LOL what a funny fanboy in the crowds 3 tanks and 2 vults pushing out, trades 1 goon for a tank Violet adds 2 more gateways, but dunno if they'll come in fast enough
Violet gets a shuttle, nearly loses it to a turret go.go setting up a contain, vults and tanks keep rolling in. Definitely not looking good for Violet, he was too greedy with the double nexus. Violet out with a shuttle to deal some damage of his own, looks like he'll lose the nat nexus.
go.go tanks are well placed; the nat nexus is down violet's reaver in go.go's main doing some damage go.go's nat is up but scvs are running away from the reaver
REAVER STOPPING GO.GO FROM MINING, AND MORE IMPORTANTLY, FORCES HIM TO PULL MOST OF HIS ARMY BACK TO HIS BASE It all depends on whether Violet can push out now or if he's going to be a wuss ... TWO shuttles out!
On March 02 2009 18:19 muramasa wrote: Violet is playing so poorly. It's really rather sad that go.go hasn't been able to beat him yet.
This game is pretty much over, go.go is matching Violet in macro
Are you kidding? go.go has completely let Violet back into the game.
True I thought go.go was going for another expansion, but then he got delayed by the reaver drop. Also, his vulture harass is pretty ineffective, so he's getting dropships. Violet already getting a fourth, could pull back into the game with this.
drop ships unload 4 tanks at top left's nat then ferry 8 vultures
violet sends 2 shuttles at them and has some sweet storms as well as his army which cleans up the units, he picks off the fleeing dropship with some goons
gogo looks to move out, violet counters with some units at his 3rd without doing very much damage
go.go pushing out before arbiter tech kicks in, Violet attacks go.go's third but gets surrounded, go.go pushing in and getting stormed like hell because his tanks are so clumped up. go.go loses his entire army upon getting flanked ...
On March 02 2009 18:35 Jayme wrote: Violet pretty much saccing his main in an effort to expand, I don't know how well that will work because he'll be completely out of gateways...
Well Go.Go isn't stopping violet from expanding.. at all so Violet simply rebuilt his entire tech tree and Go.Go has basically no income after getting all his SCV's stormed like a true champ. It'll come down to one major clash.
Wow go.go is playing like utter shit, not pushing the mineral rich expansions and instead taking out gateways that were promptly replaced ... A storm drop also went unnoticed, took out 10-15 probes
Storms really tore up go.go's army at the end, emp on arbiters was useless. Go.go unable to take out any more expos and lost the major battle in the middle of the map.
Looks like his playstyle revolves around successful harass and pulling ahead, but go.go never really capitalized on his successful early game contain and instead got owned by one reaver drop, which wasn't even well-executed in the first place. From that point on he let Violet come back into the game and outmacro him.
On March 02 2009 18:45 Xstatic wrote: Storms really tore up go.go's army at the end, emp on arbiters was useless. Go.go unable to take out any more expos and lost the major battle in the middle of the map.
Looks like his playstyle revolves around successful harass and pulling ahead, but go.go never really capitalized on his successful early game contain and instead got owned by one reaver drop, which wasn't even well-executed in the first place. From that point on he let Violet come back into the game and outmacro him.
I am confused as to why he didn't build some turrets in his main... I.. just don't know.
On March 02 2009 18:45 Day[9] wrote: game seemed awesome to me! :D
I actually agree with this. I mean, it's not the execution that was interesting, but just how the game kept deviating from what both players intended it to become.
On March 02 2009 18:53 Jayme wrote: That guy is larger than July, who the hell does he think he is? Trampling on Julys style.
This means only one thing. ZvP ownage. Guy has a 61% win ratio, although most of those were against mediocre protoss. Needless to say, his ZvP instincts should be pretty dead-on.
At least violet won a game, so Flash/Child Labor only needs to win 3 instead of 4. They still have Luxury too. Maybe Flash might get a rest tonight :O.
Sexy play by Hogil, waiting for Violet to make a mistake and then take out lone units in the middle of the map, taking out that reaver as well really hurt Violet. Then the drop and the harass forced Violet onto an all-in attack, which Hogil deflected nicely as well, by letting Violet waste storms on tier 1 units and then moving in with his real army. Well played, especially the fake spire tech in the beginning of the game, which forced Violet to overproduce corsairs and delayed templar tech.
