I made a bunch of videos about stopping 4 and 5 pools on BB with every race. So if it works here, it'll work (or a variation of it will work on a larger map).
I've had these videos sitting on my HD for almost a year now. Just now adding captions and uploading to youtube:
I tested each BO v BO 2 or 3 times (not counting the 1000s of other game's experiences) PvZ 5pool vs 9gate:
I never actually finished testing/making all the BOs v BOs (even though I'm sure what works already): 5pool vs 8rax (obvious though) 5pool vs 9rax 4pool vs 9pool 4-5pool vs Forge builds. 4pool vs 9gate 5pool vs 10gate overpool vs 4pool overpool vs 5pool
If anyone wants to test with me give me a PM or whatever. Does 1.16 work for hamachi?
I used shitty music in these videos because its funny to me. I am aware my micro and decision making is sub par for some of these but that just puts an emphasis on the fact that these defenses work.
PS- I have some blooper videos if you guys wanna see those too. Failed 9raxes (failed 4pool vs 9rax, lol) and failed 10gate.
Builds that don't work 95% of the time are: 9rax vs 4pool, 10/12 2gate vs 4pool 10/12 2gate vs 5pool 10pool vs 4pool 10pool vs 5pool
Thanks to Smaq aka NightToad for being my Zerg guinea pig please don't flame him.
The problem is not 4pool or 5pool, the problem is 9 pool into up'ed hydras from 2 hatches. If you mass zealots, he'll micro you to death. If you gas and core, your tech won't kick in before he rushes and all you have is a few zlots and a silly goon or two. Only chance is to rush w/ mass zlots before hydras are speed up'ed, but he has that ovie in your base and can just add a few sunks X_X
In PvZ 4pool vs 10gate, the lings should have went for the gateway. That way the gateway has a chance to go down and the toss is left with maybe a zealot. It also forces the toss to pull probes then you just run away from, this is better because it will make the toss lose more minerals then the other method.
It takes about 14 seconds to kill a gateway with 6 lings. I counted with the video. If he were to go for the gateway, He would have taken it down before the zealot came out.
On November 27 2008 20:25 ShloobeR wrote: in your zvz one, your opponent starting build a colony in range of yours, which is obviously going to be stopped with your build.
usually the opponent will build a colony somewhere it can hit pool/hatch but is not in range of your own.
seeing as you only stopped his sunk because you had yours out I dunno how useful this really is.
Yea, that was a pretty big mistake on his part but I think I still win because I got free hits with drones and some of his lings died, I would have maybe lost a few more lings or drones to it. That's all. My sunken hits his 4 times.
On November 27 2008 20:19 eX-Corgh wrote: lol why make 8 rax vs 5 pool? Its pretty obvious. What about standard rax timing @ 11?
With the 8 rax build you can be offensive early game in tvz. it allows you do a bunker rush if they 12hatch, helps defend from a 9 pool and 5 pool because of earlier marines. So even if you haven't scouted them yet 8 rax can be very viable.
Don't think you couldn't still lose from 8 rax aganist 5 pool.
With standard rax timing you just get a later marine and later bunker and those seconds REALLY matter. It will be just based on micro before and after the marine pops out (stacking the scvs then hitting stop and surrounding the marines with the scvs then pushing the lings untill you get a bunker up)
Charlie is just trying to show how the best way to defend and the BO comes first.
On November 27 2008 20:56 Biff The Understudy wrote: The terran one is retarded: everybody can stop a 4 pool with 8 rax. The problem is: you don't know that 4 pool is coming and you go 11 rax.
And you die.
On bb I always open with 9rax/10depot vs zerg or random sometimes even vs protoss. Its perfectly viable and will stop a 5pool (i'm pretty sure) but 8rax is guaranteed to stop the 4pool. If they don't rush when I 9 rax I just make 1 marine and a 2nd barracks/depot sooner.
It's pretty hard to fit all the 'what ifs' into the video, it would just be an endless stream of tangents (sorta like a combat-X vid, but actually correct). Basically all these builds are pretty safe to open with vs anything. That was the point of all the videos.