Some say the world will end in fire, Some say in ice. From what I've tasted of desire I hold with those who favor fire. But if it had to perish twice, I think I know enough of hate To say that for destruction ice Is also great And would suffice.
Commentators talking about Stork's new hairstyle. Recommends January to expose her forehead as well. Camera switches to T1 coach. T1 players try not to laugh.
Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
this actually happens extremely often, its not rare to see this at all really like most games are decided nowadays by just one big fight and whoever wins, wins the game
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
It's really bad play. I don't know why BW players suddenly forget things like scouting, multiple hotkeys and basic army movement just because they are playing SC2. The issue is completely with the players and not the game, and these are concepts that should translate automatically and perfectly between games.
Not a lot of players can make mech work so far, though. Mvp is one of the few players who still use it vZ to good effect, especially on Antiga.
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
this actually happens extremely often, its not rare to see this at all really like most games are decided nowadays by just one big fight and whoever wins, wins the game
It's because players (even GSL players) don't have great scouting and army control yet. With good scouting and army control you don't have to fear splitting your army up, because you will know where and when to strike and where and when to group up your army to defend. Deathballs are the result of players being too cautious in creating opportunities and too lazy to constantly scout and move small army groups around.
In Jaedong's game earlier it was a good example of splitting an opponent's deathball with good scouting, and being able to defend just in time when his ball finally makes a desperate attempt to end the game.
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
this actually happens extremely often, its not rare to see this at all really like most games are decided nowadays by just one big fight and whoever wins, wins the game
It's because players (even GSL players) don't have great scouting and army control yet. With good scouting and army control you don't have to fear splitting your army up, because you will know where and when to strike and where and when to group up your army to defend. Deathballs are the result of players being too cautious in creating opportunities and too lazy to constantly scout and move small army groups around.
In Jaedong's game earlier it was a good example of splitting an opponent's deathball with good scouting, and being able to defend just in time when his ball finally makes a desperate attempt to end the game.
HerO and Stephano are two of the best players in engaging and splitting armies up. People should learn from them more often.
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
this actually happens extremely often, its not rare to see this at all really like most games are decided nowadays by just one big fight and whoever wins, wins the game
It's because players (even GSL players) don't have great scouting and army control yet. With good scouting and army control you don't have to fear splitting your army up, because you will know where and when to strike and where and when to group up your army to defend. Deathballs are the result of players being too cautious in creating opportunities and too lazy to constantly scout and move small army groups around.
In Jaedong's game earlier it was a good example of splitting an opponent's deathball with good scouting, and being able to defend just in time when his ball finally makes a desperate attempt to end the game.
HerO and Stephano are two of the best players in engaging and splitting armies up. People should learn from them more often.
Despite hero's fame, I don't think he engages well at multiple fronts, unlike jjakji, even though his macro goes to shit while doing it.
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
this actually happens extremely often, its not rare to see this at all really like most games are decided nowadays by just one big fight and whoever wins, wins the game
It's because players (even GSL players) don't have great scouting and army control yet. With good scouting and army control you don't have to fear splitting your army up, because you will know where and when to strike and where and when to group up your army to defend. Deathballs are the result of players being too cautious in creating opportunities and too lazy to constantly scout and move small army groups around.
In Jaedong's game earlier it was a good example of splitting an opponent's deathball with good scouting, and being able to defend just in time when his ball finally makes a desperate attempt to end the game.
HerO and Stephano are two of the best players in engaging and splitting armies up. People should learn from them more often.
Despite hero's fame, I don't think he engages well at multiple fronts, unlike jjakji, even though his macro goes to shit while doing it.
Watch Hero vs Ret. Hero masterfully harasses at multiple fronts with prisms and segments of his army.
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
It's really bad play. I don't know why BW players suddenly forget things like scouting, multiple hotkeys and basic army movement just because they are playing SC2. The issue is completely with the players and not the game, and these are concepts that should translate automatically and perfectly between games.