On March 02 2009 19:22 Jayme wrote: So violet is bad at PvZ
Dude Violet sucks at everything, look at his stats. Not a single win against a terran (ZOMG GOGO HOW COULD YOU LOSE) and absolutely terrible at everything else. Seriously tonight was so bad ... Flash vs. Leta save us
Edit: I'm going to get temp banned for saying that about gogo, but ... it's worth it, gogo really should have won that game.
On March 02 2009 19:22 Jayme wrote: So violet is bad at PvZ
Dude Violet sucks at everything, look at his stats. Not a single win against a terran (ZOMG GOGO HOW COULD YOU LOSE) and absolutely terrible at everything else. Seriously tonight was so bad ... Flash vs. Leta save us
Edit: I'm going to get temp banned for saying that about gogo, but ... it's worth it, gogo really should have won that game.
he should have yes.
double nexus vs 2 fact is supposed to be auto win for terran. there was really no excuse to lose that
On March 02 2009 19:22 Jayme wrote: So violet is bad at PvZ
Dude Violet sucks at everything, look at his stats. Not a single win against a terran (ZOMG GOGO HOW COULD YOU LOSE) and absolutely terrible at everything else. Seriously tonight was so bad ... Flash vs. Leta save us
Edit: I'm going to get temp banned for saying that about gogo, but ... it's worth it, gogo really should have won that game.
he should have yes.
double nexus vs 2 fact is supposed to be auto win for terran. there was really no excuse to lose that
it's not auto-win just like 14cc vs 2fac in tvt. in theory it is, but go.go is just too terrible.
I was thinking at the beginning "You know, with the ramp that close to gas, it's probably fine just to build your second hatch real close to the ramp and mine only gas"
I thought i was pretty clever, and then Hogil steals my idea.
Hogil plays like a wuss, his muta shadow was obviously darker but he wouldn't engage. Fucking hell, learn something from Jaedong, be aggressive!
Edit: watching the replay and suiciding scourge shows that Hogil really doesn't understand: scourge move in while mutas deal damage, FF can only focus fire on one unit, either scourge or mutas, so send both in at the same time and destroy that muta clump. Instead Hogil suicides his scourge into the muta clump. Guy needs some more ZvZ practice, or he'll merely remain a ZvP sniper.
That Tekken girl is hot, but the game looks like one where you can just combo the other guy to death with constant attacks that leave them recoiling while you continue pummeling their HP to null >_>
Alert: fanboy moment ... LETAAAAAA YESSS REAL STARCRAFT BEGINS NOW
Godly play from Leta. Putting on a clinic on how to stop 2 hatch heavy muta harass. He's one of the few pro ts you see that actually add turrets correctly. So many terrans forget to keep adding turrets as zerg builds his muta numbers. Leta did it perfectly, and kept his marines tightly clumped, covered by turrets. With nice spreading and targeting to boot.
Was letas fact timing faster than normal? Firefist seemed completely off guard for the speed of that vult. Turned out to be extremely important this game as it delayed the first mutas which leta was BARELY ready for. Oh looking at the reply is was probably the very nice early overlord snipe.
On March 02 2009 20:08 TheFoReveRwaR wrote: Was letas fact timing faster than normal? Firefist seemed completely off guard for the speed of that vult. Turned out to be extremely important this game as it delayed the first mutas which leta was BARELY ready for.
I don't know if he was barely ready for it as much as he knew exactly when he had to be ready for it....
On March 02 2009 20:07 atombombforpeace wrote: For most of this game firefist seemed intent on killing turrets instead of scvs and stuff.
This is exactly what you want to do if the terran makes alot of turrets. When you two hatch muta, you want to remove turrets so he has to send all rines to his main. When he does this you can send lings to his expo and kill turrets plus other stuff there. But Leta held it pretty good, with very nice marine control.
On March 02 2009 20:08 TheFoReveRwaR wrote: Was letas fact timing faster than normal? Firefist seemed completely off guard for the speed of that vult. Turned out to be extremely important this game as it delayed the first mutas which leta was BARELY ready for.
I don't know if he was barely ready for it as much as he knew exactly when he had to be ready for it....
I disagree. He was definitely hurt and caught off guard by the vult. If he was epxecting it his lings wouldve been at this ramp and the sunk already up. The vult was huge because early drones and every mineral/gas is key when going for such a low drone low econ build. Not to mention the larvae wasted from the loss of lings and drones. However minor, it all adds up.
MSL ro8, bo5. Leta goes up 2-1, then loses the fourth game in dramatic fashion after getting ahead early. Fifth set Luxury goes 2hat mutas, but Leta scouts only his hydra den and thinks he's going 2-hat lurkers. He's completely unprepared for mutas and gets raped by them.
