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Active: 1619 users

Penalty for Cancelling Buildings?

Forum Index > Brood War Strategy
Post a Reply
Normal
Prose
Profile Joined June 2004
Canada314 Posts
Last Edited: 2005-02-22 23:38:41
February 22 2005 23:37 GMT
#1
When I did the extractor drone trick, I noticed that my mineral count was no longer even numbered... there must be a penalty. How much percentage in minerals and vespene gas?
April showers bring May flowers bring June bugs bring JulyZerg.
gLyo
Profile Blog Joined May 2004
United States2410 Posts
February 22 2005 23:43 GMT
#2
You only get 3/4 of the buildings cost back when you cancel. Not sure if the same for units, but I don't think so.
http://benisonline.com
maleorderbride
Profile Joined November 2002
United States2916 Posts
February 22 2005 23:47 GMT
#3
it changes for some races and depending on how much is done I think.

I usually just go by 25% penalty also. Cant protoss cancel for less or something? =/
Some cause happiness wherever they go; others, whenever they go.
seeyoulater
Profile Joined June 2004
970 Posts
February 22 2005 23:48 GMT
#4
i tihnk units and upgrades are 100%
Twisted
Profile Blog Joined September 2002
Netherlands13554 Posts
February 23 2005 00:00 GMT
#5
I thought building cancel was 33% loss of minerals.. not sure if it could be 25% though.

Units and upgrades are 100% refunded.
Moderator
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
February 23 2005 00:00 GMT
#6
in Singapore the penalty for cancelling buildings is death
Moderatormy tatsu loops r fuckin nice
Ashimpto
Profile Joined January 2005
Romania146 Posts
February 23 2005 00:05 GMT
#7
LOL
Vae Victis!
Beast_Bg
Profile Joined October 2002
Bulgaria1623 Posts
February 23 2005 00:07 GMT
#8
Its 25%.
MadFrog : In my opinion, the biggest reason why WC3 is dying is because it is not such a great game as Brood War is.
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2005-02-23 00:32:18
February 23 2005 00:31 GMT
#9
It seems to round up on what you lose. When doing extractor trick, you lose 13 minerals, for example.

(And, as other people have said, it's 25%)
seeyoulater
Profile Joined June 2004
970 Posts
February 23 2005 00:47 GMT
#10
If buildings were 100% refunded the games would be hilarious
IntoTheWow
Profile Blog Joined May 2004
is awesome32278 Posts
February 23 2005 00:49 GMT
#11
Yeah for protoss especially...
Moderator<:3-/-<
hasuwar
Profile Joined April 2003
7365 Posts
Last Edited: 2005-02-23 02:13:01
February 23 2005 00:56 GMT
#12
75% back for buildings - was typoed, but sure everyone knew what I meant
100% back for cancelling an upgrade
75% back for losing a building that is upgrading - 75% back on the upgrade price I mean
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
ZpuX
Profile Blog Joined December 2002
Sweden1230 Posts
February 23 2005 01:01 GMT
#13
hasuwar are u sure? I thought you didnt get anything back...
Really, play for fun!
Beast_Bg
Profile Joined October 2002
Bulgaria1623 Posts
February 23 2005 01:03 GMT
#14
And I thought you got everything back.
MadFrog : In my opinion, the biggest reason why WC3 is dying is because it is not such a great game as Brood War is.
hasuwar
Profile Joined April 2003
7365 Posts
February 23 2005 01:08 GMT
#15
Hahahaha! Yes, I wasn't the only one :D Yep, I'm sure..found that out a few months ago I think
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2005-02-23 01:26:52
February 23 2005 01:22 GMT
#16
Wow, you only get 75% back of the upgrade price when it's lost? I thought it was everything, too :D.
You get back 100% of the value of the unit making if you lose a building making a unit, however.


Edit: That's really weird with the upgrades... I even checked it myself since I found it hard to believe . I did all my testing with Toss, except for the extractor trick of course...
hasuwar
Profile Joined April 2003
7365 Posts
February 23 2005 01:35 GMT
#17
ah yeah, I knew there was a 4th part of what I wrote in some other thread a while ago..units in buildings get 100% back :p
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Prose
Profile Joined June 2004
Canada314 Posts
February 23 2005 02:08 GMT
#18
On February 23 2005 09:56 hasuwar wrote:
25% back for buildings
100% back for cancelling an upgrade
75% back for losing a building that is upgrading - 75% back on the upgrade price I mean


Don't you mean 75% back for buildings, not 25%?
Good thing I asked this question, because even a gosu (if that's id.Twisted above) wasn't sure whether it's %33 or 25% penalty.
Okay, so 100% back for units.