Not a lot of players can make mech work so far, though. Mvp is one of the few players who still use it vZ to good effect, especially on Antiga.
Edit: How did Bisu end up losing ALL his phoenixes? He should have killed more mutas with them, but I am guessing he was microing his main army, which was a bad bad decision.
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
this actually happens extremely often, its not rare to see this at all really like most games are decided nowadays by just one big fight and whoever wins, wins the game
Yeah, I know dude. I'm master league in SC2. What astounds me is that SC1 pros are playing like this. These guys know better! It's like lichter is saying. I don't get how all their strong fundamentals just suddenly evaporate when given the gifts of giant control groups. It's really sad to see. When I heard SC1 pros were coming over I got really excited thinking they were going to elevate the game. Instead, they turning into couch potatoes .
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
this actually happens extremely often, its not rare to see this at all really like most games are decided nowadays by just one big fight and whoever wins, wins the game
Yeah, I know dude. I'm master league in SC2. What astounds me is that SC1 pros are playing like this. These guys know better! It's like lichter is saying. I don't get how all their strong fundamentals just suddenly evaporate when given the gifts of giant control groups. It's really sad to see. When I heard SC1 pros were coming over I got really excited thinking they were going to elevate the game. Instead, they turning into couch potatoes .
Well it doesn't help that they have to split practicing between BW and SC2.
Lol Bisu, wasn't he the one who had that super arrogant line? "If I had forcefields in SC1, I'd never lose." Now he's really eating crow...
Which as a die-hard Stork fan makes me grin to no end :D. I had to endure Bisu fanboys shitting on my hero for years saying he was the better, more winning protoss. I have high hopes for you Byung Guuuuu!
lmao Bisu is so fucking bad I don't get how people like this guy. He's not even good looking. Revolutionist my ass… maybe revolutionizing how to lose in sc2.
Good job by roro completely outplaying this kid. Bisu is probably the most overrated Protoss to date.
He has potential… I suppose. He needs better game sense. Don't know why he practices BW over this since BW is dead forever.
On July 31 2012 16:26 s1ege wrote: lmao Bisu is so fucking bad I don't get how people like this guy. He's not even good looking. Revolutionist my ass… maybe revolutionizing how to lose in sc2.
Good job by roro completely outplaying this kid. Bisu is probably the most overrated Protoss to date.
He has potential… I suppose. He needs better game sense. Don't know why he practices BW over this since BW is dead forever.
What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
On July 31 2012 16:25 StorkHwaiting wrote: Lol Bisu, wasn't he the one who had that super arrogant line? "If I had forcefields in SC1, I'd never lose." Now he's really eating crow...
Which as a die-hard Stork fan makes me grin to no end :D. I had to endure Bisu fanboys shitting on my hero for years saying he was the better, more winning protoss. I have high hopes for you Byung Guuuuu!
On July 31 2012 16:26 s1ege wrote: lmao Bisu is so fucking bad I don't get how people like this guy. He's not even good looking. Revolutionist my ass… maybe revolutionizing how to lose in sc2.
Good job by roro completely outplaying this kid. Bisu is probably the most overrated Protoss to date.
He has potential… I suppose. He needs better game sense. Don't know why he practices BW over this since BW is dead forever.
Seriously, what a troll. Yesterday you bashed SC2 players in SC2 forum, today you bashed BW players in BW forum. What kind of bullshit are you sir?
On July 31 2012 16:04 StorkHwaiting wrote: Ugh that was obviously some very ugly 1 m style SC2 play. Such lazy, lazy play. He just unsieges and clicks the entire army back through middle. Ofc he gets flanked and outpositioned. No workers or units out in front on flanks to scout, nothing, just a giant deathball moving around blindly. Makes me so sad to go from SC1's precise, well-scouted play to this SC2 unwieldy monstrosities slapping against each other.
