noob questions (sorry) - Page 2
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heintzy
United States2 Posts
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snorlax
United States755 Posts
On May 21 2009 15:56 heintzy wrote: as a fellow noob it is disappointing to see some people mocking the OP. We were all noobs at this game at some point and we all needed help/advice/tips on how to improve. Props to those who took the time to respond to the OP. agreed | ||
EchOne
United States2906 Posts
Personally, I think you should pick the race of whatever progamer you'd like to emulate. To even call yourself a player of BW you need to be motivated beyond belief, and following in the footsteps of an idol is a decent way to get motivated. I for instance simply HAD to learn TvP after being awe inspired by the Tornado Terran. If you are not a follower of the pro-scene, I'd suggest you become one. Hopefully you can do so while reading TL news posts and strategy posts because if not I assure you that you will make tons of incorrect inferences about pro-level play. If you develop your mechanics while ignoring strategy, your growth will be retarded. Other posters have recommended you start with Protoss. There appears to be little qualification in this thread, but there are other threads on TL where the questions of "Which race...?" have been discussed... and from many angles. Search function should summon them easily. When you see assertions that Protoss is easy you should remember that nothing in BW is easy. If you simply must pick a race via TLnetters' arbitrary judgments, I recommend you start with Zerg for one because there is so much recent literature on Zerg compared to other races. Furthermore, early ling control will get you used to preserving your units, scouting will get you used to watching the geography and your opponent, and learning the intricacies of the Zerg economy will make Terran and Protoss economics look simple. If you're already decent at clicking buildings and building units (a crucial skill in AoK), then getting a hold on these other dimensions of BW will help you greatly. tldr: Listen to your heart. Nothing in BW is easy. Watch Shinhan Proleague, son. Beginning with Zerg will teach you the most. EDIT: Grammar mistakes be damned. | ||
0xDEADBEEF
Germany1235 Posts
On May 21 2009 13:02 dirgewraith wrote: I'm trying to decide what race to play, if you could answer these questions it would be much appreciated 1. Which races are the most, second most and least macro intensive/macro based? 2. Which races are the most, second most and least micro intensive/micro based? 3. Which races are the most, second most and least timing intensive/timing based? 4. Which races require the highest, second highest and lowest APM (typically)? 5. Which starcraft races would you liken to each warcraft 3 race? 6. Which race would you recommend me and why: I have little starcraft experience, less than 100 games online; however, I've played lots of other RTS games. I'm generally a fairly well rounded player in most games, but my RTS background is mainly in the age of empires series, so macro is typically my strong suit. My APM in any RTS game tends to start rather low, and goes up to about 120 when I've got the hang of the game. From there it slowly rises as I keep playing the game, but thus far I haven't stuck with any single game long enough to get past 140 7. An unrelated question, but how do pro SC players tend to use their control groups? I know WC3 pros tend to use 1-3 or 1-4 or 1-5 for units and the rest for buildings, but from what I've read about starcraft it seems pros use their control groups mainly for buildings...Can someone shed some light on this for me, maybe an example of a pro's control group setup? Thanks in advance 1. Zerg most, then Terran, then Protoss. Zerg first because macro requires a careful balance between drones and units in addition to the multitasking and expand aspect all races have Protoss last because their units build slowly so they have easier macro because you need to spend less time/APM to rebuild units 2. Terran most, then Zerg, then Protoss. Terran first because almost all of their units have special attacks/abilities and in TvZ you need to be very careful with your M&M. Protoss last because all their units have high hitpoints so minor micro fuckups aren't that bad 3. All are equal 4. Terran first, Zerg second, Protoss third 5. don't know WC3 6. Protoss, because #1-#4 show that they're easiest to control, making them the most newb-friendly and thus most popular race 7. They're just really fast and don't get mad at the fact that the controls suck. Common Zerg hotkey setup: 1-4 Units 5-0 Hatcheries, but of course 1-4 for units is not enough later on so you'll need to control some units manually which is very tedious but considered to be of great value in the SC community because you need to have high APM and multitasking to be able to do that at least half well. | ||
konadora
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Singapore66072 Posts
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barth
Ireland1272 Posts
I would suggest to try out all races and see wich one fits you best, thats how I felt in love with Zerg <3. | ||
Geo.Rion
7377 Posts
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Geo.Rion
7377 Posts
On May 21 2009 19:56 barth wrote: If you choose Protoss you will be a target of ridicule (rightfully though). I would suggest to try out all races and see wich one fits you best, thats how I felt in love with Zerg <3. target of ridicule? at leat 40% of the foreign players are protoss, how could he be a target of ridicule.... | ||
Kennigit
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Canada19447 Posts
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checo
Mexico1364 Posts
