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On February 11 2009 19:55 Baddieko wrote: most of the maps created for OSL tries to be fair. But players create strategies making them imba.
I don't really think Plasma and this dark swarm map which i forgotten were fair =/.
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Plasma was a very imba map
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On February 11 2009 19:57 benjammin wrote: holy shit was jaedong smiling?
TOTM
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jaedong at purple 6
kal at yellow 2
jaedong going 11/12 pool
kal going 1gate tech
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no stream seems to be working for me. tvants won't load either
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On February 11 2009 19:57 dragoonkf wrote:Show nested quote +On February 11 2009 19:55 Baddieko wrote: most of the maps created for OSL tries to be fair. But players create strategies making them imba. I don't really think Plasma and this dark swarm map which i forgotten were fair =/.
yes they are imba, plasma and persona and ToTM. But over the yrs most of the maps like python, beakdu, tau cross playable.
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in base gate and gas for kal
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Osaka27149 Posts
- You have a Starleague game today ▲ Honestly, I couldn't practice at all and I am very worried. However there was no other choice, there is so little time to practice now. But the map does favor zerg so I think I can do it.
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On February 11 2009 19:57 dragoonkf wrote:Show nested quote +On February 11 2009 19:55 Baddieko wrote: most of the maps created for OSL tries to be fair. But players create strategies making them imba. I don't really think Plasma and this dark swarm map which i forgotten were fair =/. Persona? that map was greeaaaaaaaaat! <3
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51449 Posts
On February 11 2009 19:57 dragoonkf wrote:Show nested quote +On February 11 2009 19:55 Baddieko wrote: most of the maps created for OSL tries to be fair. But players create strategies making them imba. I don't really think Plasma and this dark swarm map which i forgotten were fair =/.
Persona.
OGN/OMAT is known for being out of the box and attempting to introduce maps which change the dynamic of the Starcraft game (815, Peaks, Fantasy, Plasma etc). Subsequently, MBC is pretty much the opposite, sticking to the basis of solid, boring macro maps (Rush Hour, Byzantium, Carthage etc.).
Unfortunately OGN produce a good map every three bad maps. If I'm correct, the last 'out of the box' map used for more than a season was Fantasy.
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JD already has gas. takes off drones on gas. puts down a hatch at nat and starts ling speed after
ohhh. sneaks a ling inside kals base due to bad zealot positioning
stargate going up for kal
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Osaka27149 Posts
On February 11 2009 19:59 goldenkrnboi wrote: jaedong at purple 6
kal at yellow 2
jaedong going 11/12 pool
kal going 1gate tech
happy birthday guy
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On February 11 2009 20:01 GTR-2-Go wrote:Show nested quote +On February 11 2009 19:57 dragoonkf wrote:On February 11 2009 19:55 Baddieko wrote: most of the maps created for OSL tries to be fair. But players create strategies making them imba. I don't really think Plasma and this dark swarm map which i forgotten were fair =/. Persona. OGN/OMAT is known for being out of the box and attempting to introduce maps which change the dynamic of the Starcraft game (815, Peaks, Fantasy, Plasma etc). Subsequently, MBC is pretty much the opposite, sticking to the basis of solid, boring macro maps (Rush Hour, Byzantium, Carthage etc.). I loved that map
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den up for JD
stargate up for kal, getting a corsair
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JD now getting lair.
corsair out for kal, but JD has hydras ready.
lair done.
kal moving out with 4 lots, 2 dragoons. making a nexus at nat.
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ohh. kal attacked the nat but 2 groups of zerglings came from nowhere. holy crap.
JD countering. has a ton of speedlings in kal's main.
this looks over
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Jaedong actually made units, so it's not a rerun of Yarnc/Stork.
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