Side question: If your warping cannon vanishes from an attack, do you get anything back? The animation looks like it's been cancelled, rather than destroyed...ie. no debris.
April showers bring May flowers bring June bugs bring JulyZerg.
Gryffindor_us
Profile Blog Joined November 2002
United States5606 Posts
February 23 2005 02:17 GMT
#19
On February 23 2005 09:47 seeyoulater wrote:
If buildings were 100% refunded the games would be hilarious


Before 1.09 it was full refund wasn't it?
Remember 11-12-04. 이윤열 ~. |||| ZerO, IriS, JangBi, Stork, BackHo! Mah Jae Yoon is no longer a feared entity.
hasuwar
Profile Joined April 2003
7365 Posts
February 23 2005 02:19 GMT
#20
So it wasn't actually cancelled, it was killed while building, but....there is no debris. .....hmm
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Insane
Profile Blog Joined November 2003
United States4991 Posts
February 23 2005 03:46 GMT
#21
A warping building killed gives back NO money.
Hot_Bid
Profile Blog Joined October 2003
Braavos36399 Posts
February 23 2005 04:04 GMT
#22
protoss would be so imbalanced if you got back 100%
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
ieatkids5
Profile Blog Joined September 2004
United States4628 Posts
February 23 2005 05:07 GMT
#23
On February 23 2005 13:04 Hot_Bid wrote:
protoss would be so imbalanced if you got back 100%

How come?
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2005-02-23 05:14:47
February 23 2005 05:14 GMT
#24
On February 23 2005 14:07 ieatkids5 wrote:
Show nested quote +
On February 23 2005 13:04 Hot_Bid wrote:
protoss would be so imbalanced if you got back 100%

How come?


probably because it would be easier to fake tech, manner pylon, gas rush, and stuff

the penalty would be even smaller if they decided against it (time mostly instead of losing cash too)
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Empyrean
Profile Blog Joined September 2004
17056 Posts
February 23 2005 06:03 GMT
#25
Manner pylon would be evil, hidden tech would be evil, gas rush would be evil, and buildings in opponent bases would be evil.

Imbalanced.
Moderator
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
February 23 2005 06:45 GMT
#26
if it is warping and is destroyed im pretty sure that there is no debris but it is not canceled but destroyed.

hmm. i see vods and i see announcers saying in korean that they should cancel the building but when it dies they make a big deal out of it.

why is that?
is it because you lose a drone if you die as a building for zerg?


what do you get back if your building is building but is destroyed.
Micro.Macro.Scouting.Harassment.
danmooj1
Profile Blog Joined November 2004
United States1855 Posts
February 23 2005 06:55 GMT
#27
if u are bulding and it dies im pretty sure you dont get any money back but when u cancel you get 75%
#1 XellOs fan!
hasuwar
Profile Joined April 2003
7365 Posts
February 23 2005 07:02 GMT
#28
On February 23 2005 15:55 danmooj1 wrote:
if u are bulding and it dies im pretty sure you dont get any money back but when u cancel you get 75%
hmm, that is very interesting indeed..are you sure? hard to believe
Diablo3 ID: Exalted#1710 -------R.I.P. http://hasuwar.isgsa.org. Much love to Toptalent
Resonate
Profile Joined October 2002
United Kingdom8402 Posts
February 23 2005 16:24 GMT
#29
On February 23 2005 15:45 ahk-gosu wrote:
if it is warping and is destroyed im pretty sure that there is no debris but it is not canceled but destroyed.

hmm. i see vods and i see announcers saying in korean that they should cancel the building but when it dies they make a big deal out of it.

why is that?
is it because you lose a drone if you die as a building for zerg?

what do you get back if your building is building but is destroyed.


No, it's cos if you're making a hatch and it's destroyed then you lose the hatch and you DON'T get your money back. Always cancel buildings.

Sometimes players will choose to cancel thier buildings really late to force the opponent to attack them for ages, buying time. This is even more effective ZvP islands where protoss hits a morphing hatch with reavers cos it actually costs protoss 15 minerals per scarab. So if you can hold on and cancel the hatch after 5 hits, you are actually being cost-effective... Weird, no? Well, probably not in the long run as you will undoubtably lose your drone too, but still. I've seen pros do this in VODs, it is most frustrating for toss cos you know they're buying time to prepare for something else =]

Memory lane in nice
88)WhyYouKickMyDog
Profile Joined July 2004
United States608 Posts
February 23 2005 16:47 GMT
#30
you say u get full money back for cancelling units. same goes for zerg?

