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[MSL] Ro16 Day 3 - Page 41

Forum Index > Brood War Tournaments
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Kiante
Profile Blog Joined December 2009
Australia7069 Posts
January 13 2011 11:27 GMT
#801
Just because it was a good move doesn't mean it wasn't allin. If you cut probes for several minutes to make a big attack force. If something goes wrong in the attack (say your shuttle + reavers get sniped and your army gets stormed and you get held off, or bisu goes obs first and scouts it and cannons up), then you're basically screwed. your opponents economy eclipses yours by so much you cant get back in the game. So yes, stork was allin. it wasn't "cheesy" or anything. it was a good move, but it WAS allin
Writer
Renkaoru
Profile Joined October 2010
390 Posts
January 13 2011 11:28 GMT
#802
On January 13 2011 20:22 baubo wrote:
Show nested quote +
On January 13 2011 20:18 Kiante wrote:
On January 13 2011 20:14 Garrl wrote:
Stork played safe and won.

i think stork cut his probe production and went for a timing all-in kill. god that game looked way too easy stork is on fire


A timing "allin" kill? That was far from an allin, he was just exploiting the fact Bisu had NO ARMY because he rushed DTs and was stopped by safe obs-first play.


stork cut probes for ages to get all the gates up. If that attack failed he would've been hugely behind economically. hence allin


He couldn't have failed. He was in Bisu's base the whole time and knew full well Bisu didn't have his gateways up. This was purely on Bisu for not playing safe while playing blind, when his opponent wasn't.


This post is oozing with truth. There was no way Stork could have failed in that attack, and he attacked with the pure intention of finishing the game right there. Only Bisu is to blame for choosing a non-standard build against a cerebral opponent such as Stork.
God is in His heaven. All is right with the world.
Soulforged
Profile Blog Joined February 2007
Latvia979 Posts
Last Edited: 2011-01-13 11:30:23
January 13 2011 11:28 GMT
#803
Look guys, 4gate goon 2reaver at this timing is NOT an all-in. The player with templar tech is behind on units, but a bit ahead on economy(~40 seconds gametime earlier nexus, not very significant) - and tech.
These thing even out. Goon/reaver army would've been more effective; with only 2HTs the reavers'd stay alive and deal damage. For that fight, even if Bisu had no robo/obs, he'd barely defend.

Leaving aside the fact that Bisu made a shuttle and started +1 and range and stork had obs seeing it all...
There are some possible scenarios.
1)Bisu gets no robo but up to 4gate as well. His army is strong and he'd defend, but he can't really attack without obs. If Stork is catching up on tech(which he pretty much has to), he'd get DTs to defend the counter and it'd be even game.

2)Bisu gets robo, and later 3rd/4th game. It's hard to defend for Bisu, Stork has a window for dealing damage with more cost-effective force (simply due to having more ranged stuff).
Then, after the fight, Bisu'd have more tech; but same/less army(if you count travel time to Stork's base). With later and less gateways, during the time that Bisu is adding gates, getting an army, and traveling to Stork's nat, Stork can get HT/storm for himself as well.

All-in would be a 6 or 7 gate goon/reaver push with severe probe cut. Stork didn't cut any probes at all. Okaaay, maybe a few. Not much. He went 2gate -> shuttle -> 3gate -> reaver -> 4gate -> reaver, or something along these lines. It's easy to support it from 2base without cutting probes.
AltaiR_
Profile Blog Joined February 2007
Korea (South)922 Posts
January 13 2011 11:29 GMT
#804
On January 13 2011 20:24 Holgerius wrote:
Show nested quote +
On January 13 2011 20:23 Turbovolver wrote:
Bisu's response was to take his first templars and fly them around the map lol

Indeed! XD That decision just blows my mind. So bad.

he was just trying to secure an advantage, which is fine, just shouldve sent obs first to scout out stork's build that bisu doesnt know at all.
Translator
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
January 13 2011 11:29 GMT
#805
On January 13 2011 20:27 Kiante wrote:
Just because it was a good move doesn't mean it wasn't allin. If you cut probes for several minutes to make a big attack force. If something goes wrong in the attack (say your shuttle + reavers get sniped and your army gets stormed and you get held off, or bisu goes obs first and scouts it and cannons up), then you're basically screwed. your opponents economy eclipses yours by so much you cant get back in the game. So yes, stork was allin. it wasn't "cheesy" or anything. it was a good move, but it WAS allin


Gee i didn't know maybe 30 seconds = several minutes

Okay MAYBE a LITTLE longer.

Once again, read the liquipedia on "Han-bang"
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 13 2011 11:29 GMT
#806
Really, Bisu's decision to take those crucial first two high templar to harass was the stupidest thing I ever saw.

