3. There should be a button below the lineups that says "uuSee" next to some chinese characters. Click it and the UUSee stream should open up right above it.
P.S. I really don't recommend UUSee; just think of it as a last resort. Some nice people will stream smooth afreeca streams over livestream.com, so try to wait for those instead.
Set 1: oDin vs MVP Probably the toughest one to call. New Tornado is 3-5 TvZ but that's not saying much. The only notable Terran loser on that map is Mind and he lost to Effort so I really can't say if the map is Zerg-favored. oDin's ZvT and MVP's TvZ are both terrible (27% and 16% respectively) so none has enough of an edge to be considered the favorite. However, MVP has been the go-to Terran on Stars for quite a while while oDin has had to share playing time with great and Juni (lol). So based on that I'm giving MVP the slight edge.
Set 2: TurN vs Kwanro Match of the night right here for me. TurN has shown promise recently and his only PL games vs Zerg is a win against YellOw[ArnC], so that's a good start right there. Kwanro has been playing quite poorly as of late and ZvT is his worst matchup. Plus, Kwanro has a knack for failing vs Khan Terrans (Miracle vs Kwanro twice in last season's playoffs) so my prediction goes to TurN.
Set 3: JangBi vs free[gm] War of the slumpers, we'll see which one of these former dragons has fallen the lowest. But with JangBi having Stork to practice PvP with, and free's 48% vsP record, JangBi looks to be the favorite here.
Set 4: Stork vs ZerO Both these players are on fire right now. They've been playing extremely well for their teams in PL and are also in the Ro8 in the OSL. PvZ is Stork's weakest matchup while ZvP is ZerO's strongest. However, Stork has shown improvement in his vsZ while ZerO's last games vsP, although they are mostly wins, are against not noteworthy opponents. Still, judging by stats ZerO should win, but I'm going with Stork simply because he's Stork.
If it does make it to ace I'm a bit worried for Khan. Outsider is somewhat Zerg-favored and I doubt great's ability to take out ZerO or Kwanro in an ace match. Hopefully ace won't be necessary but if it gets to that point I'm saying 3-2 for Stars.
Set 1: (Z)oDin < (T)MVP on New Tornado Set 2: (T)TurN > (Z)Kwanro on New Heartbreak Ridge Set 3: (P)JangBi >(P)free[gm] on Neo Moon Glaive Set 4: (P)Stork > (Z)ZerO on Match Point
doesnt help that odin, jangbi, stork, and samsung khan are on my FPL though hehe.
and odin is a pretty underrated macro zerg; even with that terrible ZvT statistic, correct me if i'm wrong, he did take a game off Iris on andromeda last proleague and hopefully can take one off of MVP's abysmal 16.7% TvZ (even though there are only 6 games). Rest of the games will fall to some cheesy kwanrolling, and jangbi and stork will clean that shit up because turn knows he is supposed to lose to allow stork his 100th PL win.
On December 23 2009 12:58 Mystlord wrote: Christmas hat from MVP!
Cute.
what a baller
I was thinking that and then BAM, realpenguin. They need to give you a Stars icon for christmas so I can tell what posts I should read when I skim through a LR thread.
I have to say, this game isn't doing much to demonstrate the skill of either player.
At this point, though, MVP's on equal bases with Odin, and he's just gonna overproduce him and then roll over him totally. Only question now is how long Odin can abuse Dark Swarm to keep himself from dying.
turn is now my fav terran player, holy crap hes cool
On December 23 2009 13:40 On_Slaught wrote: Fail ceremony by kwanro. I think he forgot what it's like to win.
Turn had some old-flash level turrets that game (and by that I mean absolutely terribad and it cost him the game).
would of been funny if kwanro was losing alot? But hes not, he won his last proleague game like 8 days ago. He's been doing just fine since his transfer to stars.
On December 23 2009 13:39 iamho wrote: lol that could've been a d-level iccup game
TurN's turret timing was literally perfect. He just didn't build any in vulnerable spots and got caught out of position so he had to go ahead with his 5rax aggression while giving away all his SCVs.
