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[WCG] 2010 Korea Round of 16 Day 4 - Page 11

Forum Index > Brood War Tournaments
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King K. Rool
Profile Blog Joined May 2009
Canada4408 Posts
August 17 2010 03:47 GMT
#201
On August 17 2010 12:44 Ace wrote:
Show nested quote +
On August 17 2010 12:43 moopie wrote:
On August 17 2010 12:42 Ace wrote:
ummm wow Kwanro...why expand all the way over there?

For the gas? its pretty standard for zerg on match point.


isn't the gas at 6 easier to defend since there's a narrow choke?

Not really, a good simcity at the top left will fend off a zealot attack. Getting top left means being able to get the min only and then the 4th gas at the 12 oclock.

Getting 6 oclock makes it hard to get the top left since your forces have to travel across the map.

I think effort likes the 6 oclock though. Can't remember what he transitions to though.
darkmetal505
Profile Blog Joined March 2007
United States639 Posts
August 17 2010 03:48 GMT
#202
Mass lings.
King K. Rool
Profile Blog Joined May 2009
Canada4408 Posts
August 17 2010 03:48 GMT
#203
DT's out, mutas catch one, other running towards the third.

I feel like even though there's an ov and a sunken... it's still going to get the drones at the bottom side.


And as I type it gets 4 kills.
moopie
Profile Joined July 2009
12605 Posts
August 17 2010 03:48 GMT
#204
Kal's dt gets 4 drone kills (after the 4 kills + scouting he achieved with the zealots).

Sairs are loose 1 dies to scourge, but the rest drive the mutas back.
I'm going to sleep, let me get some of that carpet.
Navi
Profile Joined November 2009
5286 Posts
August 17 2010 03:48 GMT
#205
kal really needs to get his third up and running...
Hey! Listen!
ArvickHero
Profile Blog Joined October 2007
10387 Posts
August 17 2010 03:49 GMT
#206
On August 17 2010 12:47 King K. Rool wrote:
Show nested quote +
On August 17 2010 12:44 Ace wrote:
On August 17 2010 12:43 moopie wrote:
On August 17 2010 12:42 Ace wrote:
ummm wow Kwanro...why expand all the way over there?

For the gas? its pretty standard for zerg on match point.


isn't the gas at 6 easier to defend since there's a narrow choke?

Not really, a good simcity at the top left will fend off a zealot attack. Getting top left means being able to get the min only and then the 4th gas at the 12 oclock.

Getting 6 oclock makes it hard to get the top left since your forces have to travel across the map.

I think effort likes the 6 oclock though. Can't remember what he transitions to though.

If I remember, he gets fast hive and abuses cracks.
Writerptrk
moopie
Profile Joined July 2009
12605 Posts
August 17 2010 03:49 GMT
#207
See Ace? this is why you don't take 6 and go for 12 instead.
I'm going to sleep, let me get some of that carpet.
DMXD
Profile Joined February 2008
United States4064 Posts
Last Edited: 2010-08-17 03:50:31
August 17 2010 03:50 GMT
#208
wow kwanro took the 6 o' clock before taking the mineral only

and he lost the hatch...
Navi
Profile Joined November 2009
5286 Posts
August 17 2010 03:50 GMT
#209
kal aiming to kill off kwanro's 4th at 6, probably will at this rate
Hey! Listen!
Shinshady
Profile Blog Joined January 2009
Canada1237 Posts
August 17 2010 03:50 GMT
#210
Kal taking out Kwanro's 4th with spd lots... that was pretty easy snipe...
BeSt[WHITE] Have a great retirement | "SKT is best KT." - Vortok | http://img214.imageshack.us/img214/7190/ep24hitcombo2small.gif
Navi
Profile Joined November 2009
5286 Posts
August 17 2010 03:50 GMT
#211
hydra all in incoming!!!
5 hatch hydra timing rush!
psi collecting on 2 hts
Hey! Listen!
Shinshady
Profile Blog Joined January 2009
Canada1237 Posts
August 17 2010 03:51 GMT
#212
Kwanro opting for counter atk as Kal drops 4 zeals in main, Kal's 3rd defended decently enough by storms.
BeSt[WHITE] Have a great retirement | "SKT is best KT." - Vortok | http://img214.imageshack.us/img214/7190/ep24hitcombo2small.gif
Taekwon
Profile Joined May 2010
United States8155 Posts
August 17 2010 03:51 GMT
#213
ooh, some bad micro and macro from Kwan
▲ ▲ ▲
moopie
Profile Joined July 2009
12605 Posts
August 17 2010 03:51 GMT
#214
Kwanro attempting a hydra bust.

Kal with storms, zealots and sairs for the overlords.

No storm dodging at all from Kwanro, loses a lot of hydras.
I'm going to sleep, let me get some of that carpet.
Navi
Profile Joined November 2009
5286 Posts
August 17 2010 03:51 GMT
#215
kwanro falling apart into pieces
leaves afk drones at his third
can only focus on his hydra macro~
Hey! Listen!
Ace
Profile Blog Joined October 2002
United States16096 Posts
August 17 2010 03:52 GMT
#216
On August 17 2010 12:49 moopie wrote:
See Ace? this is why you don't take 6 and go for 12 instead.


yea I see
Math me up, scumboi. - Acrofales
King K. Rool
Profile Blog Joined May 2009
Canada4408 Posts
Last Edited: 2010-08-17 03:53:06
August 17 2010 03:52 GMT
#217
I think he put the hatch there since he was going to camp the high ground at Kal's third, so it's easier to defend since his hydras are there (and shorter reinforcement time).

However he timed it badly and it got raped.

edit: ohohoho lurkers behind the third.

kal's moving out with a small force to attack the third.

KWANRO RUNS IN

KAL PULLS BACK HIS FORCE

STORMS
Shinshady
Profile Blog Joined January 2009
Canada1237 Posts
August 17 2010 03:52 GMT
#218
Kwanro getting some lurkers... this could be kinda bad for Kal but Kwanro's kinda risking a lot into this attack...
BeSt[WHITE] Have a great retirement | "SKT is best KT." - Vortok | http://img214.imageshack.us/img214/7190/ep24hitcombo2small.gif
ArvickHero
Profile Blog Joined October 2007
10387 Posts
Last Edited: 2010-08-17 03:53:00
August 17 2010 03:52 GMT
#219
good god Kwanro, I don't remember you being THIS bad. This isn't even decision making errors, its some horrendous multitasking and map awareness, bad macro and some baaaaad control..........
Writerptrk
Navi
Profile Joined November 2009
5286 Posts
August 17 2010 03:53 GMT
#220
lurkers working well for kwanro
kal really needs reavers
Hey! Listen!
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