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GomTV S3 MSL - Round of 16 - Oct. 18 - Page 16

Forum Index > Brood War Tournaments
Post a Reply
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Aepplet
Profile Joined December 2003
Sweden2908 Posts
October 18 2007 11:44 GMT
#301
yeah, the first time it was new so they just ruled a rematch for now but this time it's already in the book so they had no choice but to disqualify him.
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
Last Edited: 2007-10-18 11:46:50
October 18 2007 11:44 GMT
#302
On October 18 2007 20:41 Taiche wrote:
Could anyone stop laughing for a sec and tell us what kind of bug happened, please ?

forgg mines a chunk of mineral from ra's nat. proceeds onto ra's ramp with the scv that's holding mineral. ra's ramp is blocked by 2 probe. but he manages to get up the ramp. they showed FP of forgg doing it. but my stream buffered so i didn't catch it fully.

what i thought it looked like was, spamming move on the probe, then stop, then return cargo, so that the scv pushed the probe away. then he got through the gap. but there was a bit of the return-cargo "gliding" through the probe.
#1 midas fan
Jetamania
Profile Joined August 2006
Korea (South)78 Posts
October 18 2007 11:44 GMT
#303
Good thing the referee called him on it. This bug is lame, and needs to get proper attention.
감자돌이 - I like potatoes
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
October 18 2007 11:44 GMT
#304
On October 18 2007 20:40 FakeSteve[TPR] wrote:
NICE ONE FORGG
Peaked at C- on ICCUP and proud of it! @Sunyveil
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
October 18 2007 11:45 GMT
#305
On October 18 2007 20:41 Catyoul wrote:
Bleh.

The sad thing is it had been done in a game before, on Blitz. I don't remember the players nor the ruling at the time. Anyone can ?


(T)go.go used the bug against (P)TT during the survivor league for the previous MSL. At the time the bug was not banned and go.go ended up winning the game. Afterward Kespa banned the return cargo bug to prevent future abuse.
Moderator
Hot_Bid
Profile Blog Joined October 2003
Braavos36402 Posts
October 18 2007 11:46 GMT
#306
yes. there is NO excuse for not knowing it when there was such a big deal about it in the go.go/TT game.
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Lhyviathan
Profile Blog Joined August 2007
Australia975 Posts
October 18 2007 11:46 GMT
#307
BRB, fapping to VOD.
Nal_rA = The Fourth Race
Puosu
Profile Blog Joined April 2007
7080 Posts
October 18 2007 11:46 GMT
#308
On October 18 2007 20:43 semioldguy wrote:
Show nested quote +
On October 18 2007 20:41 Puosu wrote:
I was under the impression that you can use the way of clicking on enemys minerals if you've already seen them and the CC float one wasn't..
Bleh..


Only fOrGG hadn't seen Nal_rA's minerals yet. So he wouldn;t have been able to do that to get through.

Ah yes.. stupid me !_!
Day[9]
Profile Blog Joined April 2003
United States7366 Posts
October 18 2007 11:46 GMT
#309
The story:

1) workers have stack mode and standard mode. as you can guess, workers are on stack mode when they are mining (they can stack on top of eachother and can pass through other units). in standard mode, workers have size and can't pass through other units as normal

2) a long long time ago, someone realized you could get workers to go onto stack without having vision of minerals. so, i could go outside someone's ramp (that's blocked w/ 2 workers), i could spam the vespene gas geyser, and voila my worker would be on stack mode (don't worry about these details) and i could then pass over the 2 workers blocking the ramp and enter the base

3) KeSPA disallows this bug, as it is obviously bullshit to get a worker on stack mode to go WHEREVER it wants w/o having vision

4) Recently, go.go[GsP] (player on OGN SparkyZ) found that if your SCV was holding some money, you could walk up to the ramp, and hit "return cargo" then "stop" then "return cargo" etc etc, forcing the worker to go into stack mode and then out and then stack and then out etc etc which effectively forces the worker up the ramp, similar to #2.

