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dl2agon
United States473 Posts
On August 20 2009 13:20 TheFoReveRwaR wrote:Show nested quote +On August 20 2009 13:18 dl2agon wrote:On August 20 2009 13:18 TheFoReveRwaR wrote: That was a complete build order win. Lux's overlord going the right way won him the game. BO decides the way you scout? Think. The overlord information allowed lux to adjust his build optimally to give him a decisive advantage.
Dunno why Calm decided to send Ovie down. Seems the distance to 9o'clock is shorter.
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On August 20 2009 13:20 cUrsOr wrote: um... Without that gosu sourge sniping... that would not have been a BO win.
this
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On August 20 2009 13:21 Avidkeystamper wrote: Why was Calm's 2nd hatch far later than Lux's and why could Calm only build 3 mutas initially while Lux morphed 5? I thought they had mirror builds. Lux made less lings so he was able to start his 2nd hatch a lot sooner.
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dl2agon
United States473 Posts
On August 20 2009 13:21 bongjwa wrote:Show nested quote +On August 20 2009 13:20 cUrsOr wrote: um... Without that gosu sourge sniping... that would not have been a BO win. this
Yeah, BO win makes it seem like its taking away from Luxury's good micro. Give credit where its due.
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Baa?21242 Posts
On August 20 2009 13:21 Avidkeystamper wrote: Why was Calm's 2nd hatch far later than Lux's and why could Calm only build 3 mutas initially while Lux morphed 5? I thought they had mirror builds.
They weren't mirrors :S
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Anyone notice how Clams lings just seemed to evaporate? Then Lux has Lings to absorb Muta glaves. Not to mention, he had enough confidince in his micro not to make but 2 or 4 scourge, and just destroyed about 12 of Clams.
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dude calm lost cuz he expanded. did you not notice that? all you noticed was overlord scouting? hatcheries are the big zerg buildings by the way. luxury played better, period
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Calm: 9pool, Lux: Overpool. Luxury got the second hatchery out mad faster, but calm could've turned it around by expanding had luxury not used the earlier larva to mass mutas and take him out. If that push had failed it could've been anyone's game.
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United States11390 Posts
On August 20 2009 13:21 Avidkeystamper wrote: Why was Calm's 2nd hatch far later than Lux's and why could Calm only build 3 mutas initially while Lux morphed 5? I thought they had mirror builds. Clam overgassed and Lux 12gassed.
Clam also made a few too many lings early which delayed second hat.
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Um calm wouldve lost his nat hatch without the scourge sniping. The scourge sniping just made t he game a lot shorter. Calm was fucked with or without lux sniping the scourge.
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Baa?21242 Posts
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konadora
Singapore66153 Posts
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konadora
Singapore66153 Posts
On August 20 2009 13:23 icystorage wrote: brain zerg? whos that? calm's nickname
MSL gave him that nickname?
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On August 20 2009 13:23 UGC4 wrote: dude calm lost cuz he expanded. did you not notice that? all you noticed was overlord scouting? hatcheries are the big zerg buildings by the way. luxury played better, period o rly?
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overlords going the right direction! /stupidity
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Luxury 9 gas! That's interesting. Calm 12 gas, 11 pool.
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13 pool from Calm (someone said the commentators said this.. it looked late too). Maybe he's trying to lose.
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