On March 02 2009 20:08 TheFoReveRwaR wrote: Was letas fact timing faster than normal? Firefist seemed completely off guard for the speed of that vult. Turned out to be extremely important this game as it delayed the first mutas which leta was BARELY ready for.
I don't know if he was barely ready for it as much as he knew exactly when he had to be ready for it....
I disagree. He was definitely hurt and caught off guard by the vult. If he was epxecting it his lings wouldve been at this ramp and the sunk already up. The vult was huge because early drones and every mineral/gas is key when going for such a low drone low econ build. Not to mention the larvae wasted from the loss of lings and drones. However minor, it all adds up.
No, I meant I wouldn't say that Leta was "barely" ready for the Muta harass as much as he knew exactly when he needed to be ready, given the damage he dealt with his Vulture and the information he got.
On March 02 2009 20:08 TheFoReveRwaR wrote: Was letas fact timing faster than normal? Firefist seemed completely off guard for the speed of that vult. Turned out to be extremely important this game as it delayed the first mutas which leta was BARELY ready for.
I don't know if he was barely ready for it as much as he knew exactly when he had to be ready for it....
I disagree. He was definitely hurt and caught off guard by the vult. If he was epxecting it his lings wouldve been at this ramp and the sunk already up. The vult was huge because early drones and every mineral/gas is key when going for such a low drone low econ build. Not to mention the larvae wasted from the loss of lings and drones. However minor, it all adds up.
No, I meant I wouldn't say that Leta was "barely" ready for the Muta harass as much as he knew exactly when he needed to be ready, given the damage he dealt with his Vulture and the information he got.
That I agree with. But none the less, he had limited scouting, no scanners. So it was fortunate he was able to do early damage or the mutas may have come faster than he was ready for, given firefists all in nature of his muta rush.
It wasnt too many bunkers. The bunkers are what makes leta such an awesome solid player. They were necessary to prevent all ins from the top of the ridge. They are also needed at the front because lux can feint to the back then all in the front. Better to be solid and out play him later on once you get a good ball.
Keep in mind Letas tech was relatively late for vs lurks.
Also remember that terran units get better and better as the army sizes increase.
Almost always better to preserve units as T. Flash's macro based play is the ultimate example of this philosophy. I think this game was also a pretty good example. Classic safe 2 base play into an extremely powerful midgame rush before hive tech. Leta wasted no units defending all that early pressure. Even if lux never really commited; you know his original plan was to exploit the weaknesses of medusa, but leta reacted beautifully to all of him.
YESSSS solid defense from Leta, and held that lurker + muta onslaught off! Gotta give props to Lux for that muta tech change though, it really caught Leta off-guard and kept the terran in his base.
W.O.W. really i thought flash didn't have it. he didn't play with the invincibility that he showed when he all-killed lecaf, when 3 of those kills were tvts. i thought his beginning game sense was a bit off, and his unit composition seemed very weak against leta's wraith-dropship play, which expllains y leta got a 4th expansion up b4 flash.
BUT GOD DAMN the kid plays so SMART. i have no doubt in my mind that this kid understands the game like no tmr n is a god damn genius. those attacks and manuvers were so well timed and perfect, not from practice, but from actually scanning and find the targets. my god... this kid deserves all the titles in the world.
On March 02 2009 21:18 Creationism wrote: W.O.W. really i thought flash didn't have it. he didn't play with the invincibility that he showed when he all-killed lecaf, when 3 of those kills were tvts. i thought his beginning game sense was a bit off, and his unit composition seemed very weak against leta's wraith-dropship play, which expllains y leta got a 4th expansion up b4 flash.
BUT GOD DAMN the kid plays so SMART. i have no doubt in my mind that this kid understands the game like no tmr n is a god damn genius. those attacks and manuvers were so well timed and perfect, not from practice, but from actually scanning and find the targets. my god... this kid deserves all the titles in the world.
gotta agree
and yet hes out from both leagues, talk about irony
On March 02 2009 21:16 Crunchums wrote: Anyone who is good know where Leta lost that game? My personal guess would be his failed drop at 3.
when flash sieged up and killed like 4 tanks before leta pulled them back at the high ground at 9. if those hadnt died leta would have been able to pressure or at least keep attention on that side of the map where he had the high ground secured. killing those tanks let flash focus on busting 3 where leta paniced (cuz it eliminated his econ lead) and made bad drops.
