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[G] Learning StarCraft - Page 2

Forum Index > Brood War Strategy
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azndsh
Profile Blog Joined August 2006
United States4447 Posts
September 28 2009 21:36 GMT
#21
On September 29 2009 05:00 Empyrean wrote:
Show nested quote +
On September 29 2009 03:56 azndsh wrote:
On September 29 2009 01:58 Empyrean wrote:
I can't believe you used LaTeX to format it.

...

<_<

what? I can't use html codes in forum posts =(


I mean the .pdf you linked to (the guide) looks like it was formatted in LaTeX. Am I correct?

yes, sorry my question is what else would I format it in? MS Word? I suppose that was a possibility
jalstar
Profile Blog Joined September 2009
United States8198 Posts
September 28 2009 22:05 GMT
#22
Good noob guide. Should be stickied or at least linked to in a sticky.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
September 28 2009 22:08 GMT
#23
On September 29 2009 07:05 jalstar wrote:
Good noob guide. Should be stickied or at least linked to in a sticky.


This. Put into recommended threads maybe?
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
September 28 2009 22:14 GMT
#24
lolol Latex!
Good stuff, should use it for sc decal here hahaha
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Espers
Profile Joined August 2009
United Kingdom606 Posts
Last Edited: 2009-09-28 22:15:53
September 28 2009 22:15 GMT
#25
Yeah it should go in the recommended threads for sure. I think the game lacks a modern guide for starting out.

A few things I'd like to mention though:

- You mention having 7-0 as hatch hotkeys late game, I don't want to get into a Zerg control discussion but basically no one uses this. 5-0 all the way through the game is the most common.
- For macro I think many players see how many Barracks/Hatches the progamer uses and just use that as their number, mention how you're not anyway near progamer level and there's nothing wrong with using way more production buildings, as long as you're aiming towards the goal of what the progamers use.



Biochemist
Profile Blog Joined February 2009
United States1008 Posts
September 29 2009 01:47 GMT
#26
Something that maybe should go in basics is that every building should be built with a purpose. A LOT of newer players will make second/third gateways much earlier than they need to. There's no point spending 150 minerals on something if your economy won't let you use it for the next five minutes. It is skimmed on during point two, but I feel like maybe it deserves its own point.
Zvi
Profile Joined April 2009
Israel29 Posts
September 29 2009 02:31 GMT
#27
I didn't read all comments, or the guide, so sorry if this is out of context. I just wanted to add that i'm pretty new and I learned the game pretty quick out of playing it out abit, then watching a ton of english commenteries to pro games.
If it's not in there, then maybe it should be ^^
:o
tepz
Profile Joined December 2009
Netherlands12 Posts
January 22 2010 13:09 GMT
#28
this guide is really good, im just starting to play this game, and there isnt much help/information on teamliquid.net for new people
d3_crescentia
Profile Blog Joined May 2009
United States4054 Posts
January 22 2010 13:59 GMT
#29
Can't believe I missed this the first time around, and the sexy sexy formatting it has.
once, not long ago, there was a moon here
endGame
Profile Joined June 2009
United States394 Posts
January 22 2010 14:25 GMT
#30
On September 28 2009 16:04 azndsh wrote:
This guide is for every person who's had a friend who wanted to learn but has no idea where to even begin to teach them. Yes, this guide is extremely long,
LINK TO GUIDE


This guide isn't extremely long. I think its the perfect size to describe everything a new player needs to know about the fundamentals of Starcraft without going too deep into any individual topic. Great guide for newbies.
"...As the world goes, is only in question between equals in power, while the strong do what they will and the weak suffer what they must." -Thucydides
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
January 22 2010 14:54 GMT
#31
On September 29 2009 03:41 KasPra wrote:
Show nested quote +
Terran early game: 1 Marines, 2 scouting SCV, 3 Barracks, 5 Command Center, 0 Comsat. Terran late
game: 1-6 main army, 7 Dropship, 9-0 Comsats, F2 Barracks/Factories, F3 rally point, F4 contested
location on map.

 Zerg early game: 1 Zerglings, 2 Spawning Pool, 3-4 Overlords, 5-7 Hatcheries. Zerg late game: 1-6
main army, 7-0 Hatcheries, F2 unhotkeyed Hatchery cluster, F3 rally point, F4 contested location on
map.
 Protoss early game: 1 Zealots, 2 scouting Probe, 3 Gateways, 0 Nexus. Protoss late game: 1-6 main
army, 7 Shuttle, 8-0 Nexus, Robotics Facility, or other tech structures. F2 Gateways, F3 rally point,
F4 contested location on map.


As i recall, there have been so many arguments over f2f3f4 keys. In each and every one of them, the fact that you should use them with your bases has been proven right. People shouldnt use them for macroing and i think you should change that, if people start using them for bases instead they wont have any hard time relearning them


These arguments pertained more specifically to Terran and a bit less to Protoss due to the impact of scarab shots on workers. For zerg using F2F3F4 for hatches and rally is fine.
mOnion
Profile Blog Joined August 2009
United States5657 Posts
January 22 2010 18:03 GMT
#32
On January 22 2010 22:09 tepz wrote:
this guide is really good, im just starting to play this game, and there isnt much help/information on teamliquid.net for new people


haha

...

you're joking right? l-i-q-u-i-p-e-d-i-a
☆★☆ 7486!!! Join the Ban mOnion Anti-Trolling Initiative! - Caller | "on a scale of machine to 10, how bad is that Zerg?" - LZgamer | you are the new tl.net bonjwa monion, congrats - Rekrul | "Cheeseburgers dynamite lilacs" - Chill
duckett
Profile Blog Joined June 2009
United States589 Posts
January 22 2010 18:16 GMT
#33
liquipedia can be intimidatingly large for new ppl

man im having trouble with hotkeys...got used to building scvs all game till i have way too many, but now i cant get regular with my production rounds. i always end up not building marines or vults at a critical pt when i start microing =/.
funky squaredance funky squaredance funky squaredance
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