[R&S] Shinhan Bank Proleague 10-11 - Page 9
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Zona
40426 Posts
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moopie
12605 Posts
On November 22 2010 12:42 Zona wrote: So no rumors about dropping Protoss Central? But I'm happy to see protosses in general becoming more important in lineups this season. According to KeSPA's calendar, Bloody Ridge will be used instead of Central Plains. TL's calendar still has Central Plains listed though and should be updated. ex: KT vs STX (28th), on KeSPA's site: 1) Benzene 2) Empire of the Sun 3) Bloody Ridge 4) Grand Line SE 5) Icarus 6) Circuit Breaker 7) Aztec. On TL's calendar: Set 1: Benzene Set 2: Empire of the Sun Set 3: Central Plains Set 4: Grand Line SE Set 5: Icarus Set 6: Circuit Breaker Set 7: Aztec | ||
infinitestory
United States4053 Posts
edit: kk | ||
moopie
12605 Posts
On November 22 2010 13:43 infinitestory wrote: !brb making sure horang2 is on my anti-team I did the same earlier, heh. | ||
Doughboy
United States721 Posts
Lol he might become the new RoRo of anti-teams | ||
Lightwip
United States5497 Posts
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okum
France5776 Posts
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ShadeR
Australia7535 Posts
On November 22 2010 14:22 Lightwip wrote: They should just bring back Fighting Spirit instead of Bloody Ridge T_T. Sooooooo bAlanced that map was =] | ||
aimaimaim
Philippines2167 Posts
im having a real gamble with baby .. | ||
vishrut
United States567 Posts
it was like the one protoss favored map in along time | ||
ShadeR
Australia7535 Posts
On November 22 2010 22:22 vishrut wrote: are they really getting rid of central plains? nooo it was like the one protoss favored map in along time Yes but problem for protoss is that central plains was so blatantly protoss favoured that only pvp's played on it so protoss' ended up sniping each other. | ||
Don_Julio
2220 Posts
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Lightwip
United States5497 Posts
Easy scouting is such a protoss feature. | ||
infinitestory
United States4053 Posts
On November 23 2010 12:58 Lightwip wrote: I have a feeling that Bisu is gonna have a field day with that map. I mean, he said the biggest trouble of PvT for him is scouting, and just look at how much work it takes to deny scouting through the edges. Easy scouting is such a protoss feature. Wouldn't it be easily stopped if the opponent mines out the minerals on his side of the gates quickly? For that matter, why are the minerals on his side of the gate even there? (I guess one legit use might be evacuating workers from a threatened expansion, but that's very situational) | ||
Lightwip
United States5497 Posts
On November 23 2010 13:54 infinitestory wrote: Wouldn't it be easily stopped if the opponent mines out the minerals on his side of the gates quickly? For that matter, why are the minerals on his side of the gate even there? (I guess one legit use might be evacuating workers from a threatened expansion, but that's very situational) Well, I don't know how many minerals are there, if it's a 0 then yes, but if it's like 60-80 then no you couldn't. It's probably meant for scouting. | ||
Ryo
8787 Posts
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zimp
Hungary951 Posts
On November 23 2010 12:58 Lightwip wrote: I have a feeling that Bisu is gonna have a field day with that map. I mean, he said the biggest trouble of PvT for him is scouting, and just look at how much work it takes to deny scouting through the edges. Easy scouting is such a protoss feature. i think he said the problem is not getting the observer in but reading that information. | ||
Bisu-Fan
Russian Federation3329 Posts
certainly at least a round review's coming out right? | ||
slappy
United States1271 Posts
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swanized
Canada2480 Posts
On November 24 2010 01:06 Bisu-Fan wrote: anyone know when another week recap's gonna come out??? certainly at least a round review's coming out right? coming soon... | ||
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