On July 04 2011 19:28 konadora wrote: to everyone's responses,
i'm not saying it should be an every-game scenario, it's just that i don't see a lot of terrans (with the rare exception of hiya) pulling off aggressive 2 base plays (and hiya's play is really paying off), which i think would be really good against 3 base protosses, who usually have only 4 gateways by the time terran pushes out with 5 factory worth of units.
On July 04 2011 19:25 Sinedd wrote:
On July 04 2011 19:24 TheKefka wrote: Btw how come Carriers are so popular recently?Is there more "dead space" and cliffs for the to hover above on the maps?
yeah I think its because of the maps
also, when the new maps are going to be announced ? at the end of the season
OSL and MSL maps might be announced soon, but for proleague, it'll be before the start of the next season
Getting an ob into the terran base pretty much gives it away, especially since you have less turrets than normal. After that the toss only needs to cut some probes and add gates to defend in time. Then it's basically over. I think it only works if you've damaged Protoss early. In a straight up game, it's difficult to get it to work.
hmm that might be true, since i noticed protosses immediately get a 2nd gateway and a robotics after the nexus
still, those leapfrog style play with turrets and mines and tanks could work once in a while :>