GomTV S3 MSL - Round of 16 - Oct. 18 - Page 16
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Aepplet
Sweden2908 Posts
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pangshai
Chinatown5333 Posts
On October 18 2007 20:41 Taiche wrote: Could anyone stop laughing for a sec and tell us what kind of bug happened, please ? forgg mines a chunk of mineral from ra's nat. proceeds onto ra's ramp with the scv that's holding mineral. ra's ramp is blocked by 2 probe. but he manages to get up the ramp. they showed FP of forgg doing it. but my stream buffered so i didn't catch it fully. what i thought it looked like was, spamming move on the probe, then stop, then return cargo, so that the scv pushed the probe away. then he got through the gap. but there was a bit of the return-cargo "gliding" through the probe. | ||
Jetamania
Korea (South)78 Posts
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Deleted User 31060
3788 Posts
On October 18 2007 20:40 FakeSteve[TPR] wrote: NICE ONE FORGG | ||
semioldguy
United States7488 Posts
On October 18 2007 20:41 Catyoul wrote: Bleh. The sad thing is it had been done in a game before, on Blitz. I don't remember the players nor the ruling at the time. Anyone can ? go.go used the bug against TT during the survivor league for the previous MSL. At the time the bug was not banned and go.go ended up winning the game. Afterward Kespa banned the return cargo bug to prevent future abuse. | ||
Hot_Bid
Braavos36363 Posts
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Lhyviathan
Australia975 Posts
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Puosu
6984 Posts
On October 18 2007 20:43 semioldguy wrote: Only fOrGG hadn't seen Nal_rA's minerals yet. So he wouldn;t have been able to do that to get through. Ah yes.. stupid me !_! | ||
Day[9]
United States7366 Posts
1) workers have stack mode and standard mode. as you can guess, workers are on stack mode when they are mining (they can stack on top of eachother and can pass through other units). in standard mode, workers have size and can't pass through other units as normal 2) a long long time ago, someone realized you could get workers to go onto stack without having vision of minerals. so, i could go outside someone's ramp (that's blocked w/ 2 workers), i could spam the vespene gas geyser, and voila my worker would be on stack mode (don't worry about these details) and i could then pass over the 2 workers blocking the ramp and enter the base 3) KeSPA disallows this bug, as it is obviously bullshit to get a worker on stack mode to go WHEREVER it wants w/o having vision 4) Recently, go.go[GsP] (player on OGN SparkyZ) found that if your SCV was holding some money, you could walk up to the ramp, and hit "return cargo" then "stop" then "return cargo" etc etc, forcing the worker to go into stack mode and then out and then stack and then out etc etc which effectively forces the worker up the ramp, similar to #2. 5) Although go.go was NOT penalized at the time, KeSPA immediately made this a disallowed bug after the game 6) forGG was not informed and fucks himself over vs Nal_rA just now 7) ow god damnit i just stubbed my toe. holy fuck that hurts | ||
Kaolla
China2999 Posts
ra lost cause he paused... well cant believe he didnt know >.< | ||
BluzMan
Russian Federation4235 Posts
Made my day. | ||
The Storyteller
Singapore2486 Posts
On October 18 2007 20:43 samachking wrote: Sure thats one way to do it,or put it on the contract becoming a progamer. You can't put it on the contract as these rules change all the time. But before a tournament, there should be a set of rules that apply. The players can be briefed on them and then given a hard copy which they sign on. If there is a change of rules halfway, another document can be signed. That way, nobody can use the excuse that he didn't know. | ||
FakeSteve[TPR]
Valhalla18444 Posts
no way in hell forgg didnt know, the gogo thing was all over the place | ||
Catyoul
France2377 Posts
On October 18 2007 20:46 Day[9] wrote: 4) Recently, go.go[GsP] (player on OGN SparkyZ) found that if your SCV was holding some money, you could walk up to the ramp, and hit "return cargo" then "stop" then "return cargo" etc etc, forcing the worker to go into stack mode and then out and then stack and then out etc etc which effectively forces the worker up the ramp, similar to #2. go.go isn't the inventor, it's been in micro tricks UMS maps for years. Sorry for your toe. | ||
kjk
Malaysia100 Posts
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Puosu
6984 Posts
On October 18 2007 20:49 kjk wrote: how fast connection u guys have ? i watched using gom player with 1.5 megabits connection still lag Its not about the connection that much, but how far from Korea you live. I myself have 2mbit connection from Finland and its unwatchable. | ||
semioldguy
United States7488 Posts
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pangshai
Chinatown5333 Posts
On October 18 2007 20:49 kjk wrote: how fast connection u guys have ? i watched using gom player with 1.5 megabits connection still lag you can try this link http://www.teamliquid.net/forum/viewmessage.php?topic_id=57748 for reducing quality. it doesn't really help though. | ||
saranghaeCY-
United States446 Posts
On October 18 2007 20:49 kjk wrote: how fast connection u guys have ? i watched using gom player with 1.5 megabits connection still lag use search function on how to lower quality, and also click the orange button instead of the red button , it has a lower quality | ||
pangshai
Chinatown5333 Posts
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