[Outsider] Mineral hopping - Page 3
Forum Index > Brood War Strategy |
conCentrate9
United States438 Posts
| ||
mmp
United States2130 Posts
Spamming the scv to mine resets its mining, so I have more time to move scv away from minerals. Otherwise he is spent for glitching. Will have to try these variants. | ||
EchOne
United States2906 Posts
| ||
![]()
Pholon
Netherlands6142 Posts
On July 03 2009 03:53 mmp wrote: I usually (1) send vult to min (2) select scv and vult (3) simultaneously spam min patch with both units (4) select just vult and spam move past. (5) move scv away before he picks up minerals. Spamming the scv to mine resets its mining, so I have more time to move scv away from minerals. Otherwise he is spent for glitching. Will have to try these variants. The problem I have with this is when do you transition from (3) to (4). | ||
![]()
Aesop
Hungary11291 Posts
On July 03 2009 04:01 EchOne wrote: I think this guide would make an awesome addition to Liquipedia or the Recommended Threads. http://wiki.teamliquid.net/starcraft/Sliding_through_Mineral_Lines shazam! (thx Pholon) | ||
Ideas
United States8100 Posts
I thought only vult's were able to jump from that being the ONLY unit i've ever seen jump on outsider in a pro game. Seems retarded not to use lurkers when the opponent FEs to their backyard.... | ||
reachfortherings
63 Posts
| ||
Julmust
Sweden4867 Posts
| ||
TheFoReveRwaR
United States10657 Posts
![]() Thanks. | ||
![]()
Pholon
Netherlands6142 Posts
On July 04 2009 02:46 Ideas wrote: I just tested it out and it even works with lurkers :D I thought only vult's were able to jump from that being the ONLY unit i've ever seen jump on outsider in a pro game. Seems retarded not to use lurkers when the opponent FEs to their backyard.... really? I find it's disitnctively different with a lurker. It's so blatantly easy to hop a vulture with an add-on, motw Outsider will have me doing this every game vs Zerg if I spawn @ 9. Also, Miracle failed 2 times before hopping vs Lux, someone link him to Liquipedia kthx =) | ||
CharlieMurphy
United States22895 Posts
| ||
![]()
Pholon
Netherlands6142 Posts
On July 07 2009 16:58 CharlieMurphy wrote: What about Kal vs Thezerg? where he snuck lings into his main with a drone on Holy World? I tried that and I couldn't do it. Is it the same method with every units? Does it also work with more than 1 unit at a time? I'm not sure what game you're refering to as I can't remember it and TLPD seems to have no records on those two playing on that map. Anyway, along with the ghost the zergling is small enough to have 2 fit into the smallest niche. I tried hopping 2 and 4 but their movements appear a bit random when controlled as a group and sometimes you'll get 3 over, sometimes 1 etc. Alternatively you can hop a single ling/ghost over using the same method as described for the vulture. Then again, a single ling isn't going to do much damage so for scouting you might just as well use a drone as workers are easier to hop. If you want to do some backdoor damage I suggest researching burrow and using that to hop as you'll be able to get greater numbers across. | ||
![]()
Harem
United States11390 Posts
On July 07 2009 17:47 Pholon wrote: I'm not sure what game you're refering to as I can't remember it and TLPD seems to have no records on those two playing on that map. Anyway, along with the ghost the zergling is small enough to have 2 fit into the smallest niche. I tried hopping 2 and 4 but their movements appear a bit random when controlled as a group and sometimes you'll get 3 over, sometimes 1 etc. Alternatively you can hop a single ling/ghost over using the same method as described for the vulture. Then again, a single ling isn't going to do much damage so for scouting you might just as well use a drone as workers are easier to hop. If you want to do some backdoor damage I suggest researching burrow and using that to hop as you'll be able to get greater numbers across. A really good example of what he meant is http://www.teamliquid.net/tlpd/games/12036_IrOn_vs_ZerO (This is sort of irrelvant now since newest version of Holy World made it much harder to do this.) | ||
538
Hungary3932 Posts
(1DT spire snipe on monty hall: fun ![]() On July 04 2009 02:46 Ideas wrote: Check Horang2 vs Fantasy on Outsider, DTs are pushed through.I just tested it out and it even works with lurkers :D I thought only vult's were able to jump from that being the ONLY unit i've ever seen jump on outsider in a pro game. Seems retarded not to use lurkers when the opponent FEs to their backyard.... | ||
538
Hungary3932 Posts
| ||
![]()
KwarK
United States42689 Posts
| ||
![]()
Pholon
Netherlands6142 Posts
On July 07 2009 17:54 Harem wrote: A really good example of what he meant is http://www.teamliquid.net/tlpd/games/12036_IrOn_vs_ZerO (This is sort of irrelvant now since newest version of Holy World made it much harder to do this.) Yer ZerO just mamaged to get 3 out of 4 lings over first time and second time wasn't show but he got 6 in total making it worth it if you can pull off the micro. If you simply order the lings to go to the patch the back row ones will hop around trying to get there so you need to manually line them up. | ||
Metronome
United States98 Posts
On July 02 2009 04:15 Last Romantic wrote: so once upon a time i did this with lurkers on that harmony map or w/e man did that work out well for me "Burrow them shits!" -- Chill | ||
SlayerS_`HackeR`
United States190 Posts
| ||
![]()
Pholon
Netherlands6142 Posts
On July 08 2009 02:06 SlayerS_`HackeR` wrote: Uh, yeah this is common knowledge.. Uh, yeah, I bet.. | ||
| ||