On January 06 2014 06:41 Heartland wrote:
Why is it that you can't make hard and fast rules for when a wall is tight in BW? I can see that it might be different if a Gateway is touching a Forge on the left or the right, or if it touches a specific tile-set cliff on left or right, but it's weird that you can never say something like "If a GW touches a Forge on the right then it's not tight" (for example).
Why is it that you can't make hard and fast rules for when a wall is tight in BW? I can see that it might be different if a Gateway is touching a Forge on the left or the right, or if it touches a specific tile-set cliff on left or right, but it's weird that you can never say something like "If a GW touches a Forge on the right then it's not tight" (for example).
You can say that.. it's just protoss excuses. They are all lazy scum.
. STL was always a one time shot for me, whether i lasted for 2 weeks, or the entire season. I'm super done.