2505 Posts
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TheFoReveRwaR
United States10657 Posts
On April 26 2009 19:11 -slo.m1ke- wrote: Why did he NOT wall-in ? EGO ? I didn't see his position but walling in costs a lot mining time and/or money. If, from practice games, he has expierenced very few early ling builds; there is no need for a wall in. | ||
Crunchums
United States11144 Posts
Hiya at 10 in blue Neo Medusa | ||
MorningMusume11
United States3490 Posts
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MorningMusume11
United States3490 Posts
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TheFoReveRwaR
United States10657 Posts
I think P needs either a 13 nex or a 10/15 rush for a chance to win on this map. | ||
MorningMusume11
United States3490 Posts
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bearbuddy
3442 Posts
lol | ||
darktreb
United States3016 Posts
On April 26 2009 19:16 TheFoReveRwaR wrote: I didn't see his position but walling in costs a lot mining time and/or money. If, from practice games, he has expierenced very few early ling builds; there is no need for a wall in. He had plenty of time to wall-in but elected to put his second Supply Depot somewhere else instead inexplicably. His Machine Shop was almost done when the Zealot busted its way in! Also he was facing Protoss so the early ling part is irrelevant. | ||
-slo.m1ke-
Slovenia352 Posts
On April 26 2009 19:16 TheFoReveRwaR wrote: I didn't see his position but walling in costs a lot mining time and/or money. If, from practice games, he has expierenced very few early ling builds; there is no need for a wall in. TvP and he didnt build the supply to finish the wall but made it behind gas. | ||
MorningMusume11
United States3490 Posts
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TheFoReveRwaR
United States10657 Posts
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hideo
Canada1641 Posts
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TheFoReveRwaR
United States10657 Posts
On April 26 2009 19:19 -slo.m1ke- wrote: TvP and he didnt build the supply to finish the wall but made it behind gas. I see, well ya thats simply retarded then ![]() | ||
darktreb
United States3016 Posts
On April 26 2009 19:19 TheFoReveRwaR wrote: Reports appreciated please, never could get my gom player to connect, even after I did a system restore. Maybe it's full? Have you tried opening http://65.49.46.28:8901/view.cgi?systype=500&subtype=30&hid=160&nid=99&key=0&impurl=0&cid=9999&title=Averatec-IntelClassicSeason3 in VLC? Hit Ctrl-N (or go to "Open Network Stream") and paste it in. | ||
MorningMusume11
United States3490 Posts
On April 26 2009 19:19 TheFoReveRwaR wrote: Reports appreciated please, never could get my gom player to connect, even after I did a system restore. Maybe it's full? are u trying the english one or the korean one? | ||
TheFoReveRwaR
United States10657 Posts
On April 26 2009 19:20 hideo wrote: why is there this trend of 12 nexus vs 10/15 gate now? They are the build orders that are most likely to put you at an advantage on a map like neo medusa. The 10/15 by killing scvs/tanks/depots to catch up from a weaker economy. Basically you're hoping to just flat out win by some small T mistake(very easy to happen). However at this level it's probably too much of a gamble as Ts defensive skills are nearly flawless. The 12 nex by maintaining a constantly superior economy and defending it throughout the game while denying T his 4th. | ||
MorningMusume11
United States3490 Posts
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hideo
Canada1641 Posts
On April 26 2009 19:21 TheFoReveRwaR wrote: They are the build orders that are most likely to put you at an advantage on a map like neo medusa. The 10/15 by killing scvs/tanks/depots to catch up from a weaker economy. The 12 nex by maintaining a constantly superior economy and defending it throughout the game while denying T his 4th. i mean the shift to 12 nexus build ... don't see any tosses go 10/15 gate nowadays. | ||
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