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Sair has a decent MM force ready to protect his nat and manages to catch Roro's forces out of position.
However, Roro's Defilers manage to place some nicely placed swarms anyway, and Sair loses a lot of his force yet again.
3 Vessels and an MM force moving around the bottom of the map while the rest of Sair's forces are forced to protect against attacks.
Roro has a lot of hatcheries, that's for sure.
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I'm pretty sure Roro is about to make a devastating ultra switch right about now. Some minor skirmishes around the map, roro trying to retake 9
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On February 15 2009 15:19 AttackZerg wrote: wow this game ..... is actually very bad I can't recall a late game TvZ that was this...boring.
Cmon where the action! It feels starcraft in slo-mo
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4/1 ultralisks out. Roro also morphing hatcheries at top right main and nat. This is basically going to be all over in a few minutes, in Roro's favor.
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Cows are out. With any luck this will be over soon.
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Sair seems indecisive about whether or not he wants to attack 11.
About 6 Ultralisks out for Roro, who's also taking the 1 main and gas nat. A drop attempt from Sair is quickly cleaned up by Zerglings. Sair manages to save his Vessel, but the sheer number of Ultraling + Swarm + Plague overwhelms him.
Sair's small standing army is forced to run, while Roro is content to just take the rest of the map from under Sair's nose.
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Ultras and defilers kill an army in the center of the map. Sair dropped roro's main at some point, but did basically no damage. Sair also killed the hatch morphing at top right nat. GG. Sair leaves. Boooooooooring.
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I am physically disgusted by this game.
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Sair sucks. Badly... That was terrible game...
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Roro with ultralisks, Sair responds with a GG.
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That game was AWESOME!!!
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On February 15 2009 15:22 MrHoon wrote:ktf games without lux and flash suck in general 
...unless they're against Mind.
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Send out someone funny .... who is the worst player on ktf's lineup?
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Lux up to make sure Flash doesn't have to play.
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