• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:24
CET 13:24
KST 21:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)19Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
Oliveira Would Have Returned If EWC Continued StarCraft 2 will not be in the Esports World Cup Rongyi Cup S3 - RO16 Preview herO wins SC2 All-Star Invitational PhD study /w SC2 - help with a survey!
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates Which foreign pros are considered the best? BW General Discussion BW AKA finder tool
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Azhi's Colosseum - Season 2
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Navigating the Risks and Rew…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1848 users

Tricks of the Trade - Page 4

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 3 4 5 6 Next All
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
August 24 2005 05:49 GMT
#61
On August 24 2005 14:38 BCloud wrote:
You can just keep clicking on the mineral patch, the probe will reset its mining
Edit: and i really dont find that annoying, more annoying is having the probe across the mineral lines in such a way it can attack the drones.

Both are good but mining will most likely have a bigger impact (unlikely that a drone will come to the same place twice, even more unlikely that you'll be able to kill it).
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Echo
Profile Joined July 2005
United States435 Posts
August 24 2005 05:51 GMT
#62
i think its much much wiser to hit and run harass the whole time with your probe pvz, even vs top amateur zergs you will see gosu p users able to kill a drone sometimes (not often but sometimes) and either way they lose = or more mining time having to take a drone off several times.
aka EchoOfRain/T.Sqd)RaiN on uswest
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
August 24 2005 05:56 GMT
#63
Well, I try to kill drones etc more often than I try the mineral thing BUT I think if you have the speed to keep it up and build a good base at the same time, it will have more of an effect ;o

Reach does it a lot IIRC (though not sure if he does it more vs p or t hm yeah, just seen him do it a few times I think).

Or told by someone he does it alot, either way, it's not bad ;D
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
ShadowMaster
Profile Joined September 2004
United States238 Posts
August 24 2005 10:26 GMT
#64
On August 24 2005 14:05 BCloud wrote:
If you research burrow, you can use a drone to make an extractor and before it starts building it order it to burrow, the opponent cant build a gas there before he gets detection.


Burrowing in the geyser? I didn't know that was possible, and am surprised I haven't seen that; it would add a whole new sting to the old burrowling rush. If Protoss could not get their gas until they make a cannon, it could be devastating.

FrozenArbiter, thanks for the replay.
aseq
Profile Joined January 2003
Netherlands3993 Posts
August 24 2005 22:29 GMT
#65
i doubt blizzard would even have thought of basic things as a wall-in for terran to totally block off your ramp, although first season players probably quickly established that.
It's a pity i haven't any sc beta experience, would be interesting to know what stupid things were used as standard.
also, patrolling workers i didn't see? (thats nearly the same as holding lurkers tho).
Echo
Profile Joined July 2005
United States435 Posts
August 25 2005 02:17 GMT
#66
the wall in wasnt used by anyone when the game first came out (SC that is) I remember that a 35 minute ultra rush was considered a "good strategy" right when the game came out. I got to 1500 ladder using one strat one season, ah those were the good ole days
aka EchoOfRain/T.Sqd)RaiN on uswest
Elvin_vn
Profile Blog Joined March 2004
Vietnam2038 Posts
August 25 2005 12:12 GMT
#67
Hello ? Wall-in and focus fire were already there since warcraft 2. Come on war2 players. And u need extra apm to macro in war2 cuz of the control T__T.

I want to see how boxer micro in war2 and nada macro in war2 T__T
like bloodlust 9 orges in 2 seconds, place mines and lure ? 12 barracks macroing is insane too (no queueing back then)
do not agrue with idiots, they will pull you down to their level and beat you with their experiences
ZaplinG
Profile Blog Joined February 2005
United States3818 Posts
August 25 2005 23:26 GMT
#68
war2 was fun ^_^

im glad to see people respond to my views on offensive gassing. always nice to see how better players think
Don't believe the florist when he tells you that the roses are free
mcmascote
Profile Joined September 2004
Brazil1575 Posts
Last Edited: 2005-08-26 00:51:23
August 26 2005 00:45 GMT
#69
On August 23 2005 19:46 tKd_ wrote:
Show nested quote +
On August 23 2005 18:25 DooMeR wrote:
On August 23 2005 14:06 nortorius wrote:
I believe if allied mines is considered an exploit, than hold lurkers should be too. Just my opinion though


nope cuz holdlurker is done selecting an OL with the lurkers and allied mines is done by allieing ur opponent. Think about it ;P u can't do it in One on One mode so its obvious it isn't ment to be used offensively.

