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iCCup Ladder Main Event - Page 8

Forum Index > Brood War Tournaments
228 CommentsPost a Reply
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noob_saibot
Profile Joined August 2013
Russian Federation213 Posts
October 09 2013 06:57 GMT
#141
fs as motw every week.. meh
+ Show Spoiler +
[image loading]
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 09 2013 07:06 GMT
#142
On October 09 2013 15:52 Mewka wrote:
Show nested quote +
On October 09 2013 15:44 GeckoXp wrote:
nvm.

ahahahah you would get warned XD


Yes, that is the sad part about it. People honestly complain they are allowed to play in a league nowadays. Moreover, they start to shit and flame. No moderation, but use ad hominem once and the world ends. -_-
nekotrap
Profile Joined April 2011
130 Posts
October 09 2013 07:21 GMT
#143
On October 09 2013 05:55 sas.Sziky wrote:
hey iccup last week motw=bad now motw=very bad something to change pls because it does not help more players and morea games.. one tip fs all time here in motw .. I do not understand why do not you understand this.


Totally agree, FS should be permanent motw
A broken carrot is more than enough for the likes of you
Bakuryu
Profile Blog Joined August 2009
Germany1065 Posts
October 09 2013 07:37 GMT
#144
1 thing i have to ask is why there arent separated 1v1 motw and 2v2 motw, because when hunters/vampire are motw, its not fun to play those in 1v1. the same applies for 2v2, who will only have 2-3 motw max because of 2 player and 3 player maps being motw.
the thing i really liked about the old motw system in 2008-2010 was that 1 of the motw was always 1 of the 3 courage maps and they kept rotating so u always had 1 map which was pretty popular at that time.
if we would have a similar system with 1 motw rotating between for example fs-desti-hbr-python (the now "most popular" maps) it should be easier to get games going. (or u rotate between tls maps for example, so u can actually ladder practice for a tournament)
the problem is not map balance, its popularity.
currently it just isnt easy to get games, i mostly have to play vs 2 ranks below my own rank, which will net myself only a mere 50 points.
and if i now look at a motw and see this motw or the last motw, its extremly discouraging to play.
this week: hunters for 2v2, alternative and benzene have a combined popularity of 0, so u basically have to decide between la mancha and medusa, most likely for medusa.
last week: basically all maps have 0 popularity, but the one with the best popularity out of all 5 maps (which still isnt popular at all) was eye of the storm.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6868 Posts
October 09 2013 08:35 GMT
#145
for me the only problema is hunters- but hunters is a map for clan league this week.so i cant really complain when i also told admins to add the two maps of clanleague.but yeah not one like those maps except me :p
Myujinsan
Profile Joined November 2008
France258 Posts
Last Edited: 2013-10-09 09:19:57
October 09 2013 09:03 GMT
#146
Since always people want FS motw every week, this wont happend, as already said, it's iCCup choice, not admin choice, so basically we try to do the best out of the restriction we have.

The event itself is iCCup Ladder Main Event, not FS ladder event. so yes most of the maps within the map pack will be used.

Also as :Eon: explain, motw always have Clan League map every weeks, so basically you can have every weeks a map to train, up to you to play in the Clan league or not.

Or you can train for the iCCup Ladder Main Event, as said in the OP maps of the event are here:
http://www.iccup.com/community/thread/652261.html
Medusa and La Mancha are maps used in the event.

Last point, the mappool itself for the event come from a vote with most of the actual top iCCup player (all wasnt available at that time). So yes, popularity is a part of the maps choice.

Because a map don't have popularity doesnt mean it's a bad map, if no one want to play them it's maybe because people only know how to play FS & python in ladder and don't want to learn anything else.

And as already said countless amount of time, FS wont be motw every week.
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 09 2013 09:19 GMT
#147
On October 09 2013 16:37 Bakuryu wrote:
1 thing i have to ask is why there arent separated 1v1 motw and 2v2 motw, because when hunters/vampire are motw, its not fun to play those in 1v1. the same applies for 2v2, who will only have 2-3 motw max because of 2 player and 3 player maps being motw.
the thing i really liked about the old motw system in 2008-2010 was that 1 of the motw was always 1 of the 3 courage maps and they kept rotating so u always had 1 map which was pretty popular at that time.
if we would have a similar system with 1 motw rotating between for example fs-desti-hbr-python (the now "most popular" maps) it should be easier to get games going. (or u rotate between tls maps for example, so u can actually ladder practice for a tournament)
the problem is not map balance, its popularity.
currently it just isnt easy to get games, i mostly have to play vs 2 ranks below my own rank, which will net myself only a mere 50 points.
and if i now look at a motw and see this motw or the last motw, its extremly discouraging to play.
this week: hunters for 2v2, alternative and benzene have a combined popularity of 0, so u basically have to decide between la mancha and medusa, most likely for medusa.
last week: basically all maps have 0 popularity, but the one with the best popularity out of all 5 maps (which still isnt popular at all) was eye of the storm.