Nice flank by Zerg, but then again, Zerg has god vision due to creep. So many fundamentals just suddenly disappear when SC2 comes on :\. I'm not bashing the game. I'm bashing the players here. It's not like SC2 engine can't handle a worker moving around to the sides of army or a scan or a hellion. It's just BAD play!
this actually happens extremely often, its not rare to see this at all really like most games are decided nowadays by just one big fight and whoever wins, wins the game
Yeah, I know dude. I'm master league in SC2. What astounds me is that SC1 pros are playing like this. These guys know better! It's like lichter is saying. I don't get how all their strong fundamentals just suddenly evaporate when given the gifts of giant control groups. It's really sad to see. When I heard SC1 pros were coming over I got really excited thinking they were going to elevate the game. Instead, they turning into couch potatoes .
One of the reasons everyone was excited to see BW pros switch to SC2 (and expected them to dominate) is because of their superior mechanics. It's a complete fucking mystery why their mechanics have disappeared playing SC2. They're even still practicing BW, which should mean their mechanics still need to be up to scratch, or at the very least be used to using a ton of hoykeys. So far no one has shown consistent truly superior mechanics or multitasking. I was impressed with Jaedong earlier though.
On July 31 2012 16:26 s1ege wrote: lmao Bisu is so fucking bad I don't get how people like this guy. He's not even good looking. Revolutionist my ass… maybe revolutionizing how to lose in sc2.
Good job by roro completely outplaying this kid. Bisu is probably the most overrated Protoss to date.
He has potential… I suppose. He needs better game sense. Don't know why he practices BW over this since BW is dead forever.
Seems like you don't know anything about Bisu if you think he is overrated. He literally invented the standard PvZ build in Brood War and has won 10 championships in BW.
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
That's what I'm saying... But all these kids are tryin to get me banned. He has good mechanics and shit like that but his game sense fucks him over as makes him into a scrub. Hopefully clide will make him good because he is absolutely god awful at the moment. 0-6
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
That's what I'm saying... But all these kids are tryin to get me banned. He has good mechanics and shit like that but his game sense fucks him over as makes him into a scrub. Hopefully clide will make him good because he is absolutely god awful at the moment. 0-6
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
That's what I'm saying... But all these kids are tryin to get me banned. He has good mechanics and shit like that but his game sense fucks him over as makes him into a scrub. Hopefully clide will make him good because he is absolutely god awful at the moment. 0-6
Results speak for itself.
are you able to construct a sentence without swearing?
"good mechanics and shit like that" doesn't bode well for your credibility
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
That's what I'm saying... But all these kids are tryin to get me banned. He has good mechanics and shit like that but his game sense fucks him over as makes him into a scrub. Hopefully clide will make him good because he is absolutely god awful at the moment. 0-6
Results speak for itself.
Not were you were saying. Also very argumentative and insulting.
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
That's what I'm saying... But all these kids are tryin to get me banned. He has good mechanics and shit like that but his game sense fucks him over as makes him into a scrub. Hopefully clide will make him good because he is absolutely god awful at the moment. 0-6
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
I wonder who would make a good coach for him though? It will likely have to be an older player who has the option to retire as a player (such as Clide for Terran). ST_Ace? Trickster when he comes back from military? HongUn? xD
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
I wonder who would make a good coach for him though? It will likely have to be an older player who has the option to retire as a player (such as Clide for Terran). ST_Ace? Trickster when he comes back from military? HongUn? xD
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
I wonder who would make a good coach for him though? It will likely have to be an older player who has the option to retire as a player (such as Clide for Terran). ST_Ace? Trickster when he comes back from military? HongUn? xD
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
I wonder who would make a good coach for him though? It will likely have to be an older player who has the option to retire as a player (such as Clide for Terran). ST_Ace? Trickster when he comes back from military? HongUn? xD
Genius!!
Genius probably won't retire for a while; he just signed for SlayerS.
