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[ASL11] Ro16 Group B - Page 7

Forum Index > Brood War Tournaments
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BulgarianToss
Profile Joined May 2011
Bulgaria495 Posts
April 27 2021 15:18 GMT
#121
Absolute champion performance by Best! Very good games!
music is the best thing in the world
oxKnu
Profile Joined December 2017
1268 Posts
April 27 2021 15:40 GMT
#122
On April 27 2021 23:42 weiliem wrote:
Happy for Best but he's gonna have to play much better to go further..... Its wierd seeing a Best who played amazing PvZ and bad PvT in the same day, is he Bisu?


Valid point, that looked like Bisu in today's PvTs.

Those army engagements were on point though, I don't think he lost one badly: he either traded or crushed the fight.
Soulforged
Profile Blog Joined February 2007
Latvia984 Posts
April 27 2021 16:36 GMT
#123
Best and Snow always had the issue where only one of [PvZ, PvT] their matchups is hot at any given moment.
Not unusual to see them play a lot vs one race in a tournament, produce great games, then lose to a different race player that they consistently beat in spons.
M3t4PhYzX
Profile Joined March 2019
Poland4300 Posts
April 27 2021 17:17 GMT
#124
Awesome group!

Excellent games

GGs
LpTraxamillion
Profile Joined October 2020
265 Posts
April 27 2021 23:03 GMT
#125
Concerned we might only get 1 zerg in the ro8

I am big on hero though I think he has a chance to go deep
RKC
Profile Joined June 2012
2848 Posts
Last Edited: 2021-04-28 02:39:10
April 28 2021 02:34 GMT
#126
Why the concern?

Last season had 4Z in QF, 3Z in SF, 2Z in Finals (and Z were being knocked out by other Z - except for Flash in 3rd/4th match placing).

The only interesting highlight for me during the entire elimination stage was Flash's random (and maybe soma's run from a narrative perspective). ZvZ is just plain boring (maybe it's an acquired taste). ZvP were just tragic smackdowns.

I'm looking forward for less Zerg in this ASL. That said, I have a feeling that Larva/Effort (or both!) will advance, and Zero will very likely hang on till SF at minimum (funny feeling is that he'll luck out with an ez QF draw given this season's unpredictability).

Ultimately, it would be nice to have diversity. But between two extremes, I would rather have a Zerg-free season of TvP and TvT (rather than a Zerg fiesta of ZvP and ZvZ).
gg no re thx
RowdierBob
Profile Blog Joined May 2003
Australia13537 Posts
Last Edited: 2021-04-29 03:01:03
April 29 2021 02:59 GMT
#127
On April 28 2021 08:03 LpTraxamillion wrote:
Concerned we might only get 1 zerg in the ro8

I am big on hero though I think he has a chance to go deep

One of larva/effort, if not both, will get out of group c. Both too strong at ZvP.
"Terrans are pretty much space-Australians" - H
reincremate
Profile Blog Joined May 2009
China2216 Posts
Last Edited: 2021-04-29 04:49:03
April 29 2021 04:48 GMT
#128
Both Groups A and B were like LOTR-style long epic battle films. I'm so glad that we have Bo3's for the Winner's/Loser's/Final matches.
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
April 29 2021 05:11 GMT
#129
BESSSSSSSTTTTTTTTTTTTTTTTTT

Both Group A and Group B have been phenomenal. LOTR-style epic battles is right. Bo3 >>> the old OSL format.
May the BeSt man win.
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
April 29 2021 10:51 GMT
#130
Could we add Nyoken's Twitter to the OP template? (mostly as a courtesy to him since some of his counterparts have links)
Thx!
ERSJ
Profile Joined October 2018
Sweden57 Posts
April 29 2021 11:00 GMT
#131
<3 Nyoken and Scan, definitely great
Qikz
Profile Blog Joined November 2009
United Kingdom12071 Posts
April 29 2021 14:07 GMT
#132
On April 29 2021 14:11 Djabanete wrote:
BESSSSSSSTTTTTTTTTTTTTTTTTT

Both Group A and Group B have been phenomenal. LOTR-style epic battles is right. Bo3 >>> the old OSL format.


I way prefer the OSL round robin bo1 format for the Ro16, I wish we had a tournament that still used it
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2021-04-29 17:26:49
April 29 2021 17:26 GMT
#133
On April 29 2021 23:07 Qikz wrote:
Show nested quote +
On April 29 2021 14:11 Djabanete wrote:
BESSSSSSSTTTTTTTTTTTTTTTTTT

Both Group A and Group B have been phenomenal. LOTR-style epic battles is right. Bo3 >>> the old OSL format.