Holy shit Jangbi so has this. So smart, knowing that he could kill off free's probes and still rush back to defend. Jangbi's natural is gone, but he has vastly superior probe saturation with the ability to push out any time he wants.
On December 23 2009 14:04 Mystlord wrote: Holy shit Jangbi so has this. So smart, knowing that he could kill off free's probes and still rush back to defend. Jangbi's natural is gone, but he has vastly superior probe saturation with the ability to push out any time he wants.
If free contains him and stalls the nat long enough... Nevermind Free pulls out
JANGBI HAS AN OBSERVER SPOT FREE'S SHUTTLE!!! SHUTTLE GETS INTERCEPTED! Not killed though.
Free pushing out with a rather large force... But Jangbi will take this if he can defend against this final push from free. And how can he not with 3 reavers?
First corsair out for stork, using it to scout. Zero scouts stork's tech with overlord. First overlord going down now. Stork adds another cannon at choke for a total of 2 as zero's spire finishes. Stork moves out with 4 zealots and a probe, kills a few lings.
5 corsairs for stork now. Reavers incoming. Zero looking very stylish in his santa hat. Zero has scourge all over stork's base. Stork expands to 6 o clock base.
Stork shuttling (haha pun) over to his third. No extra gateways up yet though. He's going pretty straight sair/reaver. A DT that he loaded into the shuttle as well.
Stork still pumping corsairs, 3rd nexus up and running. transfers probes with shuttles. Zero still on 3 bases too. Hydras and scourge catch corsair fleet off gaurd, but stork micros well and doesn't lose more than 1. Scourge try again and catch another corsair a second later.
Zero loads up 8 or so overlords for a big drop at stork's nat. cleaned up very very easily by reavers and dts. though. huge loss for zero.
DT sneaks into main and nat. Gets 4 drone kills at nat. Few more at main, tries to take out spire. Gets it down low but overlords and hydras come to clean up.
Storm drop on zero's nat. About 8 drone kills. Small drop at stork's third. Cleaned up easily though, minimal loss of probes. Squad of mutas roaming around now too.
Ton of mutas out for zero, about a control group i'd say. Another huge drop going down in stork's main. Lots of hydras. Mutas running around killing HTs like crazy.
Stork somehow prevents major loss of life at his main. Templar archives just standing. Bunch of zealots sent up to 12 and just manage to take out hatch there before dying to mutas. Lurker dropped at stork's nat manages to take out a few probes before dying. Major positioning in the center of the map by both players.
Zero goes in for another HT snipe but fails to micro, mutas all die.
Stork looks clear to take this game. A TON of forces moving towards Zero's big ramp... But he gets pushed back by lurks. I think he could've broken it though.
Stork does have tons of cannons everywhere..
WTF TEMPLAR CAUGHT OFF GUARD!!
OMG ZERO SACCING LURKS/LINGS BUT A HUGE DROP IN ZERO'S MAIN WITH TONS OF LINGS!!!
Stork played fucking awesome. One of the best pvzs I've ever seen. Pvz imba my ass, Stork proves that hard work and fucking kickass play can kill a zerg.
Zero did lots of big drops in stork's main. Really failed to do significant damage until towards the very end, where he killed a bunch of tech but lost a lot of units while inflicting very few casualties.
On December 23 2009 14:46 Alethios wrote: Zero did lots of big drops in stork's main. Really failed to do significant damage until towards the very end, where he killed a bunch of tech but lost a lot of units while inflicting very few casualties.
storks gateway placement was perfect to defend against drops
One swarm on the 10 oclock could have at least made those things an actual threat. But he just hurled in 50 lings and killed a reaver and 2 or 3 cannons. Zergs are not securing that 4th gas well or soon enough, is what I'm seeing. Full props to Stork, though.
On December 23 2009 14:44 MountainDewJunkie wrote: Zero is so bad on Match Point.
Zergs are generally worse on Match Point than Protoss and Terrans.
Not really, stork actually evened up the zvp record on match point. I find it funny dat stork was up and even on bases most of the game.
