Iloveoov vs [Oops]Reach Set 1 Mercury @ Ever OSL
Until this game most protosses has been facing oov with cheese or with a 2nd base timing rush But, Oov being oov played a very aggressive expo turtle style terran so timing rushes wouldn't work due to his excellent positioning. So reach, instead of trying to do a timing attack on Oov did something very different, and instead went very macro heavy as well. This revolutionized TvP into the macro slug fests we see today.
SK Terran Iloveoov vs JulyZerg IntotheDarkness @ March 2006
Though Iloveoov was not the creator of SK Terran he was one of the many terrans who specialized in it. SK Terran actually stood for Soul Key, the creator of this build. In this style a terran would skip tanks and instead build Vessels against a zerg. With the marine upgrades,massive Sci Vessel count, and the mobility of large armies this style become very popular after the increased hand speeds of programmers in starcraft. This VOD shows SK Terran played to near perfection.
Nada vs Savior @ UZOO MSL
Savior's first use of defilers against SK Terran<-VOD LINK
The Solution to Nada's SK Terran the best user of this strategy during the time. A time where the Bonjwa perfected his 3 gas hive tech defiler play. Savior used his swarms and plagues to great effect. Also making sure that Nada's Sci Vessel count was always down. This game revolutionized TvZ because of the great defiler play we see in programmers today.
Nada vs Savior Set 1 Longinous @ OSL Finals
a more recent example. And one of the final times Savior was able to win in such dominating fashion.
Savior vs Bisu Set 1 Longinous Set 3 @ GOMTV MSL FINALS
The Protoss Revolutionist at his finest moment. Knocking off savior from his perch. Bisu destryoed savior with his so called "Bisu" build which consisted of making corsairs and dt's to counter savior's style of a 4 base turtle style zerg which he used muta's and lurkers to protect his base. What makes this game so important today shows, that PvZ can be an actually winnable for the protoss.
July vs Hwasin Rush Hour 2 @ Sky Proleague Rd 2
Julyzerg, popularizing the muta stack (the first game where muta stacking was broadcast). Before programmers would click on a mineral patch or unbuilt refinery to help them stack." Until Shark discovered a bug, in which he would group mutas with an overlord and due to the "Magic Boxes" the Mutas would stacked up and stay stacked for longer, making them much harder to kill. Every zerg now from iccup D levels to Jaedong now uses stacked mutas in every match-up
Boxer vs Yellow Bunker Rush x3 @ Ever OSL Semi-Finals
The most infamous semi-finals. The Boxer-Yellow rivalry has been called the most influential rivalry in starcraft. The entire set (3-0 win for boxer) was done in less than 30 minutes shocking the audience and both of the players as well. Many people called outraged over the imbalances of boxers bunker rush in tvz.The reason why this game is revolutionary was the influx of gamers using bunker rushes against zergs after this set. We don't see this build as much because on how good zergs are now able to fight bunker rushes.
Nal_Ra's all-kill against KTF @ Proleague
In these games nal_ra displays the true power of protoss. Employing carriers, and high templars in his first game against a terran. To the second game in which Nal_Ra displays the most efficent use of shuttle/reaver use ever seen in the game of starcraft. The off to the 3rd game where the early incarnation of corsair/reaver then transition into a heavy ground army was seen. If their ever was Boxer for the protoss it would be Nal_Ra
By.Fantasy vs GGPlay Set 1 Medusa @ Incruit 2008 OSL
Though flash was the one who pushed the mech trend we commonly see today. It was the SKT Terrans who revolutionized mech against the zerg. Everyone knows that mech is a very slow, but sure way way of winning a game. The main problem with mech though it's inability to deal with a huge macro style zerg due to its low mobility (seen in GGPlay vs Flash Set 1 Incruit OSL). The SKT Terrans decided to deal with problem the terran mech build must use mobility. What the SKT Terrans came up was the Dropship/Vulture to give mobility to mech, and the transition to Goliaths/Valkyries against mutas. So two revolutions came out of the now called "Fantasy Build", the mobility of mech, and the proper use of Valkyries.
Jaedong vs Sea Set 3 Python @ Star Challenge
At around 16 minutes is where the game starts. This game show Jaedong's legendary use of mutalisk control. Zergs transitioned from the very eco-friendly style of Savior's 3 Hatch into the more aggressive style that Jaedong's 2 hatch pushed ZvT style. Now considered the standard against a regular marine and medic build against the terran. Though Jaedong was not the one who created the two hatch. He popularized it once again.
Flash vs Stork Set 4 Katrina @ GSI
During a period of time where all Terrans were being destroyed by Stork's carrier build on Katrina, except for one terran. His name was Flash. During the time most Terran's where trying to fight protoss with a 2 base timing attack. Flash, instead adapted an early 3rd base, with fast upgrades. He would add his first armory and academy after his 2nd factory. With the early academy it gave him scouting information on the protoss. Also with the fast armory build he created the now Famous 2-1 upgrade timing attack. Now every terran player from complete noobs to programmers used the flash build some time in their careers.
