• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:41
CEST 12:41
KST 19:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Ro4 Preview: Storied Rivals6Code S RO12 Preview: Maru, Trigger, Rogue, NightMare12Code S RO12 Preview: Cure, sOs, Reynor, Solar15[ASL19] Ro8 Preview: Unyielding3Official Ladder Map Pool Update (April 28, 2025)17
Community News
Weekly Cups (May 5-11): New 2v2 Champs1Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]"5Code S Season 1 - Maru & Rogue advance to RO80Code S Season 1 - Cure & Reynor advance to RO84$1,250 WardiTV May [May 6th-May 18th]5
StarCraft 2
General
Map Pool Suggestion: Throwback ERA How does the number of casters affect your enjoyment of esports? Weekly Cups (May 5-11): New 2v2 Champs I hope balance council is prepping final balance Maru & Rogue GSL RO12 interviews: "I think the pressure really got to [trigger]"
Tourneys
Monday Nights Weeklies Sparkling Tuna Cup - Weekly Open Tournament [GSL 2025] Code S:Season 1 - RO12 - Group B [GSL 2025] Code S:Season 1 - RO12 - Group A $1,250 WardiTV May [May 6th-May 18th]
Strategy
[G] PvT Cheese: 13 Gate Proxy Robo Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 473 Cold is the Void Mutation # 472 Dead Heat Mutation # 471 Delivery Guaranteed Mutation # 470 Certain Demise
Brood War
General
[ASL19] Ro4 Preview: Storied Rivals BGH auto balance -> http://bghmmr.eu/ Battlenet Game Lobby Simulator Twitch StarCraft Holiday Bash (UMS) Artosis vs Ogre Zerg [The Legend Continues]
Tourneys
[ASL19] Semifinal A BSL Nation Wars 2 - Grand Finals - Saturday 21:00 [ASL19] Ro8 Day 4 [USBL Spring 2025] Groups cast
Strategy
[G] How to get started on ladder as a new Z player Creating a full chart of Zerg builds [G] Mineral Boosting
Other Games
General Games
What do you want from future RTS games? Stormgate/Frost Giant Megathread Nintendo Switch Thread Grand Theft Auto VI Battle Aces/David Kim RTS Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine UK Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Books] Wool by Hugh Howey Surprisingly good films/Hidden Gems
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 NBA General Discussion Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard How to clean a TTe Thermaltake keyboard?
TL Community
The Automated Ban List TL.net Ten Commandments
Blogs
Why 5v5 Games Keep Us Hooked…
TrAiDoS
Info SLEgma_12
SLEgma_12
SECOND COMMING
XenOsky
WombaT’s Old BW Terran Theme …
WombaT
Heero Yuy & the Tax…
KrillinFromwales
BW PvZ Balance hypothetic…
Vasoline73
Test Entry for subject
xumakis
Customize Sidebar...

Website Feedback

Closed Threads



Active: 12723 users

[Q] PvP 3 gate goon - Page 2

Forum Index > Brood War Strategy
Post a Reply
Prev 1 2 All
Subversive
Profile Joined October 2009
Australia2229 Posts
June 13 2010 07:37 GMT
#21
B- off-racing perhaps?
Anyway the build also works well on other 1v1 maps like Heartbreak Ridge. But yeah, agree with OneOther and MiniRoman. It's just one build and it's entirely map dependent or player dependent (ie you know how your opponent always plays).
#1 Great fan ~ // Khan // FlaSh // JangBi // EffOrt //
Knickknack
Profile Joined February 2004
United States1187 Posts
Last Edited: 2010-06-13 18:07:11
June 13 2010 17:03 GMT
#22
to clear things up

1. on playing 3gate goon from 2 gate being more efficient.
This is a good point, 3gate goon is ambiguous and can mean either 1gate to 3gate or 2gate to 3gate(really 1gate to 2gate to 3gate, ha). If by more efficient you mean more goons more quickly then yes. Of course, faster 2nd gate means more goons, but that typically means showing your opponent the 2nd gate which gives them a clear indication that they need enough units to beat off 2gate.

2. on 2 gate nexus
- a 2gate to nexus build with probes cut in the right places will =/> a 1gate to 3gate goon production because of travel distance. But, if 2gate expo goes for constant probes+expo=few units then sure 3gate wins.
- vs a 2gate goon build you can typically scout that and know to produce more goon/probes and expand later.
- vs 1gate to 4gate goon can be close. Make sure to drag probes off from expand to fight as well.
-vs 1base reaver play can be close. If one simply masses goons on 5gate after expo then the unit advantage is certainly there. But your opponent can go midgame dt after all so you might want robo after 2gates which cuts down on units. You also have to watch out for reaver harass and reavers splash raping goons in chokes.

3. on 3 gate goon expand will soft counter a 2/3 gate reaver push
- This is like the above. Dt counter...pre-ruled out. Assumes no tech to weaken unit count. Possible issues with reaver harass and splash rape.