And I'm not really agreeing with getting the robo instead of additional gates here, I mean obs give really good intel I guess, but whats the most Stork could've done? Bisu had two DTs out on the map so its not like he wouldn't have been able to scout a megafast third like Stats did in the PL Finals, and if not that its pretty much definitely going to be a heavy Reaver/Dragoon push. The fact that Bisu didn't even see that push coming was a huge oversight on his part, should've kept a DT by the bridge to see when he moved out so he could prepare accordingly
Writerptrk
ShadeR
Profile Blog Joined December 2009
Australia7535 Posts
January 13 2011 11:29 GMT
#807
On January 13 2011 20:21 ]343[ wrote:
Show nested quote +
On January 13 2011 20:18 SkelA wrote:
On January 13 2011 20:16 NguN wrote:
On January 13 2011 20:14 Garrl wrote:
Stork played safe and won.

i think stork cut his probe production and went for a timing all-in kill. god that game looked way too easy stork is on fire


A timing "allin" kill? That was far from an allin, he was just exploiting the fact Bisu had NO ARMY because he rushed DTs and was stopped by safe obs-first play.


Was definitely an all-in push.

Bisu expoed earlier, better economy, had better tech, had better upgrades. The only advantage Stork did have was in army, which he cut everything else, and added 2 extra gateways, increasing that advatange.

Had Bisu somehow held that attack, Bisu would've taken the game. But alas, Stork had a beautiful attack.


WHAT allin attack? Have you played sc at all... that was just a timing push


from the sound of it, it was all-in.

not to say all-in is bad at all--why do people have this concept that all-in is bad???

stork saw that bisu was economically ahead but lacking in army, so he decided he had to attack soon before the economic advantage kicked in. to do that, he probably had to sacrifice at least a little of his own economy. if his bigger army somehow failed to do damage, he would've been dead.

edit: ok apparently people have different concept of all-in. here by "dead" i mean he would have a serious disadvantage that could only be overcome by a huge blunder on bisu's part. this is certainly not the same as a double proxy gate or something... stork obviously still had some economy.

edit again:

Show nested quote +
On January 13 2011 20:22 hellbound wrote:
http://wiki.teamliquid.net/starcraft/Han-bang_Timing


ok, I guess I don't know what an all-in is -_-;

Personally all-in has a negative cheesy connotion.
I'd say a pvp all-in is something along the lines of 4gate goon off 1 base.

funny how people are saying stork went all-in.

Bisu kills probes and goes quick dt's.
Stork calls him on it and goes robo tech.
As a general rule robo tech hits harder than templar tech in midgame.

Stork played a textbook pvp... it was bisu who deviated from the 'norm'.
Stork had normal expo timing....good probe saturation...
SkelA
Profile Blog Joined January 2007
Macedonia13081 Posts
January 13 2011 11:30 GMT
#808
Hmm I dont play pvp at all but I dont think you need to cut probes to go for a 2 base 4 gate reaver timing attack at all...
Stork and KHAN fan till 2012 ...
weiliem
Profile Joined January 2008
2073 Posts
Last Edited: 2011-01-13 11:33:03
January 13 2011 11:31 GMT
#809
i like how the SKT fans claiming that its an all in... and when bisu does that, its a perfect timing push... lol... everybody will cut probes or scvs for timing pushes. if opponent expands and u dont expand but mass and army for a timing push, thats called all in?? i really cant understand those skt fans, too much fan boyism
Oppa feeding style
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
January 13 2011 11:31 GMT
#810
On January 13 2011 20:22 xxpack09 wrote:
Show nested quote +
On January 13 2011 20:15 corumjhaelen wrote:
On January 13 2011 20:12 ArvickHero wrote:
On January 13 2011 20:10 hellbound wrote:
On January 13 2011 20:09 ArvickHero wrote:
Bisu with a nice advantage here, if he can hold off this incoming attack/harass


Isn't Stork at an advantage right now?

If Bisu had kept his shit back at his nat and used those HT to storm off the enemy army, he would've had the advantage of having faster Templar tech, better upgrades and I think he also had a faster expo.

The problem of his BO are forge plus canons though.
And he would not have stopped that push with two HTs, he needed more gates. I'm not even sure he had range, but hey...


Not true.

This is a standard DT expand... if you don't build cannons you DIE straight up to enemy dark templar and any 2-3gate obs mass dragoon attacks.

The issue was he went for a robo + obs + goon range + storm drop and didn't make any units. If he had exploded up to 4-5 gates he might have won the game

Ohh I agree with that, you need the forge. And I think that's partly why it's a lot harder vs obs first.
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
HaFnium
Profile Blog Joined December 2006
United Kingdom1078 Posts
January 13 2011 11:32 GMT
#811
On January 13 2011 20:27 Kiante wrote:
Just because it was a good move doesn't mean it wasn't allin. If you cut probes for several minutes to make a big attack force. If something goes wrong in the attack (say your shuttle + reavers get sniped and your army gets stormed and you get held off, or bisu goes obs first and scouts it and cannons up), then you're basically screwed. your opponents economy eclipses yours by so much you cant get back in the game. So yes, stork was allin. it wasn't "cheesy" or anything. it was a good move, but it WAS allin


He didnt cut probes for that long I believe.

