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[SPL] OZ vs Stars - Page 10

Forum Index > Brood War Tournaments
Post a Reply
Prev 1 8 9 10 11 12 34 Next All
kuroshiroi
Profile Joined November 2010
3149 Posts
June 21 2011 09:30 GMT
#181
On June 21 2011 18:29 EpiK wrote:
Show nested quote +
On June 21 2011 18:26 kuroshiroi wrote:
Really lost around 15 SCVs to JDs mutas and lings. Pretty hard to come back from that but he did a good job, imo. Just gave it a good go with 2 saturated bases but it wasn't enough against a JD who was everywhere at once.

JD could've ended this a lot sooner. He could've crushed Really's initial push into center easily with proper flanking. I guess his confidence is still not 100% back from the losing streak. The old JD would have ended this a lot sooner.

Maybe the bunker helped?
Fly Jaedong, fly!
Existential
Profile Joined December 2010
Australia2107 Posts
June 21 2011 09:30 GMT
#182
Damnit...I just missed it :/
Jaedong <3 | BW - The first game I ever loved
sixfour
Profile Blog Joined December 2009
England11062 Posts
June 21 2011 09:30 GMT
#183
oh oh oh hiya vs protoss
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
June 21 2011 09:30 GMT
#184
Hiya, Hiya, Hiya

Hiya, Hiya, Hiya

Hiya forever ^_^

:D
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
SheaR619
Profile Joined October 2010
United States2399 Posts
June 21 2011 09:31 GMT
#185
On June 21 2011 18:27 Carnivorous Sheep wrote:

Show nested quote +
On June 21 2011 18:24 Sovetsky Soyuz wrote:
Someone explain, WHADAFUK with that midmap bunker???


A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.


Considering that flash did the EXACT same build and mid map bunker against Jaedong not to long ago. Except flash decided not to defend when jaedong attack and countered instead. Reality choose to go back and defend, it was an interesting choice. This new TvZ trend is interesting :D
I may not be the best, but i will be some day...
sixfour
Profile Blog Joined December 2009
England11062 Posts
June 21 2011 09:31 GMT
#186
FREEEEEEE

three port wraiths
nukes
dark archons
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
kuroshiroi
Profile Joined November 2010
3149 Posts
Last Edited: 2011-06-21 09:31:44
June 21 2011 09:31 GMT
#187
Hiya vs. pretty. This won't be pretty for pretty.
Fly Jaedong, fly!
Sovetsky Soyuz
Profile Joined May 2011
Russian Federation905 Posts
June 21 2011 09:31 GMT
#188
Hiya vs Free! This gonna be epic!
rushz0rz
Profile Blog Joined February 2006
Canada5300 Posts
June 21 2011 09:31 GMT
#189
Wow, free looks SO different! Looks like he is growing up.

YOON YONG TAE FIGHTING!!!!!!!
IntoTheRainBOw fan~
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
June 21 2011 09:31 GMT
#190
HiyA vs. free have a pretty epic rivalry history Maybe it can me a cool game.
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
June 21 2011 09:31 GMT
#191
On June 21 2011 18:29 _Quasar_ wrote:
Show nested quote +
On June 21 2011 18:27 Carnivorous Sheep wrote:

On June 21 2011 18:24 Sovetsky Soyuz wrote:
Someone explain, WHADAFUK with that midmap bunker???


A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.

O_o it's not like the center bunker covers all the middle of the map... Zerg can do the same but has fewer positions for it... and I think for the Zerg of Jaedong's caliber it's not a big problem.


Bunker gives increased range + extra health for Mutaling to eat through. It makes fighting straight up with Mutaling in the middle of the map not a viable option as that woudl incur too many losses.
TranslatorBaa!
Lucumo
Profile Joined January 2010
6850 Posts
June 21 2011 09:31 GMT
#192
OZ getting good match-ups so far.
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
Last Edited: 2011-06-21 09:32:46
June 21 2011 09:32 GMT
#193
On June 21 2011 18:27 Carnivorous Sheep wrote:

Show nested quote +
On June 21 2011 18:24 Sovetsky Soyuz wrote:
Someone explain, WHADAFUK with that midmap bunker???


A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.

has there ever been a game where this worked? It seems like a really dumb idea tbh. Zerg can choose to just not engage.
pvzvt
Profile Joined October 2009
Israel2097 Posts
June 21 2011 09:32 GMT
#194
come on hiya help jaedong assure oz position in the playoff
i say we dust off and nuke it from orbit
_Quasar_
Profile Joined October 2010
Russian Federation4405 Posts
June 21 2011 09:33 GMT
#195
On June 21 2011 18:31 Carnivorous Sheep wrote:
Show nested quote +
On June 21 2011 18:29 _Quasar_ wrote:
On June 21 2011 18:27 Carnivorous Sheep wrote:

On June 21 2011 18:24 Sovetsky Soyuz wrote:
Someone explain, WHADAFUK with that midmap bunker???


A lot of current ZvTs have Zergs using the initial wave of Mutas + lings to surround and kill the initial pressuring group of marines, which reduces marine numbers, delays Terran push, and gives Zerg more poking ability in the Terran base. The bunker makes sure that doesn't happen while still ensuring the MnM are out in the middle of the map, pressuring Zerg into making Sunkens. It's actually a very cute idea.

O_o it's not like the center bunker covers all the middle of the map... Zerg can do the same but has fewer positions for it... and I think for the Zerg of Jaedong's caliber it's not a big problem.


Bunker gives increased range + extra health for Mutaling to eat through. It makes fighting straight up with Mutaling in the middle of the map not a viable option as that woudl incur too many losses.

but why the heck they would fight NEAR a bunker?

they can just catch marines where bunker doesn't reach. For example - near the bridges out of terran's base (from the middle's side of them)
For the Swarm!!! Jaedong & Neo_G.Soulkey fan.
sixfour
Profile Blog Joined December 2009
England11062 Posts
June 21 2011 09:33 GMT
#196
lol both laughing, special tactics incoming?
p: stats, horang2, free, jangbi z: soulkey, zero, shine, hydra t: leta, hiya, sea
rushz0rz
Profile Blog Joined February 2006
Canada5300 Posts
June 21 2011 09:33 GMT
#197
Aw. Hiya and free sharing some pre-game laughs. Hope this is a good game.
IntoTheRainBOw fan~
Invictus
Profile Blog Joined September 2009
Singapore2697 Posts
June 21 2011 09:33 GMT
#198
LOL both hiya and free smiling
Lee Jaedong Fighting!
DarkMatter_
Profile Joined January 2010
Canada1774 Posts
June 21 2011 09:34 GMT
#199
Why would you play a standard TvZ against Jaedong on Circuit Breaker. That's a bad idea even if you're Flash, let alone someone like Really.
X10A
Profile Blog Joined January 2011
Canada9837 Posts
June 21 2011 09:35 GMT
#200
Free vs Hiya?
The 3 port into nuke game that never happened last night? Will history repeat itself?!
CJ/T8 Fighting//#1 STX and Bisu anti <3//YES X10A is based off the Freedom Gundam
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