5) Although go.go was NOT penalized at the time, KeSPA immediately made this a disallowed bug after the game

6) forGG was not informed and fucks himself over vs Nal_rA just now

7) ow god damnit i just stubbed my toe. holy fuck that hurts
Whenever I encounter some little hitch, or some of my orbs get out of orbit, nothing pleases me so much as to make the crooked straight and crush down uneven places. www.day9.tv
Kaolla
Profile Joined January 2003
China2999 Posts
October 18 2007 11:46 GMT
#310
man even i know that was forbidden when it happened i already thought wtf wud happen...
ra lost cause he paused...
well
cant believe he didnt know >.<
its me
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
October 18 2007 11:46 GMT
#311
Nvm, Free, Savior, Ra.

Made my day.
You want 20 good men, but you need a bad pussy.
The Storyteller
Profile Blog Joined January 2006
Singapore2486 Posts
October 18 2007 11:46 GMT
#312
On October 18 2007 20:43 samachking wrote:
Show nested quote +
On October 18 2007 20:41 The Storyteller wrote:
All this could be avoided by making players go for a briefing, and then signing a document that lays out exactly what is allowed and what is not.

Sure thats one way to do it,or put it on the contract becoming a progamer.


You can't put it on the contract as these rules change all the time. But before a tournament, there should be a set of rules that apply. The players can be briefed on them and then given a hard copy which they sign on. If there is a change of rules halfway, another document can be signed. That way, nobody can use the excuse that he didn't know.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
October 18 2007 11:47 GMT
#313
it was actually a common bug before gogo used it, but only gogo was stupid enough to use it in competition, and it was banned afterwards

no way in hell forgg didnt know, the gogo thing was all over the place
Moderatormy tatsu loops r fuckin nice
Catyoul *
Profile Joined April 2004
France2377 Posts
October 18 2007 11:49 GMT
#314
Very nice writeup Day.
On October 18 2007 20:46 Day[9] wrote:
4) Recently, go.go[GsP] (player on OGN SparkyZ) found that if your SCV was holding some money, you could walk up to the ramp, and hit "return cargo" then "stop" then "return cargo" etc etc, forcing the worker to go into stack mode and then out and then stack and then out etc etc which effectively forces the worker up the ramp, similar to #2.

go.go isn't the inventor, it's been in micro tricks UMS maps for years.

Sorry for your toe.
kjk
Profile Joined October 2007
Malaysia100 Posts
October 18 2007 11:49 GMT
#315
how fast connection u guys have ? i watched using gom player with 1.5 megabits connection still lag
Puosu
Profile Blog Joined April 2007
7080 Posts
October 18 2007 11:50 GMT
#316
On October 18 2007 20:49 kjk wrote:
how fast connection u guys have ? i watched using gom player with 1.5 megabits connection still lag

Its not about the connection that much, but how far from Korea you live.
I myself have 2mbit connection from Finland and its unwatchable.
semioldguy
Profile Blog Joined January 2007
United States7488 Posts
October 18 2007 11:50 GMT
#317
I actually feel bad for Nal_rA because his win is like an "empty" win, he probably doesn't feel that he earned it, and after seeing the replay he should realize that he would have lost otherwise.
Moderator
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
October 18 2007 11:51 GMT
#318
On October 18 2007 20:49 kjk wrote:
how fast connection u guys have ? i watched using gom player with 1.5 megabits connection still lag

you can try this link http://www.teamliquid.net/forum/viewmessage.php?topic_id=57748 for reducing quality. it doesn't really help though.
#1 midas fan
saranghaeCY-
Profile Joined October 2007
United States446 Posts
October 18 2007 11:51 GMT
#319
On October 18 2007 20:49 kjk wrote:
how fast connection u guys have ? i watched using gom player with 1.5 megabits connection still lag


use search function on how to lower quality, and also click the orange button instead of the red button , it has a lower quality
~
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
October 18 2007 11:52 GMT
#320
xellos has 6 wins 4 losses on the last 10 games? thats pretty good.
#1 midas fan
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