But Zerg is generally worse on the map... Not necessarily in ZvP matchup but generally on this map. TvP seems balanced. PvZ seems balanced. But ZvT is imbalanced on match point.
High level play in fighting games all seem so stupid. One player gets one hit off, sending the other player into the air. He then has a chance to capatalise on that by constantly hitting while his opponent is defenceless. If he doesn't kill the other player, chances are that he'll have the same thing happen to him straight afterwards.
On December 23 2009 14:45 Inzek wrote: i tought stork was losing this all game... specially after drop in his main...
Those drops looked pretty scary but they didnt kill off much and zero lost 2 or 3 huge armies in exchange for a small amount of buildings and almost no units. In zeros defense that was because of storks sexy sim city. Normally Protoss struggles to ceep production up due to gateway losses but they were mostly out of reach for drops.
If Stork scouted the 5'oclock position the game would of ended earlier, I don't know how he missed it. But Stork was expanding as much as Zero was and defended his expansions very well too.
On December 23 2009 14:49 MountainDewJunkie wrote: One swarm on the 10 oclock could have at least made those things an actual threat. But he just hurled in 50 lings and killed a reaver and 2 or 3 cannons. Zergs are not securing that 4th gas well or soon enough, is what I'm seeing. Full props to Stork, though.
On December 23 2009 14:45 Inzek wrote: i tought stork was losing this all game... specially after drop in his main...
Those drops looked pretty scary but they didnt kill off much and zero lost 2 or 3 huge armies in exchange for a small amount of buildings and almost no units. In zeros defense that was because of storks sexy sim city. Normally Protoss struggles to ceep production up due to gateway losses but they were mostly out of reach for drops.
Those gateways build in a straight line were for the drop, lings couldn't get in between the buildings.
On December 23 2009 14:45 Inzek wrote: i tought stork was losing this all game... specially after drop in his main...
Were we watching the same game? Because in the game I saw, Stork was comfortably ahead for the entire game. Zero did some nice stuff to delay Stork's big push. But his army literally had no chance against Stork's at any point in theh game.
That drop in Stork's main was more or less pointless because Stork could just rebuild at the top. In PvZ, protoss autowin when he has taken half the map.
On December 23 2009 14:45 Inzek wrote: i tought stork was losing this all game... specially after drop in his main...
Come on dude... Stork was UP one base on Zero. Lol that is horrible for zerg when protoss has more expos. And stork was on = or more bases nearly the entire second half of the game. It was pretty much over after Stork denied 12 o'clock with those zealots.
On December 23 2009 14:49 MountainDewJunkie wrote: One swarm on the 10 oclock could have at least made those things an actual threat. But he just hurled in 50 lings and killed a reaver and 2 or 3 cannons. Zergs are not securing that 4th gas well or soon enough, is what I'm seeing. Full props to Stork, though.
Defilers are much slower than lings so he decided not to wait. Keep in mind that those zeals came in just in time and the reaver was ferried in later too to seal the deal.
Fourth gas on MP is too far and fairly hard to defend. You should look at who played ZvPs on that map before. I believe, Zerg players have been just stronger than their opponents.
In case of equal skill Z and P, I think that Match Point favors Protoss more. It's NOT imba of any sort, just it gives 'tosses some advantage.
On December 23 2009 14:49 MountainDewJunkie wrote: One swarm on the 10 oclock could have at least made those things an actual threat. But he just hurled in 50 lings and killed a reaver and 2 or 3 cannons. Zergs are not securing that 4th gas well or soon enough, is what I'm seeing. Full props to Stork, though.
Defilers are much slower than lings so he decided not to wait. Keep in mind that those zeals came in just in time and the reaver was ferried in later too to seal the deal.
You're right, and I know it was bleak in the first place for that attack to accomplish anything, but like I said: could have made it a threat. Ugh, it just hurts me to see Zero lose. You can feel his pain just by looking at him.
On December 23 2009 14:49 Alethios wrote: High level play in fighting games all seem so stupid. One player gets one hit off, sending the other player into the air. He then has a chance to capatalise on that by constantly hitting while his opponent is defenceless. If he doesn't kill the other player, chances are that he'll have the same thing happen to him straight afterwards.