For some reasons, that game gave the feeling of.. Flash: I will let you do all your little tricks and I will roll over you even with all those stunts you pull. I want you to know, leta. I'm just that much better than you.
Probably not true, but watching the game felt that way.
Ughh watching games like that makes you really wonder how many titles Flash would have on a better team. Not just because of the KTF workload, but just having other mentors (Reach, Ra, Yellow all gone now) and practice partners.
If SC doesn't die, Flash will become the greatest player of all time. It's just a matter of time.
On March 02 2009 21:16 Crunchums wrote: Anyone who is good know where Leta lost that game? My personal guess would be his failed drop at 3.
when flash sieged up and killed like 4 tanks before leta pulled them back at the high ground at 9. if those hadnt died leta would have been able to pressure or at least keep attention on that side of the map where he had the high ground secured. killing those tanks let flash focus on busting 3 where leta paniced (cuz it eliminated his econ lead) and made bad drops.
On March 02 2009 21:19 Poochi wrote: For some reasons, that game gave the feeling of.. Flash: I will let you do all your little tricks and I will roll over you even with all those stunts you pull. I want you to know, leta. I'm just that much better than you.
Probably not true, but watching the game felt that way.
Flash counter drop was ridiculous that game. Just mesmerize me. He counter 6 dropships with 4 for quite some time and managed to pull them all off by either being there early or troops placement from the dropships.
Mutas and lings trying to break the front, bunker and turret go down. More turrets go down, Flash kept back in his base defending. Top right going up for Yarnc it looks like.
Flash did manage to squeeze out a sizable force of MnM, mutás keep picking off handfulls though. Loads of turrets in Flash's base too. Reckon his tech is quite a bit behind though. Mutas engage MnM force head on lose!
It was an all-in built for Yarnc as soon as he decides to stop droning and made muta with all the larvae. Maybe he smells victory...and he went for it. Too bad he met his match today.
wow, again, such understanding of the game. counted the mutas, counted the drones, knew what kind of economy he was up against, knew what he had to do, unrelentless bunker after bunker, turret after turret. not a moment's hesitation in taking each and every advantage he can- repairs, muta picks.
such good games today from flash, my faith in the ultimate weapon is completely n utter restored. GOD i wish he wasn't out of both leagues, the league games would be SO GOODD!!!!!
insert him in any ro8 osl/msl bracket n it would be amazing games.
I think flash waited for 1/1 before moving out. Explains why the mutas just melted even though, numbers wise, they shouldve won easily. Flash also did a good job of completely covering his marines in medics. I think flash had a little less marines than yarnc had muta and he still won Pretty impressive
On March 02 2009 21:45 EtherealDeath wrote: btw is it just me or were yarnc's mutas attacking from real close range that game? I thought mutas had longer range than that.
Not if stimmed marines are instantly runnunig against you
On March 02 2009 21:50 Poochi wrote: KTF better made it to winner's league playoff. That's my last hope to see Flash steam rolling
Well, they're currently in 2nd place, for the Winners League, with 7w 3l... and with only one more round to play, they'd be pretty hard to knock off the play-off positions.
He's going against the grain of most Terrans' strategies by refusing to tech. He saves all his money for turrets/marines/upgrades and it's really paying off. Even with Yarnc's surprising and successful 'ling rush, he always seemed like he was in pretty good condition.
Note that flash continuesly scanned luxury's expansion. He did it to check if luxury made anymore drones. Since he could see that luxury didnt make more drones and only mutalisks he cannot afford to tech on 1 base but did the only thing that would give him victory. Building 1 turret at a time on different locations while massing up units. the TvT was really good, i thought leta was winning there for a while, sitting on +1 base and 6fact to Flash's 3facts.. wow.
Oh god damn. Just watched the VODs, and I have a tears in my eyes after that last game. After flash moved out in that last game and melted those mutas I was waving my fist at the screen at shouting YEAH YEAH TAKE THAT YOU LOUSY ZERG. My happymeter is over 9k atm.
On March 04 2009 09:06 ruXxar wrote: Oh god damn. Just watched the VODs, and I have a tears in my eyes after that last game. After flash moved out in that last game and melted those mutas I was waving my fist at the screen at shouting YEAH YEAH TAKE THAT YOU LOUSY ZERG. My happymeter is over 9k atm.
I notice though, after each of the two "revenge" matches, the winner didn't look all that happy. I guess one consolation win doesn't make up for the big tourney knockouts.