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[H] 12 Hatch vs 2 Gate - Page 2

Forum Index > Brood War Strategy
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Prev 1 2 All
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
February 13 2009 14:23 GMT
#21
And make sure not to overreact with sunkens against 10/12. You can defend that easily with just lings.
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2009-02-13 15:27:42
February 13 2009 15:27 GMT
#22
I dont think 9 pool is weak vs 2 gate, its just key to have your first 6 zerglings out of your main. Though many zergs use them to defend the drones and thats imo, a bad move.
BlueLaguna on West, msg for game.
Ronald_McD
Profile Blog Joined November 2008
Canada807 Posts
February 13 2009 17:49 GMT
#23
Thanks a fuck load guys.
I was a bit hesitant for posting for help first
Because a lot of idiot noobs get bashed when they do lol

But yeah, you guys helped me with a few details
I see where I was going wrong

Thanks a bunch guys, I'll go try this out.
FUCKING GAY LAGS
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
February 13 2009 18:05 GMT
#24
On February 14 2009 00:27 Cloud wrote:
I dont think 9 pool is weak vs 2 gate, its just key to have your first 6 zerglings out of your main. Though many zergs use them to defend the drones and thats imo, a bad move.


yeah i would have thought that 9pool would get lings way out of the main way before 2gate zeals arrive at ur nat / ramp !?" o_O
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
Last Edited: 2009-02-13 18:40:45
February 13 2009 18:39 GMT
#25
On February 13 2009 20:05 ffswowsucks wrote:
Show nested quote +
On February 13 2009 17:33 AttackZerg wrote:
On February 13 2009 17:13 ffswowsucks wrote:
Why dont u use this new BO mondargon is doing as well. Get 11 pool with speed and then go for expand. you can also place a 3rd hatch on a mineral only expand. with this bo if the toss goes FE you can also try to sneak some lings into his main or if he goes 2 gate zealots you can probably mass speedling and kill him.



9pool/overpool and 11pool are all inferior vs 2gate. If you do any of these on maps with ramps, you can easily get contained or out teched or anything else.

I mean fuck 2gate proxy 99 in the center of andro unscouted is possible to live threw ....



[url blocked]



That replay is not relevant at all. It's a pool-first build not a 12-hatch build.

EDIT: Oh, I guess you were responding to ffswowsucks' comment. I was expecting a 12-hatch build.
Ars longa, vita brevis, principia aeturna.
Durak
Profile Blog Joined January 2008
Canada3685 Posts
Last Edited: 2009-02-13 22:40:45
February 13 2009 22:40 GMT
#26
12 hatch vs proxygates

Edit: I know the OP isn't talking about proxy but that's already been covered.
Ingenol
Profile Blog Joined November 2008
United States1328 Posts
February 14 2009 02:09 GMT
#27
It's all about micro. Also your drone needs to start the hatchery ASAP (i.e. he shouldn't get to the nat when you already have 350 minerals), so the creep comes up as early as it can, allowing you to get the sunkens down more effectively.
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
Last Edited: 2009-02-14 06:31:53
February 14 2009 05:50 GMT
#28
On February 13 2009 20:05 ffswowsucks wrote:
Show nested quote +
On February 13 2009 17:33 AttackZerg wrote:
On February 13 2009 17:13 ffswowsucks wrote:
Why dont u use this new BO mondargon is doing as well. Get 11 pool with speed and then go for expand. you can also place a 3rd hatch on a mineral only expand. with this bo if the toss goes FE you can also try to sneak some lings into his main or if he goes 2 gate zealots you can probably mass speedling and kill him.



9pool/overpool and 11pool are all inferior vs 2gate. If you do any of these on maps with ramps, you can easily get contained or out teched or anything else.

I mean fuck 2gate proxy 99 in the center of andro unscouted is possible to live threw ....



[url blocked]



Why are you giving me replays of satanik. He is my clanmate I have his entire auto-replay folder!

I've already seen this game.
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
February 14 2009 08:48 GMT
#29
On February 14 2009 14:50 AttackZerg wrote:
Show nested quote +
On February 13 2009 20:05 ffswowsucks wrote:
On February 13 2009 17:33 AttackZerg wrote:
On February 13 2009 17:13 ffswowsucks wrote:
Why dont u use this new BO mondargon is doing as well. Get 11 pool with speed and then go for expand. you can also place a 3rd hatch on a mineral only expand. with this bo if the toss goes FE you can also try to sneak some lings into his main or if he goes 2 gate zealots you can probably mass speedling and kill him.



9pool/overpool and 11pool are all inferior vs 2gate. If you do any of these on maps with ramps, you can easily get contained or out teched or anything else.

I mean fuck 2gate proxy 99 in the center of andro unscouted is possible to live threw ....



[url blocked]



Why are you giving me replays of satanik. He is my clanmate I have his entire auto-replay folder!