And high level SC is all about who can click faster.
On December 23 2009 14:49 Alethios wrote: High level play in fighting games all seem so stupid. One player gets one hit off, sending the other player into the air. He then has a chance to capatalise on that by constantly hitting while his opponent is defenceless. If he doesn't kill the other player, chances are that he'll have the same thing happen to him straight afterwards.
And high level SC is all about who can click faster.
On December 23 2009 14:49 Alethios wrote: High level play in fighting games all seem so stupid. One player gets one hit off, sending the other player into the air. He then has a chance to capatalise on that by constantly hitting while his opponent is defenceless. If he doesn't kill the other player, chances are that he'll have the same thing happen to him straight afterwards.
And high level SC is all about who can click faster.
On December 23 2009 14:49 Alethios wrote: High level play in fighting games all seem so stupid. One player gets one hit off, sending the other player into the air. He then has a chance to capatalise on that by constantly hitting while his opponent is defenceless. If he doesn't kill the other player, chances are that he'll have the same thing happen to him straight afterwards.
And high level SC is all about who can click faster.
craziest moment was when zero found his 13ish ovis from drop trapped between expo and goons. too bad the commentators didnt switch back to the view of his face then, probably would have been epic!
On December 23 2009 14:49 Alethios wrote: High level play in fighting games all seem so stupid. One player gets one hit off, sending the other player into the air. He then has a chance to capatalise on that by constantly hitting while his opponent is defenceless. If he doesn't kill the other player, chances are that he'll have the same thing happen to him straight afterwards.
And high level SC is all about who can click faster.
Go ZerO.
Right yeah. I forgot. Higher APM always wins.
Ignorant statement received an ignorant response.
lol mixing up starcraft with some bullshit game :D
On December 23 2009 14:49 Alethios wrote: High level play in fighting games all seem so stupid. One player gets one hit off, sending the other player into the air. He then has a chance to capatalise on that by constantly hitting while his opponent is defenceless. If he doesn't kill the other player, chances are that he'll have the same thing happen to him straight afterwards.
And high level SC is all about who can click faster.
Go ZerO.
Right yeah. I forgot. Higher APM always wins.
Ignorant statement received an ignorant response.
lol mixing up starcraft with some bullshit game :D
3 base each at this point. Zero isnt mining from his min-only either. lol goon outranges the hydras andcontinues to deny mining. did Zero cancel his expo attempt? Stork choses a bad time to attack...losses all his zlots and most of his goons
Dropping lurkers around is winning Zero the game. Stork pushing rather than defending but hes only mining out of 1 base, looks all-innish to me at this point.
Stork back to 2 mining bases but has to rebuild his tech. Zero turtling up in the upper right base trying to set up the main. 2 reavers for Stork. It would take a huge screw up to not win. 1 scarab kills 5 hydras. its over
On December 23 2009 15:22 scyper wrote: if i am shine, i'll be shitting my pants right now
what a brutal stretch, Bisu gets his revenge in a rape match one game that cant help his confidence, then Stork does this to Zero.
however, what i am most afraid of right now is Shine being extremely prepared for Stork. he just got 2 games to study about Stork's PvZ and he lost a game to Bisu, which can hurt his confidence but help him by learning his mistakes. shine vs stork might be really epic!!
On December 23 2009 15:22 scyper wrote: if i am shine, i'll be shitting my pants right now
what a brutal stretch, Bisu gets his revenge in a rape match one game that cant help his confidence, then Stork does this to Zero.
however, what i am most afraid of right now is Shine being extremely prepared for Stork. he just got 2 games to study about Stork's PvZ and he lost a game to Bisu, which can hurt his confidence but help him by learning his mistakes. shine vs stork might be really epic!!
Stork's strategies both game were map-specific. You can't really get away with 2-gate econ build on any map other than Outsider. And getting that early 6 oclock expansion has to do with late game, map-splitting strategy on a 2-player map. So I doubt you'll see the same builds in the OSL.