what about cancelling morphing gaurds/devs or lurker eggs?
HeadBangaa
Profile Blog Joined July 2004
United States6512 Posts
February 23 2005 17:00 GMT
#31
On February 23 2005 09:00 FakeSteve[TPR] wrote:
in Singapore the penalty for cancelling buildings is death

LOLFUCKINGLOL
People who fail to distinguish Socratic Method from malicious trolling are sadly stupid and not worth a response.
koehli
Profile Joined January 2004
Germany350 Posts
February 23 2005 20:20 GMT
#32
On February 23 2005 15:55 danmooj1 wrote:
if u are bulding and it dies im pretty sure you dont get any money back but when u cancel you get 75%


this is right and cancelling upgrades gives back 100%. The last thread this was on was about 1 week before and I did do a little test which required about 3-5 minutes of my precious time. One question to the people around here. How come you are willing to read 10 minutes worth of discussion between uninformed babbling retards instead of just doing a little test on Dire Straits yourself ? Are you supposed to be working right now and don't have StarCraft installed on your machine ?
You go to war with the Army you have, not the Army you might want or wish to have at a later time.
exalted
Profile Blog Joined March 2004
United States3612 Posts
February 23 2005 20:32 GMT
#33
Wait a second, so you have a building that gets destroyed with goons queued in it, you get your money back automatically? Seriously?
too easy
koehli
Profile Joined January 2004
Germany350 Posts
February 23 2005 20:39 GMT
#34
no, neither the building killed nor stacked units are refunded. Which part of the "if u are building and it dies you don't get your money back" is so infuckingcredibly hard to understand?
You go to war with the Army you have, not the Army you might want or wish to have at a later time.
EvilTeletubby
Profile Blog Joined January 2004
Baltimore, USA22259 Posts
February 23 2005 20:55 GMT
#35
On February 23 2005 09:00 FakeSteve[TPR] wrote:
in Singapore the penalty for cancelling buildings is death


Moderatorhttp://carbonleaf.yuku.com/topic/408/t/So-I-proposed-at-a-Carbon-Leaf-concert.html ***** RIP Geoff
SainT
Profile Joined February 2005
Chile1067 Posts
February 23 2005 21:23 GMT
#36
On February 23 2005 13:04 Hot_Bid wrote:
protoss would be so imbalanced if you got back 100%

well maybe, but zergs also use it for the 10/9 drone with gas so, it could also help them
Well i'm a lucky man...
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
February 23 2005 23:13 GMT
#37
On February 23 2005 09:00 FakeSteve[TPR] wrote:
in Singapore the penalty for cancelling buildings is death

lol. so true.
#1 midas fan
Insane
Profile Blog Joined November 2003
United States4991 Posts
Last Edited: 2005-02-24 06:25:40
February 24 2005 01:24 GMT
#38
Some people seem to have some confusion about what gets money back and what doesn't.

Buildings:
Warping in and killed: 0 back
Warping in and cancelled: 75% back

Units:
Cancelled: 100% back
Training in a building that is killed: 100% back (including any queued units also giving 100% back)
Scarabs/Interceptors building: 0 back (Thanks for pointing this out Catyoul, and I just ran a test on Reaver and confirmed)

Upgrades:
Cancelled: 100% back
Researching in a building that is killed: 75% back
Catyoul *
Profile Joined April 2004
France2377 Posts
February 24 2005 04:12 GMT
#39
HnR)Insane summed it up perfectly, I tested earlier today by myself.
Actually I didn't know you got your money back on upgrades and queued units, shame on me :p

You don't get money back on queued scarabs though (nor on queued interceptors).
Insane
Profile Blog Joined November 2003
United States4991 Posts
February 24 2005 06:25 GMT
#40
Thanks, added that to my post
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2005-02-24 08:08:38
February 24 2005 08:07 GMT
#41
On February 24 2005 10:24 HnR)Insane wrote:
Some people seem to have some confusion about what gets money back and what doesn't.

Buildings:
Warping in and killed: 0 back
Warping in and cancelled: 75% back

Units:
Cancelled: 100% back
Training in a building that is killed: 100% back (including any queued units also giving 100% back)
Scarabs/Interceptors building: 0 back (Thanks for pointing this out Catyoul, and I just ran a test on Reaver and confirmed)

Upgrades:
Cancelled: 100% back
Researching in a building that is killed: 75% back


