[PL] KT vs, STX - Page 8
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lichter
1001 YEARS KESPAJAIL22272 Posts
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Garm
Norway222 Posts
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DMXD
United States4064 Posts
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AndAgain
United States2621 Posts
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oOOoOphidian
United States1402 Posts
On July 30 2012 16:56 Ribbon wrote: I have to like these double-gas steals and manner pylons. It's sad, but probes are the most interesting and dynamic units in PvP Also, the gas steal seems to lead to Corsairs, and sairs > tripods With late gas, you are weak to 3 or 4gate pressure, so you get robo often and expand (excess minerals). The easiest counter to a robo build is phoenix play. It's a very cool build, we saw hero[join] use it earlier in the week as well. | ||
Ewic
Canada121 Posts
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N.geNuity
United States5111 Posts
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FlaShFTW
United States10029 Posts
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Nikon
Bulgaria5710 Posts
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N.geNuity
United States5111 Posts
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raga4ka
Bulgaria5679 Posts
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FlaShFTW
United States10029 Posts
On July 30 2012 17:09 N.geNuity wrote: eh I think mini could have gotten a tie if he just stayed on high ground and built a pylon he didnt have any sentries though. the same outcome would have transpired. phoenix get vision of the high ground, stats' army walks up the ramp and lifts up the units, etc. harder to kite but i think he could have done it. | ||
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FlaShFTW
United States10029 Posts
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FlaShFTW
United States10029 Posts
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larse
1611 Posts
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FlaShFTW
United States10029 Posts
![]() OH DAT SNIPE ON THE VOIDRAY! | ||
larse
1611 Posts
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FlaShFTW
United States10029 Posts
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Ribbon
United States5278 Posts
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AndAgain
United States2621 Posts
edit: wow talk about speaking too soon. | ||
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