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
I wonder who would make a good coach for him though? It will likely have to be an older player who has the option to retire as a player (such as Clide for Terran). ST_Ace? Trickster when he comes back from military? HongUn? xD
I miss HongUn, I mean mostly I just miss the rediculous matches he had vs July every damn time they faced each other but still.
Turn could have done better with his initial SCVs if he mineral walked through and got a surround on the marauders. But then again, there was a bunker too.
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
I wonder who would make a good coach for him though? It will likely have to be an older player who has the option to retire as a player (such as Clide for Terran). ST_Ace? Trickster when he comes back from military? HongUn? xD
I miss HongUn, I mean mostly I just miss the rediculous matches he had vs July every damn time they faced each other but still.
Also the correct answer is Inca ^-^
Has Bisu even built a DT in SC2 yet?
He is now worthy of Inca's tutelage until he builds a dark shrine every other game xD
Fantasy amazes me. Probably playing BW nonstop and then this
Regarding Bisu: I am really a fan, but the games I have seen from hin so far are just plain terrible. I can't understand it actually. Everything is off: his micro, his decision making, his unit comp. almost everything
On July 31 2012 16:28 IshinShishi wrote: What Bisu needs is a good sc2 coach, he cant possibly be that bad, he just has no clue what to do way more than the other players, when I look at him I see my mom trying to count up to potato.
I wonder who would make a good coach for him though? It will likely have to be an older player who has the option to retire as a player (such as Clide for Terran). ST_Ace? Trickster when he comes back from military? HongUn? xD
I miss HongUn, I mean mostly I just miss the rediculous matches he had vs July every damn time they faced each other but still.
Also the correct answer is Inca ^-^
Has Bisu even built a DT in SC2 yet?
He is now worthy of Inca's tutelage until he builds a dark shrine every other game xD
He built one when he played Moon in the WCS iirc (proxy shrine into blink all in).
On July 31 2012 16:43 Drazzzt wrote: Fantasy amazes me. Probably playing BW nonstop and then this
Regarding Bisu: I am really a fan, but the games I have seen from hin so far are just plain terrible. I can't understand it actually. Everything is off: his micro, his decision making, his unit comp. almost everything
Look at his BW record, he's concentrating much more on BW than SCToo and probably doesn't feel like he prefers the game.
On July 31 2012 16:46 lichter wrote: I like Stork but By.Sun is my favorite SC2 player in Proleague
Should be close
Edit: still waiting for someone to go storm vs pewpewlazerbeams and become my new Protoss hero
Nah how about a turtle game where one guy secretly goes for mass carriers and then stomps the other guy who is having mass Colossi? xD Oh well not likely to happen, Protoss scouting is too good.
On July 31 2012 16:46 lichter wrote: I like Stork but By.Sun is my favorite SC2 player in Proleague
Should be close
Edit: still waiting for someone to go storm vs pewpewlazerbeams and become my new Protoss hero
Nah how about a turtle game where one guy secretly goes for mass carriers and then stomps the other guy who is having mass Colossi? xD Oh well not likely to happen, Protoss scouting is too good.
I'll take mirror blink wars?
(you should find hero vs alicia on entombed from last mlg arena if you want to see a PvP with carriers btw)
On July 31 2012 16:46 lichter wrote: I like Stork but By.Sun is my favorite SC2 player in Proleague
Should be close
Edit: still waiting for someone to go storm vs pewpewlazerbeams and become my new Protoss hero
Nah how about a turtle game where one guy secretly goes for mass carriers and then stomps the other guy who is having mass Colossi? xD Oh well not likely to happen, Protoss scouting is too good.
I'd soil my pants and write his name in my quote, which will otherwise forever remain blank.
On July 31 2012 16:46 lichter wrote: I like Stork but By.Sun is my favorite SC2 player in Proleague
Should be close
Edit: still waiting for someone to go storm vs pewpewlazerbeams and become my new Protoss hero
Nah how about a turtle game where one guy secretly goes for mass carriers and then stomps the other guy who is having mass Colossi? xD Oh well not likely to happen, Protoss scouting is too good.