HnR)Insane:
Post: 100% correct



edit: shouldn't this be common info though
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Insane
Profile Blog Joined November 2003
United States4991 Posts
February 24 2005 10:10 GMT
#42
Actually, I think the researching in building 75% back is a little surprising. Additionally, if you look through the thread, there are many people who have their facts wrong :D
Louder
Profile Blog Joined September 2002
United States2276 Posts
February 24 2005 20:38 GMT
#43
I always thought you got 0 back for anything going on in a building that was destroyed =D
KillerPenguin
Profile Joined June 2004
United States516 Posts
February 24 2005 21:44 GMT
#44
Well now I feel like an idiot for the hundreds of times I've gone frantically cancelling units in buildings that were being destroyed.
http://www.escapeintolife.com/
pangshai
Profile Blog Joined January 2005
Chinatown5333 Posts
February 24 2005 21:51 GMT
#45
On February 25 2005 06:44 KillerPenguin wrote:
Well now I feel like an idiot for the hundreds of times I've gone frantically cancelling units in buildings that were being destroyed.

and you're not the only one who did that.
#1 midas fan
Louder
Profile Blog Joined September 2002
United States2276 Posts
February 24 2005 22:22 GMT
#46
On February 25 2005 06:51 pangshai wrote:
Show nested quote +
On February 25 2005 06:44 KillerPenguin wrote:
Well now I feel like an idiot for the hundreds of times I've gone frantically cancelling units in buildings that were being destroyed.

and you're not the only one who did that.


=D guilty!
SweeTLemonS[TPR]
Profile Blog Joined June 2003
11739 Posts
February 24 2005 22:46 GMT
#47
I knew you got all the money back for units, but I thought you got 100% for ups, too. I guess not, though. That's interesting to find out all the percentages.
I'm never gonna know you now \ But I'm gonna love you anyhow.
fbs
Profile Joined February 2003
United Kingdom2476 Posts
February 24 2005 22:46 GMT
#48
Didn't know about getting all money back from units queued in a destroyed building.. pretty suprised by that. Will take your word for it but i was sure it wasn't the case..
InsomniacAntiSocial
Profile Joined December 2004
United States650 Posts
Last Edited: 2005-02-25 02:11:52
February 25 2005 02:09 GMT
#49
On February 23 2005 09:56 hasuwar wrote:
75% back for buildings - was typoed, but sure everyone knew what I meant
100% back for cancelling an upgrade
75% back for losing a building that is upgrading - 75% back on the upgrade price I mean

yes he is right and you DO NOT lose money for cancelling eggs when you are zerg, you just lose a larva ( IMBA! ) and when you have scarabs or interceptors queed up or training and the reaver or carrier dies you get that money back too, but not if they are already built and just chillin inside to be unleashed.
www.thehun.com
Kacas
Profile Joined July 2003
Brazil3143 Posts
February 25 2005 02:48 GMT
#50
On February 25 2005 06:51 pangshai wrote:
Show nested quote +
On February 25 2005 06:44 KillerPenguin wrote:
Well now I feel like an idiot for the hundreds of times I've gone frantically cancelling units in buildings that were being destroyed.

and you're not the only one who did that.


omg~ so many apm wasted t_T
about reaver~ are u sure they come back?
ps: im at work, cant test XD
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
Locked
Profile Joined September 2004
United States4182 Posts
February 25 2005 02:52 GMT
#51
On February 25 2005 11:09 InsomniacAntiSocial wrote:
Show nested quote +
On February 23 2005 09:56 hasuwar wrote:
75% back for buildings - was typoed, but sure everyone knew what I meant
100% back for cancelling an upgrade
75% back for losing a building that is upgrading - 75% back on the upgrade price I mean

yes he is right and you DO NOT lose money for cancelling eggs when you are zerg, you just lose a larva ( IMBA! ) and when you have scarabs or interceptors queed up or training and the reaver or carrier dies you get that money back too, but not if they are already built and just chillin inside to be unleashed.


dude did you read this thread?

you DON'T get money back from queued interceptors/scarabs, test it yourself

On February 24 2005 13:12 Catyoul wrote:
You don't get money back on queued scarabs though (nor on queued interceptors).
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
Catyoul *
Profile Joined April 2004
France2377 Posts
Last Edited: 2005-02-25 03:26:01
February 25 2005 02:59 GMT
#52
On February 25 2005 11:09 InsomniacAntiSocial wrote:
and when you have scarabs or interceptors queed up or training and the reaver or carrier dies you get that money back too, but not if they are already built and just chillin inside to be unleashed.

No, you don't get any money back on building scarabs or interceptors.

edit : I tested cancelling lurker / guardian / devourer forms. You get 100% money back on those.
InsomniacAntiSocial
Profile Joined December 2004
United States650 Posts
February 25 2005 03:29 GMT
#53
On February 25 2005 11:59 Catyoul wrote:
Show nested quote +
On February 25 2005 11:09 InsomniacAntiSocial wrote:
and when you have scarabs or interceptors queed up or training and the reaver or carrier dies you get that money back too, but not if they are already built and just chillin inside to be unleashed.