I way prefer the OSL round robin bo1 format for the Ro16, I wish we had a tournament that still used it

Hahah that was such a zany format! It always seemed odd to me that the fate of Player A often hinged on the outcome of Player B vs Player C. I remember someone making a "comic" out of photos of Flash and Jaedong from Fomos. They're both wearing fancy suits and Flash is explaining that even though he's down 0-2, he's still alive in the tournament --- he just needs Horang2 to beat Kal, and then Flash needs to win his third match, and then Flash needs to win the tiebreak match. And Jaedong is examining his cuff saying "Still, it is difficult for Horang2 to beat Kal..." (IRL he was probably saying "dang, I've never worn a suit before...")

Anyone still know where to find that?

Oh yeah and the tiebreaks. There was no way to guarantee that a 3-way tiebreak match couldn't go on until the end of time. The record was a tiebreak match that re-tied three times before getting broken on the fourth tiebreak, wasn't it?

Still, I can see the upside. Players had a LOT of time to prepare for each individual match. There wasn't a single Ro16 game where a player hadn't had a chance to craft a plan for that specific opponent on that specific map.
May the BeSt man win.
GoTuNk!
Profile Blog Joined September 2006
Chile4591 Posts
April 29 2021 17:41 GMT
#134
On April 30 2021 02:26 Djabanete wrote:
Show nested quote +
On April 29 2021 23:07 Qikz wrote:
On April 29 2021 14:11 Djabanete wrote:
BESSSSSSSTTTTTTTTTTTTTTTTTT

Both Group A and Group B have been phenomenal. LOTR-style epic battles is right. Bo3 >>> the old OSL format.


I way prefer the OSL round robin bo1 format for the Ro16, I wish we had a tournament that still used it

Hahah that was such a zany format! It always seemed odd to me that the fate of Player A often hinged on the outcome of Player B vs Player C. I remember someone making a "comic" out of photos of Flash and Jaedong from Fomos. They're both wearing fancy suits and Flash is explaining that even though he's down 0-2, he's still alive in the tournament --- he just needs Horang2 to beat Kal, and then Flash needs to win his third match, and then Flash needs to win the tiebreak match. And Jaedong is examining his cuff saying "Still, it is difficult for Horang2 to beat Kal..." (IRL he was probably saying "dang, I've never worn a suit before...")

Anyone still know where to find that?

Oh yeah and the tiebreaks. There was no way to guarantee that a 3-way tiebreak match couldn't go on until the end of time. The record was a tiebreak match that re-tied three times before getting broken on the fourth tiebreak, wasn't it?

Still, I can see the upside. Players had a LOT of time to prepare for each individual match. There wasn't a single Ro16 game where a player hadn't had a chance to craft a plan for that specific opponent on that specific map.


Usually a "long time to plan a bo1" involved a cleverly crafted cheese. BO3 format seems a lot better, games were more similar to long games on KCM race wars
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2021-04-29 19:31:48
April 29 2021 19:26 GMT
#135
On April 30 2021 02:41 GoTuNk! wrote:
Show nested quote +
On April 30 2021 02:26 Djabanete wrote:
On April 29 2021 23:07 Qikz wrote:
On April 29 2021 14:11 Djabanete wrote:
BESSSSSSSTTTTTTTTTTTTTTTTTT

Both Group A and Group B have been phenomenal. LOTR-style epic battles is right. Bo3 >>> the old OSL format.


I way prefer the OSL round robin bo1 format for the Ro16, I wish we had a tournament that still used it

Hahah that was such a zany format! It always seemed odd to me that the fate of Player A often hinged on the outcome of Player B vs Player C. I remember someone making a "comic" out of photos of Flash and Jaedong from Fomos. They're both wearing fancy suits and Flash is explaining that even though he's down 0-2, he's still alive in the tournament --- he just needs Horang2 to beat Kal, and then Flash needs to win his third match, and then Flash needs to win the tiebreak match. And Jaedong is examining his cuff saying "Still, it is difficult for Horang2 to beat Kal..." (IRL he was probably saying "dang, I've never worn a suit before...")

Anyone still know where to find that?

Oh yeah and the tiebreaks. There was no way to guarantee that a 3-way tiebreak match couldn't go on until the end of time. The record was a tiebreak match that re-tied three times before getting broken on the fourth tiebreak, wasn't it?

Still, I can see the upside. Players had a LOT of time to prepare for each individual match. There wasn't a single Ro16 game where a player hadn't had a chance to craft a plan for that specific opponent on that specific map.