4. on gate/gate/robo or gate/robo/gate
gate/robo/gate can give enough units to have = number of units as a 1gate to 3gate goon build due to travel distance, only worry is just before reaver pops where they might outnumber. 4gate outnumbers it though. And 2gate build can outnumber it also, and that is the case where you can typically scout them and will want to mirror with gate/gate/robo as well if on a non-ramp map at least.

Do your build well, scout and react well, and roll the dice well.
| www.ArtofProtoss.vze.com |
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
June 13 2010 19:48 GMT
#23
o-o Well he is B- and I have his name. o.o There is also the fact that we both took a break from SC because of SC2 but we have been playing for several and more days.

http://www.iccup.com/starcraft/gamingprofile/Andro.html

Not the best B- in the world. He's my friend so, yeah we're just trying to get better now.
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
June 13 2010 19:54 GMT
#24
Also, this isn't Pro Game level just because you scouted their tech doesn't mean they are a shitty player... you assume to much. What is your rank in ICCup?
OneOther
Profile Blog Joined August 2004
United States10774 Posts
June 13 2010 22:48 GMT
#25
i can hardly consider that guy b-. regardless, my intention was not to prove that he's a shitty player but that it's not a good build if it depends on a big mistake by the opponent. if your opponent screws up, well, any build can be good lol.

my iccup rank isn't really relevant in this discussion so idk why ur asking
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
June 13 2010 23:31 GMT
#26
o-o Cause you're the one who assumed that person was not a B- or at least was a shitty player. And Starcraft HAS ALWAYS depended on someone making mistakes... -.-
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2010-06-14 00:45:32
June 13 2010 23:36 GMT
#27
On June 14 2010 08:31 kineSiS- wrote:
o-o Cause you're the one who assumed that person was not a B- or at least was a shitty player. And Starcraft HAS ALWAYS depended on someone making mistakes... -.-

...i am almost starting to think that this is a hopeless cause but my point is that how good a build is should not be dependent on your opponent making a mistake. for example, 3 gate goon doesn't all of sudden become a better build than it was just because your opponent showed you his dt tech and you can adapt. that doesn't prove anything. you can't say that it's a great build because your opponent makes mistakes of showing you his build/strategy. i'll give you another example. let's say that a zerg player experiments with three hatch before spawning pool build and the terran tries to rush with scv/marines. he completely messes up and loses all his marines to your drone micro. however, you cannot conclude that the three hatch build is safe against marine/scv rushes because your opponent obviously screwed up.

i guess he's a "B- player" but that doesn't mean he's any good. (he's not even a real B- player in my eyes) or at least he wasn't in that particular game.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
June 13 2010 23:44 GMT
#28
and what in the world is "o-o"
that's the most odd and ugliest smiley i've ever seen lol
Severedevil
Profile Blog Joined April 2009
United States4834 Posts
June 13 2010 23:49 GMT
#29
Maybe it's... glasses?
My strategy is to fork people.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
June 13 2010 23:56 GMT
#30
so does it mean you are pondering? it looks more like a surprised face
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
June 14 2010 04:18 GMT
#31
Chess. Similar to the Giucco Piano there is this other build, it is something along the lines of the Markov. This is designed to play almost solely on the mistakes of the opponent. Giucco piano is the same but forcing. Which is better?
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
June 14 2010 06:03 GMT
#32
The face is not a smiley its like a semi-surprised face its like a, "What the...?" Face.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2010-06-14 08:40:17
June 14 2010 08:18 GMT
#33
On June 14 2010 13:18 kineSiS- wrote:
Chess. Similar to the Giucco Piano there is this other build, it is something along the lines of the Markov. This is designed to play almost solely on the mistakes of the opponent. Giucco piano is the same but forcing. Which is better?

Are you trolling me? if not, what's your problem man?

I just wrote an entire paragraph explaining to you why depending on the opponent's mistakes doesn't work when discussing the merits of a particular build (its strengths/weaknesses). and that's your response?

EDIT: like I'm sitting here trying to figure out what you are arguing. You are saying that 3 gate goons isn't vulnerable to DT tech because you can stop goon production and get cannons when you know he's going DTs. I am arguing that doesn't mean the build isn't vulnerable to DT tech because your opponent is supposed to hide his tech/strategy so that he can either kill or damage you. An opponent's potential mistakes don't cover up the holes in a build. And in your last three posts, all you have been saying is "SC is about opponent's mistakes." Well, no shit. But that's irrelevant when we are discussing the strengths/weaknesses and vulnerabilities of a particular build.
kineSiS-
Profile Blog Joined September 2009
Korea (South)1068 Posts
June 15 2010 04:20 GMT
#34
What you said was, a build should not be dependent on an opponents mistake. However I would beg to differ. And your last 2 posts before this one was about my smiley...