Don't take this the wrong way, you know me, I know you - you are at the wrong place with a legit claim. Hence nothing will move. This is for anyone with a "complain" of any sorts. Teamliquid is not ICCup's Feedback Forum. None of the ICCup higher ups will read here on a daily basis. This is not meant as offense towards anyone. It simply is hard enough to do the 'every day tasks' of an admin on ICCup without checking a vast number of community portals.

It's a bit naive to assume the admins didn't try to create a system to please everyone. We did, more than once. We added public votings, two different systems, three if you add the combined system. Regardless, only three people in average voted, hence it was given up at some point. I'm quite sure Soldier doesn't add random MOTWs. However, it is one out of a dozen tasks he has to do for every week, he now manages more than three departments in Brood War alone, as well as most parts of DotA2 EU. There's man power lacking. Also, it doesn't matter what and how you prepare MOTWs, you will get more negative answers than positive ones. I remember making four MOTWs with a lot of thought and four ones with a random function - in all eight cases I only got negative feedback. You can imagine how much fun it is to create a MOTW set.

So, if you want to have things changed, it'd would probably work best if you'd give it a go yourself. Spend an hour or two on the selection of MOTWs. Here's what you can use:

+ Show Spoiler [maps] +

[11:10:14 AM] =====================
[11:10:14 AM] | iCCup | Alternative 1.3 - [130%]
[11:10:14 AM] | iCCup | Andromeda 1.0 - [100%]
[11:10:14 AM] | iCCup | Aztec 2.1 - [100%]
[11:10:14 AM] | iCCup | Beltway 2.0 - [100%]
[11:10:14 AM] | iCCup | Benzene 1.1 - [130%]
[11:10:14 AM] | iCCup | Blue Storm 1.2 - [100%]
[11:10:14 AM] | iCCup | Circuit Breakers - [100%]
[11:10:14 AM] | iCCup | ColosseumII 2.0 - [100%]
[11:10:14 AM] | iCCup | Empire of the Sun 2.0 - [100%]
[11:10:14 AM] | iCCup | Eye of the Storm - [100%]
[11:10:14 AM] | iCCup | Fighting Spirit 1.3 - [100%]
[11:10:15 AM] | iCCup | Gaia - [100%]
[11:10:15 AM] | iCCup | Gladiator - [100%]
[11:10:15 AM] | iCCup | Gods Garden - [100%]
[11:10:15 AM] | iCCup | Grand Line SE 2.2 - [100%]
[11:10:15 AM] | iCCup | Heartbreak Ridge 2.1 - [100%]
[11:10:15 AM] | iCCup | Hunters_KeSPA 1.1 - [130%]
[11:10:15 AM] | iCCup | Icarus - [100%]
[11:10:15 AM] | iCCup | La Mancha 1.1 - [130%]
[11:10:15 AM] | iCCup | Longinus - [100%]
[11:10:15 AM] | iCCup | Lost Temple 2.4 - [100%]
[11:10:15 AM] | iCCup | Luna the Final - [100%]
[11:10:15 AM] | iCCup | Match Point 1.3 - [100%]
[11:10:15 AM] | iCCup | Monte Cristo 1.03 - [100%]
[11:10:15 AM] | iCCup | MoonGlaive 2.1 - [100%]
[11:10:15 AM] | iCCup | NeoMedusa 2.1 - [130%]
[11:10:15 AM] | iCCup | Nostalgia 1.3 - [100%]
[11:10:15 AM] | iCCup | Outsider 2.2 - [100%]
[11:10:15 AM] | iCCup | Pathfinder - [100%]
[11:10:15 AM] | iCCup | Python 1.3 - [100%]
[11:10:15 AM] | iCCup | Polaris Rhapsody 1.0 - [100%]
[11:10:15 AM] | iCCup | Ride of Valkyries 1.0 - [100%]
[11:10:15 AM] | iCCup | Tau Cross - [100%]
[11:10:15 AM] | iCCup | The Fortress 2.0 - [100%]
[11:10:15 AM] | iCCup | Tornado 2.2 - [100%]
[11:10:15 AM] | iCCup | Bloody Ridge 2.1 - [100%]
[11:10:15 AM] | iCCup | Destination 1.1 - [100%]
[11:10:15 AM] | iCCup | Dantes Peak SE 2.0 - [100%]
[11:10:15 AM] | iCCup | Chain Reaction 2.0 - [100%]
[11:10:15 AM] | iCCup | Electric Circuit 2.1 - [100%]
[11:10:15 AM] | iCCup | Outlier 2.2 - [100%]
[11:10:15 AM] | iCCup | Jade 2.0 - [100%]
[11:10:15 AM] | iCCup | Sniper Ridge 2.0 - [100%]
[11:10:15 AM] | iCCup | Ground Zero 2.0 - [100%]
[11:10:15 AM] | iCCup | Vampire 1.0 - [100%]
[11:10:15 AM] | iCCup | Othello 1.1 - [100%]
[11:10:15 AM] | iCCup | Desertec 1.0 - [100%]
[11:10:15 AM] | iCCup | Gemlong 1.0 - [100%]
[11:10:15 AM] | iCCup | Resonance II 1.0 - [100%]
[11:10:15 AM] | iCCup | Wind and Cloud 0.99 - [100%]
[11:10:15 AM] =====================