Usually a "long time to plan a bo1" involved a cleverly crafted cheese. BO3 format seems a lot better, games were more similar to long games on KCM race wars

I really enjoy cleverly crafted cheese strategies, but I don't enjoy seeing players go home disappointed after playing a single six-minute game. Bo3s give players more chances to show what they've prepared and to claw their way back after a loss, if they're able, so I'm with you on that.
May the BeSt man win.
M3t4PhYzX
Profile Joined March 2019
Poland4300 Posts
April 29 2021 19:42 GMT
#136
On April 30 2021 04:26 Djabanete wrote:
Show nested quote +
On April 30 2021 02:41 GoTuNk! wrote:
On April 30 2021 02:26 Djabanete wrote:
On April 29 2021 23:07 Qikz wrote:
On April 29 2021 14:11 Djabanete wrote:
BESSSSSSSTTTTTTTTTTTTTTTTTT

Both Group A and Group B have been phenomenal. LOTR-style epic battles is right. Bo3 >>> the old OSL format.


I way prefer the OSL round robin bo1 format for the Ro16, I wish we had a tournament that still used it

Hahah that was such a zany format! It always seemed odd to me that the fate of Player A often hinged on the outcome of Player B vs Player C. I remember someone making a "comic" out of photos of Flash and Jaedong from Fomos. They're both wearing fancy suits and Flash is explaining that even though he's down 0-2, he's still alive in the tournament --- he just needs Horang2 to beat Kal, and then Flash needs to win his third match, and then Flash needs to win the tiebreak match. And Jaedong is examining his cuff saying "Still, it is difficult for Horang2 to beat Kal..." (IRL he was probably saying "dang, I've never worn a suit before...")

Anyone still know where to find that?

Oh yeah and the tiebreaks. There was no way to guarantee that a 3-way tiebreak match couldn't go on until the end of time. The record was a tiebreak match that re-tied three times before getting broken on the fourth tiebreak, wasn't it?

Still, I can see the upside. Players had a LOT of time to prepare for each individual match. There wasn't a single Ro16 game where a player hadn't had a chance to craft a plan for that specific opponent on that specific map.


Usually a "long time to plan a bo1" involved a cleverly crafted cheese. BO3 format seems a lot better, games were more similar to long games on KCM race wars

I really enjoy cleverly crafted cheese strategies, but I don't enjoy seeing players go home disappointed after playing a single six-minute game. Bo3s give players more chances to show what they've prepared and to claw their way back after a loss, if they're able, so I'm with you on that.

bo3 DE all the way

it's obviously a better format
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51714 Posts
Last Edited: 2021-04-30 07:18:18
April 30 2021 07:14 GMT
#137
On April 30 2021 04:26 Djabanete wrote:
Show nested quote +
On April 30 2021 02:41 GoTuNk! wrote:
On April 30 2021 02:26 Djabanete wrote:
On April 29 2021 23:07 Qikz wrote:
On April 29 2021 14:11 Djabanete wrote:
BESSSSSSSTTTTTTTTTTTTTTTTTT

Both Group A and Group B have been phenomenal. LOTR-style epic battles is right. Bo3 >>> the old OSL format.


I way prefer the OSL round robin bo1 format for the Ro16, I wish we had a tournament that still used it

Hahah that was such a zany format! It always seemed odd to me that the fate of Player A often hinged on the outcome of Player B vs Player C. I remember someone making a "comic" out of photos of Flash and Jaedong from Fomos. They're both wearing fancy suits and Flash is explaining that even though he's down 0-2, he's still alive in the tournament --- he just needs Horang2 to beat Kal, and then Flash needs to win his third match, and then Flash needs to win the tiebreak match. And Jaedong is examining his cuff saying "Still, it is difficult for Horang2 to beat Kal..." (IRL he was probably saying "dang, I've never worn a suit before...")

Anyone still know where to find that?

Oh yeah and the tiebreaks. There was no way to guarantee that a 3-way tiebreak match couldn't go on until the end of time. The record was a tiebreak match that re-tied three times before getting broken on the fourth tiebreak, wasn't it?

Still, I can see the upside. Players had a LOT of time to prepare for each individual match. There wasn't a single Ro16 game where a player hadn't had a chance to craft a plan for that specific opponent on that specific map.


Usually a "long time to plan a bo1" involved a cleverly crafted cheese. BO3 format seems a lot better, games were more similar to long games on KCM race wars

I really enjoy cleverly crafted cheese strategies, but I don't enjoy seeing players go home disappointed after playing a single six-minute game. Bo3s give players more chances to show what they've prepared and to claw their way back after a loss, if they're able, so I'm with you on that.


prepare what? there are too many maps to prepare for and the selection is double blind, they don't have picks, only bans.

why do you think FS is even on the map map pool.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
Last Edited: 2021-04-30 20:34:00
April 30 2021 20:30 GMT
#138
On April 30 2021 16:14 BLinD-RawR wrote:
Show nested quote +
On April 30 2021 04:26 Djabanete wrote:
On April 30 2021 02:41 GoTuNk! wrote:
On April 30 2021 02:26 Djabanete wrote:
On April 29 2021 23:07 Qikz wrote:
On April 29 2021 14:11 Djabanete wrote:
BESSSSSSSTTTTTTTTTTTTTTTTTT

Both Group A and Group B have been phenomenal. LOTR-style epic battles is right. Bo3 >>> the old OSL format.