I've already seen this game.


because u said that 9pool/overpool and 11pool is inferior vs 2gate when there is already games that even a 6pool can pull some serious damage to a toss player.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
February 14 2009 08:54 GMT
#30
On February 14 2009 17:48 ffswowsucks wrote:
Show nested quote +
On February 14 2009 14:50 AttackZerg wrote:
On February 13 2009 20:05 ffswowsucks wrote:
On February 13 2009 17:33 AttackZerg wrote:
On February 13 2009 17:13 ffswowsucks wrote:
Why dont u use this new BO mondargon is doing as well. Get 11 pool with speed and then go for expand. you can also place a 3rd hatch on a mineral only expand. with this bo if the toss goes FE you can also try to sneak some lings into his main or if he goes 2 gate zealots you can probably mass speedling and kill him.



9pool/overpool and 11pool are all inferior vs 2gate. If you do any of these on maps with ramps, you can easily get contained or out teched or anything else.

I mean fuck 2gate proxy 99 in the center of andro unscouted is possible to live threw ....



[url blocked]



Why are you giving me replays of satanik. He is my clanmate I have his entire auto-replay folder!

I've already seen this game.


because u said that 9pool/overpool and 11pool is inferior vs 2gate when there is already games that even a 6pool can pull some serious damage to a toss player.


umm Showing me a random replay of non-pro gamers proves that 9pool/overpool aren't inferior.

They are inferior. 11pool is fucking garbage actually on all but maybe 2 maps.

Just because they are worse doesn't make it impossible to win or even win easily they are just inferior.

Why would zergs ever 12hat unless it was a superior build? ..... overpool is the only other economic friendly option while everything else is inferior in relation to all opening variables.

And no shit that a 6pool or more correctly a 5pool can do damage to ANY toss build its called a RUSH.

=(
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
February 14 2009 08:56 GMT
#31
On February 14 2009 00:27 Cloud wrote:
I dont think 9 pool is weak vs 2 gate, its just key to have your first 6 zerglings out of your main. Though many zergs use them to defend the drones and thats imo, a bad move.



Do you mean 9pool or 9pool speed.

9pool with extractor trick and I would agree.

9poolspeed I would highly disagree on any map with a ramp.
ffswowsucks
Profile Blog Joined August 2005
Greece2297 Posts
February 14 2009 12:09 GMT
#32
I more likely like 9pool with extractor trick then start getting exp.
Terran in particular is a notoriously strong race for a no brain skillhand bot style.
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
Last Edited: 2009-02-14 15:19:14
February 14 2009 15:12 GMT
#33
On February 14 2009 17:56 AttackZerg wrote:
Show nested quote +
On February 14 2009 00:27 Cloud wrote:
I dont think 9 pool is weak vs 2 gate, its just key to have your first 6 zerglings out of your main. Though many zergs use them to defend the drones and thats imo, a bad move.



Do you mean 9pool or 9pool speed.

9pool with extractor trick and I would agree.

9poolspeed I would highly disagree on any map with a ramp.


9 pool speed beats the shit out of a proxy 2 gate, if you play it as you should.

9 pool speed is still a decent (oldschool) opening vs 2 gate, as i said, keep your 6 lings outside your main.
BlueLaguna on West, msg for game.
Archaic
Profile Blog Joined March 2008
United States4024 Posts
February 14 2009 15:44 GMT
#34
On February 13 2009 21:01 Kwark wrote:
Show nested quote +
On September 11 2007 05:18 Kwark wrote:
It's a micro issue in my opinion. The pivotal time (if you 12 hatch 11 pool) is when your first 8 lings hatch (you must save larva as pool completes). He'll have 1 zee, 2 probes and 2 zee almost there. You want to make 8 lings and start 2 creeps.
DO NOT ENGAGE
In a straight fight 3 zee 2 probe will rape your lings. Pure and simple. If you engage him he'll kill your lings and then kill the morphing sunks and you'll lose your nat. This is bad. However, if you don't engage then he'll kill the sunks. It's a thin line. Basically what you need to do is run round in circles with your lings staying near the morphing sunks but not engaging. If he commits to a sunk flank him. He won't be able to micro and his zees will lose and they'll be wasting attacks on the creep colony. If he doesn't commit you just wait for the sunk to finish. If he tries to run through you laugh as he's now in your main with 3 zee vs 10 or so ling (constant production) with his reinforcements cut off by sunks. Just dance your lings around near the morphing sunks and wait for him to commit. Let him chase your lings around, time is on your side. The only time you actually want to fight him is if he goes for the sunks in which case you can get a surround and slaughter him.


Search function is your friend.


Haha, way to quote yourself. But honestly, what Kwark is saying is correct. Lings < zealots + probes, unless you overwhelm him completely. Don't engage, but just stall. Your macro will be able to outnumber him, you just need enough time.
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