BackHo's offensive ZiZi Yo @ MST Group 9
Backho accidently types zizi yo against Firefist in the closing seconds of the game. This game was very important, because the loser would be kicked out of the OSL. In KeSpa rules, any player who chats besides saying GG is considered a disqualification. So people initially thought Firefist won, even though Backho was second's from winning. So for clarification the KeSPAs officials came out confronting Firefist and backho where firefist decided to let backho take the win, because he knew their was no way of coming back. Backho than said during at a post-game interview, "I typed out because I thought the sound of the dragoon [dying] was the GG [message]" This game show's why people complain against KeSPA
"Breaking the Streak" Iloveoov vs Julyzerg Set 1 Nostalgia @ Gillete OSL 2004
http://www.teamliquid.net/tlpd/games/1123_iloveoov_vs_July/vod <-VOD
Iloveoov during his time of dominance. He was know as the "Monster terran" and at his height of his dominance. At around 75 percent win rate with 27-0 record against zerg he was considered the heavy favorite against July. Iloveoov used to open 2 barracks FE, and pressure the zerg hoping the zerg will turtle up. What July decided to do instead was to pressure Iloveoov straight from the start and with JulyZerg's perfect timing and set-up, he was able to take out the monster. What makes this game special was that a Zerg (JulyZerg) has finally stopped iloveoov's monster winning streak.
Nal_Ra vs Casy Old Peaks @ ShinHan2006 OSL
http://www.teamliquid.net/tlpd/games/3205_Casy_vs_Nal_rA/vod <-VOD
nal_ra vs casy on old peaks - The quintessential proxy game! ra proxied in an obvious spot and it got scouted, but this was merely a cover for his real proxy in the top left. While casy is worrying about the zealots, ra cannons his mineral line from above. If that weren't enough, he built ANOTHER proxy gate with a citadel on a ramp, across the map from his other gates. I have observed a huge increase in the number of proxy builds (both all-in and non) since this game, so I believe it was influential. [Thanks City 42]
Nal_rA vs GoodFreind Parallel Lines 3 @ 2004
Nal_Ra went for a fast arbiter rush, during a time where most people thought arbiter rushes wouldn't work on Island Maps. Standard play for a protoss during the time on island maps is to open up with shuttles and transition into carriers in most TvP games. Also Due to fact of the very turtle heavy nature of terran, and their ability to scan a Protoss base at any given time to find out the protoss strategy made people thought any fast arbiter play would be rendered useless. They were wrong. This game is important because it showed how perfect early Arbiter Play can win the game for a protoss. Also show casing an early incarnation of what would be Best's 2 base quick arbiter play against terran.
Nada vs GoRush IntotheDarkness 2 @ Yatkg MSL 2005
Nada opens up barracks with fast factory against zerg. With fast vultures he uses vulture patrol micro to the fullest of effect. Effectively ending any hope for GoRush to win the game. During this time Nada was known as the Tornado Terran. Known his great unit control and excellent macro, he was always very consistent. What makes this game so special is the perfect use of vulture patrol micro seen against any opponent. Even 4 years later in the game players like by.fantasy, and other players use vulture patrol against zerg to negate any early game aggression.
Jaedong vs FanTaSy The New Autumn Wind @ Proleague SKT vs OZ Set 4
The counter for dark swarm is a very aggressive terran who is out on the map. The terran MUST makes sure the dark swarm is not placed at their natural choke, otherwise its GG for the terran, because the only way a terran army can survive if a dark swarm is placed is to run away from the dark swarm area. So when Fantasy realizes that Jaedong was going into hive tech most likely for Swarm, Fantasy decided it was time to apply some pressure. What later confused me is that a queen was built, so I thought it was a misclicked from Jaedong. Then at 12 minutes something magical happened. A perfect flank, with well-placed swarms, and a GREAT, but unexpected ensnare. When the swarm was cast, Fantasy did the right decision to retreat his army from the Dark Swarm. Unfortunately the ensnare (which negate the effects of stim) made the marines too slow to run away from the swarm/lurker/ling.Thus, fantasy lost his entire army while Jaedong lost next to nothing. This game was influential because, it is an early incarnation of what logical Queen play in starcraft.
HALL OF BM
Much's HEART OF DEATH!!!! @ Arena MSL 2008
Much before the game calls out for revenge against FireBatHero. After Firebathero dominated savior. As the heart goes up, and the audience starts to chant Savior's name. The result is clear Much got his revenge and created one of the more intresting starcraft rivalries today. This game was not revolutinary. But was the first game to broadcast a pylon <3.
Midas' Pondering Mind @ MSL Survivor 2007
After Midas kicked thezerg's ass. Midas decided it was time to do a motherfucking ceremony. Too bad he wasn't prepared. What ensued was the most awkward minute in StarCraft ceremony ever witnessed. Enjoy
Firebathero Doesn't GIVE A SHIT. I'm go for a swim @ Proleague 2008
Firebathero danced his way into victory and my heart. After facing go.go in what was a very one sided match, Firebathero decided to have some fun. First came the in-game ceromeny when FBH built a Command Center in go.go's natural. Then after the gg, FBH threw a rice bowl at go.go, because go.go said earlier in an interview, "beating khan is as easy as eating rice." And finally, FBH went for a relaxing swim as a final FUCK YOU to go.go
If their is any other games you think changed the way starcraft is played today please post them up