Also he has obs in bisu's base and know the gateway count/unit count. He is far ahead in Goon Count, 4 gate vs 2. And with the 2 reavers + shuttle there is very very little chance that he will screw up that attack.

He just found a weakness in Bisu's build and exploited it.
BW forever!
Emon_
Profile Blog Joined November 2009
3925 Posts
Last Edited: 2011-01-13 11:34:07
January 13 2011 11:33 GMT
#812
nevermind, saturdays games are still on
"I know that human beings and fish can coexist peacefully" -GWB ||
structuralinertia
Profile Joined June 2009
Australia1426 Posts
January 13 2011 11:33 GMT
#813
On January 13 2011 20:22 hellbound wrote:
http://wiki.teamliquid.net/starcraft/Han-bang_Timing

liquipedia FTW
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 13 2011 11:33 GMT
#814
also if you guys were watching the rep, Bisu's gate count was 4
Writerptrk
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
January 13 2011 11:34 GMT
#815
Know what? Bisu did an all-in.

I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
corumjhaelen
Profile Blog Joined October 2009
France6884 Posts
January 13 2011 11:35 GMT
#816
On January 13 2011 20:33 ArvickHero wrote:
also if you guys were watching the rep, Bisu's gate count was 4

Added later if I'm not wrong ?
‎numquam se plus agere quam nihil cum ageret, numquam minus solum esse quam cum solus esset
Soulforged
Profile Blog Joined February 2007
Latvia979 Posts
January 13 2011 11:35 GMT
#817
On January 13 2011 20:33 ArvickHero wrote:
also if you guys were watching the rep, Bisu's gate count was 4

He got last 2 late. I think he got them after he started +1/range/robo - as in, they'd make 0 units in time of fight. Perhaps one wave. While Stork's made 2-3.

Well, you've seen how not-close the fight was. Pretty sure having 2 HT at home would not save him either.
ArvickHero
Profile Blog Joined October 2007
10387 Posts
January 13 2011 11:36 GMT
#818
On January 13 2011 20:35 corumjhaelen wrote:
Show nested quote +
On January 13 2011 20:33 ArvickHero wrote:
also if you guys were watching the rep, Bisu's gate count was 4

Added later if I'm not wrong ?

it was later, but not by much. Bisu just needed his fuckin HT at his base, and a couple more cannons to compensate (since he had the econ lead anyways)

It's still mindboggling to me how he could've even thought that sending 2 HT out to try to harass was a good idea. I'm wondering how exactly his practice games went when he thought this was a good idea.
Writerptrk
Baddieko
Profile Joined October 2008
Singapore855 Posts
January 13 2011 11:36 GMT
#819
On January 13 2011 20:29 ArvickHero wrote:
Really, Bisu's decision to take those crucial first two high templar to harass was the stupidest thing I ever saw.

And I'm not really agreeing with getting the robo instead of additional gates here, I mean obs give really good intel I guess, but whats the most Stork could've done? Bisu had two DTs out on the map so its not like he wouldn't have been able to scout a megafast third like Stats did in the PL Finals, and if not that its pretty much definitely going to be a heavy Reaver/Dragoon push. The fact that Bisu didn't even see that push coming was a huge oversight on his part, should've kept a DT by the bridge to see when he moved out so he could prepare accordingly



maybe bisu thought he could have slip his dts into stork's base when he pushed.
baubo
Profile Joined September 2008
China3370 Posts
Last Edited: 2011-01-13 11:42:24
January 13 2011 11:38 GMT
#820
On January 13 2011 20:35 Soulforged wrote:
Show nested quote +
On January 13 2011 20:33 ArvickHero wrote:
also if you guys were watching the rep, Bisu's gate count was 4

He got last 2 late. I think he got them after he started +1/range/robo - as in, they'd make 0 units in time of fight. Perhaps one wave. While Stork's made 2-3.

Well, you've seen how not-close the fight was. Pretty sure having 2 HT at home would not save him either.


Yeah, Stork looked like he had twice the number of goons Bisu had AND he had to travel cross-position to get there in the first place. Whatever Bisu's gateway count was, he certainly didn't make units like a 4-gateway toss. So the last 2 were likely very, very late.

Calling Stork's build an all-in is just disingenuous. If Stork had no scouting and did the exact same build, then it would be an all-in. But with the scouting, it's just smart play.

You can also compare their tech tree that wasn't shared

Bisu: citadel, archives, storm, forge, +1, 2HTs, 2 cannons
Stork: observatory, 2 Reavers, 2 obs

Bisu's expansion was faster, but it wasn't so fast he could basically get all of that and still maintain a sizable army.
Meh
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