And im not sure but i think they made it "illegal" to do it at WCG. Like i said im not sure

do u play zerg? the best way to hold lurker is by having them burrow and pressing A+fog of war terran building. pressing hold position while burrowing is ineffective, as they attack sometimes, and the overlord is tedious in many situations when they are slow.


I found it funny hahaha
The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.
mcmascote
Profile Joined September 2004
Brazil1575 Posts
August 26 2005 00:54 GMT
#70
On August 24 2005 19:26 ShadowMaster wrote:
Show nested quote +
On August 24 2005 14:05 BCloud wrote:
If you research burrow, you can use a drone to make an extractor and before it starts building it order it to burrow, the opponent cant build a gas there before he gets detection.


Burrowing in the geyser? I didn't know that was possible, and am surprised I haven't seen that; it would add a whole new sting to the old burrowling rush. If Protoss could not get their gas until they make a cannon, it could be devastating.

FrozenArbiter, thanks for the replay.


You can build an extractor even with the drone burrowed there.

Tested.
The smallest minority on earth is the individual. Those who deny individual rights cannot claim to be defenders of minorities.
Purind
Profile Blog Joined April 2004
Canada3562 Posts
August 27 2005 10:13 GMT
#71
Don't think this has been mentioned, but if their ramp is blocked and you have no sight of their base's minerals, shift-click a geyser several times, then click in their base to get your worker into stack mode, so that they can move up the blocked ramp.
Trucy Wright is hot
artofmagic
Profile Blog Joined March 2005
United States1951 Posts
August 27 2005 11:44 GMT
#72
is it right shift click or left? or it doesnt matter? was trying it on some games but failed..
evolve or die
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
August 27 2005 18:32 GMT
#73
On August 27 2005 19:13 Purind wrote:
Don't think this has been mentioned, but if their ramp is blocked and you have no sight of their base's minerals, shift-click a geyser several times, then click in their base to get your worker into stack mode, so that they can move up the blocked ramp.

It's banned though ;p
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
m1ke
Profile Joined July 2005
3 Posts
September 07 2005 23:33 GMT
#74
I think it's funny how alot of ppl are responding to this post is blah, yet not contributing even 1 thing as if they know a gargantuan amount of tips/tricks not on here, claiming everything is just nooby. Too you all it might be, and to others it might be exactly what they are looking for, for me ya I know pretty much everything on here, I'd like to see something from "u" guys/gals that say this is old stuff cause I need some new tricks up my sleeve. Thanks :D

TvP: terran hard teching 3 rines on hold on ramp with rax over the rines > goon rush

TvZ: t hard teching 2-3 rines on ramp 2-3 scv on hold in front with rax over scv impossible for lings to get through cause they cannot select the scv and the AI wont attack scv for them
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
September 08 2005 00:01 GMT
#75
M1ke, goon rush > marines under rax :[

Seriously, the rax HELPS THE RUSH, ok? You can attack EASIER, harder to micro marines vs zealot, you can't make more marines if your ramp breaks, harder to micro them vs goons.. ETC.

It's not something I'd recommend, at least not without scv on ramp or something --;
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
m1ke
Profile Joined July 2005
3 Posts
September 08 2005 00:24 GMT
#76
That woulnd't be a goon rush now would it.. it would be a zealot goon rush.. i guess i shoulda said "pure" goon rush :D
(b.m.)tontonba
Profile Joined August 2005
United States36 Posts
Last Edited: 2005-09-08 02:22:58
September 08 2005 02:22 GMT
#77
carriers arent the only unit that can attack when retreating... tanks can also attack as they retreat, something that ive seen when a zealot chases a tank but is attacked as the tank pulls back.

can someone tell me how this is done, attack ground doesnt work because the tank just stops moving, but just right clicking and making the tank move back makes it so the tank doesnt attack, but only aims at the zealot as it retreats.
i swear to god b.m. does NOT mean bad manner
tec27
Profile Blog Joined June 2004
United States3702 Posts
September 08 2005 04:41 GMT
#78
On September 08 2005 11:22 (b.m.)tontonba wrote:
carriers arent the only unit that can attack when retreating... tanks can also attack as they retreat, something that ive seen when a zealot chases a tank but is attacked as the tank pulls back.

can someone tell me how this is done, attack ground doesnt work because the tank just stops moving, but just right clicking and making the tank move back makes it so the tank doesnt attack, but only aims at the zealot as it retreats.