If there's one thing I'm concerned about Stork, it's that somehow he never cares to replenish his corsairs. Which makes him extremely vulnerable to mutas, something Shine uses very well.
On December 23 2009 15:22 scyper wrote: if i am shine, i'll be shitting my pants right now
what a brutal stretch, Bisu gets his revenge in a rape match one game that cant help his confidence, then Stork does this to Zero.
however, what i am most afraid of right now is Shine being extremely prepared for Stork. he just got 2 games to study about Stork's PvZ and he lost a game to Bisu, which can hurt his confidence but help him by learning his mistakes. shine vs stork might be really epic!!
The OSL games are on completely different maps dude -__-
Hey guys remember lyhb, the guy who said bisu was better than stork because bisu had a 6-4 record in his last ten games and stork had a 5-5, now stork has a 8-2 record in his last then games, does this means hes better than bisu? ZOMFG!?
On December 23 2009 15:06 Chen wrote: who wants to bet that in that situation, Bisu loses 1 probe while killing all the lings? Stork's probe micro is lacking =(
Are you kidding? Did you see his game vs. Jaedong on Destination?
On December 23 2009 15:41 ZeroDPX wrote: Recommended games...? (I'm really tired of root posts for these LR threads not having this section!)
1st game sucked. 2nd game had a great ending(not a long game) but didn't feature amazing play. 3rd game was an action-packed PvP YOU MUST WATCH BOTH GAMES FOUR AND FIVE.
Jeez Zero fanboys why are you losing faith so quickly? Stork probably the best Protoss in the world at the moment... losing to him is no shame at all =/
On December 23 2009 15:42 MuffinDude wrote: Hey guys remember lyhb, the guy who said bisu was better than stork because bisu had a 6-4 record in his last ten games and stork had a 5-5, now stork has a 8-2 record in his last then games, does this means hes better than bisu? ZOMFG!?
On December 23 2009 15:48 Jaksiel wrote: Sigh, fine time for Zero to go back into a slump.
hes not really slumping when he just lost to the dinotoss. Hes just another victim of the dinotoss. The dinotoss eats up all stars zerg, like what he did to pikachu.
On December 23 2009 15:51 Plexa wrote: Jeez Zero fanboys why are you losing faith so quickly? Stork probably the best Protoss in the world at the moment... losing to him is no shame at all =/
On December 23 2009 15:06 Chen wrote: who wants to bet that in that situation, Bisu loses 1 probe while killing all the lings? Stork's probe micro is lacking =(
Are you kidding? Did you see his game vs. Jaedong on Destination?
are you really quoting a game from months ago? I'm talking about the game he played last week. I think it was vs Roro. Roro snuck ~6 lings into Bisu's base, got 1 probe before Bisu's probes raped 4-5 of the lings. Stork lost like 5-6 probes to those 4 lings, which was really painful to watch. Otherwise awesome play by him, Nice to see a toss consistently winning PvZ
Although stork is hot now, Bisu still had better management against zerg. There are still some weaknesses in stork's pvz need to be solved. Another zerg could have capitalised on it. The problem i think lies on him trying to brute force + expo everything like PvT. Zerg replenish way faster. He dont care about small aspects when sensing macro advantage.
On December 23 2009 15:51 Plexa wrote: Jeez Zero fanboys why are you losing faith so quickly? Stork probably the best Protoss in the world at the moment... losing to him is no shame at all =/
Zero is still gosu
I call going for a Drone drill and then pulling back halfway into committing all but 2 Drones into the drill NOT the sign of a good player. So bad.
On December 23 2009 15:06 Chen wrote: who wants to bet that in that situation, Bisu loses 1 probe while killing all the lings? Stork's probe micro is lacking =(
Are you kidding? Did you see his game vs. Jaedong on Destination?
are you really quoting a game from months ago? I'm talking about the game he played last week. I think it was vs Roro. Roro snuck ~6 lings into Bisu's base, got 1 probe before Bisu's probes raped 4-5 of the lings. Stork lost like 5-6 probes to those 4 lings, which was really painful to watch. Otherwise awesome play by him, Nice to see a toss consistently winning PvZ
RorO...ZerO. Yep, sounds like a good comparison to me, especially how Roro ran his lings into the middle of the probes mining while Zero was careful to extradite his 'lings from the worker drills.