Carriers are more viable now, can't be mindcontrolled :D
AUGH! Noooo! Stork too greedy! Damn stork, u shoulda just retreated up the ramp until you had more immortals! Although, I'm still pretty impressed with Stork's game. He's transitioning well to SC2.
It's amazing that at this point in SC2 you still can't expand to your natural without dieing to a 1 base attack . Stork had some pretty good defence there , but it wasn't enough .
On July 31 2012 17:06 raga4ka wrote: It's amazing that at this point in SC2 you still can't expand to your natural without dieing to a 1 base attack . Stork had some pretty good defence there , but it wasn't enough .
He didn't really, he shouldn't have allowed Sun to go up the ramp so fast, in the first fight Stork had no immortals and he can only blame himself for that.
On July 31 2012 17:06 raga4ka wrote: It's amazing that at this point in SC2 you still can't expand to your natural without dieing to a 1 base attack . Stork had some pretty good defence there , but it wasn't enough .
He didn't really, he shouldn't have allowed Sun to go up the ramp so fast, in the first fight Stork had no immortals and he can only blame himself for that.
How do you do that against blink stalkers and a fat ramp like that with 2 ways to come in after you destroy the destructible rocks ? It's impossible not to let vision on the high ground . Stork didn't even know that it was in fact blink stalkers it could have been a normal 4 - gate .
On July 31 2012 17:06 raga4ka wrote: It's amazing that at this point in SC2 you still can't expand to your natural without dieing to a 1 base attack . Stork had some pretty good defence there , but it wasn't enough .
I think after the most recent GSL finals with Seed vs MC, it's back to one-base focused play. PvP was actually looking like it could flourish. But as of right now, one-base is still strong.
On July 31 2012 17:06 raga4ka wrote: It's amazing that at this point in SC2 you still can't expand to your natural without dieing to a 1 base attack . Stork had some pretty good defence there , but it wasn't enough .
I think after the most recent GSL finals with Seed vs MC, it's back to one-base focused play. PvP was actually looking like it could flourish. But as of right now, one-base is still strong.
As much as I love Seed he pretty much sent PvP back to 1base because of his crazy builds.
On July 31 2012 17:14 TaShadan wrote: SKT losing the bw matches and winning sc2 feels odd but win is win
wow i came on this thread and read this comment and got major deja vu =_= didn't someone else say this exactly sentence in another thread. i actually went to the op to check and make sure it's the right thread
On July 31 2012 17:06 raga4ka wrote: It's amazing that at this point in SC2 you still can't expand to your natural without dieing to a 1 base attack . Stork had some pretty good defence there , but it wasn't enough .
He didn't really, he shouldn't have allowed Sun to go up the ramp so fast, in the first fight Stork had no immortals and he can only blame himself for that.
I thought Stork did have an immortal in the first fight. Sun just blinked in with ALL his stalkers right on top of the immortal and focused it down. Or by first fight do you mean the one where Sun inched forward and lost 2 of his stalkers to FF? o_0. My memory's already getting kind of fuzzy, but I remember the commentator being really off. He kept saying why was Stork's immortal so late? But it wasn't. It was there. It just died super fast. Then his second immortal came in pretty much when the fight was already lost. Tbh, after Stork lost his first immort he should have retreated up the ramp and gone back to 1-base play.
Stork had wayy too many sentries. Once he saw all those stalkers he should have just focused on zealots on immortals. They have to blink in to kill the immortals and so zealots will work well. The forcefields ended up working against him as the zealots couldn't attack.
Bisu - one day you'll get that SC2 win. I mean you got 2nd at that other mini-SC2 tournament way long ago beating everyone but Flash, that has to count for something. + Show Spoiler [KT vs STX] +
not that Flash is going to well in SC2 these days either =/ what the hell is going on
On the other hand he's got those BW wins as well as some other teammates to pick up the slack. It's so weird to see the apparent specialization in SKT players - especially with fucking Sun/Rain as ace?
