[SPL] Team 8 vs CJ Entus - Page 33
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S-Class
Korea (North)665 Posts
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LightningStrike
United States14277 Posts
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ShadeR
Australia7535 Posts
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Winechu
Singapore1186 Posts
On February 25 2012 13:20 pencil-leads wrote: yup i mean how do i tell? cliffs is better for terrans because of tank range. zerg prefer wider area (because can flank?)? i mean which feature favor which race and why? Unfortunately I'm not knowledgeable enough about the game to be confident answering the question, and I don't want to mislead you. You can check liquepedia though, I'm pretty sure some of the map pages offer some (albeit limited) analysis. Alternatively you can search the BW news forum, usually previews are available for new maps and they discuss race balance in depth. I recommend the latter. | ||
Celloist
447 Posts
i smell 2 port | ||
Xiphos
Canada7507 Posts
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pencil-leads
Singapore404 Posts
On February 25 2012 13:24 kuroshiroi wrote: Zerg likes open areas and lots of gas, so open 3-4 player maps are usually good for Zerg. T likes a third easily defendable gas and lots of cliffs/ridges/high terrain. No clue for P though. But yeah, pros sort of show us which maps are good in most cases by which races get sent out. That's the only way to know for sure, I think. On February 25 2012 13:24 reincremate wrote: There are a lot of factors Just a few random ones: a difficult to hold/get 3rd base usually favours Z over P, since Z usually takes another nat as their third on maps with no 'natural' 3rd. A wide open centre generally would be Z>P, whereas more narrow push paths are usually more P>Z. Cliffs can favour carrier play vs T. Multiple push paths that allow flanking can favour P over T. oh i see! thanks for everyone who answered me! | ||
yepenaxa
Belarus2280 Posts
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LightningStrike
United States14277 Posts
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pencil-leads
Singapore404 Posts
On February 25 2012 13:25 Winechu wrote: Unfortunately I'm not knowledgeable enough about the game to be confident answering the question, and I don't want to mislead you. You can check liquepedia though, I'm pretty sure some of the map pages offer some (albeit limited) analysis. Alternatively you can search the BW news forum, usually previews are available for new maps and they discuss race balance in depth. I recommend the latter. will do so. thanks~~ | ||
kuroshiroi
3149 Posts
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S-Class
Korea (North)665 Posts
gol valk? leta is playing defensive | ||
Gao Xi
Hong Kong5178 Posts
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Hero.SP
Chile711 Posts
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LightningStrike
United States14277 Posts
On February 25 2012 13:26 kuroshiroi wrote: Hydra den? Lurker first? Expecting wraith? Everyone gets a hydra den when htey see vultures ![]() | ||
ShadeR
Australia7535 Posts
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Battleship789
United States415 Posts
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yepenaxa
Belarus2280 Posts
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BLinD-RawR
ALLEYCAT BLUES50107 Posts
On February 25 2012 13:26 kuroshiroi wrote: Hydra den? Lurker first? Expecting wraith? hydras are good against mech units. | ||
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Kipsate
Netherlands45349 Posts
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