On May 21 2009 14:31 cronican wrote: There is certainly nothing homosexual about dropping your fat slow phallus in my backdoor or spraying your mana all over my members or sneaking your invisible unit into my sensitive mineral line either. Let the flame war beging !!! How ever, its acept than Terran is the one with most macro(Overal) needs and more micro(TvZ) About timing it the same for the 3 a late tank can make you losse vs toos, late cannon can make losse vs zerg, late sunken can make you losse vs terran, late turrent can make you losse vs zerg etc... Start with P like they say if you want to get confident since at low level you will mostly succed with them, i how ever play T (and im D) very bad but i make my best XD and i don't care i get own cause playing T at D lvl, its fun for me and thats the important part... Age of empires has nothing to do with SC so you better start from 0 Welcome to the best RTS of all times. ^^ | ||
stk01001
United States786 Posts
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konadora
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Singapore66072 Posts
In response to OP: 1. Which races are the most, second most and least macro intensive/macro based? Zerg, Terran, Protoss 2. Which races are the most, second most and least micro intensive/micro based? Zerg, Terran, Protoss 3. Which races are the most, second most and least timing intensive/timing based? Zerg, Terran, Protoss 4. Which races require the highest, second highest and lowest APM (typically)? Zerg, Terran, Protoss (unless Terran goes bionic in TvZ.. then Terran should be first) 5. Which starcraft races would you liken to each warcraft 3 race? Zerg -> Undead (fragile but mass, aka ghouls and gargoyles) Terran -> Human (strong and sturdy) Protoss -> Night Elf/Orc (expensive but strong, many spells) 6. Which race would you recommend me and why: I have little starcraft experience, less than 100 games online; however, I've played lots of other RTS games. I'm generally a fairly well rounded player in most games, but my RTS background is mainly in the age of empires series, so macro is typically my strong suit. My APM in any RTS game tends to start rather low, and goes up to about 120 when I've got the hang of the game. From there it slowly rises as I keep playing the game, but thus far I haven't stuck with any single game long enough to get past 140 I say stick with Protoss, because Terran and Zerg require a lot of understanding of the game, due to specific counters needed for certain BOs. Protoss is definitely less build-reliant than the other two races. 7. An unrelated question, but how do pro SC players tend to use their control groups? I know WC3 pros tend to use 1-3 or 1-4 or 1-5 for units and the rest for buildings, but from what I've read about starcraft it seems pros use their control groups mainly for buildings...Can someone shed some light on this for me, maybe an example of a pro's control group setup? Wc3 uses just 1~2 (because they tend to keep their upkeep at 'none', hence 50 food count), 3 -> one type of buildings, 4 -> another type of buildings (due to MBS). For SC however, first few -> units, then from 5 (or 4, if hands are small such as Savior's) to 10, it's the buildings. Don't know the exact group setup though. Next time leave spaces between questions please, my eyes hurt ;__; | ||
Mykill
Canada3402 Posts
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bellweather
United States404 Posts
2. Z/T (tied, matchup dependent), P 3. Z/T/P 4. T/Z/P 5. Z = Undead (blight lol), P = Night Elves (attack move archers/hunts), T = Human (arcane & comsat) 6. Play random or pick, but play an even distribution between the three races. It'll give you basic knowledge of how the units work, what players are "thinking" when playing a specific race, etc. 7. No clue, it's rather unimportant | ||
arb
Noobville17920 Posts
Protoss : Orc - Very strong beefy units Terran: Nightelves weak ranged units Zerg:Undead weak units in large numbers | ||
Pokebunny
United States10654 Posts
Protoss most, but they also have easier macro mechanics + units take a while to build. Terran second, and then Zerg. Zerg macro is different as it relies more on the right unit combination than the most units. 2. Which races are the most, second most and least micro intensive/micro based? Probably Terran is the most, but Zerg is very close and Protoss quite far behind. 3. Which races are the most, second most and least timing intensive/timing based? I would say Terran the most as their build orders are very specific and always timing-based. 4. Which races require the highest, second highest and lowest APM (typically)? Terran most, Zerg second, Protoss third. Again because of how precise terran needs to be. However, this can easily become irrelevant if you know what you're doing, I'm a low apm terran. 5. Which starcraft races would you liken to each warcraft 3 race? Sorry, can't answer - haven't played much WC3 6. Which race would you recommend me and why: I have little starcraft experience, less than 100 games online; however, I've played lots of other RTS games. I'm generally a fairly well rounded player in most games, but my RTS background is mainly in the age of empires series, so macro is typically my strong suit. My APM in any RTS game tends to start rather low, and goes up to about 120 when I've got the hang of the game. From there it slowly rises as I keep playing the game, but thus far I haven't stuck with any single game long enough to get past 140 Protoss is usually considered the easiest race, but try them all out and figure out which one you most enjoy. 7. An unrelated question, but how do pro SC players tend to use their control groups? I know WC3 pros tend to use 1-3 or 1-4 or 1-5 for units and the rest for buildings, but from what I've read about starcraft it seems pros use their control groups mainly for buildings...Can someone shed some light on this for me, maybe an example of a pro's control group setup? My setup is 1-6 units, 7 as a production building to double click and jump back to production, and 8-9-0 as comsats or nexuses. this is for P/T, Zerg is pretty different and you usually hotkey at least four hatcheries. | ||
gumbum8
United States721 Posts
Believe me when i say, this one is not like other RTS games ![]() | ||
checo
Mexico1364 Posts
On May 22 2009 00:04 konadora wrote: ^ Checo has an incredibly hard-to-read post. U,U sorry but my writing sucks.... im trying to improve but i don't have that much time either = ( | ||
Zapdos_Smithh
Canada2620 Posts
lol truth hurts eh | ||
snorlax
United States755 Posts
On May 21 2009 19:52 konadora wrote: OP isn't responding ya I just realised this me self | ||
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