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On October 06 2013 02:37 oDieN wrote: Truta made that look pretty easy lol. Poor Dragon.
i dont think so. dragon really did so bad .....
Yeah, Dragon had so many minor mistakes which cost him the game. But Truta kept him on his toes, in which Dragon played poorly.
He didn't play the map well. On destination PvZ you expand towards the zerg so you don't have to defend ACROSS the map. His natural fourth is mid left. This also promotes advantageous map splitting for later in the game. Even sometimes the 5th base is mid right for P (2 small ramps = easy to defend with dt/ht)
On October 06 2013 04:04 SandwichApoc wrote: How did Dragon win that battle?!
cryoc is playing the map quite bad after that huge advantage.
1-> push to an expansion or the gateways (he went straight into the mid of the map) 2-> late game composition is primarily tanks ( he actually had 3 ctrl group of vulture almost) 3-> half his army was @ his third gas
he had barely 1 mining base and dragon was 90supply ahead
It's not fair, protoss made more mistakes than they both, but won. In 1st game he lost his exp so bad, in 2nd he lost so much units after 1st terran push. 1 tank killed 4 goons. On FS and Aztec toss has advantage, I am sure.
On October 06 2013 05:00 vndestiny wrote: Aztec yes, FS no. Not that it's significant to topple the normal balance anyway. And I see you forgot to list what mistakes the Terrans made?
in FS game, he had many macro mistakes. you can tell since they are even supply but T is up1 base. Then sometime in the midgame when skz did his "big push" he was about 50 supply behind from an early econ advantage. Too much aggression with not enough scouting or good positioning is basically his mistake
On October 06 2013 05:00 vndestiny wrote: Aztec yes, FS no. Not that it's significant to topple the normal balance anyway. And I see you forgot to list what mistakes the Terrans made?
in FS game, he had many macro mistakes. you can tell since they are even supply but T is up1 base. Then sometime in the midgame when skz did his "big push" he was about 50 supply behind from an early econ advantage. Too much aggression with not enough scouting or good positioning is basically his mistake
I know. I was talking about 7x whining. As how crucial is a mistake is determined by whether it cost you the game or not, and not the other way around. What I meant was "Dragon made more mistake but he still won cuz Toss OP qq" is ridiculous, as it was not the case at all.
All 3 seeded players were eliminated. Players who played in qualificiers have better form and activity so they won with less mistakes. I am pretty sure that TLS must seed only top-4 or top-8 players next time for hardest battles.
I always thought that was because of the lategame or early game pressure, but this map was even designed to give Protoss maximum advantage to defend any midgame push.