Use these restrictions:

  • One Map only once each three weeks
  • Five Maps per Week
  • One Map for 2on2
  • FS not more than twice (max three times) per Season
  • Prepare for three months (12 Weeks +2 for safety)


Make a list in this format:


Week #n // map 1 // map 2 // map 3 // map 4 // map 5

Week #1 // Lost Temple // Hunters // Rush Hour // Nostalgia // Blue Storm


Copy that shit and send it to Soldier. Tell him how and why you picked these maps and if he would be able to add it. Note, might not happen this season, but he'll definitely think about it for next season. In theory (!) you should also add this restriction to your process:

  • CL Maps must be part of the MOTW set


Which would mean two out of five choices are locked already.




No matter what you do, if you complain here and not approach the right position you, imo, have no right to complain ever again and you're a big moron (not adressing bakuryu here obviously!)
sas.Sziky
Profile Joined October 2011
Hungary334 Posts
October 09 2013 10:30 GMT
#148
Teamliquid is not ICCup's Feedback Forum. None of the ICCup higher ups will read here on a daily basis
ya its ladder main event forum and i think motw question belong to here.

It's not admin decision, it's iCCup politics, FS won't be motw every week.
oo? typical not savvy
one more thought zimp talk 1,2 years more koreans quest why out iccup?(motw)not sure
do not want that iccup ladder main event smoother and more plays?
if players i think 70 80 % plays 70 80 % fs

The event itself is iCCup Ladder Main Event, not FS ladder event. so yes most of the maps within the map pack will be used
fs ladder event would make it easier for players games. not here +50 75 and hard game found if plays motw.
I wanted one thing 1 motw fix(fs) and here others motw

and I'm talking about ladder event so this 2 mounth

I'll shut up and this is just an opinion , vote When entering into iccup chosse! : D n a h
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 09 2013 10:42 GMT
#149
On October 09 2013 19:30 sas.Sziky wrote:
Teamliquid is not ICCup's Feedback Forum. None of the ICCup higher ups will read here on a daily basis
ya its ladder main event forum and i think motw question belong to here.




It's one of the information threads among various community pages. Feedback should be done where it is read, not where non-admins and casuals read up on information.
BisuDagger
Profile Blog Joined October 2009
Bisutopia19334 Posts
Last Edited: 2013-10-11 03:19:33
October 11 2013 03:18 GMT
#150
On October 09 2013 14:15 yellowsmile wrote:
iccup admins are noobs and spoiled kids. they dont understand what map is good or bad and they dont listen ppl's opinions. they just dont care about maps and pick them randomly. that is why u always see hunter in motw. come on, dare to put big game hunter in motw?

Regardless what you'd like to believe, there are many people on there dedicating a ton of time to the website. It's not like we live in a world where everything can be perfect without effort. Now on TL they have announced a great tournament with a prize pool that will no doubt help out foreign competitors. And TL took an open gesture by posting the announcement in community news.

It's not fair to judge harshly and possibly cause ties to be broken. Please act more mature about handling your disagreements as this is a lesson that will be carried with you for the rest of your life. It is my hope that posters from this point instead of criticizing you can help encourage you to post better and show support for this great community that has been built over the last decade.
ModeratorFormer Afreeca Starleague Caster: http://afreeca.tv/ASL2ENG2
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
October 11 2013 04:31 GMT
#151
Basically I agree with sziky+Bakuryu.