I way prefer the OSL round robin bo1 format for the Ro16, I wish we had a tournament that still used it

Hahah that was such a zany format! It always seemed odd to me that the fate of Player A often hinged on the outcome of Player B vs Player C. I remember someone making a "comic" out of photos of Flash and Jaedong from Fomos. They're both wearing fancy suits and Flash is explaining that even though he's down 0-2, he's still alive in the tournament --- he just needs Horang2 to beat Kal, and then Flash needs to win his third match, and then Flash needs to win the tiebreak match. And Jaedong is examining his cuff saying "Still, it is difficult for Horang2 to beat Kal..." (IRL he was probably saying "dang, I've never worn a suit before...")

Anyone still know where to find that?

Oh yeah and the tiebreaks. There was no way to guarantee that a 3-way tiebreak match couldn't go on until the end of time. The record was a tiebreak match that re-tied three times before getting broken on the fourth tiebreak, wasn't it?

Still, I can see the upside. Players had a LOT of time to prepare for each individual match. There wasn't a single Ro16 game where a player hadn't had a chance to craft a plan for that specific opponent on that specific map.


Usually a "long time to plan a bo1" involved a cleverly crafted cheese. BO3 format seems a lot better, games were more similar to long games on KCM race wars

I really enjoy cleverly crafted cheese strategies, but I don't enjoy seeing players go home disappointed after playing a single six-minute game. Bo3s give players more chances to show what they've prepared and to claw their way back after a loss, if they're able, so I'm with you on that.


prepare what? there are too many maps to prepare for and the selection is double blind, they don't have picks, only bans.

why do you think FS is even on the map map pool.

Are you saying they don't prepare for their Ro16 matches? That would be crazy.

Sure, this format has a lot more uncertainty than the old OSL format, where you had a week or more (?) to prepare one game on one map against one opponent. In this ASL format, your first game is like that, and then you have back-to-back Bo3s; the first is against one of two possible opponents, and the second is against one of three possible opponents, and in each Bo3 you know that 3 out of 4 possible maps will come up. That's a lot of uncertainty, but also a lot of information on which to base strategies. Do correct me if I've misunderstood any part of the process.

I've struggled with stage nerves in my profession. I don't think I'm anomalous --- I don't fall apart under pressure, but I can only deliver 85--90% until I've had a chance to limber up. Many seasoned performers are the same way. (Sharp was definitely nervous against Shuttle in ASL S1 finals. Heck, Sharp even built a double ebay against Best in this series. Jangbi misplaced his forge against Luxury in the MSL finals, and Jangbi is a boss. One of my professional mentors has won a world competition and said he was literally shaking at the start.) Some people can deliver 98% as soon as they're on the stage, but very few people are at 100% from the very start. Jaedong may be. You need to give people a few minutes or you won't see their 100%. So I don't like Bo1s as a way of eliminating players. The feeling of going home after 5 minutes of underperforming is just the worst.

Naturally, overcoming nerves is part of being a progamer. If it's too big a problem for you, you just won't get far. Supposedly that's Jaehoon's deal. But as a spectator who enjoys seeing great SCBW, I want to see people get in the zone and play well. I don't want a format that *specifically selects* for people who are 100% from the get-go and punishes the others, because there are just too many other skills I'd rather select for. Any day, I'll take a format where someone who can do 95% from the get-go has a decent chance to advance.

Of course, I don't mind a format where you know in advance exactly who your opponent is and what maps you'll play on. The GSL format (the BW GSL that Jaedong/Bisu/Flash won) was like that, as you recall, with no groups, just single elimination in a BoX. That was a good format too.
May the BeSt man win.
oxKnu
Profile Joined December 2017
1268 Posts
Last Edited: 2021-04-30 20:50:16
April 30 2021 20:48 GMT
#139
These guys have played these maps probably hundreds of times in the past two months through sponsored games. They know them very well already.

If anything, the BO1 incentivizes them to keep a good build for each map from each other and bust that out in tournament play.

Soma right now has the best online results out of any BW player and he got eliminated. Outlines how open the field really is in a Flash-less tournament. The format wouldn't change that very much.

The format is always designed to fit in the broadcast not the other way around.

Disregard
Profile Blog Joined March 2007
China10252 Posts
May 02 2021 19:21 GMT
#140
Amazing games
"If I had to take a drug in order to be free, I'm screwed. Freedom exists in the mind, otherwise it doesn't exist."
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