On December 23 2009 16:28 Baddieko wrote: Although stork is hot now, Bisu still had better management against zerg. There are still some weaknesses in stork's pvz need to be solved. Another zerg could have capitalised on it. The problem i think lies on him trying to brute force + expo everything like PvT. Zerg replenish way faster. He dont care about small aspects when sensing macro advantage.
His pvz right now focuses a lot on staying equal bases with the zerg while harassing the zerg and use the economy advantage to build a massively bigger and stronger army than the zerg. There are more than one ways to play pvz. A good comparison is savior's management style to jaedong's aggressive style. Both have their strengths and weaknesses. I could find all sorts of problems with bisu's management style too.
On December 23 2009 16:33 Kiante wrote: it wasn't all but 2 drones, he had 4 drones left at his main and he had a 2nd base mining at the time, so much more than 2.
I looked over the VOD, and I noticed that the Drones stopped and faltered for a moment. Maybe he messed up the Drone drill rather than gave up on it? If he accidentally misclicked, then he wouldn't be able to bust up the ramp.
On December 23 2009 15:06 Chen wrote: who wants to bet that in that situation, Bisu loses 1 probe while killing all the lings? Stork's probe micro is lacking =(
Are you kidding? Did you see his game vs. Jaedong on Destination?
are you really quoting a game from months ago? I'm talking about the game he played last week. I think it was vs Roro. Roro snuck ~6 lings into Bisu's base, got 1 probe before Bisu's probes raped 4-5 of the lings.
You mean the game where Bisu had a DRAGOON to defend in addition to the zealots? Probe drilling is much easier when the lings aren't playing keep-away, ya know.
wowowow, talk about the return of the Khan Dragons. Stork has been so HOT recently and now JangBi is starting the right the ship. Hope that FBH or Turn can get things working so that Stork doesn't have to be the Jaedong of Khan.
On December 23 2009 22:51 Trezeguet23 wrote: wowowow, talk about the return of the Khan Dragons. Stork has been so HOT recently and now JangBi is starting the right the ship. Hope that FBH or Turn can get things working so that Stork doesn't have to be the Jaedong of Khan.
Yo, Jangbi has been pulling his weight. great has been winning 50% thats decent.
Obviously there's nothing wrong with losing twice to Stork, I just see it as a bad sign when he suddenly starts losing a lot of games in a short period of time.
On December 23 2009 19:48 Nerdrage wrote: I almost missed the part where stork used his reaver to kill his own probe so he could kill the lurker in his nat without the obs. cool! go stork.
On December 23 2009 22:51 Trezeguet23 wrote: wowowow, talk about the return of the Khan Dragons. Stork has been so HOT recently and now JangBi is starting the right the ship. Hope that FBH or Turn can get things working so that Stork doesn't have to be the Jaedong of Khan.
Yo, Jangbi has been pulling his weight. great has been winning 50% thats decent.
On December 23 2009 15:06 Chen wrote: who wants to bet that in that situation, Bisu loses 1 probe while killing all the lings? Stork's probe micro is lacking =(
Are you kidding? Did you see his game vs. Jaedong on Destination?
are you really quoting a game from months ago? I'm talking about the game he played last week. I think it was vs Roro. Roro snuck ~6 lings into Bisu's base, got 1 probe before Bisu's probes raped 4-5 of the lings.
You mean the game where Bisu had a DRAGOON to defend in addition to the zealots? Probe drilling is much easier when the lings aren't playing keep-away, ya know.
No >.> Bisu vs Roro 6:45 mark. 7 lings enter probe line. Zlots and Dragoons are far behind trying to keep up. Bisu traps and kills 3-4 lings for only 1 probe BEFORE any of his combat units get there.