Maps should reflect wtf is going on. You guys are hosting an iccup tournament to produce more numbers on the server.
The majority of players only like particular maps, therefore just rotate between 3-4 maps (one EVERY week) and then add 1 map for the clan war OF THAT SAME WEEK. Then you guys can do w.e the fk you want after that.
example:
MOTW:
(Choose one-> Python/FS/Destination/HBR if you choose a 4p map, add a 1v1 map somewhere as well, should always have 1v1 map)
(Clan War map-> Choose the icc-cl map of the CW)
(2v2 map-> CHOOSE ONE ONLY: hunters/circuit breakers, etc)
Random Map: Maybe new map you guys want to implement to your tournament stages
Random Map: Any

GG
I don't need luck, luck is for noobs, good luck to you though
GeckoXp
Profile Blog Joined June 2013
Germany2016 Posts
October 11 2013 06:09 GMT
#152
On October 11 2013 13:31 dRaW wrote:
Basically I agree with sziky+Bakuryu.

Maps should reflect wtf is going on. You guys are hosting an iccup tournament to produce more numbers on the server.
The majority of players only like particular maps, therefore just rotate between 3-4 maps (one EVERY week) and then add 1 map for the clan war OF THAT SAME WEEK. Then you guys can do w.e the fk you want after that.
example:
MOTW:
(Choose one-> Python/FS/Destination/HBR if you choose a 4p map, add a 1v1 map somewhere as well, should always have 1v1 map)
(Clan War map-> Choose the icc-cl map of the CW)
(2v2 map-> CHOOSE ONE ONLY: hunters/circuit breakers, etc)
Random Map: Maybe new map you guys want to implement to your tournament stages
Random Map: Any

GG


Teamliquid is not ICCup's Feedback Forum. None of the ICCup higher ups will read here on a daily basis.

1. Suggest something
2. Nobody knows it exists
3. Be disappointed and blame others

¯\_(ツ)_/¯
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
October 11 2013 06:19 GMT
#153
On October 11 2013 15:09 GeckoXp wrote:
Show nested quote +
On October 11 2013 13:31 dRaW wrote:
Basically I agree with sziky+Bakuryu.

Maps should reflect wtf is going on. You guys are hosting an iccup tournament to produce more numbers on the server.
The majority of players only like particular maps, therefore just rotate between 3-4 maps (one EVERY week) and then add 1 map for the clan war OF THAT SAME WEEK. Then you guys can do w.e the fk you want after that.
example:
MOTW:
(Choose one-> Python/FS/Destination/HBR if you choose a 4p map, add a 1v1 map somewhere as well, should always have 1v1 map)
(Clan War map-> Choose the icc-cl map of the CW)
(2v2 map-> CHOOSE ONE ONLY: hunters/circuit breakers, etc)
Random Map: Maybe new map you guys want to implement to your tournament stages
Random Map: Any

GG


Teamliquid is not ICCup's Feedback Forum. None of the ICCup higher ups will read here on a daily basis.

1. Suggest something
2. Nobody knows it exists
3. Be disappointed and blame others

¯\_(ツ)_/¯


nothing will happen, i just added to the forum because I felt like it had sufficient enough pages to do so. I've done similar comment on iccup pages which go completely unheard.
I don't need luck, luck is for noobs, good luck to you though
noob_saibot
Profile Joined August 2013
Russian Federation213 Posts
October 15 2013 07:03 GMT
#154
[image loading]
[image loading]
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
October 15 2013 07:07 GMT
#155
Hahahaha that made my day
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
Mewka
Profile Joined February 2011
Poland1458 Posts
October 15 2013 07:13 GMT
#156
Prize pool didn't change ?
Mewka, Mewka[AoV], Fox.Mewka, Mewman
dRaW
Profile Blog Joined January 2010
Canada5744 Posts
Last Edited: 2013-10-15 07:37:05
October 15 2013 07:20 GMT
#157
who is viv23? I thought it was flip, but it's not.
edit: by.ip = ?
I don't need luck, luck is for noobs, good luck to you though
Mewka
Profile Joined February 2011
Poland1458 Posts
October 15 2013 09:00 GMT
#158
On October 15 2013 16:20 dRaW wrote:
who is viv23? I thought it was flip, but it's not.
edit: by.ip = ?

I heard by.ip is INF3cted playing protoss, but I am not sure .
Mewka, Mewka[AoV], Fox.Mewka, Mewman
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
Last Edited: 2013-10-16 07:54:31
October 16 2013 07:54 GMT
#159
On October 15 2013 16:13 Mewka wrote:
Prize pool didn't change ?
I won't increase my share this season. I have to see the results first.
patyrykin.net
EndingLife
Profile Blog Joined December 2002
United States1600 Posts
October 17 2013 03:26 GMT
#160
Is Scan allowed to play in this? If so will he have to play on his name? Or can it be a smurf?
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