[H] 12 Hatch vs 2 Gate - Page 2
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Shikyo
Finland33997 Posts
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Cloud
Sexico5880 Posts
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Ronald_McD
Canada807 Posts
I was a bit hesitant for posting for help first Because a lot of idiot noobs get bashed when they do lol But yeah, you guys helped me with a few details I see where I was going wrong Thanks a bunch guys, I'll go try this out. | ||
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alffla
Hong Kong20321 Posts
On February 14 2009 00:27 Cloud wrote: I dont think 9 pool is weak vs 2 gate, its just key to have your first 6 zerglings out of your main. Though many zergs use them to defend the drones and thats imo, a bad move. yeah i would have thought that 9pool would get lings way out of the main way before 2gate zeals arrive at ur nat / ramp !?" o_O | ||
StRyKeR
United States1739 Posts
That replay is not relevant at all. It's a pool-first build not a 12-hatch build. EDIT: Oh, I guess you were responding to ffswowsucks' comment. I was expecting a 12-hatch build. | ||
Durak
Canada3684 Posts
Edit: I know the OP isn't talking about proxy but that's already been covered. | ||
Ingenol
United States1328 Posts
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AttackZerg
United States7454 Posts
Why are you giving me replays of satanik. He is my clanmate I have his entire auto-replay folder! I've already seen this game. | ||
ffswowsucks
Greece2297 Posts
On February 14 2009 14:50 AttackZerg wrote: Why are you giving me replays of satanik. He is my clanmate I have his entire auto-replay folder! I've already seen this game. because u said that 9pool/overpool and 11pool is inferior vs 2gate when there is already games that even a 6pool can pull some serious damage to a toss player. | ||
AttackZerg
United States7454 Posts
On February 14 2009 17:48 ffswowsucks wrote: because u said that 9pool/overpool and 11pool is inferior vs 2gate when there is already games that even a 6pool can pull some serious damage to a toss player. umm Showing me a random replay of non-pro gamers proves that 9pool/overpool aren't inferior. They are inferior. 11pool is fucking garbage actually on all but maybe 2 maps. Just because they are worse doesn't make it impossible to win or even win easily they are just inferior. Why would zergs ever 12hat unless it was a superior build? ..... overpool is the only other economic friendly option while everything else is inferior in relation to all opening variables. And no shit that a 6pool or more correctly a 5pool can do damage to ANY toss build its called a RUSH. =( | ||
AttackZerg
United States7454 Posts
On February 14 2009 00:27 Cloud wrote: I dont think 9 pool is weak vs 2 gate, its just key to have your first 6 zerglings out of your main. Though many zergs use them to defend the drones and thats imo, a bad move. Do you mean 9pool or 9pool speed. 9pool with extractor trick and I would agree. 9poolspeed I would highly disagree on any map with a ramp. | ||
ffswowsucks
Greece2297 Posts
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Cloud
Sexico5880 Posts
On February 14 2009 17:56 AttackZerg wrote: Do you mean 9pool or 9pool speed. 9pool with extractor trick and I would agree. 9poolspeed I would highly disagree on any map with a ramp. 9 pool speed beats the shit out of a proxy 2 gate, if you play it as you should. 9 pool speed is still a decent (oldschool) opening vs 2 gate, as i said, keep your 6 lings outside your main. | ||
Archaic
United States4024 Posts
Haha, way to quote yourself. But honestly, what Kwark is saying is correct. Lings < zealots + probes, unless you overwhelm him completely. Don't engage, but just stall. Your macro will be able to outnumber him, you just need enough time. | ||
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