On December 23 2009 15:06 Chen wrote: who wants to bet that in that situation, Bisu loses 1 probe while killing all the lings? Stork's probe micro is lacking =(
Are you kidding? Did you see his game vs. Jaedong on Destination?
are you really quoting a game from months ago? I'm talking about the game he played last week. I think it was vs Roro. Roro snuck ~6 lings into Bisu's base, got 1 probe before Bisu's probes raped 4-5 of the lings.
You mean the game where Bisu had a DRAGOON to defend in addition to the zealots? Probe drilling is much easier when the lings aren't playing keep-away, ya know.
No >.> Bisu vs Roro 6:45 mark. 7 lings enter probe line. Zlots and Dragoons are far behind trying to keep up. Bisu traps and kills 3-4 lings for only 1 probe BEFORE any of his combat units get there.
It was an awesome block but I don't see your point. After that first probe died he just rushed those lings through the probes since the zealots were catching up. He didn't lose any more probes because the lings were trying to get away?
On December 23 2009 15:06 Chen wrote: who wants to bet that in that situation, Bisu loses 1 probe while killing all the lings? Stork's probe micro is lacking =(
Are you kidding? Did you see his game vs. Jaedong on Destination?
are you really quoting a game from months ago? I'm talking about the game he played last week. I think it was vs Roro. Roro snuck ~6 lings into Bisu's base, got 1 probe before Bisu's probes raped 4-5 of the lings. Stork lost like 5-6 probes to those 4 lings, which was really painful to watch. Otherwise awesome play by him, Nice to see a toss consistently winning PvZ
RorO...ZerO. Yep, sounds like a good comparison to me, especially how Roro ran his lings into the middle of the probes mining while Zero was careful to extradite his 'lings from the worker drills.
Seriously. That was just because roro microed them worse than D rank players. Any decent zerg couldve killed at least some more probes
On December 23 2009 16:28 Baddieko wrote: Although stork is hot now, Bisu still had better management against zerg. There are still some weaknesses in stork's pvz need to be solved. Another zerg could have capitalised on it. The problem i think lies on him trying to brute force + expo everything like PvT. Zerg replenish way faster. He dont care about small aspects when sensing macro advantage.
I always read your comments, they are so spot on. So is this. U sure have a analyst in you. I've also noticed this about Storks PvZ from follow him for so long time but I can't express in words like u.
On December 23 2009 14:21 domane wrote: lol guy with UCSD sign
YEAH PAUL KIM UCSD CSL TEAM REPRESENT!
Was there 4-0 Waterlol sign or no? I missed it D:
This guy must've ejaculated in his underwear. Twice.
I am the guy with the sign ahahaha. ^^ I was very happy indeed. I'll put up a blog about the match with some pictures. Hopefully soon, but I am still visiting Korea...
Luke, I think I switched to my "other" sign after I reazlied that I was on TV, but I am not sure exactly what happened.
Does anybody know if my other sign was also caught on camera? Also, was I captured at all? Or just my signs..? Thanks in advance!
On December 23 2009 15:06 Chen wrote: who wants to bet that in that situation, Bisu loses 1 probe while killing all the lings? Stork's probe micro is lacking =(
Are you kidding? Did you see his game vs. Jaedong on Destination?
are you really quoting a game from months ago? I'm talking about the game he played last week. I think it was vs Roro. Roro snuck ~6 lings into Bisu's base, got 1 probe before Bisu's probes raped 4-5 of the lings.
You mean the game where Bisu had a DRAGOON to defend in addition to the zealots? Probe drilling is much easier when the lings aren't playing keep-away, ya know.
No >.> Bisu vs Roro 6:45 mark. 7 lings enter probe line. Zlots and Dragoons are far behind trying to keep up. Bisu traps and kills 3-4 lings for only 1 probe BEFORE any of his combat units get there.
lol now that the vod's out, it's kind of obvious how different the situation was. Stork had about half the probe saturation at his main that Bisu had. Can't really mass probe micro when you don't have any probes to do it with. On top of that, Roro didn't micro. He just clustered straight into the probes and then got confused. Zero microed. And he had two bases to harass. Bisu had his nat cannoned so only had to guard one base. All of these things contributed to why Bisu only lost one probe and Stork lost 4-5. It's a fail comparison.