You're mistaken, tanks do have to stop to shoot. How its done, at least to my knowledge, is through timing. When the tanks cooldown is done, hit h, and then right click on the destination again. The tank will stop for a split second, fire, and then move again.
Can you jam with the console cowboys in cyberspace?
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2006-11-18 23:19:02
November 18 2006 23:16 GMT
#79
Bumping an old thread, since I think it has a long ways to go before we list all the useful Tricks that newbies desperately need to know.

More to be included in first post:

The group overlord-with-muta thing
Rax pushing mnm across mineral barriers
Burrowed hydras against reav/sair
Burrowed lings (or spider mines) to stop an expo
Having another probe in your base click on the enemy's minerals after your first one dies so it clips through the enemies blocking the ramp.
Including zealots in your reaver drop so the enemy AI will target them first instead of your reaver (especially useful vs cannons, which will stop firing at the shuttle)
Picking up units and dropping them with the dropship to maximize the health of tanks (specifically, tanks have no cooldown so you shoot immediately when you drop them, but the goon animation takes a while to get to the tank, so if you pick up before the ball gets to the tank you take no damage. Same for reaver vs reaver fights, but since reavers have cooldown after being dropped, you have to drop before you plan to shoot. Also, reaver scarabs recharge while in the shuttle)

etc.
What fun is it being cool if you can’t wear a sombrero?
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
November 19 2006 02:00 GMT
#80
Nothing special just something everyone should know:
When microing zlot/probe vs excessive zerglings at your mienral line or w/e, you should let the probes go in the front and hide zlot abit in the back. Ling ai will target zlot and it won't get to zlot immediately. Instead the ling will get hit by probes before reaching the zlot, thus you can kill ling in 2 hits.
You can kill a lurker w/ zealot standing on top and splash zlot w/ ur own archon.
It is possible to kill a spidermine with an ultralisk with no health lost.
It is also possible to kill a spidermine w/ a DT and an ob w/ no health lost.
Stasisfield cannot be restored.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
OSC
11:00
Season 13 World Championship
Cure vs ClemLIVE!
Solar vs TBD
Classic vs herO
WardiTV659
IndyStarCraft 125
LiquipediaDiscussion
RongYI Cup
11:00
Group A
ByuN vs TriGGeR
herO vs Rogue
RotterdaM578
Harstem246
Rex127
BRAT_OK 113
3DClanTV 70
CosmosSc2 33
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 578
Harstem 246
Rex 127
IndyStarCraft 125
BRAT_OK 113
CosmosSc2 33
StarCraft: Brood War
Calm 2795
Rain 1908
GuemChi 1117
Horang2 763
BeSt 697
Hyuk 555
Stork 498
Mini 381
Larva 371
Soma 304
[ Show more ]
ggaemo 235
Last 204
Soulkey 179
Snow 155
Zeus 117
hero 116
Mong 113
Hyun 98
Backho 79
Killer 76
Barracks 58
Sharp 57
Mind 53
Shinee 47
soO 42
Shuttle 39
Bale 38
ToSsGirL 37
Movie 30
[sc1f]eonzerg 29
Yoon 24
JYJ 19
910 18
ajuk12(nOOB) 17
Free 16
zelot 13
Noble 12
HiyA 10
GoRush 9
Terrorterran 7
Icarus 6
Dota 2
XcaliburYe426
Dendi337
Counter-Strike
olofmeister1851
byalli897
shoxiejesuss711
x6flipin665
allub295
Other Games
Liquid`RaSZi1286
B2W.Neo1033
crisheroes314
XaKoH 169
Hui .127
Mew2King91
ToD85
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 44
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Laughngamez YouTube
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1531
Upcoming Events
RongYI Cup
22h 36m
Clem vs ShoWTimE
Zoun vs Bunny
Big Brain Bouts
1d 4h
Serral vs TBD
RongYI Cup
1d 22h
SHIN vs Creator
Classic vs Percival
OSC
2 days
BSL 21
2 days
RongYI Cup
2 days
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
2 days
BSL 21
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
[ Show More ]
OSC
4 days
WardiTV Invitational
5 days
WardiTV Invitational
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-01-20
SC2 All-Star Inv. 2025
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4 - TS4
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.