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Irradiate damage (tricky) - Page 3

Forum Index > Brood War Strategy
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Malmis
Profile Blog Joined May 2003
Sweden1569 Posts
Last Edited: 2004-09-29 20:29:29
September 29 2004 15:25 GMT
#41
If you are going something crazy as that vs P, isn't it just smarter to just Irradiate your own units? :O
To Suport@Bethsoft.com: okay so i completed morrowind.. um, can i have my life back now?
jtan
Profile Blog Joined April 2003
Sweden5891 Posts
September 29 2004 21:41 GMT
#42
hmm yeah haha. Irratiated and def.matrix a tank to kill the zealots. Thats funny
Enter a Uh
Harisu
Profile Joined September 2004
119 Posts
October 16 2004 14:26 GMT
#43
a fleet of irad+matrixed vessels can fly over hydras or anything and just kill anything under them almost immediately.
yeehaw
Profile Joined October 2004
San Marino888 Posts
October 16 2004 17:33 GMT
#44
THat is because he can kill any unit you irradiate,def matrix or not. He has 24 carriers remember? But seriously, that was a nice tip. Brilliant thinking on your part.
G_G
aseq
Profile Joined January 2003
Netherlands3980 Posts
October 16 2004 18:25 GMT
#45
But once he has 24 carriers, he will have only
200 - 24*6 = 56 / 2 = 28 zeals left MAX (with workers it'll probable not get higher than 10 zeals, so that would make them very to irrad, even if you use irrad on the interceptors^^. I think, in this case you're better off worrying about the carriers first.
Pob
Profile Joined February 2004
880 Posts
October 16 2004 19:30 GMT
#46
if he has 24 carriers the game is over
JoeUser
Profile Joined April 2004
United States684 Posts
October 17 2004 05:30 GMT
#47
On October 17 2004 04:30 Pob wrote:
if he has 24 carriers the game is over

exxxxxxxxxactly.
Quote
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