Not too much pity for Turn though. Fantasy is definitely not concentrating on SC2 and going CC first? Asking to die.
On July 31 2012 19:16 scrubtastic wrote: Bisu - one day you'll get that SC2 win. I mean you got 2nd at that other mini-SC2 tournament way long ago beating everyone but Flash, that has to count for something. + Show Spoiler [KT vs STX] +
not that Flash is going to well in SC2 these days either =/ what the hell is going on
On the other hand he's got those BW wins as well as some other teammates to pick up the slack. It's so weird to see the apparent specialization in SKT players - especially with fucking Sun/Rain as ace?
Not too much pity for Turn though. Fantasy is definitely not concentrating on SC2 and going CC first? Asking to die.
Specialization probably helps out quite a bit right? IIRC Brood War (when it was being hugely played) had map specialists didn't it?
On July 31 2012 19:16 scrubtastic wrote: Bisu - one day you'll get that SC2 win. I mean you got 2nd at that other mini-SC2 tournament way long ago beating everyone but Flash, that has to count for something. + Show Spoiler [KT vs STX] +
not that Flash is going to well in SC2 these days either =/ what the hell is going on
On the other hand he's got those BW wins as well as some other teammates to pick up the slack. It's so weird to see the apparent specialization in SKT players - especially with fucking Sun/Rain as ace?
Not too much pity for Turn though. Fantasy is definitely not concentrating on SC2 and going CC first? Asking to die.
Specialization probably helps out quite a bit right? IIRC Brood War (when it was being hugely played) had map specialists didn't it?
Nah I just meant that I never ever expected Sun to be SKT's ace, Best/Bisu being complete polar opposites and Fantasy to magically conjure up a set of SC2 wins despite being BW's top dog. Not the fact that specialization is taking place (because it definitely is, and it definitely helps).
On July 31 2012 21:34 Gescom wrote: Why doesn't the team let Fantasy sit from SC2 while he practices for OSL? >_>
At media the coach said he would give Fantasy to decide for himself what would best keep him in shape for the final and mentioned that they might exclude him from this match since he had to play sc2 next. I guess he decided to play for and help out his team.
Oh, there were more games after the Bisu vs Roro game? For some reason, I though Kop vs Soo was game 2 and Bisu vs Roro was game 3, so I went to bed afterwards. Didn't know there were two more games being played. Maybe I was too tired lol.
Wonder when SKT1 will finally get an SC2 coach, especially for Bisu's sake. Just look at Woongjin and Team 8 where they are now after they recruited such coaches. KT's came a bit late but will help for next season I guess.
On August 01 2012 08:49 Proseat wrote: Wonder when SKT1 will finally get an SC2 coach, especially for Bisu's sake. Just look at Woongjin and Team 8 where they are now after they recruited such coaches. KT's came a bit late but will help for next season I guess.
On August 01 2012 08:49 Proseat wrote: Wonder when SKT1 will finally get an SC2 coach, especially for Bisu's sake. Just look at Woongjin and Team 8 where they are now after they recruited such coaches. KT's came a bit late but will help for next season I guess.
Both Woongjin and Team 8 AFAIK kept all their previous coaches. This is just an assistant coaching position to help KeSPA players better transition to SC2 and win games. Only such a coach will already have an indepth look into matchups as well as strategy and be able to give advice in SC2. It worked for the other two teams. The other coaches will still have to learn the new game.
On August 01 2012 08:49 Proseat wrote: Wonder when SKT1 will finally get an SC2 coach, especially for Bisu's sake. Just look at Woongjin and Team 8 where they are now after they recruited such coaches. KT's came a bit late but will help for next season I guess.
what will happen to all the bw coaches?
If I remember correctly (from coach Park interview), SKT's protoss-coach byulT is gone.