[WL] Samsung vs Wemade FOX - Page 16
| Forum Index > Brood War Tournaments |
|
Wasabi
United States3085 Posts
| ||
|
KP_CollectoR
United States744 Posts
| ||
|
Avidkeystamper
United States8556 Posts
| ||
|
.risingdragoon
United States3021 Posts
| ||
|
StylishVODs
Sweden5331 Posts
On February 01 2009 15:01 OneOther wrote: Terran can just do mass turrets + vessels and stop recall. Stork was so ahead by the time he got Arbiters, it didn't matter much anyways. Rush Hour III is depressingly imbalanced lol mass turret + mines + vessels to snipe arbiters isn't as easy as it sounds. specially not when you have to cover an area as big as the main of RH3 and the 4th mineral only:/ But yes stork was ahead, first defeating the 2 fact push attempt and then the second push. | ||
|
OneOther
United States10774 Posts
On February 01 2009 15:03 AnOth3rDAy wrote: mass turret + mines + vessels to snipe arbiters isn't as easy as it sounds. specially not when you have to cover an area as big as the main of RH3 and the 4th mineral only:/ But yes stork was ahead, first defeating the 2 fact push attempt and then the second push. yeah my point is recalls don't somehow make the map any less imbalanced :D | ||
|
Wala.Revolution
7584 Posts
On February 01 2009 15:01 OneOther wrote: Terran can just do mass turrets + vessels and stop recall. Stork was so ahead by the time he got Arbiters, it didn't matter much anyways. Rush Hour III is depressingly imbalanced lol Unless you are Stork. Seriously, if it wasn't for the gas rush + the perfect flank, NaDa would've ridden the map advantage. | ||
|
OneOther
United States10774 Posts
On February 01 2009 15:04 Wala.Revolution wrote: Unless you are Stork. Seriously, if it wasn't for the gas rush + the perfect flank, NaDa would've ridden the map advantage. EXACTLY. | ||
|
Fontong
United States6454 Posts
yeah who cares about the map it was on... I just don't want stork to beat nada. | ||
|
Avidkeystamper
United States8556 Posts
| ||
|
KP_CollectoR
United States744 Posts
| ||
|
baubo
China3370 Posts
On February 01 2009 14:58 AnOth3rDAy wrote: recall makes up for the imbalance on this map in lategame imo, the distances are so far so its hard to defend. How many protosses actually survives into the late game on this map anyway? Not being sarcastic or anything. Since this is an old map I haven't seen too many PvTs on it. But 7-22 PvT is pretty damning. On February 01 2009 14:59 KP_CollectoR wrote: Guys let's please not turn this into another race/map balance discussion and just enjoy the competition between these talented teams. Well, the map does factor into it. If it was a random map, Stork would've likely just crushed Nada and that would be the end. But the map factor really showed just why Stork has insane PvT(even a slumping Stork). The map difficulty really allowed Stork's play to shine. | ||
|
KP_CollectoR
United States744 Posts
| ||
|
| ||
|
plastic
United States28 Posts
| ||
|
KP_CollectoR
United States744 Posts
| ||
|
KP_CollectoR
United States744 Posts
| ||
|
PanN
United States2828 Posts
Well, the map does factor into it. If it was a random map, Stork would've likely just crushed Nada and that would be the end. But the map factor really showed just why Stork has insane PvT(even a slumping Stork). The map difficulty really allowed Stork's play to shine. He never said the map didn't factor in it. He said shut up, and enjoy the great competition instead of arguing. | ||
|
EpiK
Korea (South)5757 Posts
On February 01 2009 15:08 plastic wrote: I think terran players should just start leaving the game when they see an arbiter. There is clearly no point in staying because if you attack you lose and if you don't attack you lose, can someone explain to me why they even bother staying? seems like an awful waste of time what are you talking about? emp that shit. | ||
|
deconduo
Ireland4122 Posts
Stork Teal @ 7 | ||
| ||