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[G] PvT Guide - Page 3

Forum Index > Brood War Strategy
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SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
October 26 2008 14:51 GMT
#41
Nice guide, I haven't seen Protoss guides in quite some time.
"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
Xusneb
Profile Blog Joined November 2006
Canada612 Posts
October 26 2008 16:03 GMT
#42
Wow, this guide is amazing. I'm only halfway through it but so far it's been very clear and concise. Also: proper grammar and punctuation + professional style = win
If you want to be happy, be. - Leo Tolstoy
Makhno
Profile Blog Joined February 2008
Sweden585 Posts
October 26 2008 16:41 GMT
#43
Great work, very professional and well-structured. Gogo more!
"If I think, everything is lost"
daz
Profile Blog Joined May 2008
Canada643 Posts
October 26 2008 18:39 GMT
#44
you didnt include my favourite pvt BO, 1gate range nexus. basically you just one gate range pump goons till you have 400 surplus minerals then take your nat. this will happen at around 30 pop or when you have 3 goons. you will easily be able to hold off an FD if you know how to goon micro. 2 fac will own you easily so you have to scout well but other then that its pretty much economically the strongest build other then 14nex.
Some eat to remember, some smash to forget. 2009msl.com
MER
Profile Joined June 2008
Bulgaria125 Posts
October 26 2008 19:19 GMT
#45
Woot, this is the best-presented guide ive ever read, thanks a lot. itll surely improve a noob's play like mine immensely . waiting for the other matchups .
Debeli
Profile Joined August 2008
Croatia93 Posts
October 26 2008 22:53 GMT
#46
I was wondering is it better to attack from more sides when u flank. I mean, if I attack from 4 sides (by that i don't mean 12, 3, 9, 6, i mean like 1, 11, 3, 9), I actually get hit by more mines if he mined properly but i also get past his vultures on some sides (i guess he's blocking front with them). So, is it better to just divide army on half and attack like that or is it better to spread them as much as it gets so u can get better goon spread and maybe getting zlots to tanks without meeting mines?
<ToT)ret(> gogo andromeda <CJ_IdrA[Media]> you win games by making sunkens and ultras <CJ_IdrA[Media]> shut the fuck up
Pokebunny
Profile Blog Joined June 2008
United States10654 Posts
October 27 2008 02:46 GMT
#47
On October 27 2008 07:53 Debeli wrote:
I was wondering is it better to attack from more sides when u flank. I mean, if I attack from 4 sides (by that i don't mean 12, 3, 9, 6, i mean like 1, 11, 3, 9), I actually get hit by more mines if he mined properly but i also get past his vultures on some sides (i guess he's blocking front with them). So, is it better to just divide army on half and attack like that or is it better to spread them as much as it gets so u can get better goon spread and maybe getting zlots to tanks without meeting mines?


I guess it really depends on the map and positions. Cross positions on a python-style map, flank as many sides as possible. Close positions, there's less room to flank, so make good use of shuttles as well as try to sandwich his army.
Semipro Terran player | Pokebunny#1710 | twitter.com/Pokebunny | twitch.tv/Pokebunny | facebook.com/PokebunnySC
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
October 27 2008 17:43 GMT
#48
this is good, but it's aimed for people more at the D+ level than the C+ level. Idk I know this stuff already :/
"We have unfinished business, I and he."
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
October 27 2008 18:02 GMT
#49
Two thoughts:

Armor upgrade affects probes, if you have +1 armor an unupgraded vulture takes 3 not 2 kills to kill a probe.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=68289#15 addresses the arbiter/energy upgrade thing nicely. In particular - you have to wait until the upgrade finishes before building an arbiter, else that arbiter will not reap the benefit of the energy upgrade
What fun is it being cool if you can’t wear a sombrero?
-_-
Profile Blog Joined November 2003
United States7081 Posts
October 27 2008 18:50 GMT
#50
Probably already said, but use spoilers.

My mind can't wrap itself around the guide's format when blocks of text separate the headings.
LordWeird
Profile Blog Joined November 2007
United States3411 Posts
October 27 2008 18:51 GMT
#51
marry me salv

im begging you
Chains none
xhuwin
Profile Blog Joined June 2007
United States476 Posts
October 27 2008 20:53 GMT
#52
This is am AMAZING guide; thank you.
xyn
Thavg
Profile Joined July 2008
United States35 Posts
October 27 2008 23:02 GMT
#53
This thread really helped my D play excellently =)
neotoss
Profile Joined January 2003
China217 Posts
October 27 2008 23:53 GMT
#54
very good Guide! Thanks a lot!
shavingcream66
Profile Blog Joined February 2008
United States1219 Posts
October 28 2008 00:19 GMT
#55
WOW awesome read man. I think I can beat pros now easily
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
October 28 2008 01:05 GMT
#56
D+ guide.
Luckily I'm D+
:D thanks a bunches
Liquid | SKT
SuperJongMan
Profile Blog Joined March 2003
Jamaica11586 Posts
Last Edited: 2008-10-28 02:03:22
October 28 2008 02:00 GMT
#57
For a guide written for C+ level gamers, I think it's way too basic and lacks a lot of key timings and varations of scenarios that the bo's play out in. If I was C+, this guide -_-;; wouldn't ever get me to B- -_-;; or even teach me anything.

It's like a D+ users guide -_-;; But it's a good guide.

You shoulda mentioned how to harass with shuttles early game to slow down terran macro. A standard game isn't just 3 base 9 gate gogogo. -_-;; That is a sure-fire way to get steam-rolled unless you totally out-fight (luckbox mine) the terran in the center.

O, so now that the jackass reads the thread, he finds that the original thread maker said it's a D guide. OOOOOOOOOOooooooooooooo k.

Nice Guide. THUMBS UP.
POWER OVERWHELMING ! ! ! KRUU~ KRUU~
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