Also I would like to ask, why you would assume I am saying this build is invulnerable, it isn't but if you have decent game sense you should know when it's DT tech.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
Last Edited: 2010-06-15 04:40:38
June 15 2010 04:38 GMT
#35
I am assuming? What am I assuming? That's exactly what you have been saying the whole time. You answered your question. You are saying that this build is not vulnerable to DTs because of your "game sense." My last two posts were about smiley...so what? Even that post was more substantial and sensible than every post you've made in this thread.

If I could tell that my opponent was going DTs every time, why would 3 gate be considered weak against DTs? You answered your question. I didn't assume shit, stop saying I am assuming. You said multiple times that it's not vulnerable to DT because you can tell when he's going DTs and stop goon production/get cannons. And I disagreed. That's what the discussion has been about for..the last two pages. Your opponent should not be making it obvious that he's going DTs. For the last time, I will say it again. Just because your opponent makes it transparent that he's teching DTs and you can adjust doesn't mean it's not vulnerable to DTs. That's your opponent being bad, and is not relevant when discussing a build's weaknesses and vulnerabilities.

At this point, I am forced to conclude that:
1) You don't have a grasp of what you are trying to say.and/or you are completely lost. A reasonable guess because you state that I am assuming something and in the very next sentence you answer your question.
2) You are really bad at StarCraft.
3) Your opponents are really bad at StarCraft.
4) You are a troll.
5) All of the above.

Game sense huh? Would you like to play a BO5 and teach me a little bit of your game sense? If you don't have the balls to play, stop acting like you are good at this game. It's a more likely possiblity that your opponent sucks and can't hide what he's doing.
Severedevil
Profile Blog Joined April 2009
United States4834 Posts
Last Edited: 2010-06-15 05:24:40
June 15 2010 05:00 GMT
#36
It's my experience that an accelerated 2 gate dragoon opening (with cuts) can pressure a DT build early enough to reveal it's a DT opening so you can robo obs in time, but I doubt you could do that with a normal 3 gate goon with any reliablility.

It might indeed be viable to scramble out a cannon as soon as you're pretty sure the opponent is going DTs, when you open 3 gate goon, but then you're contained until obs while your opponent expands, and you don't have Reavers so it's pretty easy for him to defend his new expo with cannons + units while he techs storm...
My strategy is to fork people.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro4 Match 1
BeSt vs LightLIVE!
Afreeca ASL 11521
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 0
StarCraft: Brood War
Britney 39510
Rain 12697
Calm 7412
Sea 7301
Flash 5093
Bisu 4990
Jaedong 2495
Mini 951
Pusan 675
Hyuk 575
[ Show more ]
Zeus 415
ZerO 379
actioN 337
PianO 207
Larva 123
Mong 118
Hyun 83
JulyZerg 75
Rush 59
Liquid`Ret 55
ToSsGirL 54
Killer 41
Barracks 37
sSak 37
Aegong 32
sorry 29
JYJ29
Sharp 27
NotJumperer 19
Terrorterran 14
ivOry 10
soO 10
Sexy 10
ajuk12(nOOB) 8
Movie 7
Noble 6
Dota 2
XcaliburYe840
420jenkins809
XaKoH 563
BananaSlamJamma498
Fuzer 237
Dendi34
Counter-Strike
olofmeister1814
shoxiejesuss538
x6flipin358
Heroes of the Storm
Khaldor226
Other Games
singsing2215
SortOf176
crisheroes159
Lowko67
Organizations
Counter-Strike
PGL28723
StarCraft: Brood War
UltimateBattle 472
StarCraft 2
ESL.tv157
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• StrangeGG 38
• Dystopia_ 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt824
Other Games
• WagamamaTV120
Upcoming Events
Wardi Open
19m
Replay Cast
13h 19m
Replay Cast
23h 19m
Afreeca Starleague
23h 19m
Snow vs Soulkey
WardiTV Invitational
1d
PiGosaur Monday
1d 13h
GSL Code S
1d 22h
ByuN vs Rogue
herO vs Cure
Replay Cast
2 days
GSL Code S
2 days
Classic vs Reynor
GuMiho vs Maru
The PondCast
2 days
[ Show More ]
RSL Revival
3 days
GSL Code S
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
SOOP
5 days
Online Event
5 days
Clem vs ShoWTimE
herO vs MaxPax
Sparkling Tuna Cup
5 days
WardiTV Invitational
6 days
RSL Revival
6 days
Liquipedia Results

Completed

BSL Nation Wars Season 2
PiG Sty Festival 6.0
Calamity Stars S2

Ongoing

JPL Season 2
ASL Season 19
YSL S1
BSL 2v2 Season 3
BSL Season 20
China & Korea Top Challenge
KCM Race Survival 2025 Season 2
2025 GSL S1
Heroes 10 EU
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025
ESL Pro League S21

Upcoming

NPSL S3
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Bellum Gens Elite Stara Zagora 2025
2025 GSL S2
DreamHack Dallas 2025
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.