No, you don't get any money back on building scarabs or interceptors.

edit : I tested cancelling lurker / guardian / devourer forms. You get 100% money back on those.
OMg i was lied to, you're absolutley right. this is so lame . Since most times on a early game reaver drop it only gets off 2-3 shots im only gonna start it with 3 scarabs and save 30 minerals!
www.thehun.com
Kacas
Profile Joined July 2003
Brazil3143 Posts
February 25 2005 04:34 GMT
#54
yah
just tested
reaver carriers no money back~
lurker guardian yes~
I Love Hyori Lee =* icq: 41760400 / msn: kayen_chn at hotm
TreY
Profile Joined March 2004
United States997 Posts
February 26 2005 00:16 GMT
#55
I think it depends on when the building is canceled. If you cancel a Nexus right as it starts, you get 75% back... but if you cancel it towards completion it's like 33% or something low..
Team [LighT]
Overlord
Profile Joined May 2003
Romania651 Posts
November 20 2005 07:25 GMT
#56
On February 24 2005 13:12 Catyoul wrote:
HnR)Insane summed it up perfectly, I tested earlier today by myself.
Actually I didn't know you got your money back on upgrades and queued units, shame on me :p

You don't get money back on queued scarabs though (nor on queued interceptors).


You mean, if reaver gets killed, or if you cancel it, or both?
God is dead - Nietzsche ; Nietzsche is dead - God
Cloud
Profile Blog Joined November 2004
Sexico5880 Posts
November 20 2005 07:27 GMT
#57
Dude there is a way more recent thread explaining the same thing, post on that one.
BlueLaguna on West, msg for game.
maleorderbride
Profile Joined November 2002
United States2916 Posts
November 20 2005 07:30 GMT
#58

how can you queue a scarab on a reaver that never built? wtf are you talking about overlord?

and avoid these old topics =/
Some cause happiness wherever they go; others, whenever they go.
racebannon
Profile Joined January 2004
Canada1225 Posts
November 20 2005 08:28 GMT
#59
For the longest time I thought I got my money back if it was destroyed before building so I would build retarded shit like supply depots in peoples mineral lines and let them destroy it thinking I was totally fucking them up when I was in reality fucking myself
when they really get to know you they will run
Sha-Mat
Profile Joined October 2005
Greece277 Posts
November 20 2005 09:21 GMT
#60
On February 25 2005 06:51 pangshai wrote:
Show nested quote +
On February 25 2005 06:44 KillerPenguin wrote:
Well now I feel like an idiot for the hundreds of times I've gone frantically cancelling units in buildings that were being destroyed.

and you're not the only one who did that.


OMFG!! I always running to cancell units from buildings about to die...
so many years of sc and still learning...
I love this game! :O
Few things are more beautiful than 11 probes exploding at once!
Sha-Mat
Profile Joined October 2005
Greece277 Posts
November 20 2005 09:22 GMT
#61
and this topic is fucking old...
i didnt notice untill now...
Few things are more beautiful than 11 probes exploding at once!
Overlord
Profile Joined May 2003
Romania651 Posts
November 20 2005 10:15 GMT
#62
On November 20 2005 16:27 BCloud wrote:
Dude there is a way more recent thread explaining the same thing, post on that one.


I found this one from the link given in the "Did you know..." topic. I thought it would be more on-topic to post here.
God is dead - Nietzsche ; Nietzsche is dead - God
Overlord
Profile Joined May 2003
Romania651 Posts
November 20 2005 10:19 GMT
#63
On November 20 2005 16:30 maleorderbride wrote:

how can you queue a scarab on a reaver that never built? wtf are you talking about overlord?

and avoid these old topics =/


Ok, let me put this down more clearly.

1. You have a reaver, with a scarab building on it. The reaver gets killed before the scarab is completed. How much do you get back from the price of the scarab?

2. You have a reaver, with a scarab building on it. You cancel the scarab. How much do you get back from the price of the scarab?

Probably it's zero for both, as far as i understand, just wanted to understand it right.
God is dead - Nietzsche ; Nietzsche is dead - God
Locked
Profile Joined September 2004
United States4182 Posts
Last Edited: 2005-11-20 10:26:20
November 20 2005 10:26 GMT
#64
wtf obviously you get money back when you cancel scarabs

?? otherwise why would you do it

and yes you get 0 back when the reaver is building it and dies
UMS map pack http://teamliquid.net/forum/viewmessage.php?topic_id=50442
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